Aaron Franke
d8aa3b32c9
[3.x] GLTF: Organize structures and extensions into subfolders
2022-12-01 08:25:21 -06:00
Rémi Verschelde
a627cdafc5
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
2022-01-13 15:54:13 +01:00
Rémi Verschelde
e4c40d8e6a
glTF: Cleanup includes and defines, split PackedSceneGLTF to own file
2021-12-12 12:08:18 +01:00
Lyuma
e575b27b15
3.x backport glTF: Fix override materials and non-empty arrays
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Keep track of MeshInstance and GeometryInstance override materials in the GLTFMesh object.
Ensure all arrays are non-empty to conform with "minItems":1 in glTF spec.
2021-11-01 23:40:12 -07:00
K. S. Ernest (iFire) Lee
6ec9468e75
Backport gltf2 module from master.
2021-05-31 13:18:06 -07:00