Commit graph

48452 commits

Author SHA1 Message Date
Haoyu Qiu
64c20a51c1 Fix get_path() error when calling get_node() 2022-10-16 10:48:59 +08:00
Aaron Franke
c60ac64e8f
Fix big negative numbers printing incorrect decimals in num_real 2022-10-15 17:57:54 -05:00
Markus Sauermann
39e49a8bdd Expose Viewport::get_screen_transform to GDScript 2022-10-15 23:37:59 +02:00
Aaron Franke
a70dce893f
Add a way to store additional data in GLTFState and GLTFNode 2022-10-15 12:04:36 -05:00
Marc Gilleron
9efb2e786e Fix case where mutex is never unlocked 2022-10-15 13:06:00 +01:00
Rémi Verschelde
dc4b616596 Merge pull request #63332 from KoBeWi/static_images_aka_photos
Make some Image methods static
2022-10-15 12:56:57 +02:00
Rémi Verschelde
2942951a29 Merge pull request #67403 from bitbrain/rename-to-position
Rename `pos` to `index` on Node
2022-10-15 12:56:48 +02:00
Rémi Verschelde
6feded171b Merge pull request #67416 from clayjohn/GLES3-primitive
Fix drawing of 2D primitives in OpenGL3 renderer
2022-10-15 12:56:38 +02:00
Rémi Verschelde
96ec73f3ee Merge pull request #65281 from MisterMX/zip-module
Expose minizip API to allow creating zips using scripts
2022-10-15 12:56:26 +02:00
Rémi Verschelde
2b7c7bd7e8 Merge pull request #67420 from KoBeWi/🍋🔫
Separate Line and CurveLinear icons
2022-10-15 12:56:09 +02:00
Rémi Verschelde
f546d70b8e Merge pull request #67365 from clayjohn/GDScript-static-warning
Add STATIC_CALLED_ON_INSTANCE warning
2022-10-15 12:55:54 +02:00
Rémi Verschelde
f3428f7dbd Merge pull request #67402 from clayjohn/GLES3-web-bug
Fix error in Web builds that resulting in 2D objects not drawing in the GLES3 backend
2022-10-15 12:55:47 +02:00
Rémi Verschelde
03adb08b10 Merge pull request #67393 from KoBeWi/🥕
Preserve caret when updating EditorPropertyText
2022-10-15 12:55:41 +02:00
Rémi Verschelde
9aabdb5aad Merge pull request #67383 from EricEzaM/67211-focus-input-box
Focus EventListener when InputEventConfigurationDialog is opened.
2022-10-15 12:55:24 +02:00
Raul Santos
333f88dc49
Guard against more potential conflicts in C# bindings generator 2022-10-15 12:47:10 +02:00
Markus Sauermann
7d59a14db8 Fix Godot exiting with unexpected failure code
The exit code is initialized as EXIT_FAILURE to indicate failures during
startup. Closing the Game window via the window manager does not
change the exit code, so the program exists with EXIT_FAILURE.

This PR set the exit code to EXIT_SUCCESS when initialization was
successful just before starting the main loop.
2022-10-15 03:17:40 +02:00
kobewi
985671012a Separate Line and CurveLinear icons 2022-10-15 02:00:39 +02:00
clayjohn
6d048af42f Fix drawing of 2D primitives in OpenGL3 renderer
Previously the wrong vertices were used when assembling the second triangle
of a quad
2022-10-14 16:55:14 -07:00
Ricardo Buring
d9ce8b8996 Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESS
Fixes crashes in the editor with threaded physics (when dragging a scene
into the viewport or when snapping a node to the floor).
2022-10-14 23:37:20 +02:00
Marcelo Fernandez
ea6cc3e260 Expose minizip API to allow creating zips using scripts
Co-authored-by: Marcelo Fernandez <marcelofg55@gmail.com>
Co-authored-by: James Westman <flyingpimonster@gmail.commail>
Co-authored-by: MisterMX <mbxd12@web.de>

Signed-off-by: MisterMX <mbxd12@web.de>
2022-10-14 21:51:38 +02:00
Miguel Gonzalez Sanchez
a97a00bf02
Rename pos -> index on Node 2022-10-14 19:56:34 +01:00
clayjohn
978aa05a99 Fix error in Web builds that resulting in 2D
objects not drawing in the GLES3 backend.

Issue came from not binding a light UBO when using the DISABLE_LIGHTING
code path
2022-10-14 11:18:27 -07:00
clayjohn
0a51bb4ca5 Add STATIC_CALLED_ON_INSTANCE warning to highlight
when static functions are called directly from objects
2022-10-14 10:43:42 -07:00
kobewi
af0ee8b0a0 Reorganize script editor menu 2022-10-14 18:41:01 +02:00
jbcolli2
ad16187a4a PrimitiveMesh unit tests. 2022-10-14 12:23:36 -04:00
Guilherme Sousa
5d06843fcf Added custom node export 2022-10-14 17:31:00 +02:00
clayjohn
b6f44859d7 Implement multiple clip_children modes for CanvasItems 2022-10-14 08:02:28 -07:00
kobewi
c75338fce6 Preserve caret when updating EditorPropertyText 2022-10-14 15:37:28 +02:00
kobewi
072f6feaba Make some Image methods static 2022-10-14 14:34:15 +02:00
Rémi Verschelde
39534a7aec
Merge pull request #67385 from Sauermann/fix-viewport-mouse-position-update-on-subwindows 2022-10-14 13:31:11 +02:00
Rémi Verschelde
dfdca6300f
Merge pull request #67389 from bruvzg/le_no_spam 2022-10-14 13:13:20 +02:00
Markus Sauermann
b1d6b34662 Always update Viewport's last_mosue_position
When the mouse cursor is over a embedded Window, the Viewport's
last_mouse_position did not get updated.
This patch makes sure that the update happens on every InputEventMouse.

Document canvas layer of embedded Windows.
2022-10-14 12:51:45 +02:00
bruvzg
4b1937c73f Abort LineEdit shaping if no font is set to avoid unnecessary error messages. 2022-10-14 12:57:42 +03:00
Eric M
8678e4d34f Focus EventListener when InputEventConfigurationDialog is opened. 2022-10-14 18:26:07 +10:00
Rémi Verschelde
bd4fddd89f Merge pull request #67370 from KoBeWi/queueueuedraw
Redraw 2D viewport when scene changes
2022-10-14 10:20:01 +02:00
Rémi Verschelde
343bb9c07f Merge pull request #67361 from clayjohn/GDScript-unused-return-warning
Implement RETURN_VALUE_DISCARDED warning in GDscript
2022-10-14 10:19:55 +02:00
Rémi Verschelde
7502c808fa Merge pull request #66665 from Mickeon/editor-do-not-edit-inherited-signals
Do not allow editing Scene-inherited signal connections
2022-10-14 10:19:47 +02:00
Rémi Verschelde
95af765f53 Merge pull request #67358 from neikeq/gitignore-jetbrains-fleet
Add JetBrains Fleet folder to gitignore
2022-10-14 10:19:19 +02:00
Rémi Verschelde
cbdd9f3bbf
Merge pull request #67381 from bruvzg/wine_no_audio_client_3
Detect Wine and disable unsupported IAudioClient3 interface.
2022-10-14 09:45:53 +02:00
Rémi Verschelde
5f4aa11c62
Merge pull request #63607 from BastiaanOlij/fix_xr_origin
Add current setting to XROrigin3D and fix double positioning HMD
2022-10-14 09:45:00 +02:00
bruvzg
88adb6513e
Detect Wine and disable unsupported IAudioClient3 interface. 2022-10-14 09:57:49 +03:00
clayjohn
09b1a6f85f Improve behaviour of clip_children by clipping
to parent alpha value, but still retaining
parent color
2022-10-13 18:35:12 -07:00
kobewi
bee0b7e583 Redraw 2D viewport when scene changes 2022-10-14 00:22:46 +02:00
Rémi Verschelde
926429392a
Merge pull request #67057 from Anutrix/rng-generator-default-seed 2022-10-13 21:17:09 +02:00
clayjohn
be1e9acb7c Implement RETURN_VALUE_DISCARDED warning in GDscript 2022-10-13 11:56:45 -07:00
Rémi Verschelde
46a1b92bb7
Merge pull request #66294 from reduz/optimize-convex-collision 2022-10-13 20:34:00 +02:00
Micky
6a77563b25 Do not allow editing Scene-inherited signal connections
Inherited connections are also highlighted with the warning color in the Node dock.
2022-10-13 20:13:05 +02:00
Juan Linietsky
71d2e38cb5 Optimize Convex Collision
Implements the Gauss Mapping optimization to SAT convex collision test.

* Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf) by Dirk Gregorius.
* Requires adding of face information to edges in MeshData
* Took the chance to convert MeshData to LocalVector for performance.
2022-10-13 19:07:53 +02:00
Ignacio Roldán Etcheverry
166d86ca84
Add JetBrains Fleet folder to gitignore 2022-10-13 18:58:27 +02:00
Rémi Verschelde
01ae26d31b Merge pull request #67351 from akien-mga/thorvg-0.8.2-cleanup-includes
thorvg: Sync with 0.8.2, cleanup SCsub and fix includes
2022-10-13 18:41:40 +02:00