Rémi Verschelde
b2fa20922f
Merge pull request #88405 from bruvzg/fix_non_bgra_dib
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[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-17 00:27:23 +01:00
Rémi Verschelde
cde454434f
Merge pull request #88403 from Mickeon/VisibleOnScreenNotifier-is-differently-abled
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Allow VisibleOnScreenNotifier2D/3D to have empty `enable_node_path`
2024-02-17 00:27:17 +01:00
Rémi Verschelde
d094b86d20
Merge pull request #88402 from mihe/double-soft-body
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Fix `SoftBody3D` for double-precision builds
2024-02-17 00:27:11 +01:00
Rémi Verschelde
008443ab50
Merge pull request #88391 from RandomShaper/gl_no_thumb
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Fix resource previews not created in compatibility rendering
2024-02-17 00:27:04 +01:00
Rémi Verschelde
16e1dbb0b7
Merge pull request #88389 from passivestar/hidden-files-mac
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[macOS] Fix the "Toggle Hidden Files" shortcut
2024-02-17 00:26:58 +01:00
Rémi Verschelde
01323cd687
Merge pull request #88385 from m4gr3d/enable_legacy_packaging_main
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Add export setting to specify whether the native libraries should be compressed for the gradle build
2024-02-17 00:26:42 +01:00
Rémi Verschelde
07095d2b19
Merge pull request #88382 from m4gr3d/enable_debug_symbols_android_studio
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Always enable debug symbols when developing with Android Studio
2024-02-17 00:24:07 +01:00
Rémi Verschelde
22ebfb72e2
Merge pull request #88378 from KoBeWi/internal_internal_children
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Make TileMapLayers internal
2024-02-17 00:24:02 +01:00
Rémi Verschelde
564af14eeb
Merge pull request #88361 from DarioSamo/vk_present_suboptimal_fix
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Handle `VK_SUBOPTIMAL_KHR` as a valid error code to fix Android performance.
2024-02-17 00:23:56 +01:00
Rémi Verschelde
8bbf5129d2
Merge pull request #88331 from DarioSamo/rd_graph_validation
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Add validation to render graph for draw and compute lists.
2024-02-17 00:23:50 +01:00
Rémi Verschelde
59643bdb86
Merge pull request #88325 from akien-mga/texture-formats
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Export: Unify settings for PC texture formats, removed obsoleted ETC feature
2024-02-17 00:23:45 +01:00
Rémi Verschelde
ef7c045f1c
Merge pull request #88317 from passivestar/signal-connect-search
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Add support for search shortcut to signal connection dialog
2024-02-17 00:23:39 +01:00
Rémi Verschelde
66b33c15e4
Merge pull request #88297 from dsnopek/android-configure-gradle-path
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Android: Allow using alternative Gradle build directory
2024-02-17 00:23:32 +01:00
Rémi Verschelde
c28493ad04
Merge pull request #88275 from passivestar/slider-abort
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Allow aborting `SpinSlider` value changes
2024-02-17 00:23:26 +01:00
Rémi Verschelde
f5ffe705ed
Merge pull request #88210 from TitanNano/jovan/missing_surface_data
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Assign missing surface data fields in dummy render server
2024-02-17 00:23:19 +01:00
Rémi Verschelde
1bd8fc53fb
Merge pull request #88191 from YeldhamDev/filesys_options_icon_hl
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Use highlighted version of the tab icon in the bottom file system dock
2024-02-17 00:23:11 +01:00
Rémi Verschelde
5c482754e4
Merge pull request #87750 from Riteo/wayland-timeout-loop
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Wayland: Suspend window after frame timeout or suspend state
2024-02-17 00:23:04 +01:00
Rémi Verschelde
ebf00b86ed
Merge pull request #87694 from jsjtxietian/cube-layer
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Add check in `CompressedTextureLayered::get_layer_data` to prevent crash
2024-02-17 00:22:58 +01:00
Rémi Verschelde
b6ef996eb7
Merge pull request #86608 from TokageItLab/add-warn-setting-anim
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Add some options to Project Settings to silence warnings in AnimationMixer caching
2024-02-17 00:22:52 +01:00
Rémi Verschelde
e45cc1781b
Merge pull request #82306 from KoBeWi/tween_literally_anything
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Add `set_custom_interpolator()` to PropertyTweener
2024-02-17 00:22:45 +01:00
Rémi Verschelde
7b152de1e9
Merge pull request #79833 from puchik/multimesh-custom-aabb
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Support custom AABBs within MultiMesh resources
2024-02-17 00:22:36 +01:00
David Snopek
a37ad265dc
Android: Allow using alternative Gradle build directory
2024-02-16 15:20:47 -06:00
Micky
445b1e9c5f
Allow VisibleOnScreenNotifier2D/3D to have empty enable_node_path
2024-02-16 17:34:02 +01:00
bruvzg
9777a0132e
[Windows] Fix reading non-BGRA8 DIBs from clipboard.
2024-02-16 17:10:16 +02:00
Mikael Hermansson
701ecd3a0d
Fix SoftBody3D
for double-precision builds
2024-02-16 15:49:56 +01:00
jsjtxietian
1b2a838e21
Add check in CompressedTextureLayered::get_layer_data
to prevent crash
2024-02-16 22:41:05 +08:00
Pedro J. Estébanez
95102519b4
Fix resource previews not created in compatibility rendering
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See e5454cd660 (r138705235)
.
Fixes #88170 .
2024-02-16 08:27:03 +01:00
Arman Elgudzhyan
ec6518d9cd
Custom ("visiblity") AABB support for CPUParticles
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- Improves performance by reducing time spent on AABB generation.
- Also adds an option to generate the AABB manually in the CPUParticles3D dropdown.
2024-02-15 22:37:07 -08:00
Arman Elgudzhyan
7ac8365e11
Support custom AABB within MultiMesh resources
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- Supporting custom AABB on the MultiMesh resource itself allows us to prevent costly runtime AABB recalculations.
- Should also help improve CPU Particle performance.
2024-02-15 22:37:07 -08:00
passivestar
4249436c52
[macOS] Fix the "Toggle Hidden Files" shortcut
2024-02-16 08:49:01 +04:00
passivestar
5689dbc209
Allow to abort SpinSlider
value changes
2024-02-16 07:54:35 +04:00
Fredia Huya-Kouadio
a69a585c91
Add export setting to specify whether the native libraries should be compressed for the gradle build
2024-02-15 18:04:55 -08:00
Fredia Huya-Kouadio
af7569d604
Always enable debug symbols when developing with Android Studio
2024-02-15 17:03:28 -08:00
Riteo
2e07dcf1e7
Wayland: suspend window after frame timeout or suspend state
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This is a pretty popular approach that took a while for me to wrap my
head around and which only recently got "official" support through an
update (xdg_shell version 6), so I think that this is all-in-all a
better option than the overkill 2000Hz ticking we have now :P
Basically, we wait for a frame event and, if either too much time passes
or we get the new `suspended` state, we consider the window as "hidden"
and stop drawing, ticking by the low usage rate.
This should work great for KDE and Mutter, which support the new state,
but not yet for sway, which is still stuck at a very old xdg_shell
version and thus falls back to the timeout approach.
Be aware that if we rely on timing out the engine will have to stall for
the whole timeout, which _could_ be problematic but doensn't seem like
it. Further testing is needed.
Special thanks go to the guys over at #wayland on OFTC, who very
patiently explained me this approach way too many times.
2024-02-15 23:48:56 +01:00
Rémi Verschelde
a9bb8509f2
Merge pull request #88374 from Riteo/libdecor-0.2.2
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libdecor: Update to 0.2.2
2024-02-15 21:47:52 +01:00
kobewi
2c2480ea4e
Make TileMapLayers internal
2024-02-15 21:28:04 +01:00
Riteo
d46d8b1b5a
libdecor: Update to 0.2.2
2024-02-15 20:20:04 +01:00
Rémi Verschelde
6f805dee2a
Merge pull request #88365 from dalexeev/gds-fix-gdc-export
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GDScript: Fix extension comparison for exported scripts
2024-02-15 17:35:58 +01:00
Rémi Verschelde
d48c450c62
Merge pull request #88347 from davthedev/itemlist-click-gap-fix
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Fix ItemList click detection gaps
2024-02-15 17:35:54 +01:00
Rémi Verschelde
a00d810c83
Merge pull request #88344 from bruvzg/fb_ts_nbsp
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[Fallback TextServer] Add support for non breaking spaces.
2024-02-15 17:35:51 +01:00
Rémi Verschelde
c4869cf15a
Merge pull request #88274 from bruvzg/macos_hdr_picker
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[macOS] Fix color picker on HDR screens.
2024-02-15 17:35:48 +01:00
Rémi Verschelde
7e14974d07
Merge pull request #88185 from bruvzg/font_draw_no_ellipsis
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[Font] Do not use trim with ellipsis in the basic Font string drawing functions.
2024-02-15 17:35:44 +01:00
Rémi Verschelde
4bb3af67e0
Merge pull request #88091 from bruvzg/extra_fallback
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[TextServer] Add extra fallback step, to lookup for individual characters.
2024-02-15 17:35:40 +01:00
Rémi Verschelde
eac054f1cc
Merge pull request #87971 from bruvzg/font_no_image_dup
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[TextServer / Font] Do not duplicate images to prevent unnecessary embedding.
2024-02-15 17:35:36 +01:00
Rémi Verschelde
31ab2ca028
Merge pull request #86093 from bruvzg/d3d12_export
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[D3D12] Automatically copy runtime DLLs during export.
2024-02-15 17:35:32 +01:00
Danil Alexeev
a2e3e31e80
GDScript: Fix extension comparison for exported scripts
2024-02-15 17:53:24 +03:00
Rémi Verschelde
e42141fe8a
Merge pull request #88360 from CookieBadger/bezier-ctrl-click-add-key-fix
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Fix Bezier Editor throwing error when adding key with CTRL+click
2024-02-15 15:45:31 +01:00
Rémi Verschelde
b8a402b3cb
Merge pull request #88352 from CookieBadger/bezier-handle-mode-undo-fix
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Fix Bezier Editor HandleMode UndoRedo History mismatch
2024-02-15 15:45:27 +01:00
Rémi Verschelde
fba467c5b7
Merge pull request #88351 from BZ1234567890/issue-87059-master
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[Android 14] Fix GodotEditText white box showing during editor load
2024-02-15 15:45:23 +01:00
Rémi Verschelde
0fb7e3fc57
Merge pull request #88339 from Rubonnek/remove-hashunion
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Remove `_HashUnion` from `StringName`
2024-02-15 15:45:19 +01:00