qarmin
c77ff48a85
Fix some editor crashes
2019-06-21 11:34:32 +02:00
Rémi Verschelde
5c66771e3e
Merge pull request #29283 from qarmin/fix_some_always_same_values
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Remove always true/false values
2019-06-20 21:10:10 +02:00
Rémi Verschelde
7b88ac0843
Merge pull request #29930 from zaksnet/document-referencerect
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Document ReferenceRect Node
2019-06-20 19:36:27 +02:00
qarmin
072e40368e
Fix always true/false values
2019-06-20 16:59:48 +02:00
Zak
5d0040e340
Document ReferenceRect Node
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Added missing documentation for ReferenceRect Node
2019-06-20 17:35:08 +03:00
Rémi Verschelde
d6f8a43b60
Merge pull request #24116 from Calinou/editor-theme-improved-checkbuttons
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Improve CheckButtons in the default editor theme
2019-06-20 13:07:53 +02:00
Rémi Verschelde
8591691b9b
Merge pull request #24249 from zorbathut/zorbathut/animimmediate
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Implement AnimationPlayer call modes as per #23498 .
2019-06-20 13:04:34 +02:00
Rémi Verschelde
cf76b713cb
Merge pull request #24487 from Meirinha/master
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Added UV and UV2 to shader function light() built-in, fixes issue #24120
2019-06-20 12:46:54 +02:00
Rémi Verschelde
237a0488eb
Merge pull request #29918 from akien-mga/scons-gcc-Wclobbered
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SCons: Enable -Wclobbered in warnings=extra for GCC
2019-06-20 12:19:57 +02:00
Rémi Verschelde
300d4dfd54
Merge pull request #25573 from nekomatata/button-shortcut-fix
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Fixed shortcut events in BaseButton (now acts the same as ui_accept action)
2019-06-20 12:06:31 +02:00
Rémi Verschelde
b9f8e072ce
Merge pull request #26205 from Calinou/spatialmaterial-use-packed-channels
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Tweak SpatialMaterial's default metallic and roughness texture channels
2019-06-20 11:46:01 +02:00
Rémi Verschelde
974b07fc70
Merge pull request #29914 from YeldhamDev/fix_onion_errors
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Fix minor onion layering control errors
2019-06-20 11:23:46 +02:00
Rémi Verschelde
4853870a18
SCons: Enable -Wclobbered in warnings=extra for GCC
2019-06-20 11:11:44 +02:00
Rémi Verschelde
e09cf96857
Merge pull request #29874 from ibrahn/rework-png-loadsave
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PNG driver reworked to use libpng 1.6 simplified API
2019-06-20 11:10:02 +02:00
Rémi Verschelde
d61bce1b75
Merge pull request #29910 from m4gr3d/dev_deprecate_armv6
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Deprecate support for Android armv6 architecture
2019-06-20 10:22:23 +02:00
PouleyKetchoupp
1e6fa5d1a5
Fixed shortcut events in BaseButton (now acts the same as ui_accept action)
2019-06-20 09:13:23 +02:00
Michael Alexsander Silva Dias
8a9b3d24f5
Fix minor onion layering control errors
2019-06-19 19:42:26 -03:00
Rémi Verschelde
5a29be31b3
Merge pull request #27188 from samH-FIT/MacroUpdate
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Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
2019-06-19 22:59:49 +02:00
fhuya
f7200d6960
Deprecate armv6 support for Android
2019-06-19 12:05:58 -07:00
Rémi Verschelde
02ed4b392c
Merge pull request #29902 from KoBeWi/dem_setters
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Fix set_pick_color error
2019-06-19 20:43:15 +02:00
Rémi Verschelde
922a4f5413
Merge pull request #29901 from BastiaanOlij/fix_cameraserver_const
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Made constants fully upper case in camera server
2019-06-19 20:20:47 +02:00
Rémi Verschelde
bf7a6f9c46
Merge pull request #29899 from Chaosus/select_all_tracks
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Added button to select all tracks in track copy dialog
2019-06-19 20:04:54 +02:00
Rémi Verschelde
1abfd61f6e
Merge pull request #28295 from zqyoung1/fix-gridmap-nav-schemes
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Fixed navigation schemes Modo/Maya when used with grid map tile place…
2019-06-19 19:30:57 +02:00
Rémi Verschelde
d8477c0596
Merge pull request #28906 from Xrayez/fix-28824
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Enforce Unicode encoding in MSVC
2019-06-19 18:18:00 +02:00
Rémi Verschelde
4476ea81aa
Merge pull request #29897 from Chaosus/fix_animation_track_selection
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Fix animation keys selection with SHIFT/CTRL
2019-06-19 16:45:42 +02:00
Rémi Verschelde
ddba2e7b47
Merge pull request #26748 from raphael10241024/instance
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Fix editor crash when saving a scene containing an inherited scene instance.
2019-06-19 16:28:15 +02:00
JohnJLight
38d3bfe971
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
Rémi Verschelde
43a9b8c76c
Merge pull request #27237 from Chaosus/astar_2d
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Added 2D functions to AStar
2019-06-19 15:07:59 +02:00
Rémi Verschelde
30cbe28677
Merge pull request #27310 from KoBeWi/angular_dank
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Make angular_damp of new Area nodes match the global default
2019-06-19 15:00:44 +02:00
Tomasz Chabora
9bdf110840
Fix set_pick_color error
2019-06-19 14:52:54 +02:00
Rémi Verschelde
d7af08aa95
Merge pull request #27389 from YeldhamDev/acceptdiag_label_wrap
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Add option to enable autowrapping for label inside 'AcceptDialog'
2019-06-19 14:46:32 +02:00
Bastiaan Olij
4ebedb5f11
Made constants fully upper case in camera server
2019-06-19 22:24:54 +10:00
Rémi Verschelde
66a854da78
Merge pull request #29878 from Dentrax/fixes
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Added ERR_FAIL checks for `Animation::track_set_key_value` and `AnimationNodeStateMachine::remove_node`
2019-06-19 14:18:52 +02:00
Chaosus
be7bd97cb0
Added button to select all tracks in track copy dialog
2019-06-19 15:10:48 +03:00
Zach Young
7b1e112f1d
Fixed navigation schemes Modo/Maya when used with grid map tile placement
2019-06-19 14:03:08 +02:00
Rémi Verschelde
082a2bcb9f
Merge pull request #29893 from capnm/capnm-posix-read-write-return
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Linux: Check return values of posix read/write
2019-06-19 13:57:03 +02:00
Andrii Doroshenko (Xrayez)
33f55369cb
Enforce Unicode encoding in MSVC
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This can help to solve compilation issues on systems with Japanese
locale with encodings like Shift_JIS and UTF-8-BOM.
Also be more consistent using String::utf8() to represent cyrilic
unicode characters in test_string.cpp
Clarified some comments in test_string.cpp for some Unicode characters.
2019-06-19 14:42:09 +03:00
Rémi Verschelde
7fa941bfd8
Merge pull request #29463 from Faless/editor/debugger_take_connection
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Editor debugger now always handle connections.
2019-06-19 12:47:51 +02:00
Rémi Verschelde
2b52cd3e5c
Merge pull request #28648 from KoBeWi/substr-1
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Make second parameter of substr optional
2019-06-19 12:43:46 +02:00
Rémi Verschelde
bb0aeb4874
Merge pull request #28659 from KoBeWi/rainbow_mode
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Add HSV mode to color picker
2019-06-19 12:41:51 +02:00
Rémi Verschelde
e419374330
Merge pull request #28759 from aqnuep/bc6h_fix
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Enable BC6H compression for all HDR formats
2019-06-19 12:39:26 +02:00
Rémi Verschelde
e6f7875e24
Merge pull request #28787 from mitchcurtis/fix-28059
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Script Text Editor: respect Move Down and Move Up shortcuts on macOS
2019-06-19 12:38:46 +02:00
Chaosus
47e24dd1ee
Fix animation keys selection with SHIFT/CTRL
2019-06-19 13:34:22 +03:00
Rémi Verschelde
0eb8484c8a
Merge pull request #29037 from mdahlgrengadd/master
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Make FFT size and oversampling adjustable in smbPitchShifter, add windowing to smbFFT
2019-06-19 12:31:09 +02:00
Furkan Türkal
09907a28b3
added forgotten err_fail_index check
2019-06-19 13:07:18 +03:00
Ibrahn Sahir
5e24611241
Png driver reworked to use libpng 1.6 simplified API
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Wrapped libpng usage in a pair of functions under PNGDriverCommon,
which convert between Godot Image and png data.
Switched to libpng 1.6 simplified API for ease of maintenance.
Implemented ImageLoaderPNG and ResourceSaverPNG in terms of
PNGDriverCommon functions.
Travis, switched to builtin libpng (thus builtin freetype and zlib also)
so we can build on Xenial.
2019-06-19 11:05:58 +01:00
Martin Capitanio
ce1c840635
Linux: Check return values of posix read/write
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Fixes #29849 , for real this time.
2019-06-19 11:57:38 +02:00
Fabio Alessandrelli
108de5a734
Editor debugger now always handle connections.
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The editor debugger used to only take the first client connection,
leaving potential new connections hanging until TCP timeout.
This caused a lock after some time when running multiple game/editor
instances, as the client will fill the write buffer, and then lock until
timeout (as the editor server would never read from that socket).
The editor now drops new connections immediately if it is already
connected to a client.
2019-06-19 11:45:45 +02:00
Rémi Verschelde
22afebcad7
Merge pull request #29598 from GodotExplorer/uri-encode
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Expose String.http_escape and String.http_unescape
2019-06-19 10:47:34 +02:00
Rémi Verschelde
92277d3a28
Merge pull request #29866 from akien-mga/nothing-that-surrounds-us-is-object-all-is-subject
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GDScript: Improve error on Object to Object invalid argument calls
2019-06-19 10:40:51 +02:00