EricEzaM
7c9bd81578
Fix viewport not updating mouse pos on click.
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Closes #47594 . See further discussion there. Thanks to @Bhu1-V for the investigation which led to this fix.
2021-04-25 22:44:10 +10:00
Rémi Verschelde
15a85fe971
Merge pull request #48174 from madmiraal/fix-csgmesh-undo
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Fix `CSGMesh` undo not refreshing gizmo
2021-04-25 11:14:46 +02:00
Rémi Verschelde
592f8ecb5c
Merge pull request #48170 from sboron/fix-ao
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Fix triplanar mapping for AO on Godot 4
2021-04-25 11:07:07 +02:00
Marcel Admiraal
4311c2f66e
Fix CSGMesh undo not refreshing gizmo
2021-04-25 09:07:26 +01:00
Marcel Admiraal
48d3269aa4
Fix empty CSGShape error
2021-04-25 08:08:14 +01:00
Stefan Boronczyk
f15cabcfd2
fix triplanar mapping for AO
2021-04-25 03:32:17 +02:00
Rémi Verschelde
d1dc28e46c
Merge pull request #48139 from vnen/gdscript-dict-keys
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Fix mismatch between String and StringName in dictionary keys
2021-04-24 19:46:59 +02:00
Maganty Rushyendra
ccc375f163
Fix AudioServer Crash when bus count equals 0
2021-04-24 11:22:19 -04:00
Rémi Verschelde
db90ab86b9
Merge pull request #47891 from Razoric480/lsp-update-filesystem
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Make LSP update the filesystem for changed scripts
2021-04-24 13:17:31 +02:00
Rémi Verschelde
a804d33281
Merge pull request #46952 from LightningAA/patch-1
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Remove current export template version from "Installed Versions"
2021-04-24 11:46:32 +02:00
Rémi Verschelde
759b876b8a
Merge pull request #46593 from pycbouh/theme-editor-better-edit-ui
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Refactor Edit Theme menu in Theme Editor
2021-04-23 23:12:25 +02:00
Rémi Verschelde
473a660241
Merge pull request #48106 from Calinou/doc-project-settings-feature-tags
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Link to Feature tags more explicitly in ProjectSettings documentation
2021-04-23 22:04:54 +02:00
Rémi Verschelde
b923726f67
Merge pull request #48141 from akien-mga/android-fileaccess-get_buffer-false-positive
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Android: Fix get_buffer false positive on empty dest buffer
2021-04-23 21:49:11 +02:00
jfons
4d9d99bb82
Implement occlusion culling
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Added an occlusion culling system with support for static occluder meshes.
It can be enabled via `Project Settings > Rendering > Occlusion Culling > Use Occlusion Culling`.
Occluders are defined via the new `Occluder3D` resource and instanced using the new
`OccluderInstance3D` node. The occluders can also be automatically baked from a
scene using the built-in editor plugin.
2021-04-23 21:45:23 +02:00
Rémi Verschelde
a09f3833bd
Android: Fix get_buffer false positive on empty dest buffer
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Follow-up to #46810 , this was missed in #47079 when fixing the issue
for other platforms.
Fixes #48135 .
2021-04-23 21:33:13 +02:00
George Marques
1e4ff2ede6
GDScript: Make sure Lua-style dicts use StringName as keys
2021-04-23 16:00:23 -03:00
George Marques
c7511de02e
GDScript: Fix resolution of dictionary keys
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There was a mixup between String and StringName keys. Now they're
clearly separated. This also means you have to consider which type
you're using for the dictionary keys and how you are accessing them.
2021-04-23 15:42:33 -03:00
Rémi Verschelde
ff6f384618
Merge pull request #48129 from kleonc/args-master
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Docs: Minor argument names fix
2021-04-23 17:13:09 +02:00
Rémi Verschelde
1a3d60944f
Merge pull request #47485 from rafallus/fix/rigidbody-crash
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Fix crash on RigidBody _direct_state_changed
2021-04-23 16:02:26 +02:00
jfons
34b3e8f9e2
Add Embree-aarch64 thirdparty library
2021-04-23 15:57:28 +02:00
kleonc
d13cfc8d62
Docs: Minor argument names fix
2021-04-23 15:46:51 +02:00
Rémi Verschelde
eeccab26c5
Merge pull request #48126 from akien-mga/nodepath-remove-unimplemented-get_parent
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NodePath: Remove unimplemented `get_parent()` method
2021-04-23 13:34:39 +02:00
Rémi Verschelde
12f826da7d
NodePath: Remove unimplemented get_parent()
method
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Fixes #48100 .
2021-04-23 12:37:53 +02:00
Rémi Verschelde
c04681b969
Merge pull request #48098 from KoBeWi/you_never_know
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Make randomize() use unix time instead of ticks
2021-04-23 11:45:58 +02:00
Rémi Verschelde
492b8aa9a5
Merge pull request #43330 from KoBeWi/rngesus
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Call randomize() automatically
2021-04-23 10:17:11 +02:00
Rémi Verschelde
a3fbc0b4e5
Merge pull request #48028 from smix8/issue_47337_broken_navagent3d_callback
2021-04-23 10:14:04 +02:00
Rémi Verschelde
bd7a92ec23
Merge pull request #48030 from smix8/issue_47337_broken_navagent2d_callback
2021-04-23 10:13:44 +02:00
rafallus
cfa06f0f76
Unexpose _direct_state_changed in PhysicsBody
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Removed _direct_state_changed bindings
Affects 2D and 3D nodes
Callbacks now use Callable
Tests were changed accordingly
2021-04-22 23:20:58 -05:00
Fabio Alessandrelli
6cfbf36338
Merge pull request #48079 from sboron/fix-47643-remote
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Fix Closing Running Game, still shows remote and local tabs
2021-04-23 02:59:37 +02:00
Stefan Boronczyk
7b9a9e57a7
fix stop debugger on closing game
2021-04-23 01:04:15 +02:00
Tomasz Chabora
497c3f97b2
Call randomize() automatically
2021-04-22 21:13:43 +02:00
kobewi
22efa850bd
Make randomize() use unix time too
2021-04-22 21:08:33 +02:00
Hugo Locurcio
188bd5638c
Link to Feature tags more explicitly in ProjectSettings documentation
2021-04-22 20:07:54 +02:00
Rémi Verschelde
c7b97f077a
Merge pull request #48095 from akien-mga/safe_refcount-include-type_traits
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Add type_traits include for `std::is_trivially_destructible`
2021-04-22 17:15:55 +02:00
Rémi Verschelde
4753b309a8
Merge pull request #48074 from akien-mga/fbx-fix-zlib-unbundling
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fbx: Fix include for zlib that broke unbundling
2021-04-22 16:53:06 +02:00
Rémi Verschelde
3f270022d2
Merge pull request #48088 from bruvzg/icu_update_69_1
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ICU: Update to version 69.1, improve ICU data export process.
2021-04-22 16:24:31 +02:00
Rémi Verschelde
3d46f28558
Add type_traits include for std::is_trivially_destructible
2021-04-22 16:23:55 +02:00
bruvzg
b56241f22f
ICU: Update to version 69.1, improve ICU data export process.
2021-04-22 16:56:53 +03:00
Rémi Verschelde
77a876c6e1
Merge pull request #48081 from bruvzg/fix_api_gen_crash
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Fix crash on GDNative API json generator exit.
2021-04-22 09:46:43 +02:00
bruvzg
a4423c82f8
Fix crash on GDNative API json generator exit.
2021-04-22 10:24:13 +03:00
Rémi Verschelde
93b7406138
fbx: Fix include for zlib that broke unbundling
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It's possible to link against system zlib on Linux, so we should use system paths.
2021-04-22 02:18:44 +02:00
Matheus Lima Cunha
efd27a63c1
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
Rémi Verschelde
f6d5b2f3c2
Merge pull request #48046 from BastiaanOlij/fix_reflection_probe
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Fix reflection probe
2021-04-21 16:12:58 +02:00
Bastiaan Olij
ebf10fe736
Fix reflection probe
2021-04-21 23:42:29 +10:00
Rémi Verschelde
e271dba9cb
i18n: Sync translations with Weblate
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(cherry picked from commit 305c364c13
)
2021-04-21 09:52:26 +02:00
Rémi Verschelde
a5bb9e7c80
Merge pull request #47772 from Calinou/doc-engine-editor-hint
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Improve the `Engine.editor_hint` property documentation
2021-04-21 07:49:41 +02:00
Hugo Locurcio
17591fc6a1
Improve the Engine.editor_hint
property documentation
2021-04-20 22:56:44 +02:00
Rémi Verschelde
38b25617fe
Merge pull request #48053 from bruvzg/icu_no_except
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Re-add "no-exceptions" for export templates builds with ICU.
2021-04-20 22:35:39 +02:00
Rémi Verschelde
b06116d62f
Merge pull request #42770 from madmiraal/fix-26680
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Move collision layer and mask into CollisionObject.
2021-04-20 21:07:32 +02:00
Rémi Verschelde
c395b9c4ac
Merge pull request #47552 from szymonm-google/validation_layers_android
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Validation layers on Android
2021-04-20 20:53:34 +02:00