Rémi Verschelde
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c72b5dc0bc
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Merge pull request #35073 from akien-mga/zero-scale-shall-not-pass
Control/Light2D: Preventing setting 0 as scale as for Node2D
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2020-01-13 13:38:08 +01:00 |
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Rémi Verschelde
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e32d232053
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Merge pull request #35076 from vnen/gdscript-type-match-assign
Type match on assignment only if operators have type
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2020-01-13 13:14:57 +01:00 |
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Rémi Verschelde
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854a7bd9bb
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Merge pull request #35074 from GodotExplorer/lsp-fix-34147
Fix infinite loop error in document link parsing of GDScript Language Server
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2020-01-13 13:05:39 +01:00 |
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George Marques
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e6060706ca
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GDScript: Type match on assignment only if operators have type
This ensures that a value without type won't be wrongly assigned to a
typed variable when the types mismatch.
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2020-01-13 08:51:24 -03:00 |
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Rémi Verschelde
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33be750634
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Merge pull request #35072 from Calinou/2d-zoom-clamp-editor-scale
Clamp the editor scale to 1 for 2D zoom operations
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2020-01-13 12:28:28 +01:00 |
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Geequlim
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d5e1890c85
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Fix infinite loop error in document link parsing
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2020-01-13 19:23:29 +08:00 |
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Rémi Verschelde
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100f50b7df
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Control/Light2D: Preventing setting 0 as scale as for Node2D
Triggers errors in `Transform2D::affine_invert()`.
Fixes #26510.
Fixes https://github.com/godotengine/godot/issues/24997#issuecomment-457951639.
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2020-01-13 12:20:15 +01:00 |
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Hugo Locurcio
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929dfe1bcc
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Clamp the editor scale to 1 for 2D zoom operations
Some people set the editor scale below 1 to fit more content on
screen, even if their display doesn't have a particularly low DPI.
This closes #35059.
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2020-01-13 12:16:27 +01:00 |
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Rémi Verschelde
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52f44e72b6
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Merge pull request #35070 from akien-mga/revert-34968
Revert "Enable Vsync via Compositor by default"
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2020-01-13 10:13:17 +01:00 |
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Rémi Verschelde
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ab97f78fa5
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Revert "Enable Vsync via Compositor by default"
This reverts commit 9600fd5dde .
Add comment warning about possible implications of using this option.
Fixes #35038.
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2020-01-13 09:33:27 +01:00 |
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Rémi Verschelde
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7a15569c6f
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Merge pull request #35050 from Calinou/enlarge-item-list-editor
Increase the size of the item list editor popup
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2020-01-13 09:14:02 +01:00 |
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Rémi Verschelde
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8130decfe4
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Merge pull request #35064 from clayjohn/rendering_crashes
Fix light and multimesh crashes
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2020-01-13 09:13:18 +01:00 |
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Rémi Verschelde
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b5cfe9d745
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Merge pull request #35063 from timothyqiu/dock-new-window
Fixes the New Window option in macOS dock menu
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2020-01-13 09:11:31 +01:00 |
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Rémi Verschelde
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ed9984c3c5
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Merge pull request #35058 from clayjohn/texture_debug
Make texture_debug_usage thread safe
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2020-01-13 08:44:01 +01:00 |
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Rémi Verschelde
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b5eb45551c
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Merge pull request #35057 from clayjohn/GLES3-fix_irradiance_map
Fix generation of irradiance map
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2020-01-13 08:42:41 +01:00 |
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clayjohn
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179193775b
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Fix light and multimesh crashes
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2020-01-12 17:45:06 -08:00 |
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Haoyu Qiu
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047d66cc6f
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Fixes the New Window option in macOS dock menu
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2020-01-13 08:58:12 +08:00 |
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clayjohn
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3579187f90
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Make texture_debug_usage thread safe
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2020-01-12 15:22:54 -08:00 |
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clayjohn
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796d35d8b3
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Fix generation of irradiance map
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2020-01-12 14:45:31 -08:00 |
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Hugo Locurcio
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2f56146242
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Increase the size of the item list editor popup
This makes it easier to edit large amounts of items.
This partially addresses
https://github.com/godotengine/godot-proposals/issues/368.
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2020-01-12 18:19:39 +01:00 |
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Rémi Verschelde
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269eb5f06c
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i18n: Sync translation template with current source
Prevent parsing 'thirdparty' sources, there are invalid UTF-8 files
among Bullet sources.
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2020-01-12 14:42:34 +01:00 |
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Rémi Verschelde
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48d7f7a70f
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i18n: Sync translations with Weblate
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2020-01-12 14:36:21 +01:00 |
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Rémi Verschelde
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7f9bf5472c
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doc: Sync classref with current source
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2020-01-12 14:30:21 +01:00 |
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Rémi Verschelde
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478ab8b45b
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Merge pull request #34960 from johannesgunnar/spin_box-apply-method
Spinbox apply input method
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2020-01-12 14:16:14 +01:00 |
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Rémi Verschelde
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26bb08f8b3
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Merge pull request #35037 from timothyqiu/plugin-min-height
Fixes min size of various editor plugins on HiDPI
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2020-01-12 13:39:34 +01:00 |
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Rémi Verschelde
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ccf6f33813
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Merge pull request #35006 from BastiaanOlij/offset_mesh_obj
Add option to apply an offset to obj mesh import
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2020-01-12 09:09:56 +01:00 |
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Haoyu Qiu
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65e2230f6e
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Fixes min size of various editor plugins on HiDPI
* AnimationTree
* AudioStream
* ResourcePreloader
* ShaderEditor
* VisualShaderEditor
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2020-01-12 15:24:15 +08:00 |
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Rémi Verschelde
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b563de702c
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Merge pull request #35019 from Paulb23/issue_35016_line_edit_backspace_crash
Fix empty LineEdit crash on ctrl+backspace
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2020-01-11 20:06:38 +01:00 |
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Rémi Verschelde
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f118bd6861
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Merge pull request #35015 from GodotExplorer/lsp-configs
Improvements for GDScript LSP server
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2020-01-11 20:01:35 +01:00 |
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Paulb23
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22c15083af
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Fix empty LineEdit crash on ctrl+backspace
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2020-01-11 17:57:36 +00:00 |
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geequlim
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e804eebfe5
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Remove completion triggers for ',' and '(' which may conflict with signature helper
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2020-01-11 23:51:25 +08:00 |
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geequlim
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d901d5993b
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Allow enable/disable threading for LSP server
Restart LSP server when configurations change without restart the editor
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2020-01-11 23:50:32 +08:00 |
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Rémi Verschelde
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02cd144222
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Merge pull request #35004 from timothyqiu/minimap-width-hidpi
Fixes minimap width on HiDPI monitor
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2020-01-11 13:17:20 +01:00 |
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Haoyu Qiu
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9c229cb035
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Fixes minimap width on HiDPI monitor
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2020-01-11 19:36:20 +08:00 |
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Rémi Verschelde
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0b185278f3
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Merge pull request #34225 from madmiraal/fix-34210
Add check for zero length motion at beginning of each sweep test loop in SpaceBullet::test_body_motion
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2020-01-11 11:57:41 +01:00 |
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Jóhannes Gunnar Þorsteinsson
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083637a901
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Add apply method to SpinBox
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2020-01-11 10:47:51 +00:00 |
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Bastiaan Olij
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ad6d06dc21
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Add option to apply an offset to obj mesh import
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2020-01-11 19:27:00 +11:00 |
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Rémi Verschelde
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0ab1726b43
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Merge pull request #35003 from vnen/gdscript-forbid-script-as-member
GDScript: Forbid using "script" as member name
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2020-01-11 00:03:55 +01:00 |
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Rémi Verschelde
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018b3fa159
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Merge pull request #34934 from volzhs/copy-params-except-script
Don't copy script with copy params
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2020-01-10 23:57:23 +01:00 |
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Rémi Verschelde
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14c9316f45
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Merge pull request #34997 from fire/loop-fbx-32678
Use cycle and loop hint flags in FBX.
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2020-01-10 23:56:49 +01:00 |
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Rémi Verschelde
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1fe56e2bfb
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Merge pull request #34994 from fire/loop-32678
Use cycle and loop hint flags in glTF2.
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2020-01-10 23:55:47 +01:00 |
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Rémi Verschelde
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656d88fac0
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Merge pull request #34977 from m4gr3d/export_hand_tracking_option
Add support for generating a Oculus Mobile VR apk with hand tracking support
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2020-01-10 23:54:55 +01:00 |
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Rémi Verschelde
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d842557afe
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Merge pull request #35001 from KoBeWi/nope
Add signal for LineEdit overflow event
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2020-01-10 23:46:02 +01:00 |
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George Marques
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4c20d9407d
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GDScript: Forbid using "script" as member name
Avoids the user breaking things by creating a "script" variable with
something else, effectively overwriting the "script" slot on Object.
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2020-01-10 19:43:33 -03:00 |
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Rémi Verschelde
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f39f62954e
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Merge pull request #34999 from cajallen/master
Updated Array's sort_custom method documentation
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2020-01-10 21:57:28 +01:00 |
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Rémi Verschelde
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8c24a42ea0
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Merge pull request #35000 from cbscribe/kcc_minor_docs
[DOCS] Corrections and clarifications to classref
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2020-01-10 21:57:16 +01:00 |
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Rémi Verschelde
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1c9e71e7d0
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Merge pull request #34998 from bruvzg/mac_mono_data_export
[macOS/Mono] Filter release/debug and rename Mono data folder on export.
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2020-01-10 21:49:36 +01:00 |
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Tomasz Chabora
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60cd3df337
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Add signal for LineEdit overflow event
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2020-01-10 21:07:00 +01:00 |
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Chris Bradfield
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378c4895ae
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[DOCS] Corrections and clarifications to classref
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2020-01-10 10:46:41 -08:00 |
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cajallen
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05bbbb1225
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sort_custom description and example updated
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2020-01-10 12:24:49 -06:00 |
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