Fabio Alessandrelli
cbb744c4e0
Document MultiplayerAPI class
2018-05-08 21:15:50 +02:00
Fabio Alessandrelli
e391b493d5
Internal methods in MultiplayerAPI start with _
2018-05-08 14:46:52 +02:00
Fabio Alessandrelli
234914c42c
Rename multiplayer_api to just multiplayer.
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Only the class name retain the MultiplayerAPI name
2018-05-08 10:51:04 +02:00
Rémi Verschelde
de9683b605
Merge pull request #17559 from simedis/joint_motors
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Implemented interface for bullet linear motors
2018-05-08 10:23:41 +02:00
Rémi Verschelde
7e39647623
Merge pull request #18665 from mhilbrunner/build-sdk
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Windows detect.py: Detect missing WindowsSdkDir
2018-05-08 10:21:54 +02:00
Rémi Verschelde
d7d20b70af
Merge pull request #18619 from mateusak/master
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Add more flexibility to 3X3 autotiles
2018-05-08 08:57:44 +02:00
Max Hilbrunner
6e8e401359
Merge pull request #18701 from GodotExplorer/fix-#18685
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Fix double free for drag preview control in viewport
2018-05-08 08:17:24 +02:00
Max Hilbrunner
b808798772
Merge pull request #18700 from GodotExplorer/fix-#18686
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Add default paramater value for OptionButton::add_icon_item
2018-05-08 08:15:59 +02:00
Geequlim
56c2463f8c
Fix double free for drag preview control in viewport
2018-05-08 13:52:38 +08:00
Geequlim
9ee8ddcd8d
Add default paramater value for OptionButton::add_icon_item
2018-05-08 13:40:52 +08:00
Rémi Verschelde
64cb61619a
Merge pull request #15928 from StateOff/feature_batch_rename
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Implements "Batch Rename" editor tool.
2018-05-08 07:36:24 +02:00
Max Hilbrunner
bdad359d99
Merge pull request #18453 from groud/add_speed_factor
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Adds a speed factor to AnimatedSprite
2018-05-08 07:13:37 +02:00
Max Hilbrunner
af128f6d39
Merge pull request #16573 from StateOff/more_console_debugging
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Local debugging fix & extensions
2018-05-08 07:00:45 +02:00
Blazej Floch
c45f44d856
Local debugger fixes and extensions
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- Adds q/quit option to console debugging
- Adds options (variable_prefix)
- Breaks into debugger with Ctrl-C in local debug mode (Unix/Windows)
- Added option to list all breakpoints
- Fixes add/remove breakpoint bug (invalid path parsing)
- Minor cleanup
2018-05-07 23:17:06 -04:00
Max Hilbrunner
c32b24da70
Merge pull request #18627 from RameshRavone/patch-2
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Fix: JAR files signed with the MD5 algorithm as unsigned (godot 3)
2018-05-08 04:31:20 +02:00
Juan Linietsky
9b1fdad035
Merge pull request #16122 from ibrahn/sprite-region-with-frames
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Allow use of frames in sprites with texture region enabled.
2018-05-07 20:38:12 -03:00
Juan Linietsky
299d8a80ba
Merge pull request #16106 from poke1024/gdscript-lerp
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GDScript: generalize lerp
2018-05-07 20:36:31 -03:00
Juan Linietsky
cb1fc5734b
Merge pull request #17316 from ShyRed/significantdigits
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Adjust decimal precision
2018-05-07 20:25:06 -03:00
Juan Linietsky
7b85c9d0ea
Merge pull request #17295 from eon-s/instance-placeholder
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Make InstancePlaceholder more flexible by allowing to instance without removing it.
2018-05-07 20:23:34 -03:00
Juan Linietsky
633bbdb231
Merge pull request #17353 from zmanuel/timer_hysteresis_multiframe_pr1
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Use hysteresis for smoother physics update frequency
2018-05-07 19:27:32 -03:00
Juan Linietsky
9f2d54cd68
Added a simpler way to flip faces, closes #17373 and closes #17369
2018-05-07 18:55:05 -03:00
Juan Linietsky
7811156c4f
Merge pull request #17451 from Goutte/feat-base-button-mask
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Allow configuration of which mouse buttons the BaseButton responds to
2018-05-07 18:24:17 -03:00
Juan Linietsky
7175a7f025
Merge pull request #17504 from endragor/fix-oversampling-autowrap
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Ceil dynamic font glyph size
2018-05-07 18:21:11 -03:00
Juan Linietsky
7b065a59fa
Merge pull request #15911 from Zephilinox/ready_signal
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Add ready signal to Node
2018-05-07 17:56:10 -03:00
Juan Linietsky
69a96ff4a6
Merge pull request #15943 from poke1024/geometry-line-line
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Add Geometry::line_intersects_line_2d()
2018-05-07 17:54:33 -03:00
Juan Linietsky
cbd849d13f
Merge pull request #16033 from poke1024/marshalls-dict
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Detects crash-related marshalling errors due to NAN values
2018-05-07 17:51:06 -03:00
Juan Linietsky
ff1e7cfbf4
Add is_instance_valid() method to GDScript, ending more than a decade of pain.
2018-05-07 17:30:03 -03:00
Juan Linietsky
80b9edf0f6
Merge pull request #16893 from GodotExplorer/debugger-improvement-3
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Save runtime node as scene from remote scene tree.
2018-05-07 16:41:34 -03:00
Juan Linietsky
2ba8b5b27c
Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size
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Fix StyleBox ignoring region rect and ProgressBar using center size
2018-05-07 16:33:12 -03:00
Juan Linietsky
3051bb8a81
Merge pull request #17845 from JFonS/disable_spatial_shadows
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Added flag on SpatialMaterial to disable shadows
2018-05-07 16:18:25 -03:00
Juan Linietsky
6d46f73ec3
Merge pull request #11973 from AndreaCatania/ragdoll
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Ragdoll - Physical bone node
2018-05-07 16:12:27 -03:00
AndreaCatania
9e57a07fb6
Implemented ragdoll
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Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
a
Implemented implicit hierarchy.
Improved
Added some physics properties
Added bone offset to preserve COM, partially fixed scaling
work in progress
WIP
wip
Implemented Joint Gizmos
Implemented pin joint joint
Implemented all joints
2018-05-07 21:03:16 +02:00
Juan Linietsky
dff3a2f378
Merge pull request #18003 from sherjilozair/patch_macosx_shortcuts
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Add additional macos shortcuts for going to start/end of line
2018-05-07 15:59:22 -03:00
Juan Linietsky
8b9b653e76
Merge pull request #18113 from toger5/bold_font
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added bold font to editor (support for coustom bold font)
2018-05-07 15:54:44 -03:00
Juan Linietsky
3e8c8ac590
Merge pull request #18688 from godotengine/revert-16707-atlasfixes
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Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."
2018-05-07 15:44:54 -03:00
Juan Linietsky
b484d5c2d8
Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."
2018-05-07 15:44:27 -03:00
Juan Linietsky
3f3b4703e4
Merge pull request #18121 from Crazy-P/Resolves-Freeze-on-change-reflection-probe
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Resolves editor freezes on change of reflection probe
2018-05-07 15:39:25 -03:00
Juan Linietsky
4897373015
Merge pull request #18144 from Crazy-P/Resolves-crash-on-shape2D-culling-for-empty-Concave-shapes
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Resolves crash on shape2D culling for empty Concave shapes
2018-05-07 15:35:33 -03:00
Juan Linietsky
f1d2b0ebf9
Merge pull request #18159 from ShyRed/viewportsky
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Fix binding of ViewportTexture to Sky
2018-05-07 15:34:13 -03:00
Juan Linietsky
e6b938ef16
Merge pull request #18219 from AlexHolly/fix-image-blit-blend
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blit and blend fix when dst<Vector2
2018-05-07 15:23:54 -03:00
Juan Linietsky
0db4c576f1
Merge pull request #18533 from JFonS/fix_shader_compile
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Fix vector reduction in shader language
2018-05-07 14:30:44 -03:00
JFonS
5b50685b38
Fix vector reduction in shader language
2018-05-07 19:25:31 +02:00
groud
89fe7e2f92
Adds a speed factor to AnimatedSprite
2018-05-07 18:53:06 +02:00
Juan Linietsky
8c30337565
Merge pull request #18684 from muiroc/fix_dragdrop_instancing
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Editor: Makes dragdrop instantiation behavior consistent with the instance scene button
2018-05-07 13:34:09 -03:00
Juan Linietsky
b96cd25305
Merge pull request #18495 from Zylann/partial_texture_update
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Added partial texture update to VisualServer
2018-05-07 13:20:38 -03:00
Juan Linietsky
dbe95e6b42
Merge pull request #18519 from TheYokai/connectionsdock_upgrade
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ConnectionsDock - Additional Features (Edit Connection, Disconnect All) and Refactor
2018-05-07 13:17:46 -03:00
Juan Linietsky
d8ea68195a
Merge pull request #18525 from Calinou/improve-3d-grid
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Improve the 3D editor grid
2018-05-07 13:09:03 -03:00
Juan Linietsky
4db0da0fcc
Merge pull request #18682 from YeldhamDev/play_backwards_autocomplete
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Added "play_backwards" to the list o functions to autocomplete
2018-05-07 13:07:29 -03:00
RameshRavone
d3182248c4
Fix: JAR files signed with the MD5 algorithm as unsigned
2018-05-07 21:02:53 +05:30
Michael Alexsander Silva Dias
863eb0e1e0
Added "play_backwards" to the list o functions to autocomplete.
2018-05-07 12:28:55 -03:00