Rémi Verschelde
d4c17700aa
style: Fix PEP8 whitespace issues in Python files
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Done with `autopep8 --select=E2,W2`, fixes:
- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-01 00:35:16 +01:00
Rémi Verschelde
97c8508f5e
style: Start applying PEP8 to Python files, indentation issues
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Done with `autopep8 --select=E1`, fixes:
- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
2016-11-01 00:33:51 +01:00
Rémi Verschelde
fc8ccd5b8c
SCsub: Add python shebang as a hint for syntax highlighting
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Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
Pawel Kowal
ed1e71a77e
New load icon, removed unused open icon
2016-10-11 00:28:39 +02:00
Daniel J. Ramirez
b8ec4a3e02
New distraction free mode icon
2016-09-18 10:19:02 -05:00
Juan Linietsky
8bcb6a290c
-Added VeryLowDPI and MidDPI modes to Godot editor.
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-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
Juan Linietsky
08b096ccc2
Distraction free icon was missing
2016-09-13 09:48:12 -03:00
Juan Linietsky
95eb7466df
-Added a ColorFrame control, kind of like Texture but for color.
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-Added dropping nodes to text editor for them to become a path
-Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
Juan Linietsky
4d664c9289
Merge pull request #5692 from kubecz3k/remoteTransform
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Remote transform node (for 3d)
2016-09-10 12:28:47 -03:00
Daniel J. Ramirez
56f9adac3b
Tweaked some icons, including xform one
2016-09-08 19:22:30 -05:00
Daniel J. Ramirez
9465ce46c6
Colors for VS sockets and icons
2016-08-28 19:57:16 -05:00
Daniel J. Ramirez
372b5f2d04
VS icons improvements
2016-08-28 13:59:56 -05:00
Daniel J. Ramirez
8151da15e1
Icons for VScript types
2016-08-23 22:54:21 -05:00
Daniel J. Ramirez
cbad6b3fae
2d collision shape icons now uses the color for shape icons
2016-08-15 12:40:57 -05:00
Daniel J. Ramirez
287b6d0e04
Some new icons for visual script and graphs
2016-08-08 17:23:31 -05:00
Juan Linietsky
3d1d190dcd
Merge branch 'master' of https://github.com/godotengine/godot
2016-08-02 19:11:47 -03:00
Juan Linietsky
ad313097eb
WIP visual scripting, not working yet but you can check out stuff
2016-08-02 19:11:05 -03:00
Rémi Verschelde
2dd83e28b9
Merge pull request #5957 from djrm/new_icons
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New http request and tutorials icon
2016-07-29 07:27:54 +02:00
Daniel J. Ramirez
12ddc87032
New http request and tutorials icon
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Remove garbage in group icon
2016-07-28 21:09:10 -05:00
George Marques
3cdb5e0d1f
Fix editor icons source file generation
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Also removes the unused make_icons.py file.
2016-07-28 21:26:21 -03:00
Daniel J. Ramirez
d49600f4a2
Modified some icons
2016-07-22 18:43:35 -05:00
Juan Linietsky
7a4d67ae71
Property convert images to RGBA before applying hq2x, fixes #5168
2016-07-18 18:30:30 -03:00
Jakub Grzesik
82f84f4c2f
Remote transform node (for 3d)
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It's code is based on RemoteTransform2D node.
2016-07-14 16:37:26 +02:00
Rémi Verschelde
da034f324a
Revert "Added toggle for loop interpolation based on adolson's code"
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This reverts commits 8884b8f519
bd5c8f2aa0
and 5cb31f6d5b
.
<reduz> Akien, I understand the need for the second loop mode, but I think
the current UI is pretty confusing. I think this should be changed for an
enum, both there and in the animation.. otherwise we should revert it
[...]
<reduz> alternatively this could be added per track, which I think should
make it a little less confusing
Reopens #959..
2016-06-26 23:45:18 +02:00
Rémi Verschelde
b02d67be30
Merge pull request #5307 from MarianoGnu/master
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TextureRegion improvements
2016-06-26 09:43:45 +02:00
Daniel J. Ramirez
b8190fbef6
Added high resolution icons for the Gizmos, fixes #1638
2016-06-24 22:42:42 -05:00
MarianoGNU
38843a67a9
Chance Snap for SnapMode and add AutoSlice option.
2016-06-20 14:37:01 -03:00
Daniel J. Ramirez
07b6195a33
Added loop interpolation and track trigger icons
2016-06-19 11:36:05 -05:00
Rémi Verschelde
42cbdc26b8
Merge pull request #5290 from djrm/new_icons
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Added missing icons for some nodes
2016-06-19 13:11:07 +02:00
Rémi Verschelde
3520902194
Merge pull request #4724 from Cybolic/optional-loop-interpolation
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Added toggle for loop interpolation based on adolson's code
2016-06-19 12:30:22 +02:00
Daniel J. Ramirez
939ec36930
Added missing icons for some nodes
2016-06-18 21:33:00 -05:00
Rémi Verschelde
41677df7cf
Merge pull request #5218 from djrm/new_icons
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Some theme icons and better exporter
2016-06-15 13:43:56 +02:00
Daniel J. Ramirez
0537709b39
Added zoom icons for graph edit, and removed old exporter
2016-06-14 21:41:20 -05:00
Ovnuniarchos
3c09682417
New Shape2D* icons.
2016-06-13 23:25:52 +02:00
Juan Linietsky
c170589929
-properly use hidpi icons in hidpi, looks pretty!
2016-06-08 17:49:06 -03:00
Juan Linietsky
1f2ad872cc
Fixed some options in assetlib
2016-06-08 10:17:16 -03:00
Juan Linietsky
b847aec864
Added asset library on project manager for templates
2016-06-08 09:25:47 -03:00
Daniel J. Ramirez
1d6b0836d3
Regenerated icons with the new faster exporter, Added and fixed some icons
2016-06-08 01:32:09 -05:00
Daniel J. Ramirez
a4fd9d1662
listener icons
2016-06-07 13:41:05 -05:00
Juan Linietsky
06bc4e20d3
Merge pull request #4101 from SaracenOne/listener
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Added New Listener Spatial Node.
2016-06-06 22:13:23 -03:00
Daniel J. Ramirez
bf4d749f10
Fixed some icons given the feedback, also added some missing icons
2016-06-06 16:40:59 -05:00
Saracen
3a21f98131
Fixed bottom left and right icon order for anchor editor.
2016-06-06 19:38:49 +01:00
Daniel J. Ramirez
7398d696d0
Added missing icons for some nodes, changed instance icons
2016-06-05 12:53:01 -05:00
Daniel J. Ramirez
4389388d4e
Added 2x PNG versions of the icons
2016-06-04 15:52:35 -05:00
Daniel J. Ramirez
50fd5edb9e
Added basic script to convert source svgs to pngs
2016-06-04 14:42:43 -05:00
Daniel J. Ramirez
2ddaf41777
New icons, almost all the icons have an svg version, plus a more consistent look
2016-06-04 14:01:36 -05:00
Juan Linietsky
3ae61f2292
Created a NodeDock with signals and groups
2016-06-04 13:19:08 -03:00
Juan Linietsky
26332479d3
Signals became a tab
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added icons to contextual scene tree menu
2016-06-03 21:03:22 -03:00
Rémi Verschelde
97b116dfc6
Merge pull request #4897 from djrm/svg_icons
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Added first batch of svg icons
2016-05-30 23:27:37 +02:00
Daniel J. Ramirez
72c0d6d706
Second batch of icons
2016-05-29 23:43:49 -05:00