Rémi Verschelde
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e34a5324c8
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scons: Move lib splitting method to methods.py
Apparently it might still be necessary for some console ports.
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2016-10-30 17:04:07 +01:00 |
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Pedro J. Estébanez
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51ad1c1668
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Adopt simpler strategy for big libs on Windows
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2016-10-29 03:34:53 +02:00 |
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Rémi Verschelde
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8321e48ab0
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Merge pull request #6943 from damon-myers/fix-mac-locale
Fix locale for macOS-style locales
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2016-10-27 14:37:44 +02:00 |
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Damon
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1e7f078ce9
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Fix locale for macOS-style locales
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2016-10-27 07:29:00 -05:00 |
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Damon Myers
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470ead74db
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Change set_locale to fallback to the global language (#6910)
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2016-10-27 10:36:32 +02:00 |
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Rémi Verschelde
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6f09841e24
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Merge pull request #6936 from Faless/udp_ntohs
Fix PacketPeerUDP get_packet_port()
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2016-10-27 09:34:30 +02:00 |
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Fabio Alessandrelli
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25e29972a9
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Fix PacketPeerUDP get_packet_port()
Properly convert port field from network to system ordering on incoming packets.
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2016-10-26 18:27:01 +02:00 |
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Rémi Verschelde
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c67e3a485d
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Merge pull request #6925 from godotengine/ipv6
Adding IPv6 support
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2016-10-26 14:32:51 +02:00 |
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Fabio Alessandrelli
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80e911647c
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Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
The address size passed to network system calls now reflects the the actual IP type (v4 or v6).
Fix Windows and OSX ipv6 sockets
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2016-10-26 08:20:31 +02:00 |
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Rémi Verschelde
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c7f9d853e2
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Merge pull request #6898 from zaps166/scons-msg-fix
"CCFLAGS" are for C and C++ compiler
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2016-10-25 21:36:02 +02:00 |
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Rémi Verschelde
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d067ec8753
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Merge pull request #6906 from volzhs/remove-dead-code
Remove dead code in FileSystemDock
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2016-10-25 21:27:15 +02:00 |
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volzhs
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9605a1d0da
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Remove dead code in FileSystemDock
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2016-10-23 23:38:49 +09:00 |
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Błażej Szczygieł
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ace18d28d2
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"CCFLAGS" are for C and C++ compiler
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2016-10-22 17:28:10 +02:00 |
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Rémi Verschelde
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24337f9c5e
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Merge pull request #6884 from vnen/html-export-char
Fix extraneous NULL character on HTML export
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2016-10-22 13:09:54 +02:00 |
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Rémi Verschelde
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7740b3912c
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Merge pull request #6882 from vnen/mouse-mode
Fix the hiding of mouse cursor before interaction
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2016-10-22 13:08:18 +02:00 |
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Rémi Verschelde
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ad07b31353
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Merge pull request #6881 from vnen/msvc-project-output
Fix output binary paths for VS project generation
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2016-10-22 13:07:37 +02:00 |
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Randy Tan Shaoxian
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638a31d972
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Fixed tiny error in detect.py causing compilation for Android to fail.
(cherry picked from commit c9d7f77c6f )
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2016-10-22 13:04:13 +02:00 |
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Rémi Verschelde
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ee6c5c5c23
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Merge pull request #6858 from zaps166/gcc-color-output
SCons: Use colored output if available, change "colored"->"verbose"
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2016-10-22 12:59:45 +02:00 |
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Rémi Verschelde
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3dd405c517
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Merge pull request #6857 from zaps166/disable-asserts-in-release
Disable asserts in release mode
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2016-10-22 12:55:21 +02:00 |
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Henrique Lacreta Alves
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853d1ce9f3
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Prevent unwanted script editor input on game crash
Fixes #6530.
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2016-10-22 12:54:38 +02:00 |
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Rémi Verschelde
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f5818c8e63
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Merge pull request #6812 from RandomShaper/get-visualserver-clear-color
Add/expose VisualServer::get_default_clear_color()
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2016-10-22 12:52:40 +02:00 |
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Rémi Verschelde
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ac765fd518
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Merge pull request #6710 from lordadamson/master
fix #6031 when creating a script the default language will be what yo…
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2016-10-22 12:48:59 +02:00 |
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Rémi Verschelde
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cf3ba3379f
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Merge pull request #6564 from SuperUserNameMan/gdscript_opcode_line_opcode_breakpoint
fixes #6487, GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in Release mode
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2016-10-22 12:45:46 +02:00 |
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Rémi Verschelde
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afd86ee240
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Merge pull request #6090 from WalasPrime/raytrace_force
Added force_raycast_update GDScript method for RayCast[2D]
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2016-10-22 12:40:14 +02:00 |
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George Marques
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604ddd691c
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Fix extraneous NULL character on HTML export
Fix #2801
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2016-10-20 21:11:13 -02:00 |
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George Marques
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414d58e6c0
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Fix the hiding of mouse cursor before interaction
Fix part of #6633
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2016-10-20 20:01:28 -02:00 |
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Adham Zahran
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a84a461767
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fix #6031 when creating a script the language will be what you selected last time
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2016-10-20 23:53:15 +02:00 |
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George Marques
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c8093678a0
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Fix output binary paths for VS project generation
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2016-10-20 19:02:10 -02:00 |
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Ariel Manzur
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a3131a6b5b
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added implementation of is_valid_ip_address()
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2016-10-20 09:58:00 -03:00 |
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Ariel Manzur
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672225b710
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added windows support for ipv6, cleaned up unix code
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2016-10-20 07:04:10 -03:00 |
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Ariel Manzur
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1c2ac490cf
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address type for http client
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2016-10-19 18:49:41 -03:00 |
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Ariel Manzur
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1d45f35a4a
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fixed some byte order and parsing problems
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2016-10-19 18:32:36 -03:00 |
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Ariel Manzur
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887a897c02
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adding ipv6
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2016-10-18 18:53:18 -03:00 |
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Rémi Verschelde
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c23e8797f1
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Merge pull request #6855 from vnen/xaudio2-driver
Isolate XAudio2 driver
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2016-10-18 07:22:10 +02:00 |
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George Marques
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05bf24b9a5
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Fix memory management of XAudio2 driver
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2016-10-17 20:42:37 -02:00 |
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George Marques
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f3102160a1
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Isolate XAudio2 driver
Now it's possible to compile for Windows platform if wanted. It's
supported only for Windows 8 or later, so it's not enabled by default.
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2016-10-17 20:42:12 -02:00 |
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Błażej Szczygieł
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2bf4553fe0
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SCons: Use colored output if available, change "colored"->"verbose"
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2016-10-17 22:40:14 +02:00 |
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Błażej Szczygieł
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639ea563e0
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Disable asserts in release mode
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2016-10-17 20:31:01 +02:00 |
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Rémi Verschelde
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e96c49f849
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Merge pull request #6850 from akien-mga/pr-scsub-shebang
SCsub: Add python shebang as a hint for syntax highlighting
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2016-10-17 20:13:18 +02:00 |
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Rémi Verschelde
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fc8ccd5b8c
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SCsub: Add python shebang as a hint for syntax highlighting
Also switch existing shebangs to "better" /usr/bin/env python.
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2016-10-17 20:10:46 +02:00 |
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Rémi Verschelde
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c4b7c7d81b
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Merge pull request #6796 from mateka/issue-3486
Possibility to write node path by hand in exported NodePath variable (#3486)
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2016-10-17 11:17:06 +02:00 |
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Rémi Verschelde
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bdce7eefa0
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Merge pull request #6846 from volzhs/android-dir-exists
Fix crash when using Directory.dir_exists(path) on Android
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2016-10-17 10:10:25 +02:00 |
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Rémi Verschelde
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dccbd4aa6b
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Merge pull request #6832 from Hinsbart/mapping_whitespace
Allow whitespace in Gamepad mappings.
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2016-10-17 10:08:55 +02:00 |
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Rémi Verschelde
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1da55f4251
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Merge pull request #6825 from volzhs/import-3d-scene-name
Add option for root node name on Import 3D scene window
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2016-10-17 10:08:23 +02:00 |
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Rémi Verschelde
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048bffd13a
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Merge pull request #6806 from leezh/button_array_fixes
ButtonArray fixes and improvements
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2016-10-17 10:05:42 +02:00 |
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Rémi Verschelde
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345f82d4ca
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Merge pull request #6779 from WalasPrime/rpc_docs
Documentation of RPC-related methods and classes
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2016-10-17 09:58:34 +02:00 |
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Rémi Verschelde
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02feb4545e
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Merge pull request #6748 from mateka/issue-6199
Place child dialog contents under label in AcceptDialog
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2016-10-17 09:55:00 +02:00 |
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Rémi Verschelde
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15e324b147
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Merge pull request #6739 from bvbfan/patch-3
Button focus hovering
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2016-10-17 09:53:52 +02:00 |
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Rémi Verschelde
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c7ea842416
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Merge pull request #6733 from Cruel/patch-1
Use int consistently instead of int32_t for Vectors
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2016-10-17 09:53:06 +02:00 |
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Rémi Verschelde
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0eccf42884
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Merge pull request #6723 from bvbfan/patch-1
Correct OS architecture detection
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2016-10-17 09:48:26 +02:00 |
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