Ignacio Etcheverry
d50e8d2bad
Added missing onready token name
2016-01-07 18:59:37 +01:00
Juan Linietsky
cb39db0b02
Fixed bug with default arguments in gdscript, closes #2024
2016-01-03 21:11:11 -03:00
Juan Linietsky
23441ec867
Added var2bytes and bytes2var to convet any variable to bytes and back. Closes #2075
2016-01-02 21:07:03 -03:00
Juan Linietsky
1597082c85
-Ability to roll-back script-exported properties to their default value on the script, closes #2128
2016-01-02 20:17:31 -03:00
Juan Linietsky
61745855d0
PI is now a built-in constant, fixes #2134
2016-01-02 17:56:45 -03:00
Juan Linietsky
0e0a7c9494
-properly handle newline in \ (line continuation) in gdscript, fixes #2112
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-also fix a small crash in export detection with scripts that include themselves
2016-01-02 13:56:58 -03:00
George Marques
5be9ff7b67
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
Juan Linietsky
64872ca811
small fixes to color8
2015-12-31 18:32:56 -03:00
Juan Linietsky
37f2222dd7
-Added Color8(r8,g8,b8,a8) function as well as .r8,.g8,.b8,.a8 members to Color, to deal with colors in the 0-255 range. Closes #2345
2015-12-31 18:26:49 -03:00
Juan Linietsky
ec3d17b4e2
force thread model to single-safe when running editor, fixes #2387
2015-12-31 16:24:27 -03:00
Juan Linietsky
b60a3e7202
-Changed var2str and str2var in GDScript to use VariantWriter and VariantParser
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-It is now finally possible to parse back a variant from text!
2015-12-31 00:54:00 -03:00
Zher Huei Lee
61a1f596cc
added missing null check
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for p_func inside _parse_function
2015-12-30 01:02:31 +00:00
Zher Huei Lee
821351be04
added missing onready allocation for subclasses
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Fixes #3158
2015-12-30 00:23:26 +00:00
reduz
7d2d1442f8
-add breakpoint statement to ease with debugging, closes #3165
2015-12-29 12:11:21 -03:00
reduz
99736e63e4
-fixed bug with some indent blocks not properly checked, fixes #2570
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-added ability to do one-line blocks, such as: if something: print("hello") , to be more python-like
2015-12-29 11:41:37 -03:00
reduz
f7b64a62d1
-renamed function get_relative_transform() to get_relative_transform_to_parent(), makes more sense
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-fixed newly introduced bug in onready keyword, fixes #3155
2015-12-28 21:05:57 -03:00
reduz
30c12297dc
- added 'onready' keyword to gdscript. Defers initialization of member variables until _ready() is run.
2015-12-28 19:32:51 -03:00
reduz
110de2ccac
-Added proper code completion for singletons
2015-12-28 16:36:29 -03:00
reduz
e0d21d2158
Ability to set autoloads as singleton global variables
2015-12-28 15:59:20 -03:00
Rémi Verschelde
9e9e4f96a2
Merge pull request #3051 from eska014/add-export-hints
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Add GDScript export hints for named bit flags, exponential ranges and global filesystem
2015-12-14 17:40:57 +01:00
eska
897cf2140c
Add GDScript export hint for named bit flags
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Syntax: `export( int, FLAGS, "A Flag", "Another Flag" ) var flags`
2015-12-14 17:32:31 +01:00
Juan Linietsky
f2183a5e09
replaced :var by :Variant in documentation, fixes #2897
2015-12-14 08:28:01 -03:00
eska
ef0c05430c
Add GDScript export hints for global filesystem and exponential ranges
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- File in global filesystem: `String, FILE, GLOBAL, "*.png"`, tool scripts only
- Directory in global filesystem: `String, DIR, GLOBAL`, tool scripts only
- Exponential range: `float, EXP, 50, 150, 2`
2015-12-11 06:45:03 +01:00
Juan Linietsky
17927cb705
Merge pull request #2877 from eska014/remove-builtin-aliases
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Remove unexpected GDScript aliases for built-in types
2015-12-08 17:09:22 -03:00
Juan Linietsky
200b7bb87c
-Display on animation editor which keys are invalid and which tracks are unresolved
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-Added a tool to clean up unresolved tracks and unused keys
2015-12-05 14:18:22 -03:00
Rémi Verschelde
3aa0d0e9fd
Merge pull request #2938 from koalefant/master
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Break into GDScript debugger when new() fails
2015-11-30 07:50:22 +01:00
koalefant
e52d211b61
GDScript: fixed highlighting of the next line when colon is missing
2015-11-29 23:45:28 +01:00
admix
b2508ca879
Break into GDScript debugger when new() fails
2015-11-29 17:02:52 +01:00
Franklin Sobrinho
69a6524adf
Add script auto-completion for function parameters
2015-11-26 09:40:13 -03:00
eska
d1a75a6757
Remove unexpected GDScript built-in type aliases
2015-11-23 02:09:19 +01:00
Juan Linietsky
0c3386b2ed
Merge pull request #2707 from akien-mga/master
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Cosmetic fixes to SCons buildsystem
2015-11-18 19:43:28 -03:00
Juan Linietsky
e8435cc721
Merge pull request #2632 from firefly2442/duplicate-inherited-vars
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remove child variable that is duplicated from parent class
2015-11-18 19:16:35 -03:00
eska
bbc42a159c
Allow extending from Object in GDScript
2015-11-12 15:50:20 +01:00
Rémi Verschelde
399b1b0474
Cosmetic fixes to SCons buildsystem
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- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39 )
- Potentially fixed an identation issue for openssl check
2015-11-01 20:53:26 +01:00
firefly2442
bb68dc5210
remove child variable that is duplicated from parent class
2015-10-18 21:45:27 -05:00
Juan Linietsky
e1e04c1dd5
Merge pull request #2497 from vnen/fix-2490
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Make dict2inst set internal members of instance
2015-10-17 10:11:11 -03:00
eska
eb9621624f
Add GDScript export hint for real numbers with easing export(float, EASE)
2015-10-16 20:37:13 +02:00
eska
57b2c4b0c6
Add multiline string GDScript export hint export(String, MULTILINE)
2015-10-16 18:48:54 +02:00
eska
e18c1ba05b
Revert "add flag and multiline hits in GDScript"
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This reverts commit 7843ec6633
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2015-10-16 16:18:46 +02:00
George Marques
1d45c9a04c
Make dict2inst set internal members of instance
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Fix #2490
2015-09-20 16:17:30 -03:00
crr0004
f34c3e249b
Fixes editor freeze
2015-09-02 13:56:51 +10:00
Juan Linietsky
319cc7e3ae
detect node and variable assignments in _ready, _init, etc for further code completion
2015-08-30 11:50:10 -03:00
Juan Linietsky
04cb3c9eb1
Ability to edit all kinds of arrays from the property editor.
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Yes, I'm trying to convince you to test the alpha release by adding all these now :)
2015-08-25 20:45:51 -03:00
Juan Linietsky
4b40f9228b
Merge branch 'master' of https://github.com/okamstudio/godot
2015-08-23 20:22:08 -03:00
Juan Linietsky
07e9741425
**WARNING BEFORE PULLING**
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This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools.
If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :)
Summary of Changes
-New Filesystem dock, with filesystem & tree view modes.
-New refactoring tools, to change or fix dependencies.
-Quick search dialog, to quickly search any file
2015-08-23 20:15:56 -03:00
Juan Linietsky
c2e2f2e0ae
Merge pull request #2282 from Ovnuniarchos/master
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Bitmask editor and some CanvasItem documentation.
2015-08-08 11:18:08 -03:00
Juan Linietsky
71b14f9822
Merge pull request #2323 from dbsGen/patch-2
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add flag and multiline hints in GDScript
2015-08-08 11:05:35 -03:00
neikeq
6c5b031ba9
Add missing token name for signal. closes #2201
2015-08-07 22:20:52 +02:00
Juan Linietsky
8280bb0de0
more debugger fixes
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-setting/clearing breakpoints during run-time now works
-multi-line strings resulted in wrong line numbers in bytecode, fixed
2015-08-04 20:17:39 -03:00
Juan Linietsky
d1da2c2995
error debugger
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shows the list of errors that happened during running the game, traces
can be analyzed
2015-08-04 09:47:32 -03:00