Rémi Verschelde
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f46dc6fb68
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Merge pull request #40180 from Coldragon/fix-crash-no-feature-profile
Fix crash on editor without a feature profile
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2020-07-10 11:00:51 +02:00 |
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Rémi Verschelde
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0f6a8f57ee
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Merge pull request #40229 from ChristopheLY/atlas-auto-reimport
auto re-import atlas, fixes #40047
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2020-07-10 10:57:13 +02:00 |
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Rémi Verschelde
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08c1657c99
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Merge pull request #40197 from mrushyendra/pathfollow_master
Fix repeated updates of PathFollow3D Transform
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2020-07-10 10:38:07 +02:00 |
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Rémi Verschelde
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da4851a9de
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Merge pull request #40198 from DanielZTing/master
Do not try to save internal scripts
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2020-07-10 10:36:39 +02:00 |
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Rémi Verschelde
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1282b8201f
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Merge pull request #40243 from nathanfranke/fix-regression-directory-open-check
Follow-Up Fix Directory Open
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2020-07-10 10:21:03 +02:00 |
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Rémi Verschelde
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2638168da8
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Merge pull request #40246 from Calinou/doc-httprequest-post-example
Add a POST request example to the HTTPRequest class documentation
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2020-07-10 10:01:56 +02:00 |
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Nathan Franke
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6952458538
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Follow-Up Fix Directory Open
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2020-07-10 02:56:37 -05:00 |
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Chistpohe LY
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f34f00bccc
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auto re-import atlas, fixes #40047
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2020-07-10 09:26:53 +02:00 |
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Hugo Locurcio
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54db59be67
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Add a POST request example to the HTTPRequest class documentation
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2020-07-10 09:13:46 +02:00 |
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Rémi Verschelde
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8894af3908
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Merge pull request #40210 from RantingBob/patch-1
Update Resource.xml to explain behavior of duplicate when subresource…
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2020-07-10 08:59:27 +02:00 |
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Rémi Verschelde
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fb664c61f5
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Merge pull request #40184 from madmiraal/fix-37702
Move Bullet physics query flush from Bullet space pre-tick callback to Bullet physics flush_queries()
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2020-07-10 08:48:29 +02:00 |
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Rémi Verschelde
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0fa165f0c9
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Merge pull request #40242 from JohanAR/png-16-srgb
Handle 16 bit PNG files in sRGB color space
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2020-07-09 23:26:23 +02:00 |
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Rémi Verschelde
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de794bfa3c
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Merge pull request #40240 from Calinou/doc-packedscene-example-instance
Document how to instance a PackedScene and add it as a child
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2020-07-09 23:04:21 +02:00 |
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Rémi Verschelde
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911c4fed76
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Merge pull request #40239 from Calinou/doc-scene-tree-create-timer
Mention `SceneTree.create_timer()` in the Timer class documentation
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2020-07-09 23:03:36 +02:00 |
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Johan Rastén
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e7e632cbed
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Handle 16 bit PNG files in sRGB format
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2020-07-09 21:01:06 +02:00 |
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Hugo Locurcio
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23d929d540
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Document how to instance a PackedScene and add it as a child
This information was already present in `@GDScript.preload()`,
but it's not easy to find.
This closes https://github.com/godotengine/godot-docs/issues/3338.
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2020-07-09 20:05:33 +02:00 |
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Hugo Locurcio
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1261f47c35
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Mention SceneTree.create_timer() in the Timer class documentation
This closes https://github.com/godotengine/godot-docs/issues/2349
(as the linked method already contains an example).
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2020-07-09 19:43:38 +02:00 |
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Rémi Verschelde
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006bb33b79
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Merge pull request #40235 from nekomatata/gles2-errors-mesh-data
Fixed mesh data access errors in GLES2
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2020-07-09 14:46:08 +02:00 |
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Rémi Verschelde
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c074350609
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Merge pull request #40232 from bruvzg/macos_transient
[macOS] Fix transient windows.
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2020-07-09 14:27:15 +02:00 |
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PouleyKetchoupp
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e19a3df98f
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Fixed mesh data access errors in GLES2
1. Removed errors in mesh_surface_get_array as it's supported now
2. More accurate errors in mesh_surface_get_blend_shapes
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2020-07-09 13:41:57 +02:00 |
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bruvzg
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bcc3c72d9c
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[macOS] Fix transient windows.
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2020-07-09 14:22:56 +03:00 |
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Rémi Verschelde
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25858f3607
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Merge pull request #40226 from bruvzg/deep_exclusive_child_fix
Fix exclusive child focus grab, when there are more than two child windows.
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2020-07-09 11:09:33 +02:00 |
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Rémi Verschelde
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3169fe75e8
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Merge pull request #40225 from nekomatata/keep-command-line-options
Keep debug & verbose options after loading project from project manager
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2020-07-09 11:07:31 +02:00 |
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bruvzg
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9ffc1c19ad
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Fix exclusive child focus grab, when there are more than two child windows.
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2020-07-09 11:18:56 +03:00 |
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PouleyKetchoupp
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b2d27214aa
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Keep debug & verbose options after loading project from project manager
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2020-07-09 09:51:32 +02:00 |
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Rémi Verschelde
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d629b17291
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Merge pull request #40215 from naithar/feature/ios-storyboard-usage-master
[4.0] [iOS] Option to use storyboards for launch screens
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2020-07-09 08:36:01 +02:00 |
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Daniel Ting
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d6c979d91b
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Do not try to save internal scripts
Fixes #40175
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2020-07-08 11:53:18 -05:00 |
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Bob Gardner
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660a780c3b
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Update Resource.xml to explain behavior of duplicate when subresources is true and a subresource contains further nested resources.
Updated documentation for duplicate() on Resource to better explain the behavior. As per #30385.
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2020-07-08 09:51:51 -07:00 |
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Marcel Admiraal
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f31b2a1bba
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Move Bullet physics query flush from Bullet space pre-tick callback to
Bullet physics flush_queries() as is done in Godot physics, and remove
the pre-tick callback.
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2020-07-08 11:39:41 +01:00 |
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Rémi Verschelde
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18c51d3f0c
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Merge pull request #40144 from naithar/feature/xcode-reference-path
[iOS] Use assets path relative to project's
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2020-07-08 08:22:24 +02:00 |
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Maganty Rushyendra
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be3a1769fe
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Fix repeated updates of PathFollow3D Transform
Add optional parameter to specify whether applying rotation to the
PathFollow3D's Transform is necessary, preventing erroneous updates.
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2020-07-08 10:06:02 +08:00 |
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coldragon
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f2a01b0c6b
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Fix crash on editor without a feature profile
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2020-07-07 17:45:12 +02:00 |
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Rémi Verschelde
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d0e0a19e4d
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Merge pull request #40174 from akien-mga/stb_vorbis-fix-comment-oom-crash
stb_vorbis: Add missing error checks in comment reading mallocs
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2020-07-07 12:16:59 +02:00 |
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Rémi Verschelde
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bd3a468fc2
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Merge pull request #39726 from AndreaCatania/add_body_impr_physics
Optimized physics object spawn time
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2020-07-07 12:15:09 +02:00 |
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Rémi Verschelde
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480cb25961
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Merge pull request #39735 from AndreaCatania/bullet_phy_add_api
Added BulletPhysics APIs to return internal objects.
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2020-07-07 12:13:51 +02:00 |
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Rémi Verschelde
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24a01c0d39
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stb_vorbis: Add missing error checks in comment reading mallocs
Backported from https://github.com/nothings/stb/pull/989.
Fixes #40164.
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2020-07-07 11:47:02 +02:00 |
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Rémi Verschelde
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624eff4633
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Merge pull request #32144 from aaronfranke/poolarray
Add sort and has methods to PackedArrays
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2020-07-07 09:09:38 +02:00 |
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Aaron Franke
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af80bcd2f8
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Add sort and has methods to PackedArrays
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2020-07-06 22:16:39 -04:00 |
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Rémi Verschelde
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141ce4d1f9
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Merge pull request #40151 from nathanfranke/fix-directory-open-check
Fix Directory Open Check
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2020-07-07 01:28:11 +02:00 |
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Sergey Minakov
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96e204bb0d
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iOS Export: Storyboard custom values
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2020-07-07 02:00:08 +03:00 |
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Sergey Minakov
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d4c541c25a
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iOS Export: add option to use storyboard for launch screen
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2020-07-07 01:46:26 +03:00 |
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Rémi Verschelde
|
b96b0d90d7
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Merge pull request #40162 from vnen/autoloads-list
Add a map of autoloads to ProjectSettings
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2020-07-07 00:12:59 +02:00 |
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Rémi Verschelde
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b8b634d2e6
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Merge pull request #40171 from SkyLucilfer/PotGenerationFixLeak
Fix GDScriptEditorTranslationParserPlugin instance leak
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2020-07-07 00:09:46 +02:00 |
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Rémi Verschelde
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f706156329
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Merge pull request #40160 from pycbouh/fix-pnode-is-null
Improve null check in FindReplaceBar
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2020-07-06 23:47:44 +02:00 |
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Rémi Verschelde
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b00e8ffb22
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Merge pull request #40163 from pycbouh/fix-saving-empty-scene
Improve scene preview generation for empty scenes and disabled features
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2020-07-06 22:52:49 +02:00 |
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SkyJJ
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e9c8bf5e1b
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Fix GDScriptEditorTranslationParserPlugin instance leak
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2020-07-06 22:40:52 +02:00 |
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Rémi Verschelde
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b5a73c9e5c
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Merge pull request #40157 from madmiraal/fix-39765
Clear a Bullet Area's overlappingObjects vector when removing an area from a space.
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2020-07-06 19:16:51 +02:00 |
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Nathan Franke
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09aeb7706b
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Fix Directory Open Check
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2020-07-06 11:32:05 -05:00 |
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Rémi Verschelde
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f8c066e97e
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Merge pull request #37619 from pycbouh/expose-plugin-run-scene
Expose methods to play scenes from plugin code
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2020-07-06 18:13:23 +02:00 |
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Yuri Sizov
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6c8a9b7690
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Improve scene preview generation for empty scenes and disabled features
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2020-07-06 18:55:24 +03:00 |
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