Commit graph

6033 commits

Author SHA1 Message Date
Daniel J. Ramirez
cbad6b3fae 2d collision shape icons now uses the color for shape icons 2016-08-15 12:40:57 -05:00
Emmanuel Leblond
c402ac13df Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods. 2016-08-15 11:39:19 +02:00
vkbsb
91ba00b416 VisualScript: Adding TOOLS_ENABLED flag where needed (#6144)
Fixes #6022.
2016-08-15 09:54:02 +02:00
Juan Linietsky
3db36684b1 Added high level networked multiplayer to Godot.
It's complete, but absolutely and completely untested, undocumented and NSFW.
Have fun :-)
2016-08-14 18:49:50 -03:00
Juan Linietsky
01bdfe1ff6 Missing some bits, and added connection status. 2016-08-14 14:07:23 -03:00
Juan Linietsky
c21aae65b6 -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
Johan Manuel
a4674bda47 Fix some comparisons between signed and unsigned integers 2016-08-13 13:21:35 +02:00
Johan Manuel
67b29e3b9e Fix some warnings about misleading indentation 2016-08-13 13:21:35 +02:00
Johan Manuel
046f94d3ac Remove some unused variables 2016-08-13 13:21:35 +02:00
Johan Manuel
8c0a050d49 Fix some warnings about unhandled switch cases 2016-08-13 13:21:35 +02:00
Johan Manuel
cec1c48a7e Fix various warnings
The warnings fixed were about things like unused variables, misleading
indentation, missing default cases in switches and better grouping of
conditions in if statements.
2016-08-13 13:21:35 +02:00
supaiku
3d84849e03 Added CLOSE_ALL files option to script editor 2016-08-13 02:56:38 +02:00
Rémi Verschelde
b9e8bddf19 Merge pull request #6132 from neikeq/pr-issue-6123
Confirm code completion with numpad key ENTER
2016-08-12 13:45:55 +02:00
Ignacio Etcheverry
e9f9e00bd9 Confirm code completion with numpad key ENTER 2016-08-12 13:37:10 +02:00
Andreas Haas
f59860f464
x11: Use proper sonames for loading libXrandr. 2016-08-11 17:40:59 +02:00
Rémi Verschelde
408cc9dc9f i18n: Merge PO files with current template 2016-08-10 21:17:15 +02:00
Rémi Verschelde
29d443be37 i18n: Sync template with current source 2016-08-10 21:17:02 +02:00
Rémi Verschelde
221d81a26d i18n: Sync translations from Weblate
Translator credits added manually based on Weblate git log.
2016-08-10 21:13:44 +02:00
Rémi Verschelde
df12333fab classref: Sync with current source 2016-08-10 20:14:48 +02:00
Rémi Verschelde
807c615148 i18n: Add a README file to point to the Weblate repo 2016-08-10 15:26:32 +02:00
Daniel J. Ramirez
1e7d0c6ac1 Zoom texture region via mouse wheel 2016-08-09 17:28:40 -05:00
Rémi Verschelde
ce72bef3a1 Merge pull request #6089 from marcelofg55/master
Crashfix for OSX on Sierra beta
2016-08-09 18:46:48 +02:00
marcelofg55
bf320fd4ea Crashfix for OSX on Sierra beta 2016-08-09 13:40:14 -03:00
Rémi Verschelde
d4c44485d8 Merge pull request #6081 from djrm/new_icons
Some new icons for visual script and graphs
2016-08-09 07:47:49 +02:00
Daniel J. Ramirez
287b6d0e04 Some new icons for visual script and graphs 2016-08-08 17:23:31 -05:00
Juan Linietsky
37b5e99bc2 prevent bug due to scripts not working in editor and notifier sending signals to it. 2016-08-08 19:04:12 -03:00
Juan Linietsky
df6dbadc3e Fixed bug in make_dir_recursive, closes #6016 2016-08-08 18:21:06 -03:00
Rémi Verschelde
5d9967ef00 Merge pull request #6055 from eska014/native-bind-rettype
Allow documenting unexposed return types in bind_native_method
2016-08-08 18:23:36 +02:00
Skyfrit
4f6a21b0df Android: Rename values-zh to values-zh-rCN (#6063) 2016-08-08 11:51:30 +02:00
Skyfrit
664b5b5137 Android: Add support for Traditional Chinese (HK) (#6061) 2016-08-08 11:49:51 +02:00
Skyfrit
8ab4acd17f Android: Add support for Traditional Chinese (TW) (#6061) 2016-08-08 11:49:35 +02:00
Rémi Verschelde
a22d1f21e1 Merge pull request #6050 from Hinsbart/remove_pm_file_import
Remove unused function in Project Manager.
2016-08-08 11:13:42 +02:00
Rémi Verschelde
a6643cf578 Merge pull request #6051 from neikeq/pr-imp-5882
Project Manager: Fix and improve unhandled input
2016-08-08 11:12:44 +02:00
Rémi Verschelde
3e075656e8 Merge pull request #6049 from Hinsbart/sc-mapping
Fix steam controller gamepad mapping
2016-08-08 11:11:25 +02:00
Rémi Verschelde
38cbf69e24 Merge pull request #6045 from bojidar-bg/extends-on-placeholders
Fix #5891 by not expecting the script instance to be a GDInstance
2016-08-08 10:22:13 +02:00
Juan Linietsky
72748d1363 -Show proper node name in subcall
-Implemented Ctrl-F to focus script type search
2016-08-08 01:41:57 -03:00
Juan Linietsky
9865650b43 Added a simpler way to do sub-functions in both visual and gdscript with the subcall node.
With this, visual script is almost done (missing registering custom nodes from addon).
All this is probably pretty broken, too and needs a lot of testing.
2016-08-08 01:21:22 -03:00
Juan Linietsky
cfbdeeffec Added ability to create custom nodes from script. 2016-08-07 21:22:14 -03:00
Juan Linietsky
0b8f0670c5 Automatically turn on process callbacks if relevant callbacks in node exists 2016-08-07 20:08:15 -03:00
Juan Linietsky
b77200728e -Added yield nodes to visual script
-Added input selection nodes to visual script
-Added script create icon for those who miss it, will only appear when it can be used.
2016-08-07 19:22:33 -03:00
Juan Linietsky
6671c6bdc7 Added yield() signal smart autocompletion. 2016-08-06 22:11:03 -03:00
Juan Linietsky
3d7c10e9ce Added an easy API to yield to a specific time by doing:
yield( get_tree().create_timer(5.0), "timeout" )
2016-08-06 21:39:50 -03:00
Juan Linietsky
0ed5dbb24d removed extra print 2016-08-06 20:30:13 -03:00
Juan Linietsky
9714a36e65 Reverted printable null object, seems to cause bugs around and not sure why.
Will have to check better, likely for 3.0
2016-08-06 20:13:27 -03:00
Juan Linietsky
9890c1d2ca Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
Juan Linietsky
259418f827 VisualScript can now execute visual scripts, but there is no debugger or profiler yet. 2016-08-05 22:48:00 -03:00
eska
4cd246898e Allow documenting unexposed return types in bind_native_method
Document return type of `Object.call` and `GDScript.new`
2016-08-06 02:21:29 +02:00
Ignacio Etcheverry
f3a75a42dd Project Manager: Fix and improve unhandled input 2016-08-05 16:06:16 +02:00
Andreas Haas
0df40cc29b
Remove unused function in Project Manager.
This has been deprecated by #5993
2016-08-05 16:01:45 +02:00
Andreas Haas
e52567bd29
Fix steam controller gamepad mapping
The left stick click was missing
2016-08-05 15:47:41 +02:00