George Marques
b4e08eb752
Allow free()
to be used as Callable
...
This method is registered in a special way so ClassDB doesn't naturally
know about its existence. Here it is hardcoded if any other option fail
to check if it is about the `free()` method and, if so, say it exists
and return a Callable.
2024-01-18 09:33:44 -03:00
Rémi Verschelde
2bffa3cbc5
Merge pull request #82639 from golfinq/gdscript-improve-indexing-error
...
GDScript: Improve error messages for invalid indexing
2024-01-04 16:38:58 +01:00
Rémi Verschelde
2e1725bef6
Merge pull request #86088 from dalexeev/gds-fix-static-func-as-callable-in-static-context
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GDScript: Fix accessing static function as `Callable` in static context
2024-01-02 18:05:16 +01:00
Danil Alexeev
10dcb21d8b
GDScript: Fix accessing static function as Callable
in static context
2023-12-12 22:19:39 +03:00
Danil Alexeev
b04263644c
Core: Allow methods of built-in Variant
types to be used as Callables
2023-10-25 15:53:52 +03:00
Danil Alexeev
0c2202c56e
GDScript: Fix incorrect error message for utility functions
2023-10-16 14:09:57 +03:00
George Marques
4a7d49a89a
GDScript: Replace ptrcalls on MethodBind to validated calls
...
This improves the performance of typed calls to engine methods when the
argument types are exact.
Using validated calls delegate more of the work the core instead of
doing argument unpacking in the VM. It also does not need different
instructions for each return type, simplifying the code.
2023-10-06 11:15:44 -03:00
Danil Alexeev
ed0b3c08e1
Core: Fix Object::has_method()
for script static methods
2023-10-04 19:44:32 +03:00
Rémi Verschelde
5efbed51cc
GDScript: Improve error messages for invalid indexing
...
These errors are very common when using an invalid property name
or calling on an object of the wrong type, and the previous message
was a bit cryptic for users.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: golfinq <golfinqz@gmail.com>
2023-10-02 14:23:11 -04:00
Danil Alexeev
ba96d4f631
GDScript: Fix UNSAFE_CALL_ARGUMENT
warning for Variant
constructors
2023-09-30 13:57:09 +03:00
Yuri Sizov
78483a1df2
Merge pull request #82186 from dalexeev/gds-fix-property-duplication
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GDScript: Fix duplication of inherited script properties
2023-09-28 20:04:18 +02:00
Yuri Sizov
73252669b1
Merge pull request #82030 from dalexeev/gds-make-for-loop-array-literal-typed
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GDScript: Make array literal typed if `for` loop variable type is specified
2023-09-28 20:04:12 +02:00
Yuri Sizov
813cd1dfc8
Merge pull request #80085 from vnen/gdscript-pattern-guards
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GDScript: Implement pattern guards for match statement
2023-09-28 20:03:57 +02:00
George Marques
54a1414500
GDScript: Implement pattern guards for match statement
...
Within a match statement, it is now possible to add guards in each
branch:
var a = 0
match a:
0 when false: print("does not run")
0 when true: print("but this does")
This allows more complex logic for deciding which branch to take.
2023-09-27 11:25:25 -03:00
Danil Alexeev
16e860bcb3
GDScript: Fix duplication of inherited script properties
2023-09-23 15:30:23 +03:00
Danil Alexeev
e8696f9961
GDScript: Improve call analysis
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* Add missing `UNSAFE_CALL_ARGUMENT` warning.
* Fix `Object` constructor.
* Display an error for non-existent static methods.
2023-09-21 13:36:39 +03:00
Danil Alexeev
3c35e7f1d6
GDScript: Make array literal typed if for
loop variable type is specified
2023-09-21 11:25:59 +03:00
Danil Alexeev
b1eb737719
GDScript: Fix some lambda bugs
2023-09-14 14:22:23 +03:00
Danil Alexeev
462d8f4752
GDScript: Fix get_*_list()
methods return incorrect info
2023-09-04 00:21:03 +03:00
Danil Alexeev
6c59ed9485
GDScript: Add static typing for for
loop variable
2023-08-17 20:54:34 +03:00
Danil Alexeev
f19377160c
GDScript: Fix regression with native signal not found
2023-08-02 15:42:36 +03:00
Yuri Sizov
efbff1369a
Merge pull request #78254 from dalexeev/gds-fix-property-group-name-conflict
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GDScript: Fix conflict between property and group names
2023-07-31 21:01:03 +02:00
Rémi Verschelde
faf3faa8c8
Merge pull request #77744 from dalexeev/gds-reset-block-locals-on-exit
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GDScript: Reset local variables on exit from block
2023-06-21 21:51:05 +02:00
Rémi Verschelde
248e5245e4
Merge pull request #73540 from mashumafi/fix-typed-array-add
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Fix: Typed arrays aren't working with +
2023-06-20 15:12:39 +02:00
Danil Alexeev
a0577eb23b
GDScript: Fix _get_script_name()
function collision for SCU build
2023-06-20 12:03:54 +03:00
Rémi Verschelde
c211c22abc
Merge pull request #78389 from rune-scape/rune-match-stringnames
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GDScript: Strings and StringNames match
2023-06-19 21:18:42 +02:00
Rémi Verschelde
ae00187b58
Merge pull request #77129 from dalexeev/gds-fix-static-var-bugs-part-1
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GDScript: Fix some bugs with static variables and functions
2023-06-19 21:18:18 +02:00
Rémi Verschelde
4db1d09bf5
Merge pull request #73657 from mashumafi/callable-ctor
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Fix: Get constructor as Callable
2023-06-18 16:27:42 +02:00
Danil Alexeev
aebbbda080
GDScript: Fix some bugs with static variables and functions
2023-06-16 22:52:11 +03:00
Danil Alexeev
bf8f996212
GDScript: Fix conflict between property and group names
2023-06-15 08:36:10 +03:00
rune-scape
fcdd926881
GDScript: Strings and StringNames match
2023-06-14 19:24:28 -07:00
Rémi Verschelde
72b8d397d0
GDScript: Further restrict test error output for C++ errors
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MSVC and GCC/Clang also have different function names...
2023-06-14 13:28:52 +02:00
Rémi Verschelde
c40adf027d
GDScript: Only include script file path in test error output
...
Errors originating in C++ files cause unnecessary diffs whenever the engine is updated
(line number changes, etc.) and would cause CI failures due to different formatting
of the file path on Windows (backslashes, worked around here anyway) and when using
SCU builds (`../scu` insert).
2023-06-14 10:54:49 +02:00
Rémi Verschelde
8b62c52d1c
Merge pull request #75419 from vonagam/fix-super-classes-in-array-literals
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GDScript: Allow elements of a parent class in a typed array literal
2023-06-14 09:23:32 +02:00
Danil Alexeev
f3bf75fbb4
GDScript: Reset local variables on exit from block
2023-06-02 13:20:19 +03:00
George Marques
0ba6048ad3
Add support for static variables in GDScript
...
Which allows editable data associated with a particular class instead of
the instance. Scripts with static variables are kept in memory
indefinitely unless the `@static_unload` annotation is used or the
`static_unload()` method is called on the GDScript.
If the custom function `_static_init()` exists it will be called when
the class is loaded, after the static variables are set.
2023-04-27 09:51:44 -03:00
George Marques
abbdf80643
GDScript: Don't fail when freed object is return
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This is check is a bit too eager. The user should be able to handle the
return value even if it's a freed object.
2023-04-26 10:57:22 -03:00
Ninni Pipping
e5365da03c
[GDScript] Fix incorrect compound assignment
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Reverts in-place compound assignments
Added test to ensure correctness
2023-04-14 11:28:44 +02:00
Dmitrii Maganov
8655d979a1
GDScript: Allow elements of a parent class in a typed array literal
2023-03-28 13:47:24 +03:00
Danil Alexeev
c0eeb32e38
GDScript: Fix false positive REDUNDANT_AWAIT
warning
2023-03-16 14:04:14 +03:00
Danil Alexeev
ea5fd3d732
Fix GDScript code style regarding colon
2023-03-05 17:03:20 +03:00
Rémi Verschelde
c0f1ed57c4
Merge pull request #73915 from vonagam/fix-conversions-from-native-member
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GDScript: Fix conversions from native members accessed by identifier
2023-02-26 19:02:27 +01:00
Rémi Verschelde
c118790eb9
Merge pull request #73899 from vnen/gdscript-init-defaults-beforehand
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GDScript: Initialize all defaults beforehand in implicit constructor
2023-02-26 15:59:27 +01:00
George Marques
eba984a44f
Revert "GDScript: Fix groups and categories been seen as members"
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This reverts commit 6f2a8434c6
.
The commit introduces a bug where it creates spurious entries for member
information.
2023-02-25 13:40:31 -03:00
Dmitrii Maganov
281c8c75d3
GDScript: Fix conversions from native members accessed by identifier
2023-02-25 10:53:36 +02:00
George Marques
0e6aa6fc38
GDScript: Initialize all defaults beforehand in implicit constructor
...
Set all the default values for typed variables before actually trying to
initialize them, including `@onready` ones.
This ensures that if validated calls are being used there will be a
value of the correct type, even if the resolution is done out of order
or deferred because of `@onready`.
2023-02-24 22:01:06 -03:00
Rémi Verschelde
a6baebc7c2
Fixup GDScript test using non-deterministic ids
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Follow-up to #73870 .
2023-02-24 14:31:36 +01:00
George Marques
6f2a8434c6
GDScript: Fix groups and categories been seen as members
2023-02-24 10:03:12 -03:00
mashumafi
2a12213c31
Fix: Typed arrays aren't working with +
2023-02-22 18:42:26 -05:00
mashumafi
8eb837dc3d
Add test for const class references
2023-02-20 23:01:32 -05:00