QuirkyLemon
faccc8e225
Clamps the height of description text for property selectors
2023-10-23 10:54:24 -05:00
Rémi Verschelde
d3c0a7d598
Sync controller mappings DB with SDL2 community repo
...
Synced with gabomdq/SDL_GameControllerDB@eb831f75ab
Fixes #83552 .
2023-10-23 16:11:38 +02:00
David Snopek
b0a33cac7c
GDExtension: Use ObjectID when creating custom callable
2023-10-23 09:05:17 -05:00
ryanabx
e945a8fbad
Fix typo in gdscript_parser.h and gdscript_translation_parser_plugin.cpp
2023-10-23 08:48:36 -05:00
Raffaele Picca
73918b0c70
Fixing incorrect normal map when using triplanar world mapping and mesh rotation
2023-10-23 14:53:59 +02:00
todeskurve
db26963938
Add C# Example to ImmediateMesh.xml
2023-10-23 14:50:07 +02:00
Adam Scott
230cebb4b7
Revert to proxy_to_pthread=no
as default
...
Currently, `proxy_to_pthread=yes` option as default breaks WebXR
support.
2023-10-23 08:45:45 -04:00
QbieShay
49fee5bc28
Fixed directed points not working, and fixig friction formula
...
Co-authored-by: RPicster <picster@pixelgod.net>
2023-10-23 14:06:23 +02:00
Rémi Verschelde
c21c2706ad
Merge pull request #83827 from bruvzg/icu_data_keep
...
[TextServerAdvanced] Keep dynamically loaded ICU data in memory.
2023-10-23 12:44:02 +02:00
Rémi Verschelde
13144dead8
Merge pull request #83824 from bruvzg/init_screen_mouse_kbd
...
Fix missing initial position modes for the main window.
2023-10-23 12:43:39 +02:00
Rémi Verschelde
5e8bf6addf
Merge pull request #83815 from timothyqiu/as
...
Fix "as" capitalization in editor strings
2023-10-23 12:43:15 +02:00
Rémi Verschelde
fe45e4ec7c
Merge pull request #83790 from OppositeNor/fix_tileset_out_of_screen
...
Fix TileSet painting options appear out of screen
2023-10-23 12:42:52 +02:00
Rémi Verschelde
912366093d
Merge pull request #83783 from smix8/inexplicable_hole
...
Fix hole in heightmap navigation mesh baking
2023-10-23 12:42:28 +02:00
Rémi Verschelde
17aa5c5170
Merge pull request #83780 from jsjtxietian/prevent-null-variant-crash
...
Prevent `_allocate_placeholders` crash if `p_version->variants` is null
2023-10-23 12:42:04 +02:00
Rémi Verschelde
8f16d5f504
Merge pull request #83779 from AThousandShips/audio_pause
...
[Audio] Fix pausing stream on entering tree
2023-10-23 12:41:41 +02:00
Rémi Verschelde
943b7419cb
Merge pull request #83776 from SaracenOne/bezier_track_scroll
...
Add vertical scrolling to bézier track editor.
2023-10-23 12:41:17 +02:00
Rémi Verschelde
e2dc96b66b
Merge pull request #83637 from kitbdev/tab-drag-fix
...
Fix `TabBar` and `TabContainer` dragging issues
2023-10-23 12:40:54 +02:00
Rémi Verschelde
d08d3e95c8
Merge pull request #83507 from timothyqiu/abt-close
...
Readd close button for nodes in `AnimationNodeBlendTree` editor
2023-10-23 12:40:30 +02:00
Rémi Verschelde
814de86494
Merge pull request #83493 from clayjohn/light-pair-bug
...
Ensure that only visible paired lights are used
2023-10-23 12:40:07 +02:00
Rémi Verschelde
8d7f3d6bc9
Merge pull request #83437 from SaracenOne/multiplayer_authority_debug
...
Display multiplayer authority ID in remote debugger
2023-10-23 12:39:43 +02:00
Rémi Verschelde
e19acaab47
Merge pull request #82486 from timothyqiu/the-node-who-lived
...
Fix "Some nodes are referenced by animation tracks" when deleting instance
2023-10-23 12:39:15 +02:00
jsjtxietian
089e7f473d
Fix assign with swizzle in shader not doing varying validation check
2023-10-23 17:52:50 +08:00
Rémi Verschelde
2079bbabfd
openxr: Revert to 1.0.28, newer versions crash on Windows/Mingw-GCC
...
Reverts #82582 .
Works around #83674 .
Users tested 1.0.29, 1.0.30, and 1.0.31, which all triggered the same issue,
with both mingw-gcc from Fedora 36 and Fedora 39.
2023-10-23 11:10:31 +02:00
Haoyu Qiu
dc7e309f48
Fix heap-use-after-free when resource loaded with load_threaded_request is never fetched
...
Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
2023-10-23 16:21:17 +08:00
bruvzg
0fb5d53feb
[TextServerAdvanced] Keep dynamically loaded ICU data in memory.
2023-10-23 11:21:13 +03:00
Haoyu Qiu
2413952a4c
Fix "as" capitalization in editor strings
2023-10-23 16:10:05 +08:00
bruvzg
f8829c80bb
Fix missing initial position modes for the main window.
2023-10-23 09:56:59 +03:00
voidedWarranties
e8309dd192
Add path
option to ScriptLanguageExtension::_validate
2023-10-22 21:49:34 -07:00
Haoyu Qiu
920e53cacb
Readd close button for nodes in AnimationNodeBlendTree editor
2023-10-23 11:11:51 +08:00
Raul Santos
48edcc3b34
C#: Free dialogs when exiting the editor
2023-10-23 02:10:06 +02:00
A Thousand Ships
72fccd82c5
[Audio] Fix pausing stream on entering tree
...
The paused notifications are only sent when pause status is changed,
this ensures that streams that are non-processing do not play when added
to the tree. Also ensures that the `process_mode` property applies
generally.
2023-10-22 22:35:32 +02:00
kit
701c8d8323
Fix tab dragging issues
2023-10-22 13:58:31 -04:00
OppositeNor
8f26cdcaef
Fix tileset out of screen
2023-10-22 13:39:14 -04:00
smix8
9416f0c266
Fix hole in heightmap navigation mesh baking
...
Fixes hole in heightmap navigation mesh baking.
2023-10-22 18:23:43 +02:00
jsjtxietian
5f85a042b6
Prevent _allocate_placeholders
crash if p_version->variants
is null
2023-10-22 23:19:00 +08:00
Saif Kandil
98db2b42f7
fix performance hit due to enabling collision
...
Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
2023-10-22 17:54:27 +03:00
Saracen
66ca317e2c
Display multiplayer authority ID in remote debugger
2023-10-22 14:23:15 +01:00
Saracen
79f9d230b8
Add vertical scrolling to bézier track editor.
2023-10-22 13:51:12 +01:00
Rémi Verschelde
8c25a98fdf
Merge pull request #83768 from programneer/incorrect-physics-jitter
...
ProjectSettings: Fix description of physics jitter
2023-10-22 12:13:52 +02:00
Rémi Verschelde
9fb3c42850
Merge pull request #83760 from Calinou/2d-shadows-add-property-hint
...
Add property hint for 2D shadow size project setting
2023-10-22 12:13:28 +02:00
Rémi Verschelde
d7d3ae6d85
Merge pull request #83756 from dsnopek/gpu-particles-quest
...
Fix `GPUParticles3D` on the Meta Quest 2 with OpenGL renderer
2023-10-22 12:13:04 +02:00
Rémi Verschelde
8942b88f09
Merge pull request #83740 from smix8/ships_racing_akiens
...
Solve race condition between AThousandShips and Akien
2023-10-22 12:12:40 +02:00
Rémi Verschelde
542f6e10eb
Merge pull request #83734 from MarioLiebisch/fix-extension-load-error
...
GDExtension: Fixed error on loading extensions
2023-10-22 12:12:17 +02:00
Rémi Verschelde
14913f178b
Merge pull request #83434 from Chubercik/optimize_triangulate_delaunay
...
Update `triangulate_delaunay()` to avoid needless reallocations
2023-10-22 12:11:53 +02:00
Rémi Verschelde
6bf936c4cc
Merge pull request #82667 from kleonc/canvas-item-editor-drag-moving-transforms-fix
...
Fix transform calculations for drag-moving CanvasItems in editor
2023-10-22 12:11:28 +02:00
Rémi Verschelde
c78dbca581
Merge pull request #81437 from Rindbee/fix-folder-duplicate-to
...
Fix unexpected behaviors of using Duplicate To on folders
2023-10-22 12:11:00 +02:00
Kongfa Waroros
c165f0cf2e
Avoid reimporting lightmap textures every getter call
2023-10-22 16:32:08 +07:00
Kacper Gibas
c724368b7d
Fix description of physics jitter
2023-10-22 11:12:21 +02:00
Haoyu Qiu
c19bf7cda9
Fix infinite loop when importing 3D object named "-colonly"
2023-10-22 11:31:28 +08:00
Hugo Locurcio
0012478ecb
Add property hint for 2D shadow size project setting
...
Previously, it was possible to use zero or negative values, which are
invalid.
This also prevents crashing the engine by setting a shadow size of
0 or lower from a script.
2023-10-22 00:28:19 +02:00