RedMser
3183b7371d
SceneTreeDialog: focus search bar by default
2022-09-23 18:04:48 +02:00
Rindbee
6973abd458
Fix sub-scene root nodes not getting the correct inheritance chain when exporting
2022-09-23 18:34:07 +08:00
Rémi Verschelde
3a8e711e33
Merge pull request #66254 from bruvzg/macos_title
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[macOS extend-to-title] Add scene/project name to the editor title, and fix window button placement.
2022-09-23 09:44:37 +02:00
Rémi Verschelde
ca88b23a3b
Merge pull request #66248 from akien-mga/warnings-gcc-Wmaybe-uninitialized
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Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1
2022-09-23 09:42:53 +02:00
bruvzg
0dab11afa4
[macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL.
2022-09-22 23:09:56 +03:00
Nong Van Tinh
59f933b0e1
Fixed root name invalid at scene creation.
2022-09-22 17:02:07 +07:00
Rémi Verschelde
d1a155e3cd
Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1
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Not sure why I didn't get those before, it may be due to upstream
changes (12.2.1 is a moving target, it's basically 12.3-dev), or simply
rebuilding Godot from scratch with different options.
2022-09-22 11:29:48 +02:00
Rémi Verschelde
6d6f7f3de8
Merge pull request #66240 from bruvzg/ftr_hide
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[Font Inspector Plugin] Hide "Add Feature" button if supported feature list is empty.
2022-09-22 08:27:18 +02:00
bruvzg
4351af30c8
[Font Inspector Plugin] Hide "Add Feature" button if supported feature list is empty.
2022-09-22 08:20:40 +03:00
kobewi
3a2abf7486
Automatically use class name for empty renames
2022-09-22 00:43:38 +02:00
Rémi Verschelde
0b06f8b0bd
Merge pull request #65816 from bruvzg/proj_settings_missing_flags
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Add missing initial window flags and window mode to the project settings.
2022-09-21 18:56:31 +02:00
Rémi Verschelde
f37143b20a
Merge pull request #65933 from Mickeon/remove-scene-tree-dock-unused
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Remove unused `import_subscene()` in Scene Tree Dock
2022-09-21 18:55:39 +02:00
Rémi Verschelde
e82a237f99
Merge pull request #65934 from YuriSizov/editor-theme-big-thumb
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Improve icon generation in the editor theme
2022-09-21 18:55:33 +02:00
Rémi Verschelde
f3373e8311
Merge pull request #66212 from kleonc/script-text-editor-fix-check-if-script-used-within-scene
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`ScriptTextEditor` Fix checking if script is attached to any node belonging to scene
2022-09-21 18:55:18 +02:00
Rémi Verschelde
7817a472f3
QuickOpen: Disable loading resources for now, too slow
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As expected while reviewing #62417 this is indeed not practical
without a better system to retrieve this information.
Fixes #66179 .
2022-09-21 17:02:43 +02:00
kleonc
7f7966e10a
Fix checking if script is attached to any node belonging to scene
2022-09-21 15:46:30 +02:00
Rémi Verschelde
53d2a9acdd
Merge pull request #63576 from KoBeWi/list_clicker
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Simplify script list click logic
2022-09-21 15:38:41 +02:00
Rémi Verschelde
a1d7404efc
Merge pull request #66056 from Rindbee/fix-EditorInspectorCategory-minimum-size-calculation
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Fix `EditorInspectorCategory` minimum size calculation
2022-09-21 15:36:55 +02:00
Rémi Verschelde
057dd292e4
Merge pull request #62666 from AThousandShips/tree_folding
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Tree recursive folding (like Scene Tree Dock)
2022-09-21 15:36:43 +02:00
Rindbee
e9465825cd
Fix EditorInspectorCategory minimum size calculation
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Calculated using the same theme property values as in `NOTIFICATION_DRAW`, keeping the width at `0` and calculating only the height.
2022-09-21 19:56:19 +08:00
Ninni Pipping
df9eaf5f47
Tree recursive folding
2022-09-21 13:28:29 +02:00
Rémi Verschelde
74765691cb
Merge pull request #66191 from MewPurPur/fix-dragndrop-crash-when-scene-closed
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Fix possible crash when drag and dropping nodes
2022-09-21 13:26:16 +02:00
Rémi Verschelde
7bf61e3912
Merge pull request #64359 from Mickeon/rename-camera-rotating
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Reverse Camera2D.`rotating` to `ignore_rotation`
2022-09-21 11:06:41 +02:00
Rémi Verschelde
aa6d2b58af
Merge pull request #60478 from KoBeWi/compect_dialog
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Reorganize connection dialog
2022-09-21 11:05:04 +02:00
VolTer
bdff928f6d
Fix crash with drag and dropping nodes
2022-09-21 03:08:54 +02:00
Micky
ee16de583f
Reverse Camera2D.rotating
to ignore_rotation
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`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D
Updates description in the docs, as well.
2022-09-21 01:52:12 +02:00
RedMser
a9b394d5bc
Show method override icon in script editor gutter
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Combines with the connection slot icon when both apply.
Can be clicked to jump to the method declaration (or documentation for
built-in classes).
2022-09-21 01:49:54 +02:00
Rémi Verschelde
1a0943e0f8
Merge pull request #65957 from EricEzaM/GH-65956-fix-ed-shortcut-section-order
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Update Editor Shortcuts tree creation to always have sections in same order
2022-09-21 00:00:45 +02:00
Rémi Verschelde
658bfb0395
Merge pull request #66159 from MewPurPur/fix-animated-tiles-offset-unit
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Remove px unit from animation_separation in TileSet atlas editor
2022-09-20 15:45:41 +02:00
VolTer
6a1d1f1f75
Remove px unit from animation_separation in TileSet atlas editor (as it's tile-based, not pixel-based)
2022-09-20 15:04:26 +02:00
RedMser
0a5cbca803
Run svgcleaner on MemberAnnotation.svg
2022-09-20 15:00:21 +02:00
Hugo Locurcio
375ea5558a
Fix error string referring to invalid metadata name in Movie Maker dialog
2022-09-20 14:53:19 +02:00
bruvzg
0ed4cc6287
[macOS] Add an option to align window buttons in "extend to title" mode.
2022-09-20 12:55:59 +03:00
Rémi Verschelde
7da532275b
Merge pull request #65541 from clayjohn/renderer-setting
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Split rendering driver project setting into renderer_name and rendering_driver
2022-09-20 09:43:59 +02:00
Rémi Verschelde
7a4faba136
Merge pull request #66127 from RedMser/vs-cleanup
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Further cleanup of VisualScript references
2022-09-20 08:41:47 +02:00
Rémi Verschelde
a293f2204c
Merge pull request #65134 from Mickeon/editor-unique-name-toggle
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Make "Access as Unique Name" a shortcut
2022-09-19 22:03:00 +02:00
Rémi Verschelde
82961dda3d
Merge pull request #66108 from Zylann/editor_inspector_get_selected_path
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Expose `EditorInspector.get_selected_path`
2022-09-19 22:01:32 +02:00
RedMser
5c5c3ab90e
Further cleanup of VisualScript references
2022-09-19 21:37:26 +02:00
clayjohn
4a1c7de57c
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
kobewi
36fd92ff58
Reorganize connection dialog
2022-09-19 18:39:10 +02:00
Micky
f7231b67e1
Make "Access as Unique Name" a shortcut
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The shortcut's name is "scene_tree/toggle_unique_name", not mapped to anything by default.
It also dynamically changes the text based on whether or not the unique name is going to be enabled or disabled.
Finally, it spaces the shortcut in the menu close to "Copy Node Path" if possible.
2022-09-19 17:16:50 +02:00
Marc Gilleron
cee8bd9e76
Expose EditorInspector.get_selected_path
2022-09-19 15:20:34 +01:00
Rémi Verschelde
6f5704d86f
Merge pull request #65630 from aaronfranke/no-defer-ste-warn-ch
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_warning_changed` signal connection
2022-09-19 15:43:23 +02:00
Rémi Verschelde
ec60c4ee9e
Merge pull request #65271 from KoBeWi/FirAccess 🌲
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Replace File/Directory with FileAccess/DirAccess
2022-09-19 15:33:24 +02:00
Rémi Verschelde
166ab6e80e
Merge pull request #66101 from KoBeWi/help,_it_crashed
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Fix possible crash in editor help
2022-09-19 15:32:34 +02:00
Rémi Verschelde
d4f8418582
Merge pull request #66080 from Zylann/editor_property_set_read_only
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Expose `EditorProperty._set_read_only` virtual method
2022-09-19 15:32:16 +02:00
Rémi Verschelde
aa42b4f0cb
Merge pull request #65995 from MinusKube/tileset-size-bug
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Fix atlas view drawing roots having zoom applied twice
2022-09-19 15:32:01 +02:00
kobewi
1eda8c2432
Fix possible crash in editor help
2022-09-19 13:26:50 +02:00
Marc Gilleron
056a418862
Expose EditorProperty._set_read_only
virtual method
2022-09-19 11:56:49 +01:00
bruvzg
d104a4cdbd
Add missing initial window flags and window mode to the project settings.
2022-09-19 12:30:10 +03:00
kobewi
9f2dc68279
Replace File/Directory with FileAccess/DirAccess
2022-09-19 11:03:31 +02:00
kobewi
b3997191d8
Change UndoRedo to use Callables
2022-09-18 23:52:50 +02:00
Yuri Rubinsky
908795301b
Merge pull request #66040 from jeffres/fix-closing-shader-file-with-middle-mouse-click
2022-09-18 22:26:15 +03:00
Rémi Verschelde
e5594c26b1
Merge pull request #44143 from KoBeWi/callable_multiplayer
2022-09-18 13:47:04 +02:00
jeffres
b9d9528c45
Close shader under cursor when middle mouse clicking in editor list
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Previously middle mouse clicking resulted in the currently selected
file to be closed, which is not the behavior commonly expected.
2022-09-18 13:25:13 +02:00
Tomasz Chabora
882a4f8906
Port remaining connections to callable_mp
2022-09-18 13:08:54 +02:00
Rémi Verschelde
7a0a3fea94
Merge pull request #62417 from willnationsdev/gdres-quickopen
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Enable QuickOpen to see scripted resources
2022-09-18 10:53:53 +02:00
Rémi Verschelde
469eb3dfd7
Merge pull request #62413 from willnationsdev/gdres-inspector
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Script-class-aware Inspector & related controls.
2022-09-18 10:53:47 +02:00
Rémi Verschelde
58e5863f9a
Merge pull request #66031 from qarmin/compile_regex_editor
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Add missing constructor, to compile editor without regex module
2022-09-18 10:52:45 +02:00
Rémi Verschelde
c6e5c76536
Merge pull request #65561 from ryburnj/inconsistent-cap-scene-file-name
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Fix inconsistent scene file name casing
2022-09-18 10:49:00 +02:00
Rafał Mikrut
4e7cf3d919
Add missing constructor, to compile editor without regex module
2022-09-18 08:16:36 +02:00
willnationsdev
cc5a736c0b
Enable QuickOpen to see scripted resources.
2022-09-17 20:35:58 -05:00
ryburnj
9d6af9323a
Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock.
2022-09-18 11:17:22 +10:00
willnationsdev
d32f2700ff
Script-class-aware Inspector & related controls.
2022-09-17 18:34:57 -05:00
Rémi Verschelde
24115beb3c
Merge pull request #66000 from KoBeWi/clear_'_clear_undo_history'
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Remove unused `_clear_undo_history` method
2022-09-18 00:43:54 +02:00
Rémi Verschelde
09d1ebb7ae
Merge pull request #66004 from bruvzg/hb52
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Update to version 5.2.0, add new Unicode 15 blocks and scripts.
2022-09-18 00:43:49 +02:00
Rémi Verschelde
519191d2f1
Merge pull request #65900 from YuriSizov/editor-animation-loopity-loops-loop
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Fix loop mode button update in the Animation editor
2022-09-18 00:40:35 +02:00
Rémi Verschelde
f9e4785e48
Merge pull request #65911 from EliasVincent/light-theme-palette-text-fix
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color of Command Palette shortcut text not visible in Light theme
2022-09-18 00:40:06 +02:00
bruvzg
ec8084d87f
HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts.
2022-09-17 23:19:11 +03:00
kobewi
6cec00b099
Remove unused _clear_undo_history method
2022-09-17 21:03:04 +02:00
MinusKube
0ff2020bd4
Fix atlas view drawing roots having zoom applied twice
2022-09-17 19:07:56 +02:00
jeffres
1c98f03784
Fix selected shader file not being highlighted in shader editor list
2022-09-17 17:49:51 +02:00
Eric M
722378479d
Update Editor Shortcuts tree creation to always have sections in same order.
2022-09-17 11:41:15 +10:00
Yuri Sizov
02572f2c62
Improve icon generation in the editor theme
2022-09-16 23:34:01 +03:00
Micky
976ec5f94a
Remove unused import_subscene()
in Scene Tree Dock
2022-09-16 22:30:39 +02:00
EliasVincent
52a4327c47
Command Palette shortcut_text: font color
2022-09-16 17:35:57 +02:00
Gilles Roudière
68ffa9a2a1
Right-click to erase TileSet terrains and bugfixes
2022-09-16 15:22:55 +02:00
Yuri Sizov
5676341864
Fix loop mode button update in the Animation editor
2022-09-16 16:19:53 +03:00
Rémi Verschelde
3546add9b3
Merge pull request #60786 from Rindbee/update-editor-property-status
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Update checked based on the variant type of the value
2022-09-16 09:24:10 +02:00
Rémi Verschelde
37146763b1
Merge pull request #65868 from timothyqiu/metadata-crash
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Fix crash open opening Add Metadata dialog
2022-09-16 09:24:02 +02:00
Rémi Verschelde
18ad00b44c
Merge pull request #65846 from clayjohn/mem-leak
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Free preview sun and environement on editor close
2022-09-16 09:23:54 +02:00
Rémi Verschelde
14c602f032
Merge pull request #65854 from YeldhamDev/add_element_fix
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Fix empty text in the add button when editing nodes with items
2022-09-16 09:22:36 +02:00
Rémi Verschelde
a981a8061f
Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
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Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween`
2022-09-16 09:20:50 +02:00
clayjohn
969f20656a
Free preview sun and environement on editor close.
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Previously, they would only be freed if they were in the editor node tree.
2022-09-15 20:45:19 -07:00
Haoyu Qiu
372e4cfd49
Fix crash open opening Add Metadata dialog
2022-09-16 11:28:09 +08:00
Michael Alexsander
2f016c521f
Fix empty text in the add button when editing nodes with items
2022-09-15 22:01:52 -03:00
Rindbee
9066d55763
Update checked based on the variant type of the value
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In `EditorProperty::update_revert_and_pin_status`, if `checkable` is `true`, update `checked` based on the variant type of the value, and rename the function as `EditorProperty::update_editor_property_status`.
**Known problems:**
1. Unable to check Checkbox for properties of type `Object` when it is unchecked. This is probably because during value store/fetch, the `nullptr` (variant type is `Variant::OBJECT`) eventually becomes `Variant()` (variant type is `Variant::NIL`).
2. For theme overrides, click the revert icon will uncheck the Checkbox. This is probably because `EditorPropertyRevert::get_property_revert_value` returns `Variant()`.
2022-09-16 07:22:50 +08:00
Aaron Franke
2be9ef507a
Remove unused abort_scan
variable
2022-09-15 14:23:38 -05:00
Rémi Verschelde
76b41bde3c
Merge pull request #65830 from EricEzaM/fix-shortcut-crash
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Check TreeItem for nullptr before accessing.
2022-09-15 20:12:18 +02:00
Rémi Verschelde
78a9a3de69
Merge pull request #62903 from Rindbee/fix-property-link-not-work-in-MultiNodeEdit
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Set the changed field to empty (meaning all) if the link button is pressed
2022-09-15 20:12:12 +02:00
Rémi Verschelde
80802d2718
Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
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Fix redraw timing in `AnimationBlendTreeEditor`
2022-09-15 20:11:36 +02:00
Eric M
badea350ac
Check TreeItem for nullptr before accessing.
2022-09-15 23:50:52 +10:00
Rémi Verschelde
51082d6e47
Merge pull request #65806 from akien-mga/pm-improve-conversion-dialog
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Clarify text in project conversion dialogs
2022-09-15 01:43:09 +02:00
Rémi Verschelde
e7ce3f539e
Project Manager: Clarify text in project conversion dialogs
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Let the cancel button grab focus to prevent any accident.
Make the full project conversion respect OS specific ok/cancel
positions.
Improve popup sizing and wrapping a bit.
2022-09-15 01:38:26 +02:00
Lyuma
033abdc59f
2D and 3D Skeleton modification docs, and small fixes.
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Mark SkeletonModificationStack3D and related as deprecated.
Mark local bone override and axis functions deprecated in Skeleton3D api.
Fix array property glitch in SkeletonModificationStack2D
Mark SkeletonModificationStack2D and related APIs as experimental. Mark SkeletonIK3D as deprecated.
2022-09-14 15:07:45 -07:00
Silc Renew
9d47e079b7
Move some methods to Animation from Variant for refactoring
2022-09-15 04:52:43 +09:00
Rémi Verschelde
89840b75c9
Merge pull request #65430 from SaracenOne/read_only_array
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Add read-only mode to inspector array and dictionary viewer.
2022-09-14 17:43:49 +02:00
Rémi Verschelde
bbed0b43f7
Merge pull request #65774 from bruvzg/no_mono_hinting
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Do not use horizontal hinting for the editor monospace font.
2022-09-14 17:42:58 +02:00
Rémi Verschelde
85cd6960c6
Merge pull request #65494 from V-Sekai/fix_inspect_command_context
2022-09-14 14:44:03 +02:00
Rémi Verschelde
50a6905f2d
Merge pull request #65421 from V-Sekai/spriteframes_read_only
2022-09-14 14:42:18 +02:00