Commit graph

33754 commits

Author SHA1 Message Date
Rémi Verschelde
e681755cda
Merge pull request #62543 from Rubonnek/x11-fullscreen 2022-06-30 11:58:05 +02:00
Wilson E. Alvarez
cf38b6f187
Properly check for fullscreen toggle made through the Window Manager 2022-06-29 21:55:51 -04:00
Rémi Verschelde
c93ccb5d1d i18n: Sync classref translations with Weblate 2022-06-29 12:12:11 +02:00
Rémi Verschelde
f29241fa1e i18n: Sync editor translations with Weblate 2022-06-29 12:08:19 +02:00
Rémi Verschelde
06f4a28306 Update docs links still pointing to 3.4 2022-06-29 12:03:04 +02:00
snailrhymer
28d387f721 Fix typos and improve clarity in Tween docs
(cherry picked from commit aff30b649e)
2022-06-28 16:41:26 +02:00
smix8
7aff541538 Clarify NavigationAgent radius property
Documents Navigation radius property, especially that it affects avoidance only.

(cherry picked from commit e1a4d1d08c)
2022-06-28 16:32:23 +02:00
Rémi Verschelde
ebb5d6b334
Merge pull request #62479 from RandomShaper/rock_solid_async_defaults_3.5 2022-06-28 12:56:34 +02:00
Pedro J. Estébanez
f971c886fa Add safe defaults for async shader compilation 2022-06-28 11:50:38 +02:00
Rémi Verschelde
d74ff8dd93
Merge pull request #62440 from timothyqiu/thread-func-base
[3.x] Check thread func in base scripts for argument info
2022-06-28 08:11:11 +02:00
Rémi Verschelde
f0cfe3a83b
Merge pull request #62173 from Faless/gdnative/3.x_mingw_dllexport_plus 2022-06-27 14:10:54 +02:00
Rémi Verschelde
ae60597930
Merge pull request #51815 from m4gr3d/refactor_android_storage_handling 2022-06-27 11:56:36 +02:00
Haoyu Qiu
f740b4f481 Check thread func in base scripts for argument info 2022-06-27 11:24:04 +08:00
ne0fhyk
24e3b3b88d Add full support for Android scoped storage.
This was done by refactoring directory and file access handling for the Android platform so that any general filesystem access type go through the Android layer.
This allows us to validate whether the access is unrestricted, or whether it falls under scoped storage and thus act appropriately.
2022-06-26 16:53:02 -07:00
Clay John
ff78e2d4c5
Merge pull request #62432 from RandomShaper/fix_async_hidden_shadow_3.5
[3.5] Fix shadows not casted by async hidden materials
2022-06-26 13:45:58 -07:00
Rémi Verschelde
98b4a7c2da
Merge pull request #61692 from madmiraal/android-ndk-23-3.x
[3.x] Upgrade Android NDK to r23 LTS
2022-06-26 21:24:14 +02:00
Pedro J. Estébanez
a46da9311e Fix shadows not casted by async hidden materials 2022-06-26 21:21:07 +02:00
Rémi Verschelde
af4e3cb931
Merge pull request #62290 from madmiraal/fix-61816-3.x
[3.x] Remove broken scroll gesture on Android
2022-06-26 08:38:08 +02:00
Marcel Admiraal
061c280873 Upgrade Android NDK to r23 LTS 2022-06-25 16:02:19 +01:00
smix8
928c488888 Document limits of using meshes to obstruct navigation mesh baking
Recast (the library used for baking) has no concept of a geometry "inside" and this is intentional. ReCast will add navigation mesh to areas as soon as the area inside a source geometry mesh is large enough to fit a navigation mesh polygon with current baking parameters.

(cherry picked from commit 85cdb1144d)
2022-06-25 12:41:37 +02:00
Rémi Verschelde
b9057a71ae
Merge pull request #62392 from timothyqiu/valid-integer
[3.x] Fix code example of `String.is_valid_integer()`
2022-06-25 10:01:45 +02:00
Haoyu Qiu
6fb76ba266 Fix code example of String.is_valid_integer() 2022-06-25 10:10:27 +08:00
Rémi Verschelde
f428bfd456
Merge pull request #62370 from timothyqiu/http-request-doc-3.x
[3.x] Make code example in HTTPRequest classref working
2022-06-24 23:21:10 +02:00
smix8
721c99a530 Add NavigationServer map_force_update() function
Adds map_force_update() function to NavigationServer. This function immediately flushes the Navigationserver command queue and recalculates all navigationmeshes and region connections for a specific map.

(cherry picked from commit fdea269805)
2022-06-24 10:19:00 +02:00
smix8
f0069cc1e9 Add NavigationServer.region_owns_point() helper function
Adds a helper function to check if a world space position is currently owned by a navigation region.

(cherry picked from commit e57360d8df)
2022-06-24 10:19:00 +02:00
Rémi Verschelde
83fae1dfa9 Mono: Update Newtonsoft.Json to 13.0.1
See https://github.com/advisories/GHSA-5crp-9r3c-p9vr

(cherry picked from commit 870c02143b)
2022-06-24 10:12:13 +02:00
Haoyu Qiu
c31ce5be02 Make code example in HTTPRequest classref working 2022-06-24 12:05:21 +08:00
smix8
38ee593b76 Add Navigation function to get all navigation maps
Added new function that returns all created navigation map RIDs from the NavigationServer. The function returns both 2D and 3D created navigation maps as technically there is no distinction between them.

(cherry picked from commit c0fed1d4e8)
2022-06-23 16:29:11 +02:00
smix8
7bcb9fddc9 Disable thread-unsafe EditorProgress for navmesh baking
Disables navmesh baking EditorProgress for now until fixed as EditorProgress is not thread-safe and uses hacks and Main::iteration() for steps which can result in random crashes when baking navmesh.

(cherry picked from commit 24bb0af4a9)
2022-06-23 16:29:11 +02:00
smix8
fcff804844 Implement NavigationMesh bake area
Adds two new properties to NavigationMesh resources to restrict the navmesh baking to an area enclosed by an AABB with volume.

(cherry picked from commit 0c4d99f4fd)
2022-06-23 16:17:43 +02:00
Gustavo Maciel
a38119a746 Update android:targetSdkVersion from 30 to 31
Starting in August 2022, new apps will need to target API level 31 (Android 12) or higher and adjust for behavioral changes.

Read more here: https://developer.android.com/google/play/requirements/target-sdk

(cherry picked from commit ec6d5d6cba)
2022-06-23 15:59:15 +02:00
Rémi Verschelde
f963025bfd
Merge pull request #62347 from salamandars/3.x 2022-06-23 15:35:01 +02:00
salamandars
22881a6923 Clarify that MeshInstance surface methods only apply to override materials 2022-06-23 22:58:52 +10:00
JFonS
c580f7c6c1
Merge pull request #62260 from needleful/baked-lightmap-env-settings
[CPU Lightmapper] Account for ambient light settings when baking lights
2022-06-23 12:57:05 +02:00
Rémi Verschelde
a01f67202d
Merge pull request #62333 from timothyqiu/ani-title
[3.x] Fix prompt dialog title for Animation operations
2022-06-23 08:16:20 +02:00
Haoyu Qiu
4356b5abf8 Fix prompt dialog title for Animation operations 2022-06-23 13:03:38 +08:00
Rémi Verschelde
b9d1683eb8
Merge pull request #62302 from lawnjelly/sync_shaders_editor
[3.x] Synchronous shaders in editor
2022-06-22 21:51:01 +02:00
lawnjelly
9482998a03 Synchronous shaders in editor
The old style synchronous shaders allow the project manager and editor to load faster.
2022-06-22 14:14:32 +01:00
needleful
eb99c7243e Apply baked ambient light settings when baking lights with scene environment 2022-06-21 12:12:47 -07:00
Marcel Admiraal
9091309ab7 Remove broken scroll gesture on Android 2022-06-21 17:04:42 +01:00
Rémi Verschelde
3c35617c50
Merge pull request #62187 from smix8/nav_nodes_depr_3.5 2022-06-20 18:36:17 +02:00
Rémi Verschelde
fa4c3980c5
Merge pull request #62251 from RandomShaper/fix_ubershader_signedness_3.5 2022-06-20 18:06:31 +02:00
Rémi Verschelde
3fa7179d22
Merge pull request #62246 from timothyqiu/icon-coloring 2022-06-20 17:44:37 +02:00
smix8
693aeaf799 [3.5] Mark Navigation/Navigation2D nodes as deprecated
Mark Navigation/Navigation2D nodes as deprecated. They already just redirect calls to the NavigationServer and have no longer a real purpose. In Godot 4.0 both nodes are already removed for good reasons.
2022-06-20 17:37:55 +02:00
Pedro J. Estébanez
0868122aad Fix change to singed shader conditional flags
This change was missing from commit d3d8ccea60.
2022-06-20 17:02:40 +02:00
Hugo Locurcio
80d1fc87af Tweak editor icons for navigation nodes and SkeletonIK
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2022-06-20 22:29:09 +08:00
Rémi Verschelde
608c5e42fa
Merge pull request #62196 from timothyqiu/deselect 2022-06-20 15:36:30 +02:00
smix8
88e42b2915 Add NavigationAgent desired path distance
Add NavigationAgent desired path distance

(cherry picked from commit 07740302f3)
2022-06-20 15:11:09 +02:00
Rémi Verschelde
0cb897421a Node: Rename child_exited_tree to child_exiting_tree
The name was confusing as this signal is emitted around the same time as
`tree_exiting` and `NOTIFICATION_EXIT_TREE`, i.e. while the child node is
still in tree.

Fixes #59210.

(cherry picked from commit 3e6de687b8)
2022-06-20 15:00:09 +02:00
Marcel Admiraal
b8b7c21583 Ensure AudioFrame variables l and r are always initialised
(cherry picked from commit d3f0994572)
2022-06-20 14:58:57 +02:00