Yuri Roubinsky
07fb960a88
Fix some bugs in visual shader editor
2020-09-21 22:19:20 +03:00
Rémi Verschelde
17b047bd30
Merge pull request #42227 from Calinou/doc-array-fix-typo
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Fix a typo in the Array class documentation
2020-09-21 18:43:49 +02:00
Hugo Locurcio
603eddce86
Fix a typo in the Array class documentation
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This closes https://github.com/godotengine/godot-docs/issues/4049 .
2020-09-21 17:03:14 +02:00
Rémi Verschelde
ebf3bad571
Merge pull request #42226 from Calinou/doc-rect2-aabb
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Cross-reference AABB and Rect2 in the class reference
2020-09-21 16:07:29 +02:00
Hugo Locurcio
e9eddb4f1f
Cross-reference AABB and Rect2 in the class reference
2020-09-21 14:27:50 +02:00
Hugo Locurcio
3e1457f517
Document RichTextLabel.append_bbcode()
not closing previously open tags
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This closes #42216 .
2020-09-20 18:21:19 +02:00
Rémi Verschelde
8039978110
Merge pull request #42211 from Calinou/doc-javascript-build-time-disable
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Document that the JavaScript singleton may be disabled at build-time
2020-09-20 17:21:24 +02:00
Hugo Locurcio
0422027f07
Document that the JavaScript singleton may be disabled at build-time
2020-09-20 16:40:16 +02:00
Rémi Verschelde
0923a1f700
Merge pull request #41426 from madmiraal/fix-bullet-zero-scale
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Check and correct for zero scaling when unscaling Bullet basis.
2020-09-20 09:24:50 +02:00
Ryan Roden-Corrent
6c18baee9c
Fix hints on PhysicsMaterial bounce/friction.
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These values are only meaningful in the range 0 to 1.
Make sure the editor enforces reasonable values.
Fixes #42202 .
2020-09-19 18:44:49 -04:00
Hugo Locurcio
0b65342fd2
Fix crash when opening a ZIP data pack
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2020-09-19 15:45:00 +02:00
Stephan Dilly
f49199bcc3
add iOS Simulator platform
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without this we have to manually drop a `x86_64` builds of gdnative libs into the Xcode project to allow running in `iOS Simulator`
2020-09-19 15:09:36 +02:00
Fredia Huya-Kouadio
79c1cf600b
Add overridable init method for the Godot fragment instance.
2020-09-18 16:59:09 -07:00
Leleat
adb205a150
add description for ScriptEditor.open_script_create_dialog()
2020-09-19 00:03:24 +02:00
Rémi Verschelde
7fff7b863c
Merge pull request #42174 from akien-mga/zstd-1.4.5
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zstd: Update to upstream version 1.4.5
2020-09-18 22:02:35 +02:00
Rémi Verschelde
914591c9ae
zstd: Update to upstream version 1.4.5
2020-09-18 21:47:12 +02:00
PouleyKetchoupp
54eaaf456f
Fix popup menu item selected when opening the menu
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In order to allow selecting items by either holding left click, or click
to open and click again to select, mouse button release was invalidated
based on the amount of mouse motion.
This was causing issues in some scenarios where an item could be
selected while opening the menu if the mouse moved enough between button
press and release.
This case could happen in the language selection of the project manager,
especially on linux, because of the order and timing of the mouse
events on x11.
This change invalidates mouse release based on a timing condition rather
than moved distance to handle any case from the display server properly.
2020-09-18 20:45:59 +02:00
Bartłomiej T. Listwon
b0b5cd07ec
Fix custom modules in Visual Studio
2020-09-18 19:33:03 +02:00
Fabio Alessandrelli
27ab97501b
[HTML5] Add override keyword, cleanup methods.
2020-09-18 18:48:59 +02:00
Fabio Alessandrelli
179e6fabb4
Fix RasterizerDummy, override, cleanup.
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Add override keyword to RasterizerDummy methods.
Plus cleanup unused methods, remove virtual keyword.
2020-09-18 18:43:15 +02:00
Rémi Verschelde
a332e2f5b2
Merge pull request #41861 from Razoric480/fix-vscript-value-by-type
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Add a function to sanitize variant values in visual script
2020-09-18 17:36:01 +02:00
Francois Belair
a598c77058
Add a VScript func to sanitize variant values
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Fixes #27611
2020-09-18 11:19:53 -04:00
Rémi Verschelde
cff43e5326
Merge pull request #41930 from RandomShaper/fix_gdscript_leaks
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Fix leaks in GDScript
2020-09-18 16:18:57 +02:00
Rémi Verschelde
cb244f0b50
Merge pull request #42165 from akien-mga/codespell
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Fix typos with codespell
2020-09-18 14:01:51 +02:00
Rémi Verschelde
3e78963bb9
Fix typos with codespell
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Using codespell 1.17.1.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2020-09-18 13:44:25 +02:00
Rémi Verschelde
b1b56fd045
Merge pull request #42157 from akien-mga/math-RANDOM_MAX-netbsd
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Linux/BSD: Fix support for NetBSD
2020-09-18 12:35:07 +02:00
Rémi Verschelde
413ff7938d
X11: Try to load libXrandr.so.3 if libXrandr.so.2 isn't found
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All Linux distros, and FreeBSD and OpenBSD seem to have libXrandr.so.2,
but for some reason recent NetBSD versions seem to have libXrandr.so.3 now.
2020-09-18 11:55:12 +02:00
Rémi Verschelde
01185acecb
NetBSD: Implement OS_Unix::get_executable_path()
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Same implementation as OpenBSD seems to work fine.
2020-09-18 11:54:18 +02:00
Rémi Verschelde
5f4d64f4f3
Linux/BSD: Fix support for NetBSD
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Add __NetBSD__ to `platform_config.h` so that it can find `alloca`
and use the proper `pthread_setname_np` format.
Rename RANDOM_MAX to avoid conflict with NetBSD stdlib.
Fixes #42145 .
2020-09-18 10:27:55 +02:00
Dashcell
5355169d3c
Fixes the resize of tile shapes when a vertex is outside of the tilesheet. Fix #34970
2020-09-17 21:14:46 -03:00
Thakee Nathees
119936d939
GDScript: for loop override stack variable bug fix
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Fix : #42050
2020-09-18 01:22:22 +05:30
Rémi Verschelde
2d9b409103
Merge pull request #41528 from keegano/physics-fix-wrap-angle
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Wrap angles to (-pi, pi) in momentum calculation.
2020-09-17 16:32:53 +02:00
George Marques
e4942e4a96
Allow commutative multiplication in Variant
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Also allow quaternions to be multiplied by integers.
2020-09-17 09:02:53 -03:00
Rémi Verschelde
377c3bb256
Merge pull request #39944 from bruvzg/click-through-4
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Add mouse event pass-through support for window.
2020-09-17 12:27:06 +02:00
bruvzg
6a14c72b12
Add window click-through support.
2020-09-17 12:36:18 +03:00
Rémi Verschelde
fdfcce1c03
Merge pull request #42120 from raulsntos/fix-expr-match
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Fix C# Match stackoverflow
2020-09-17 08:43:48 +02:00
clayjohn
40159244cd
expose local RenderingDevice creation to RenderingServer
2020-09-16 21:11:39 -07:00
booer
3d69385655
Fix changing icons' colors when switch dark and light theme
2020-09-17 09:33:19 +07:00
Dashcell
1ac936f035
Dropping file on parrent dirrectory fixed
2020-09-16 14:53:22 -03:00
Rémi Verschelde
6ac7b90097
Merge pull request #42013 from Xrayez/fix-list-swap
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Fix `List` swap behavior on front, back and adjacent elements
2020-09-16 17:39:43 +02:00
Rémi Verschelde
1777211271
Merge pull request #42114 from Calinou/doc-mesh-aabb-methods
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Cross-reference AABB getter methods in the documentation
2020-09-16 16:21:05 +02:00
Rémi Verschelde
92d1964d1a
Donors: Add Gamblify, remove Interblock from splash screen
2020-09-16 16:10:35 +02:00
Hugo Locurcio
9712f8fd2d
Cross-reference AABB getter methods in the documentation
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This also clarifies that `get_aabb()` returns the AABB in local space.
See https://github.com/godotengine/godot/issues/42095 .
2020-09-16 15:53:10 +02:00
Raul Santos
d425cf6fed
Fix ExprMatch stackoverflow
2020-09-16 15:44:52 +02:00
Rémi Verschelde
6f4384f206
Merge pull request #42098 from Faless/crypto/mbedtls_2.16.8_fix
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Fix certificate generation with mbedtls 2.16.8 .
2020-09-15 19:26:26 +02:00
Fabio Alessandrelli
60687ce778
Fix certificate generation with mbedtls 2.16.8 .
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When generating certificates with
`Crypto.generate_self_signed_certificate` we generate the PEM in a
buffer via `mbedtls_x509write_crt_pem`.
Since version 2.16.8, mbedtls adds spurious data at the end of the
buffer due to internal optimizations, this breaks our logic when we try
to immediately parse it and return a proper `X509Certificate` object.
This commit updates the code to find the actual PEM length to parse
using `strlen`, takes extra caution always adding the terminator to the
buffer, and slightly improve error messages.
2020-09-15 18:47:51 +02:00
Rémi Verschelde
7f0352b4d1
Merge pull request #42093 from Xrayez/virtual-to_string
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Make `Object::to_string` virtual
2020-09-15 18:04:46 +02:00
Rémi Verschelde
7f24914b9e
Merge pull request #36374 from kuruk-mm/tilemap_filter_set_and_update
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TileMap: Set texture_filter and texture_repeat to generated CanvasItems...
2020-09-15 17:15:09 +02:00
Andrii Doroshenko (Xrayez)
cfead57d1d
Make Object::to_string
virtual
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Allows to override printing via C++, not only via script.
2020-09-15 18:14:45 +03:00
JFonS
5cd9e04447
Improve rotation gizmo
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Hide the back sides of the rotation gizmo circles and add a white
outline for better visualization of the rotation "sphere".
2020-09-15 17:12:53 +02:00