smix8
eba3acadac
Fix thread-use causing navigation polygon data corruption
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Fixes navigation polygon data corruption caused by thread-use that changed vertices or polygons while the navigation polygon was processed, e.g. by server region sync, navmesh baking or user thread updates.
2024-06-21 12:58:03 +02:00
smix8
d98a2b1a8b
Fix potential crash due to invalid navigation mesh ref
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Fixes potential crash due to invalid navigation mesh ref, e.g. due to NavigationPolygon call unref() internally while the resource is still in the update queue of the server.
2024-06-21 11:15:12 +02:00
Rémi Verschelde
04a530f91f
Merge pull request #93407 from smix8/lock_this_geometry_up
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Fix thread-use causing navigation source geometry data corruption
2024-06-21 10:14:38 +02:00
Rémi Verschelde
2e1b651da8
Merge pull request #93392 from smix8/if_you_cant_behave_responsible_you_get_locked
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Fix thread-use causing navigation mesh data corruption
2024-06-21 10:14:35 +02:00
Rémi Verschelde
5ac2631af7
Merge pull request #92688 from HolonProduction/autocompletion-batch-2
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Add more autocompletion tests
2024-06-21 10:14:13 +02:00
Rémi Verschelde
e5c0f60c59
Merge pull request #91084 from OwenAEdwards/master
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Modify MultiplayerSpawner scene path error checking.
2024-06-21 10:14:06 +02:00
smix8
fd727ab994
Fix thread use causing navigation mesh data corruption
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Fixes navigation mesh data corruption caused by thread use that changed vertices or polygons while the navigation mesh was processed, e.g. by server sync or baking.
2024-06-21 09:39:16 +02:00
smix8
d4722b9e1f
Fix thread-use causing navigation source geometry data corruption
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Fixes navigation source geometry data corruption caused by thread-use that changed vertices or indices while the source geometry data was used in a parsing process or read from by the navmesh baking.
2024-06-21 08:06:14 +02:00
Rémi Verschelde
6fec188fc2
Merge pull request #93364 from bruvzg/mingw-llvm-arm64
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[Windows/ARM64] Fix raycast/embree ARM64 build with LLVM/MinGW.
2024-06-20 16:18:40 +02:00
Rémi Verschelde
24ce3081d7
Merge pull request #93198 from raulsntos/dotnet/escape-generated-members
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C#: Escape generated members
2024-06-20 16:18:24 +02:00
bruvzg
04d70c11fc
[Windows/ARM64] Fix raycast/embree ARM64 build with LLVM/MinGW.
2024-06-20 15:52:04 +03:00
Danil Alexeev
24b6edcd38
GDScript: Fix non-global class export
2024-06-20 14:30:12 +03:00
Hakim
fc4206b603
Instantiate a replication config on synchronizer creation
2024-06-20 01:14:50 +02:00
Pedro J. Estébanez
d334632908
GDScript: Avoid deadlock possibility in multi-threaded load
2024-06-19 14:01:54 +02:00
Rémi Verschelde
cd87b0bf84
Merge pull request #93057 from HolonProduction/not-enough-code-paths
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Autocompletion: Add support for string name option in more places
2024-06-19 10:53:21 +02:00
Rémi Verschelde
558054f707
Merge pull request #92640 from AThousandShips/text_value_changed_sname
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[Scene] Add `SceneStringNames::text/value_changed`
2024-06-19 10:10:00 +02:00
Rémi Verschelde
0cc321b144
Merge pull request #92639 from AThousandShips/confirmed_sname
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[Scene] Add `SceneStringNames::confirmed`
2024-06-19 10:09:56 +02:00
Rémi Verschelde
1609b275b0
Merge pull request #92638 from AThousandShips/item_selected_sname
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[Scene] Add `SceneStringNames::item_selected`
2024-06-19 10:09:53 +02:00
Rémi Verschelde
1f7ee56f78
Merge pull request #87584 from tamask/gltf-metadata
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Retain meta data set on importer nodes
2024-06-19 10:09:41 +02:00
A Thousand Ships
fbb879debd
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
A Thousand Ships
ca18a06ecb
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
Rémi Verschelde
19bf77f666
Merge pull request #91382 from adamscott/sample-player
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Add sample playback support
2024-06-19 07:59:07 +02:00
tamas
e19f0042ca
Retain meta data set on imported nodes
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During the import process, many importer nodes are replaced with their
engine node counterparts. For example, ImporterMeshInstance3D is
replaced with a MeshInstance3D node. Any meta data set on these
importer nodes, i.e. through a GLTFDocumentExtension, are lost during
the conversion. This change copies over any meta data set on these
importer nodes to their engine counterparts.
2024-06-18 12:39:34 -05:00
Rémi Verschelde
2c5f6db8c2
Merge pull request #93256 from bruvzg/ts_offset_accum
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[TextServer] Save advances rounding remainders to prevent rounding error accumulation.
2024-06-18 17:59:19 +02:00
Rémi Verschelde
9a1e5aea69
Merge pull request #92588 from AThousandShips/font_sname
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[Scene] Add `SceneStringNames::font(_size/_color)`
2024-06-18 17:59:06 +02:00
Rémi Verschelde
6c3f811f08
Merge pull request #92177 from KoBeWi/literally_wtf
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Fix broken built-in script reloading
2024-06-18 17:59:03 +02:00
A Thousand Ships
d519715d94
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
Adam Scott
52fa4f05f3
Add samples playback support
2024-06-18 11:06:31 -04:00
bruvzg
dc8d7ef43e
[TextServer] Save advances rounding remainders to prevent rounding error accumulation.
2024-06-18 09:04:51 +03:00
Rémi Verschelde
0ca0b462e5
Merge pull request #93227 from oshman99/master
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Fix closest edge and face check in `NavigationServer3D.map_get_closest_point_to_segment`
2024-06-17 14:31:52 +02:00
Artem
4ed747e255
Fixed closest edge and face check in NavigationServer3D.map_get_closest_point_to_segment
2024-06-17 15:34:46 +04:00
Rémi Verschelde
8c70c18132
Merge pull request #93242 from 31/dev/31/csg-snap-dirty
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Make CSG shape dirty after changing Snap
2024-06-17 10:59:09 +02:00
Rémi Verschelde
c3336aa110
Merge pull request #93178 from Faless/crypto/expose_tls_options_getters
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[Crypto] Expose TLSOptions getters
2024-06-17 10:58:51 +02:00
31
649c87b957
Make CSG shape dirty after changing Snap, update doc
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Update doc to mention that Snap only takes effect at the top level.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-06-16 14:33:48 -07:00
Raul Santos
65cd0c86f9
C#: Escape generated members
2024-06-15 19:07:42 +02:00
Fabio Alessandrelli
3639c1f0ca
[Crypto] Expose TLSOptions getters
2024-06-14 22:33:10 +02:00
Hilderin
c419b548d2
Fix mismatched external parser with binary exports
2024-06-14 11:18:52 -04:00
Rémi Verschelde
fc499fc703
Merge pull request #93117 from jsjtxietian/gltf-owner
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Unset the owner of `ImporterMeshInstance3D` before adding it to skeleton's child
2024-06-13 11:50:48 +02:00
jsjtxietian
e09443509a
Unsetting the owner of ImporterMeshInstance3D
before adding it to skeleton's child
2024-06-13 12:45:55 +08:00
HolonProduction
51f74af2ac
Autocompletion: Add support for string name option in more places
2024-06-12 20:38:43 +02:00
bruvzg
e651421905
[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API.
2024-06-12 19:30:19 +03:00
Rémi Verschelde
475248d99d
Merge pull request #93075 from BastiaanOlij/openxr_add_htc_msft_hand_interaction
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OpenXR: Add HTC/MSFT hand interaction profiles
2024-06-12 18:17:09 +02:00
Bastiaan Olij
8eb130fdf0
OpenXR: Add HTC/MSFT hand interaction profiles
2024-06-12 19:16:43 +10:00
Rémi Verschelde
4516050e64
Merge pull request #92885 from Chaosus/fix_goto_definition_for_new
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Fix goto definition for `new` method
2024-06-12 10:00:34 +02:00
Rémi Verschelde
e4fd5b55eb
Merge pull request #92893 from Hilderin/fix-freeze-after-building-c#
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Fix freeze after building C#
2024-06-10 16:11:59 +02:00
Rémi Verschelde
09a037628e
Merge pull request #85488 from miv391/fix-expected-indented-block-error-message-lines
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Moving "Expected indented block" error message's line number back to where the error is
2024-06-10 16:11:30 +02:00
Hilderin
cc990efddf
Fix freeze after building C#
2024-06-09 13:40:51 -04:00
Yuri Rubinsky
5962646fd3
Fix goto definition for new
method
2024-06-08 10:52:01 +03:00
Rémi Verschelde
19affb60d1
Merge pull request #92850 from permelin/fix-navigationserver3d-get_closest_point_to_segment-use_collision
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Fix `NavigationServer3D.get_closest_point_to_segment()` with `use_collision`
2024-06-07 23:30:42 +02:00
Rémi Verschelde
747e0f5ef0
Merge pull request #92801 from devloglogan/has-tracking-data-fix
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Set `XRHandTracker` property `has_tracking_data` to true only when palm joint is tracked
2024-06-07 23:30:24 +02:00
Rémi Verschelde
7a5fad878b
Merge pull request #92800 from raulsntos/dotnet/fix-check-call-error
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C#: Skip method name when checking CallError
2024-06-07 23:30:19 +02:00
Yuri Rubinsky
305b948256
Add coloring for completion of Color components
2024-06-07 18:35:56 +03:00
Per Melin
9b191f669c
Fix NavigationServer3D.get_closest_point_to_segment() with use_collision
2024-06-07 14:24:39 +02:00
Logan Lang
a64b0d3830
Set XRHandTracker property has_tracking_data to true only when palm joint is tracked
2024-06-05 17:22:45 +02:00
Raul Santos
44d4f637a1
C#: Skip method name when checking CallError
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When invoking `call`, the arguments contain the method name. This argument must be skipped; otherwise, the `error.argument` index will be off.
2024-06-05 16:53:21 +02:00
PreslavPetrov
653a8b113a
Register the export info correctly when a global class script is used as the variable type for Node
2024-06-03 13:28:17 +01:00
Rémi Verschelde
3f39d97042
Merge pull request #92674 from timothyqiu/playlist-doc
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Improve `AudioStreamPlaylist` class reference
2024-06-03 10:36:06 +02:00
Rémi Verschelde
41e762ca29
Merge pull request #91454 from akien-mga/coverity-checks
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Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
2024-06-03 10:35:38 +02:00
Rémi Verschelde
bc7a7a479e
Merge pull request #73941 from Jummit/active-collection
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Blend import: Allow importing `active_collection_only`
2024-06-03 10:35:34 +02:00
HolonProduction
48e297c144
Add more autocompletion tests
2024-06-02 15:52:21 +02:00
rune-scape
7f7114c008
GDScript: partially allow some functions on invalid scripts
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+ always default initialize static variables
+ dont invalidate script when dependant scripts don't compile/resolve
2024-06-02 02:08:26 -07:00
Haoyu Qiu
c387ec04e0
Improve AudioStreamPlaylist class reference
2024-06-02 16:40:33 +08:00
Thaddeus Crews
05203b6a43
SCons: Fix mono
dependency
2024-06-01 16:37:54 -05:00
rune-scape
ffc0d0981b
GDScript: Invalidate cached parser chain when reloading
2024-05-31 18:49:48 -07:00
Jummit
c182adcd48
Blend import: Ability to import only the active collection
2024-05-31 18:37:14 +02:00
Rémi Verschelde
b201c087ab
Merge pull request #91950 from AThousandShips/panel_sname
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[Scene] Add `SceneStringNames::panel`
2024-05-31 14:16:02 +02:00
Rémi Verschelde
ea4db5c3e1
Merge pull request #91949 from AThousandShips/id_pressed_sname
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[Scene] Add `SceneStringNames::id_pressed`
2024-05-31 14:15:58 +02:00
Rémi Verschelde
62120c7841
Fix Steam input "crc" errors, and some other Coverity reports of uninitialized scalar variable
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- Fixes #88630 .
- Fixes #92578 .
2024-05-31 09:55:02 +02:00
Rémi Verschelde
7728839247
Rename FBX2glTF binary path setting back to 4.2 name
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This preserves compatibility when upgrading Godot 4.2 projects which relied on that
path being configured in the editor settings.
The old name also makes sense for this one, it's fine for fbx2gltf_path to be under
a generic fbx category which could have more settings also impacting ufbx.
2024-05-30 23:42:11 +02:00
A Thousand Ships
926afccbd8
[Scene] Add SceneStringNames::panel
2024-05-30 22:54:50 +02:00
A Thousand Ships
755a0efbb6
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
Rémi Verschelde
ce82984b5c
Merge pull request #92544 from dalexeev/gds-fix-const-non-metatype-subscript
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GDScript: Fix subscript resolution on constant non-metatype GDScript base
2024-05-30 22:38:36 +02:00
Rémi Verschelde
cd53026b2c
Merge pull request #92558 from dalexeev/gds-adjust-inferred-declaration
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GDScript: Do not produce `INFERRED_DECLARATION` on type import
2024-05-30 22:13:52 +02:00
Rémi Verschelde
34fe09dda7
Merge pull request #92386 from AThousandShips/goto_fix
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[GDScript LSP] Fix `show_native_symbol_in_editor`
2024-05-30 22:13:46 +02:00
Danil Alexeev
3fd30ed4ff
GDScript: Do not produce INFERRED_DECLARATION
on type import
2024-05-30 19:30:07 +03:00
Danil Alexeev
18d8838051
GDScript: Fix subscript resolution on constant non-metatype GDScript base
2024-05-30 17:37:05 +03:00
Rémi Verschelde
2666955011
Merge pull request #92251 from Chaosus/gdscript_fix_new_argument_completion
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Fix completion for `new` arguments
2024-05-30 11:47:54 +02:00
Rémi Verschelde
5f572561c5
Merge pull request #92368 from fire/vsk-csg-gltf-4.3
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Fix GLTFDocument so it can export CSG Meshes correctly.
2024-05-29 22:14:00 +02:00
Rémi Verschelde
d1f6d4c8c3
Merge pull request #92339 from devloglogan/comp-layer-reference-frame
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Apply reference frame transform to `OpenXRCompositionLayer` nodes
2024-05-29 22:13:56 +02:00
K. S. Ernest (iFire) Lee
5a24aec599
Fix GLTFDocument so it can export CSG Meshes correctly.
2024-05-29 07:10:45 -07:00
devloglogan
6a8f2f00ac
Apply reference frame transform to OpenXRCompositionLayer nodes
2024-05-29 07:52:54 -05:00
Rémi Verschelde
dbc6f2af1d
Merge pull request #92241 from dalexeev/gds-fix-lambda-captures-non-local-vars
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GDScript: Fix lambdas capturing non-local variables
2024-05-28 16:21:42 +02:00
Rémi Verschelde
607fa8229b
Merge pull request #92422 from groud/fix_navigation_baking_crash
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Fix crash when baking TileMap navigation
2024-05-28 15:49:57 +02:00
Rémi Verschelde
bf2deacee1
Merge pull request #92359 from DanielSnd/fix-multiplayer-spawner-free-node-bug
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Fix Multiplayer Spawner freeing node after client disconnected Issue
2024-05-28 15:49:37 +02:00
Gilles Roudière
1a380db62a
Fix crash when baking TileMap navigation
2024-05-27 10:46:54 +02:00
A Thousand Ships
e6ab22d450
[GDScript LSP] Fix show_native_symbol_in_editor
2024-05-26 16:33:19 +02:00
Yuri Rubinsky
fc2b82188b
Fix completion for new
arguments
2024-05-26 13:47:22 +03:00
Daniel Snd
1a9d95f933
Fix Multiplayer Spawner freeing node after client disconnected Issue
2024-05-25 13:34:33 -03:00
Aaron Franke
d3a58e57b8
Rename accessor GLTFType to GLTFAccessorType, fix verbose prints, doc
2024-05-24 03:21:13 -07:00
K. S. Ernest (iFire) Lee
24f56008ac
Add bake_fps for FBXDocument, GLTFDocument and both import-export.
2024-05-23 09:09:36 -07:00
Rémi Verschelde
782a0261cb
Merge pull request #92196 from lyuma/gltf_anim_library_import_as_bones
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Support Import As Skeleton Bones on glTF and AnimationLibrary import
2024-05-23 08:59:13 +02:00
patwork
1a89ae70eb
Upgrade to eslint 9
2024-05-22 11:32:25 +02:00
Rémi Verschelde
c40c89f94c
Merge pull request #90457 from Chubercik/ruff-formatter
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Replace `black` formatter with `ruff`
2024-05-22 09:26:42 +02:00
Danil Alexeev
4b692959de
GDScript: Fix lambdas capturing non-local variables
2024-05-22 10:07:31 +03:00
Jakub Marcowski
d9f8ef68df
Update pre-commit hooks configuration to use ruff
instead of black
2024-05-21 18:02:29 -05:00
Rémi Verschelde
4c0d5e59bf
Merge pull request #92200 from devloglogan/composition-layer-viewport-fix
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Allow `OpenXRCompositionLayer` property `layer_viewport` to always be assigned `nullptr`
2024-05-21 23:19:03 +02:00
Rémi Verschelde
03aa82849d
Merge pull request #92197 from lyuma/better_fbx_defaults
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FBX: Change trimming default and use FBX2glTF for compatibility
2024-05-21 23:18:59 +02:00
Rémi Verschelde
d916423327
Merge pull request #92181 from smix8/recast_vertices_dup
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Remove duplicated vertices after 3D NavigationMesh bake
2024-05-21 23:18:53 +02:00
Rémi Verschelde
aa20f54cb7
Merge pull request #92137 from BastiaanOlij/fix_fb_swapchain_foveation
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OpenXR: Fix updating swapchain for foveation
2024-05-21 23:18:45 +02:00