Commit graph

335 commits

Author SHA1 Message Date
Kostadin Damyanov
ced44b45d3 Haiku: remove unneeded code 2015-08-12 22:14:40 +03:00
Kostadin Damyanov
f48ce8901a Haiku: remove unneeded code 2015-08-12 21:40:45 +03:00
Kostadin Damyanov
cdf1ac7d58 Merge remote-tracking branch 'upstream/master' 2015-08-09 12:45:21 +03:00
Juan Linietsky
0a139aaef9 Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindows
Fixes compile bug for Android template on Windows.
2015-08-08 11:14:28 -03:00
Maximillian
6f9a084ac8 Add OS.get_system_time_msec 2015-08-06 10:29:33 -07:00
Juan Linietsky
9d185ccc30 -Merged the file server with the live editing and remote debug
-It is now really easy to deploy an android build with debug, and debug it
2015-08-06 02:37:40 -03:00
Kostadin Damyanov
f5bfd497aa Haiku: add sound support 2015-07-26 02:18:32 +03:00
PeaceSells
9983ceecf2 Fixes compile bug for Android template on Windows. 2015-07-24 13:12:23 -06:00
Jari Ronkainen
983fd0dfc3 Use tabs instead of spaces. 2015-07-23 19:35:47 +03:00
Jari Ronkainen
8027a3f004 Fix audio driver setup if the first driver fails. 2015-07-23 19:32:10 +03:00
Kostadin Damyanov
f8db8b7215 Haiku: update detect.py 2015-07-20 22:45:22 +03:00
Kostadin Damyanov
07e76a3f2c Haiku: add keyboard support 2015-07-12 00:52:47 +03:00
Kostadin Damyanov
77e78cdb20 Haiku: gl context locking 2015-07-02 18:41:32 +03:00
romulox_x
1d22b0265b fixed ios compilation error 2015-07-01 23:07:01 -07:00
Juan Linietsky
55b34e05b3 -some changes by okam 2015-06-30 11:28:43 -03:00
Juan Linietsky
95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
Kostadin Damyanov
e0e54ea7d4 Merge remote-tracking branch 'upstream/master' 2015-06-26 21:35:47 +03:00
Kostadin Damyanov
7ad89c7e83 Haiku: implement some more window-related methods 2015-06-23 21:22:12 +03:00
James McLean
2f33f820e9 Fixed compilation error on MacOS X. 2015-06-22 00:56:49 -04:00
Kostadin Damyanov
174df9a276 Haiku: add support for mouse wheel 2015-06-21 22:18:27 +03:00
Kostadin Damyanov
6f48ddc61d Haiku: add some screen and window-related methods 2015-06-21 02:08:31 +03:00
Kostadin Damyanov
b59e95ce1c Haiku: implemet get_widow_size() get/set_window_position() 2015-06-20 15:35:54 +03:00
Kostadin Damyanov
d44dfc2440 Haiku: cleanup, add TODOs 2015-06-20 03:43:11 +03:00
Kostadin Damyanov
93ac4ace0a Haiku: handle the quit request message 2015-06-20 01:59:32 +03:00
Kostadin Damyanov
0038e27fc3 Merge remote-tracking branch 'upstream/master' 2015-06-18 22:48:29 +03:00
Kostadin Damyanov
f10eb8ffa1 Haiku: implement get_mouse_pos() and get_mouse_button_state() 2015-06-18 22:41:33 +03:00
Kostadin Damyanov
2102d35e9c Haiku: read the status of the key modifiers and mouse buttons 2015-06-17 22:27:45 +03:00
Kostadin Damyanov
1505d65ac9 Haiku: handle mouse movement and click events 2015-06-16 21:52:24 +03:00
Juan Linietsky
4e46143499 some optimizations in godot memory handling 2015-06-12 18:27:48 -03:00
Kostadin Damyanov
8df3e30abd Haiku: create a GL context and initialize the audio and physics servers 2015-06-11 22:57:41 +03:00
Juan Linietsky
c76900beb8 draw button focus before text and icon
closes #2047
2015-06-08 10:36:27 -03:00
est31
ddba217109 Complete fix for windows compilability
Thanks @volzhs for testing :)
2015-06-07 16:12:03 +02:00
est31
64704ecbc5 Fix windows compilability 2015-06-07 15:36:14 +02:00
Juan Linietsky
8d61817293 Merge pull request #2037 from est31/use-local-win
Time zone support
2015-06-07 00:32:29 -03:00
Juan Linietsky
dac398ba58 Merge pull request #2017 from Razzlegames/multitouch_fix_1908
Additional Fix for Multi-touch release problem
2015-06-07 00:29:46 -03:00
est31
c5338fd6c4 Add OS.get_time_zone_info function
The returned dictionary maps "name" to the
name of the current time zone, and "bias" to
a bias from UTC in minutes.
2015-06-06 05:57:33 +02:00
est31
803069886e Add utc param to get_time and get_date methods
If utc == false, we return the local time, like before.
Otherwise, we return UTC time.
utc defaults to false to not break behaviour.
2015-06-06 05:55:28 +02:00
est31
26ea12a873 Use local time for both time and date on win
On unix and nacl, both date and time are expressed in local time.
2015-06-06 03:23:34 +02:00
romulox_x
ef173a2c9c improved calculation of screen resolution on ios 2015-06-03 21:57:33 -07:00
Kyle Luce
77461a126e Additional Fix for Multi-touch release problem
- Was duplicating the functionality of event.getActionIndex() but was missing the bitmask.
- Switched back to getActionIndex() but kept the corrected getPointerId() from
  change #1980

https://github.com/okamstudio/godot/pull/1908
2015-05-31 19:37:19 -07:00
Kostadin Damyanov
8130707e01 Haiku: start implementing the os-dependant stuff 2015-05-30 00:57:07 +03:00
Kostadin Damyanov
db459fba1d Haiku: fix build, link with libGL and libGLEW 2015-05-29 23:36:48 +03:00
Kostadin Damyanov
513d509783 Haiku: enable building with GLES 2015-05-28 03:42:40 +03:00
Kostadin Damyanov
8dd674d639 Haiku: enable debug support 2015-05-28 00:59:41 +03:00
punto-
70edfcdc8d Merge pull request #1966 from romulox-x/iosServicesAdditions
Improved iOS Game Center functions
2015-05-26 11:41:56 -03:00
Juan Linietsky
9df77d2765 ability to run 2D physics in a thread
also, 2D physics is now thread safe too.
see physics_2d/thread_model
2015-05-26 01:06:05 -03:00
Kostadin Damyanov
a553327043 Haiku: some small fixes 2015-05-25 06:34:16 +03:00
Kostadin Damyanov
826f8af1ef Haiku: link with the haiku libs, stub the OS_Haiku class. 2015-05-25 06:02:55 +03:00
Kostadin Damyanov
4e07a2dea8 Haiku: fix building with UNIX_ENABLED. 2015-05-25 03:49:24 +03:00
Kostadin Damyanov
4a56f72f5b Haiku: Initial support. 2015-05-24 23:22:51 +03:00