Juan Linietsky
c02fb271fd
apply a threshold for floor angle, fixes #16037 , fixes #15632
2018-08-10 13:07:52 -03:00
Juan Linietsky
c76f444c4e
Merge pull request #14704 from poke1024/colorconstants
...
Allow some non-integer built-in constants in gdscript
2018-08-10 12:57:20 -03:00
Juan Linietsky
b4006f68b3
Merge pull request #15536 from poke1024/fix3327
...
Fix SortArray crashing with bad comparison functions
2018-08-10 12:51:11 -03:00
Noshyaar
6e0adf3656
Merge pull request #20842 from marcelofg55/osx_build_err
...
Fix clang compile error
2018-08-10 18:05:16 +07:00
Thomas ten Cate
44d761e55c
Reset caret blink when Ctrl+moving the cursor
...
There was a hardcoded exception to never reset caret blinking if Ctrl
(`command`) was pressed. This broke on Ctrl+arrows,
Ctrl+Home/End/PgUp/PgDn, Ctrl+C, Ctrl+V, Ctrl+Backspace and Ctrl+Delete.
Resetting blink only for those Ctrl operations that actually touch the
cursor somehow would clutter the code a lot, so I removed the check
entirely. That means we now also reset blinking on unrelated operations
like Ctrl+O, but that seems pretty harmless. I actually like the
additional bit of feedback even in that case (most of these will
immediately defocus the editor anyway, so you never see it).
Fixes #18100
2018-08-10 11:23:13 +02:00
Juan Linietsky
b293dd363e
Merge pull request #20585 from MarianoGnu/tileset_editor
...
New TileSet Editor
2018-08-09 21:35:57 -03:00
Juan Linietsky
ae67c0b303
too much information, made it less information
2018-08-09 20:50:31 -03:00
MAriano Javier Suligoy
ce87a30e45
New TileSet Editor
2018-08-09 20:38:02 -03:00
Juan Linietsky
432f2f1a67
Information sign for MarianoGNU
2018-08-09 20:31:35 -03:00
Guilherme Felipe
85f4d33276
Fix border artifacts at the edge of deep parallax.
2018-08-09 20:24:52 -03:00
Tomasz Chabora
929b416fdb
Add some curly braces to make dictionary printing less ambiguous
2018-08-09 21:44:41 +02:00
Juan Linietsky
fbb5ca4d97
Merge pull request #20584 from JFonS/gizmo_enabling
...
New gizmo structure and gizmo disabling menu
2018-08-09 16:27:59 -03:00
JFonS
59fd18ab1a
New gizmo structure and new gizmo disabling menu
2018-08-09 20:58:39 +02:00
Hugo Locurcio
dcca20027c
Improve the 3D manipulator gizmo
...
Its size now takes into account the editor scale and the viewport's
half resolution setting. It is now also more detailed.
2018-08-09 16:34:18 +02:00
James
796088a911
interpolation was not removed because of id mismatch
2018-08-09 14:48:56 +02:00
Marcelo Fernandez
da1f1619fe
Fix clang compile error
2018-08-09 08:50:06 -03:00
Hugo Locurcio
147f7fbdcf
Tweak some editor button texts
2018-08-09 11:22:11 +02:00
Hugo Locurcio
cd29cdab15
Scale the project manager window size with the editor scale
...
This also makes the project search field slightly larger.
2018-08-09 11:10:48 +02:00
Juan Linietsky
a71a5fc0c3
Ability to pass custom variables to expression.
2018-08-08 17:47:51 -03:00
Juan Linietsky
934c641a15
-Add Expression class, used to evaluate expressions
...
-Added expression evaluation to EditorSpinSlider, fixes #20813 , fixes #18932
2018-08-08 17:35:23 -03:00
Thomas Herzog
77e38f9ddf
Merge pull request #20819 from dragmz/unhack-gles2-unhack
...
Fix mat4 uniform writes
2018-08-08 22:17:51 +02:00
Marcin Zawiejski
a0afaaeeb9
Fix mat4 uniform writes
2018-08-08 21:39:43 +02:00
willnationsdev
1ea37c34ad
Add toggle for favorites in create_root_dialog.
2018-08-08 12:15:42 -05:00
Thomas Herzog
1800664e80
Merge pull request #20805 from karroffel/gles2-misc-fixes
...
unhacking some GLES2 code
2018-08-08 17:28:35 +02:00
Thomas Herzog
73fe08be2e
GLES2 refactors
...
This commit unhacks some parts of the 3D rendering.
Most notably:
- possibility to use negative texture units
(no longer weird manual index allocation for user samplers)
- refactoring of light code, now sorts in a different way,
should yield better performance
- fixes a crash while saving (because of "Illegal instruction" execution)
when using a decent compiler (clang, it's clang. Thanks GCC for not telling me about UB).
2018-08-08 17:09:44 +02:00
Thomas Herzog
e9c083ad62
Merge pull request #20808 from Calinou/fix-ttr-typo
...
Fix a typo in a TTR() call
2018-08-08 16:47:32 +02:00
Hugo Locurcio
c541430315
Fix a typo in a TTR() call
2018-08-08 16:30:23 +02:00
Juan Linietsky
b67f982723
Merge pull request #20681 from DavidSichma/master
...
Keeping track of discard
2018-08-08 09:54:59 -03:00
Juan Linietsky
978505a90a
Merge pull request #20727 from muiroc/fix_sw_sat_table
...
fixed godotphysics sat dispatch table
2018-08-08 09:49:48 -03:00
Juan Linietsky
51da08856a
Merge pull request #20737 from Calinou/use-standard-button-texts
...
Use a standard "OK" text for confirmation buttons in error dialogs
2018-08-08 09:46:22 -03:00
Juan Linietsky
913a7dbd8f
Merge pull request #20787 from Calinou/tweak-default-material-properties
...
Tweak the default SpatialMaterial properties
2018-08-08 09:44:31 -03:00
Juan Linietsky
9bd5315d30
Merge pull request #20786 from groud/skybox_default_change
...
Changes the default skybox to avoid the blue shade
2018-08-07 15:35:04 -03:00
Juan Linietsky
14fd797c53
Merge pull request #20381 from AndreaCatania/phymat_2
...
Improved Physics material
2018-08-07 15:31:26 -03:00
Andrea Catania
5e65e28eed
Removed physics material combination mode. Added rough and absorbent parameter to material. Fixed 'change' signal connection
2018-08-07 19:38:04 +02:00
Juan Linietsky
e0456f7976
Make sure warn deprecated uses a volatile bool (for multithreading)
2018-08-07 12:25:48 -03:00
Juan Linietsky
254eb46de3
Several improvements to inspector.
...
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3)
-Some clean ups with fonts and styles
2018-08-07 12:22:46 -03:00
Hugo Locurcio
31c12f05c4
Tweak the default SpatialMaterial properties
...
Roughness is now set to 1 by default and albedo is now white,
even on meshes that do not have any materials defined.
This means there is no longer a visual difference between a
mesh with no materials defined and a mesh with a default
SpatialMaterial defined.
2018-08-07 17:04:30 +02:00
Thomas Herzog
6ffd2d3529
Merge pull request #20636 from goodyttoor/hdr_import
...
Fix #20564 HDR import fail
2018-08-07 16:37:38 +02:00
groud
8af2047966
Changes the default skybox to avoid the blue shade
2018-08-07 14:47:59 +02:00
Chris Bradfield
619ba76f46
Merge pull request #20779 from Noshyaar/stretch
...
[DOCS] SceneTree stretching constants
2018-08-06 21:17:45 -07:00
Poommetee Ketson
5ed0861e81
[DOCS] SceneTree stretching constants
2018-08-07 10:17:55 +07:00
Ibrahn Sahir
62f0dd9d57
removed some surplus null appends that got typoed in 0e29f7974b
...
A couple of null appends got typoed to append a '0' character instead.
Removed them here since String already takes care of the null terminator for us.
2018-08-07 03:30:14 +01:00
Juan Linietsky
5b70ad9d34
Respect process order for out of order skeleton bones (fixes GLTF2 import issues).
2018-08-06 22:35:09 -03:00
Poommetee Ketson
6536834d42
[DOCS] complete Tree.get_drop_section_at_position and Tree.drop_mode_flags
2018-08-07 05:08:50 +07:00
Marcin Zawiejski
f3b2689aa6
fix out of buffer read when copying non-null terminated strings
2018-08-06 23:51:07 +02:00
Juan Linietsky
00c573c255
Several fixes to GLTF2 importer
2018-08-06 18:41:37 -03:00
Hugo Locurcio
c1108a4d17
Improve the asset library download UX
...
The progress bar is now correctly set to 0% while initiating
the download and is hidden once the download is completed.
2018-08-06 21:37:59 +02:00
Juan Linietsky
edde52c8de
Added proper import support for 3D and Array textures
2018-08-06 14:56:06 -03:00
Rémi Verschelde
80a8636aa3
Merge pull request #20714 from Calinou/travis-use-xcode-9.4
...
Use Xcode 9.4 on Travis CI
2018-08-06 11:31:30 +01:00
Juan Linietsky
07a982e614
Merge pull request #20597 from karroffel/tex3d
...
add 3D textures
2018-08-06 07:20:00 -03:00