Rémi Verschelde
9adc158097
Merge pull request #30162 from KoBeWi/doc-ready
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Clarify docs for _ready and request_ready
2019-06-29 11:27:27 +02:00
Zak
f9cbd34fe0
Document SpinBox node
2019-06-29 11:13:02 +02:00
Rémi Verschelde
ff3a54398d
Merge pull request #29911 from zaksnet/document-popup
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Document PopupMenu node.
2019-06-29 11:04:39 +02:00
Craigory V Coppola
dc9659a9bf
AStar get_closest_point/get_closest_position_in_segment enabled consideration
2019-06-29 02:04:13 -05:00
LikeLakers2
facafeb19a
Fix an EditorPropertyResource bug where clicking on the flat buttons would not select the property in the inspector
2019-06-28 19:23:57 -04:00
Hugo Locurcio
fa0e66a88f
Draw the outline as part of the Label font shadow
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This closes #30165 .
2019-06-28 23:21:55 +02:00
Andrii Doroshenko (Xrayez)
7c11a1b162
Add support for creating editor icons per module
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The functionality is similar to how `doc_classes` are retrieved per module.
The build system will search for custom icons path defined per module via
`get_icons_path()` method in `config.py` or default icons path.
If such paths don't exist, only the editor's own icons will be built.
Most module icons were moved from editor/icons to respective modules.
2019-06-28 23:42:26 +03:00
Tomasz Chabora
b71a339160
Clarify docs for _ready and request_ready
2019-06-28 19:18:43 +02:00
Chaosus
da7cf8b49f
Added convertor from VisualShader to Shader
2019-06-28 19:54:43 +03:00
Fabio Alessandrelli
c540411a7f
Fix ip_unix.cpp inclusion order for OpenBSD.
2019-06-28 18:42:21 +02:00
Fabio Alessandrelli
4517db75b5
Properly disable SIGPIPE on OSX network sockets.
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Disable SO_NOSIGPIPE socket option when avaiable.
Use MSG_NOSIGNAL send flag on systems that support it.
2019-06-28 18:42:21 +02:00
Chaosus
eeabb132ec
Auto-change file extension in EditorFileDialog when filter changes
2019-06-28 18:35:24 +03:00
Chaosus
eb6e260918
Fix some bugs inside ColorPicker
2019-06-28 17:25:00 +03:00
qarmin
67b58de0f8
Fix memory leak in Tilemaps
2019-06-28 15:37:09 +02:00
Bojidar Marinov
9ebc146383
Ensure --export implies --editor
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Fixes #30149
2019-06-28 15:34:09 +03:00
Zak
316931998c
Document PopupMenu node.
2019-06-28 12:57:52 +02:00
Rémi Verschelde
6e03236574
Merge pull request #30134 from Calinou/doc-proofread
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Proofread and improve the whole class reference
2019-06-28 12:36:41 +02:00
AnaDenisa
13279a7da7
Add option to input value manually in EditorPropertyEasing
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Double-clicking on the EditorPropertyEasing widget (e.g. for the Light
Attenuation parameter) shows an EditorSpinSlider to set the value manually.
Fixes #8449 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2019-06-28 12:25:19 +02:00
Rémi Verschelde
7b10bae916
Merge pull request #30131 from Anutrix/correct-arg-fix
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Fixed regression bug caused in #30095 and actually fix the issue it was supposed to fix(#26850 ).
2019-06-28 12:10:29 +02:00
Rémi Verschelde
f5c034a2d4
Merge pull request #30130 from Anutrix/search_highlight
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Fixed search highlight when search text not found or empty
2019-06-28 12:09:49 +02:00
Rémi Verschelde
a5bd40aa48
Merge pull request #30121 from DrMoriarty/encrypted_configfile
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Add encrypted files support to ConfigFile
2019-06-28 12:06:44 +02:00
Zak
d29b1b7917
Fix ReferenceRect node
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ReferenceRect node by default was only displaying in the editor and not when the game is running.
2019-06-28 12:42:42 +03:00
unknown
bd25e8d72a
Fixed regression bug caused in #30095 and actually fix the issue it was supposed to fix( #26850 )
2019-06-28 14:58:52 +05:30
Hugo Locurcio
f7f6115f76
Proofread and improve the whole class reference
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- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00
Rémi Verschelde
3942c939e3
Merge pull request #30135 from qarmin/fix_memory_leak_os
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Fix small memory leak in OS.cpp
2019-06-27 22:06:52 +02:00
qarmin
d408c254a2
Fix small memory leak in OS.cpp
2019-06-27 21:35:27 +02:00
Bojidar Marinov
583f7adb51
Allow ColisionObject2D to get shapes from tilemaps
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Fixes #4454 and likely resolves #22285
2019-06-27 21:16:54 +03:00
unknown
a86329c41e
Fixed search highlight when search text not found or empty
2019-06-27 22:44:14 +05:30
Rémi Verschelde
0636f709af
Merge pull request #29937 from clayjohn/particles-one-shot-bug
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Update emitting status on one-shot particles
2019-06-27 17:29:40 +02:00
Bojidar Marinov
0c4c36d823
Add default values to the editor help, docs, and generated RST
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Also, make spacing of "=" in the editor help a bit more consistent.
Closes #16086
2019-06-27 18:29:35 +03:00
Rémi Verschelde
fca9f0bb7f
Move CODEOWNERS and ISSUE_TEMPLATE.md to .github folder
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Keeping CONTRIBUTING.md at the root so that contributors actually find it.
Also changed the custom FUNDING.yml link to point to godotengine.org/donate,
which also links to PayPal and other options.
2019-06-27 17:22:48 +02:00
Rémi Verschelde
94bf728e53
Merge pull request #30124 from anissen/patch-2
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Add a GitHub "❤️ Sponsor" button
2019-06-27 17:19:55 +02:00
tree786
2a63853720
doc: UPNP: Add example on how to open/close a port
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I have added a small code sample to show how to automate the process of port forwarding (and closing after you are done).
Thanks to @mhilbrunner for explaining how to achieve t0his (see #18780 )
2019-06-27 17:17:15 +02:00
Vasiliy Makarov
fcd8faf2f4
Add encrypted files support to ConfigFile
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Fix #26477
Add in ConfigFile this methods:
load_encrypted(path, key)
load_encrypted_pass(path, password)
save_encrypted(path, key)
save_encrypted_pass(path, password)
2019-06-27 16:43:44 +03:00
Anders Nissen
fccc9f71b7
Setup GitHub "Sponsor" button
2019-06-27 15:27:50 +02:00
Rémi Verschelde
538c8eec15
Merge pull request #30117 from santouits/mt-pools
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Free server id pools directly on closing
2019-06-27 15:15:15 +02:00
Rémi Verschelde
f35fd681ac
Merge pull request #30114 from Chaosus/vs_context_menu
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Shows menu when dragging connection on empty space in visual shader
2019-06-27 15:14:54 +02:00
Rémi Verschelde
11b8bf5572
Merge pull request #30103 from groud/center_2D_editor
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Centers the 2D viewport in the editor
2019-06-27 15:14:23 +02:00
Rémi Verschelde
071c033355
Merge pull request #30123 from akien-mga/doc-misc-updates
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doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks, remove @GlobalScope scope when unnecessary
2019-06-27 15:05:18 +02:00
Rémi Verschelde
528c4722d6
doc: Don't use GlobalScope
scope in hyperlinks, it's automatically inferred
2019-06-27 14:43:37 +02:00
Rémi Verschelde
bc82781f7d
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
2019-06-27 13:49:36 +02:00
Rémi Verschelde
2df8b5606b
Merge pull request #30120 from akien-mga/error-expose-all-the-things
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Properly expose all Error constants to scripting languages
2019-06-27 13:49:26 +02:00
Rémi Verschelde
1bf448dd87
Properly expose all Error constants to scripting languages
2019-06-27 12:48:26 +02:00
Rémi Verschelde
560f55da51
Merge pull request #30119 from akien-mga/doc-misc-updates
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doc: Complete and harmonize all _MAX constant descriptions, fix scoped hyperlinks
2019-06-27 12:33:39 +02:00
Rémi Verschelde
71d53637b5
doc: Fix scoped hyperlinks to same-class enums/methods
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The class name does not need to be specified when it is the current class.
2019-06-27 11:44:37 +02:00
Rémi Verschelde
86ed7a9884
doc: Complete and harmonize all _MAX constant descriptions
2019-06-27 11:10:53 +02:00
Chaosus
0aec3c3113
Shows menu when dragging connection on empty space in visual shader graph
2019-06-27 10:48:18 +03:00
Rémi Verschelde
755b589384
Merge pull request #30096 from akien-mga/doc-misc-updates
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doc: Proofread and complete various nodes
2019-06-27 08:12:34 +02:00
santouits
7aa4622222
Free server id pools directly.
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When closing the game, we flush the command queue but after we are pushing the freeing calls of the id pool to the
command queue and they are never being run. Now we free them directly.
2019-06-27 03:25:36 +03:00
Rémi Verschelde
eaaff9da31
Merge pull request #29941 from qarmin/redundant_code_and_others
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Remove redundant code, possible NULL pointers and others
2019-06-27 01:05:18 +02:00