Commit graph

55926 commits

Author SHA1 Message Date
Pedro J. Estébanez
30925fcfb0 Fix management of safe-for-nodes flag in ResourceLoader and WorkerThreadPool 2023-07-03 12:27:57 +02:00
bitsawer
356297f909 Fix shader language float literal precision truncation 2023-07-03 12:48:33 +03:00
Gabor Koncz
a2ede8c4da Fix GDVIRTUAL_NATIVE_PTR
This commit fixes the usage of GDExtensionPtr and GDExtensionConstPtr
in GDExtension by introducing the required VariantInternalAccessor
specializations.

Sponsored by Migeran (https://migeran.com)
2023-07-03 10:52:02 +02:00
bruvzg
21365606d3
[RTL] Fix multithreaded scrollbar visibility update 2. 2023-07-03 10:34:42 +03:00
Pawel Lampe
fcbb521392 Fix crash in 'NavigationAgent3D', fixes #78910 2023-07-02 22:30:03 +02:00
Ivan Shakhov
bf3af9fd48 Update the RiderPathLocator to support the JetBrains Toolbox 2.0 2023-07-02 20:55:26 +02:00
ocean (they/them)
d48636c3bf Fix regression with enum descriptions now showing up in documentation. 2023-07-02 11:29:52 -04:00
Haoyu Qiu
ac454ce2a7 Translate "No match" message in FindReplaceBar 2023-07-02 16:49:22 +08:00
Ninni Pipping
c7e4b3bf5f Add compatibility properties to TouchScreenButton
Added support for `3.x` properties:
* `normal` -> `texture_normal`
* `pressed` -> `texture_pressed`
2023-07-02 10:45:16 +02:00
Haoyu Qiu
df5c68af99 Fix error when non-ASCII characters in resource pack path 2023-07-02 16:09:57 +08:00
Ignacio Roldán Etcheverry
22aad32c69 C#: Fix NodePaths completion error for not calling from main thread
The node API we use for code completion changed and no longer allows
being called from threads other than the main one.
2023-07-02 03:48:15 +02:00
Rindbee
fec731bf33 Make sure the shortcut key respects the context in TileSetAtlasSourceEditor 2023-07-02 06:40:14 +08:00
kobewi
1d970cd6ca Fix dropping files from res:// to res:// 2023-07-01 19:21:35 +02:00
nklbdev
1d16704faf Potencially fix nan's on octahedral tangents in RenderingServer 2023-07-01 18:46:52 +05:00
Ben Rog-Wilhelm
7ee916a259 Fix: Incorrect property names in FontFile::_get_property_list(). 2023-07-01 07:57:47 -05:00
Yuri Roubinski
1994c25701 Fix using uint suffix at the hex number declaration in shaders 2023-07-01 14:33:48 +03:00
nklbdev
c022f52f11 Fix wrong type casting for octahedral tangents 2023-07-01 15:15:48 +05:00
Matt Diener
783facf60b C# Fix deserialization of delegates that are 0-parameter overloads
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-06-30 17:26:43 -04:00
RedMser
427b293c7d Disallow invalid escape sequences in JSON.parse 2023-06-30 21:28:36 +02:00
smix8
34bc410fb4 Fix NavigationAgent position not always updating
Fixes NavigationAgent position not always updating.
2023-06-30 00:18:26 +02:00
clayjohn
35ed7c770b Initialize particles instance buffer in case it is used before being updated 2023-06-29 13:24:40 -07:00
smix8
c912df9d05 Fix NavigationAgent continues avoidance velocity
Fixes NavigationAgent continues avoidance velocity.
2023-06-29 21:10:03 +02:00
Markus Sauermann
b02dff6e1c Fix Node::add_sibling parent check
Replace `data.blocked > 0` by `data.parent->data.blocked > 0` in order
to check if the parent is busy.
2023-06-29 20:21:37 +02:00
Pedro J. Estébanez
28d0d56a69 Fix zero-sized WorkerThreadPool not processing group tasks 2023-06-29 19:44:42 +02:00
lewiji
2a93681334 Return shader parse error when using 'hint_normal_roughness_texture' and not using the Forward+ backend 2023-06-29 16:18:31 +01:00
Rémi Verschelde
46424488ed
Merge pull request #78833 from bruvzg/scroll_fix
[RTL] Fix multithreaded scrollbar visibility update.
2023-06-29 15:43:03 +02:00
Rémi Verschelde
ab430b0b4a
Merge pull request #78809 from CncealDVRflectN/fix-operation-flag-default-initialiation
Add explicit default initialization for flag in undo redo operation structure
2023-06-29 15:42:36 +02:00
Florian Kothmeier
c33748d954 Fix invalid minimum size for translated messages in option button 2023-06-29 15:01:36 +02:00
bruvzg
ec97c7c1d9
[RTL] Fix multithreaded scrollbar visibility update. 2023-06-29 15:37:54 +03:00
Rémi Verschelde
16dd4e5725
i18n: Sync translations with Weblate 2023-06-29 13:33:56 +02:00
Rémi Verschelde
b04e106fff
Merge pull request #78831 from akien-mga/revert-78099
Revert "Update RVO2 to git 2022.09"
2023-06-29 13:26:22 +02:00
Rémi Verschelde
f228fb715c
Merge pull request #78830 from akien-mga/classref-fix-missing-gdextension-api
Fix missing GDExtension in-editor API reference
2023-06-29 13:25:55 +02:00
Rémi Verschelde
d0c1dd16ee
Revert "Update RVO2 to git 2022.09"
This reverts commit c920881105.

Fixes #78826.
2023-06-29 12:50:49 +02:00
Rémi Verschelde
b3d1aeea07
Fix missing GDExtension in-editor API reference
This commit partially reverts a change in e1ce0340b7
which would prevent from generating API reference for GDExtension APIs.

Fixes #78829.
2023-06-29 12:48:10 +02:00
Bastiaan Olij
72bd997fe8 Fix issue with accessing hand tracking without timing info 2023-06-29 10:05:39 +10:00
RedworkDE
fe7c27b086 C#: Automatically generate version defines 2023-06-28 21:45:58 +02:00
Valery Zhuk
818cee6184 add explicit default initialization for flag in undo redo operation 2023-06-28 21:57:47 +03:00
Hugo Locurcio
dcc92c174e
Remove uses of vformat() with no placeholders
This is identical to passing the string directly.
2023-06-28 16:27:55 +02:00
Rémi Verschelde
c83f912bcb
Merge pull request #78796 from KoBeWi/vengeful_spirit_of_Godot3_tries_to_destroy_the_new_engine
Fix crash with failed compatibility tiles
2023-06-28 15:58:57 +02:00
kobewi
1a9739f591 Fix crash with failed compatibility tiles 2023-06-28 15:11:10 +02:00
Rémi Verschelde
53c78b2cac
Project converter: Use same rendering driver as Project Manager
Which means by default OpenGL 3, but it can still be overridden from the command line.
Fixes #76303.
2023-06-28 15:07:37 +02:00
Joe Marshall
c52fadbe75
fix threading bug in vulkan rendering device 2023-06-28 13:50:25 +01:00
Rémi Verschelde
9e903e462c
Merge pull request #78784 from timothyqiu/editor-import-plugin-example
Fix function signature in `EditorImportPlugin` example
2023-06-28 14:33:48 +02:00
Rémi Verschelde
bc756cd4f6
Merge pull request #78740 from CURR-E/lifetime_randomness
Correct description of `ParticleProcessMaterial.lifetime_randomness`
2023-06-28 14:33:41 +02:00
Rémi Verschelde
9a09ee5d02
Merge pull request #78787 from RedworkDE/net-non-tool-reload
C#: Fix reloading of non-tool scripts
2023-06-28 12:51:59 +02:00
RedworkDE
60b9eb169e C# Fix reloading of non-tool scripts 2023-06-28 11:46:43 +02:00
Curry
2357837c43 Correct description of ParticleProcessMaterial.lifetime_randomness 2023-06-28 18:24:38 +10:00
MineBill
c34d5627fb Set the VoxelGIData path before saving, otherwise the ResourceSave will revert it to an empty String 2023-06-28 10:28:36 +03:00
Haoyu Qiu
cea00ebf58 Fix function signature in EditorImportPlugin example 2023-06-28 15:27:38 +08:00
Michael Alexsander
7ffad29df8
Fix delay on tab resizing when (un)hovering tabs 2023-06-27 20:33:13 -03:00