kobewi
e1c74ae83f
Implement Scene Unique Nodes
2022-04-26 13:55:48 +02:00
Rémi Verschelde
d063bc4277
Merge pull request #60381 from clayjohn/3.x-sorting
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[3.x] Sort based on camera position when using perspective camera
2022-04-26 12:26:31 +02:00
Rémi Verschelde
ab4bbdde90
Merge pull request #60421 from AndreaCatania/bvo_3x
2022-04-26 11:35:03 +02:00
Rémi Verschelde
22d040dfb4
Merge pull request #60484 from timothyqiu/x11-memleak
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[3.x] Fix several `OS_X11` memory leaks
2022-04-26 08:12:18 +02:00
Haoyu Qiu
95d861694a
Fix several OS_X11 memory leaks
2022-04-26 08:39:55 +08:00
Rémi Verschelde
d60e432575
Merge pull request #60435 from Scony/fix-map-get-path-crash-3.x
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[3.x] Fix crash in `GodotNavigationServer::map_get_path`, fixes #60413
2022-04-25 23:19:04 +02:00
Rémi Verschelde
82e375d0a2
Merge pull request #60451 from timothyqiu/pool-array-doc
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Remove `Array` link in description of `Pool*Array`
2022-04-25 23:05:45 +02:00
Rémi Verschelde
5e4358eb73
Merge pull request #60426 from timothyqiu/array-fill
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[3.x] Add fill method to `Array` and `Pool*Array`
2022-04-25 23:00:17 +02:00
Rémi Verschelde
8d8a512712
Merge pull request #60514 from akien-mga/3.x-fix-multimesh-fuzzying-crash
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MultiMesh: Fix potential crash found by fuzzing
2022-04-25 19:03:48 +02:00
Rémi Verschelde
4c68304e2f
i18n: Sync classref translations with Weblate
2022-04-25 17:16:41 +02:00
Rémi Verschelde
1e61fb1e37
i18n: Sync editor translations with Weblate
2022-04-25 17:14:49 +02:00
Rémi Verschelde
24307bd074
MultiMesh: Fix potential crash found by fuzzing
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Fixes #58293 .
2022-04-25 16:55:54 +02:00
Rémi Verschelde
4fc1a57295
Merge pull request #60347 from lawnjelly/interpolation_cpuparticles_process
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Fix CPUParticles emission updating using physics interpolation
2022-04-25 16:29:55 +02:00
Rémi Verschelde
40ad013afb
Merge pull request #60294 from timothyqiu/label-cjk-wrap
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[3.x] Fix `Label` autowrap for CJK text
2022-04-25 16:21:57 +02:00
Rémi Verschelde
71d50af4ab
Merge pull request #60437 from Calinou/doc-gltf-editor-only
2022-04-25 16:19:55 +02:00
Rémi Verschelde
9260dd3ac1
Merge pull request #60427 from lawnjelly/rid_handles_safer_locks
2022-04-25 15:50:00 +02:00
Rémi Verschelde
ba21c76b46
Merge pull request #60442 from madmiraal/remove-superfluous-inputmanager-3.x
2022-04-25 15:42:06 +02:00
Rémi Verschelde
4c47e407a7
Merge pull request #60502 from timothyqiu/sem-api
2022-04-25 15:31:18 +02:00
Haoyu Qiu
8f0f98ffab
Bind Semaphore.try_wait()
2022-04-25 20:47:09 +08:00
Rémi Verschelde
795fcc4081
Merge pull request #60505 from m4gr3d/fix_low_processor_mode_rendering_after_resume_3x
2022-04-25 12:32:45 +02:00
Fredy Huya-Kouadio
7a88d5bf28
Fix the issue causing the screen to be black after resuming when in low processor mode.
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This is done by forcing a redraw and buffers swap when resuming the app.
2022-04-25 00:20:44 -07:00
Haoyu Qiu
77b6f7595a
Add fill method to Array and PoolArrays
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Co-authored-by: Matheus Lima Cunha <matheus.limacunha@hotmail.com>
2022-04-23 19:29:17 +08:00
lawnjelly
130cc36a88
Improve locking safety for RID handles builds
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Additional locks are added. This is primarily to cover a potential race condition where the pool is resized from another thread during a get operation.
2022-04-23 09:09:50 +01:00
Haoyu Qiu
4fda4f31c2
Remove Array link in description of PoolArrays
2022-04-23 11:07:55 +08:00
Marcel Admiraal
b5402818d7
Remove superfluous Android InputManager interface and implementation
2022-04-22 19:10:01 +02:00
Hugo Locurcio
3a8104289d
Document that glTF classes are only usable in editor builds
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Run-time glTF saving/loading is only available in Godot 4.0,
not Godot 3.x.
2022-04-22 19:08:37 +02:00
Pawel Lampe
41d788375a
Fix crash in GodotNavigationServer::map_get_path
, fixes #60413
2022-04-22 18:19:11 +02:00
AndreaCatania
62e9044837
Backported the oa_hashmap lookup_ptr function
2022-04-22 10:00:55 +02:00
AndreaCatania
6f24727916
Backported the Vector function to_byte_array and slice
2022-04-22 10:00:55 +02:00
clayjohn
76ff41cad1
Sort based on camera position when using perspective camera
2022-04-19 14:54:51 -07:00
Clay John
3ba980379d
Merge pull request #60334 from twobitadder/mesh_array_graceful_fail
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`mesh_surface_get_format_offset` and `mesh_surface_get_format_stride` should now print an error message instead of silently crashing
2022-04-18 23:39:53 -07:00
tdetoy
8e57aae57d
mesh_surface_get_format_offset and mesh_surface_get_format_stride will now provide an error with an invalid array index
2022-04-19 00:36:59 -04:00
lawnjelly
fbbb208a35
Fix CPUParticles emission updating using physics interpolation
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When switching emission on and off, processing was always being switched on and off using internal_process, which was incorrect for using physics interpolation (where physics_process is the relevant one).
This PR correctly updates the process mode according to whether physics interpolation is being used.
2022-04-18 15:30:37 +01:00
Haoyu Qiu
d43b4039db
Fix Label autowrap for CJK text
2022-04-18 21:54:46 +08:00
Rémi Verschelde
494876e3d8
Merge pull request #60183 from RandomShaper/fix_async_hidden_3.x
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[3.x] Fix handling of async hidden render mode
2022-04-17 12:59:44 +02:00
Rémi Verschelde
2d03d06ad3
Merge pull request #60276 from Calinou/project-manager-fix-scale-window-position-3.x
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Fix project manager window position when editor scale is above 100%
2022-04-15 21:20:54 +02:00
Rémi Verschelde
64eb2ebf40
Merge pull request #54629 from Gallilus/Fixes-copy-paste-issue-in-the-visual-script-editor-3.x
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Fixes copy-paste issue in the visual script editor
2022-04-15 21:19:09 +02:00
Hugo Locurcio
c3da5228a3
Fix project manager window position when editor scale is above 100%
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This backports a fix from `master` to `3.x` (with simplified code).
2022-04-15 18:05:32 +02:00
RedHeadphone
b6968ab060
validate input in Time.get_datetime_string_from_dict()
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format fix
better fix to handle ERR_FAIL_COND_V_MSG return data type
(cherry picked from commit 7e35af3dc3
)
2022-04-14 21:38:27 +02:00
FireForge
8aa30eee2f
Fix EditorProperty text and icon overlap bugs
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(cherry picked from commit dbc380af59
)
2022-04-14 21:38:06 +02:00
Michael Alexsander
21bdadbf79
Fix GridContainer
not ignoring toplevel children
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(cherry picked from commit 506d8ba526
)
2022-04-14 21:36:07 +02:00
KingCakeTheFruity
198d147f8e
Added p_shape check to avoid engine crush
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(cherry picked from commit 29a2809d21
)
2022-04-14 21:35:32 +02:00
Rémi Verschelde
8182a754d2
Merge pull request #59827 from ConteZero/fix_right_menu
2022-04-14 21:29:57 +02:00
Rémi Verschelde
73d77bc1f5
Merge pull request #60242 from kleonc/navmap-reset-least_cost_id-3x
2022-04-14 21:28:26 +02:00
kleonc
c52d842435
NavMap::get_path Fix not resetting least_cost_id
2022-04-14 17:15:39 +02:00
Rémi Verschelde
4e4f6311b6
Merge pull request #60233 from ZheisterCoding/leading-space-fix-3.x
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Fixed leading spaces pushing text outside Label autowrap boundary problem
2022-04-14 12:15:33 +02:00
DESKTOP-893BK8A\howar
c0513268bd
Fixed #59985 leading spaces autowrap boundary problem
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Bug problem:
No condition for when the first character of the label is a space character
Fix:
Added an IF condition for when the first character is a space character
The autowrap boundary treat this space character as another dummy word in the WordCache linked list and proceed to function normally, by detecting when line width is 0
2022-04-14 16:05:35 +07:00
Rémi Verschelde
c8cd638a94
Merge pull request #60226 from timothyqiu/anim-ref
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[3.x] Add option to paste animation as duplicate
2022-04-14 10:36:57 +02:00
Rémi Verschelde
79bcfb8ef4
Merge pull request #60231 from timothyqiu/undo-autocomplete
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[3.x] Fix undo history for function name autocompletion
2022-04-14 10:21:28 +02:00
Haoyu Qiu
19a0145742
Fix undo history for function name autocompletion
2022-04-14 14:37:31 +08:00