Juan Linietsky
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b874cede20
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Add argument options for the theme override functions in Control
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2016-09-11 11:48:31 -03:00 |
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Juan Linietsky
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95eb7466df
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-Added a ColorFrame control, kind of like Texture but for color.
-Added dropping nodes to text editor for them to become a path
-Fixed issues with font not properly being set in code editor
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2016-09-11 11:28:01 -03:00 |
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Juan Linietsky
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1bf684cea2
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-Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
-Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
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2016-09-11 10:05:46 -03:00 |
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George Marques
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e6ef92d217
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Fix build error in WinRT export
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2016-09-10 20:21:46 -03:00 |
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Juan Linietsky
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2a003d7b4e
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fix get_selected_nodes()
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2016-09-10 17:50:20 -03:00 |
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Juan Linietsky
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65b93d177e
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-Added bindings to the resource filesystem for editor
-Added set_child_rect, which was unavailable for script
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2016-09-10 17:34:27 -03:00 |
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Juan Linietsky
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2da3aaefc2
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small clarification in doc
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2016-09-10 16:46:00 -03:00 |
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Juan Linietsky
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491dde2eb4
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Made it possible to properly draw over the 2D canvas for 2D objects. Arranged some functions to achieve this.
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2016-09-10 16:44:03 -03:00 |
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Juan Linietsky
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67d3935eb1
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-Added way to generate resource previews from script plugin.
-Updated documentation
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2016-09-10 15:32:17 -03:00 |
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Juan Linietsky
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75f292f8eb
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Add API for inspecting objects from EditorPlugin, as requested in one of the comments of #6254
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2016-09-10 14:44:28 -03:00 |
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Juan Linietsky
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b16f41a10a
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Fix Viewport.get_mouse_pos() for specific situations, closes #1885
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2016-09-10 13:29:07 -03:00 |
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Juan Linietsky
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31545e0409
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Merge pull request #6447 from godotengine/revert-6438-android-hard-float-abi
Revert "Change Android float ABI to hard"
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2016-09-10 12:31:11 -03:00 |
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Juan Linietsky
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1f7fde299d
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Revert "Change Android float ABI to hard"
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2016-09-10 12:31:01 -03:00 |
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Juan Linietsky
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4d664c9289
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Merge pull request #5692 from kubecz3k/remoteTransform
Remote transform node (for 3d)
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2016-09-10 12:28:47 -03:00 |
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Juan Linietsky
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6abd1437cd
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Merge pull request #5879 from gau-veldt/subarray_patch
Subarray patch
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2016-09-10 12:22:31 -03:00 |
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Juan Linietsky
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fc61eb37ce
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Merge pull request #5920 from 29jm/fix-warnings
Fix some more warnings
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2016-09-10 12:21:02 -03:00 |
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Juan Linietsky
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026c7913cf
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Merge pull request #5942 from pkowal1982/scroll
ScrollContainer expand children bug fix
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2016-09-10 12:14:33 -03:00 |
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Juan Linietsky
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e2aad59b59
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Merge pull request #5962 from Alex-doc/Y_billboard
Implements Y billboard
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2016-09-10 12:12:26 -03:00 |
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Juan Linietsky
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3c30a3b1aa
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Merge pull request #6137 from supaiku-o/master
Add a Close All files option to script editor
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2016-09-10 12:07:39 -03:00 |
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Juan Linietsky
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c5b7385110
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Merge pull request #6250 from Ovnuniarchos/CursorHotspot
Mouse hotspot is now honored.
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2016-09-10 12:07:08 -03:00 |
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Juan Linietsky
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e6dc95e499
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Merge pull request #6292 from bojidar-bg/gdscript-add-enums
Adds enums to GDScript
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2016-09-10 11:59:51 -03:00 |
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Juan Linietsky
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34d3a4b471
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Merge pull request #6336 from sanikoyes/Pr-fix-inter-callback-delete
Tween: fix non-repeat interpolate_callback
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2016-09-10 11:49:07 -03:00 |
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Juan Linietsky
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8835882d23
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Merge pull request #6355 from Kazuo256/http-request-methods
Add http method and request data parameters to HTTPRequest::request
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2016-09-10 11:48:07 -03:00 |
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Juan Linietsky
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7a27d5d9e7
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Merge pull request #6363 from vnen/winrt
Fix the support for WinRT/UWP
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2016-09-10 11:47:42 -03:00 |
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Juan Linietsky
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c2b70fdd69
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Merge pull request #6413 from caryoscelus/script_load_singletons
enable autoload for command-line scripts
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2016-09-10 11:47:12 -03:00 |
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Juan Linietsky
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0a9c08f87c
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Merge pull request #6438 from RandomShaper/android-hard-float-abi
Change Android float ABI to hard
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2016-09-10 11:40:44 -03:00 |
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Juan Linietsky
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83b0d7848e
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Merge pull request #6439 from Paulb23/item_list_scroll_issue_6343
Added get_v_scroll to item list, issue 6343
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2016-09-10 11:40:22 -03:00 |
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George Marques
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365f3d7a6e
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Merge pull request #6442 from RandomShaper/fix-action-release
Fix Input.action_release() marking action as pressed
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2016-09-10 11:12:59 -03:00 |
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Pedro J. Estébanez
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fae6dbc7f3
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Fix Input.action_release() marking action as pressed
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2016-09-10 04:57:21 +02:00 |
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Rémi Verschelde
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97cebe1358
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Merge pull request #5892 from rollenrolm/pr-hardcoded-colors
Move hardcoded theme colors from editor_node into editor_themes
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2016-09-09 20:21:52 +02:00 |
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Ralf Hölzemer
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991a433cb3
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Move hardcoded theme colors from editor_node into editor_themes
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2016-09-09 20:16:13 +02:00 |
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Paulb23
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7d455fca71
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Added ItemList get_v_scroll to docs
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2016-09-09 15:28:01 +01:00 |
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Paulb23
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63fd8f863b
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Added get_v_scroll to item list, issue 5343
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2016-09-09 15:20:57 +01:00 |
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Pedro J. Estébanez
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68cd19a6c2
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Change Android float ABI to hard
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2016-09-09 13:31:35 +02:00 |
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Rémi Verschelde
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8af99ef1c6
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Merge pull request #6436 from djrm/icons
Tweaked some icons, including xform one
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2016-09-09 07:46:42 +02:00 |
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Daniel J. Ramirez
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56f9adac3b
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Tweaked some icons, including xform one
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2016-09-08 19:22:30 -05:00 |
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Ignacio Etcheverry
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7c4f6c654b
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Merge pull request #6190 from iammangod96/patch-1
Fixed running the game before saving scene
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2016-09-08 22:10:50 +02:00 |
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George Marques
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5c87f14332
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Merge pull request #6432 from Paulb23/grid_color_issue_3781
Added customisable grid color, issue 3781
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2016-09-08 11:59:45 -03:00 |
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Paulb23
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a82ecf6d80
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Added customisable grid color, issue 3781
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2016-09-08 14:53:39 +01:00 |
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Rémi Verschelde
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e04e55f822
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Merge pull request #6431 from Hinsbart/xb_mapping
x11: fix x360 wireless gamepad mapping.
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2016-09-08 14:26:52 +02:00 |
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Andreas Haas
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20bad652ef
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x11: fix x360 wireless gamepad mapping.
Uses hat values instead of buttons for the dpad now.
Fixes #6419
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2016-09-08 13:54:41 +02:00 |
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Rémi Verschelde
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633f940c96
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Merge pull request #6368 from Garmelon/issue-6320
Tilemap editor: Bucket tool - allow deleting and replacing of tiles
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2016-09-08 07:58:06 +02:00 |
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Rémi Verschelde
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233a991517
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Merge pull request #6409 from Hinsbart/osx_gamepad
osx: Support gamepad input.
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2016-09-08 07:48:18 +02:00 |
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George Marques
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2e8c73331a
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Merge pull request #6428 from Gastronok/master
Correct Directory.list_dir_begin() Documentation
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2016-09-08 00:00:08 -03:00 |
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George Marques
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6aedff7968
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Merge pull request #6418 from RandomShaper/canvas-show-hide-bones
Add show bones checkable menu item
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2016-09-07 23:53:46 -03:00 |
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George Marques
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c73bef1562
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Merge pull request #6423 from bebae/issue-6143
fixed wrong placement of AcceptDialog Buttons issue-6143
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2016-09-07 23:47:48 -03:00 |
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Gastronok
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cd82fafd58
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Change the documentation to reflect that Directory.list_dir_begin()
returns true (not false) when a stream could not be initialized. (See, for
example,
https://github.com/godotengine/godot/blob/master/drivers/windows/dir_access_windows.cpp#L76
)
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2016-09-07 16:32:59 -07:00 |
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Mariano Javier Suligoy
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462c171c65
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Merge pull request #6427 from MarianoGnu/master
Explicitly initialize TextureProgress's initial angle value.
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2016-09-07 20:01:58 -03:00 |
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MarianoGNU
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ae4f7cbc2c
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Explicitly initialize TextureProgress's initial angle value.
(Hopefully)
Fixes #3856
Fixes #6426
Fixes #6344
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2016-09-07 20:00:10 -03:00 |
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Juan Linietsky
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828e1c092f
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Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C#
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2016-09-07 19:39:57 -03:00 |
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