Rémi Verschelde
f544c461f0
Merge pull request #95082 from m4gr3d/fix_display_scale_project_settings
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[Android editor] Enable the display scale option in the Project manager's quick settings
2024-08-06 12:31:38 +02:00
Rémi Verschelde
ed991f890e
Merge pull request #95067 from Faless/enet/fix_dtls_disconnect
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[ENet] Better handle disconnected peers in DTLS server
2024-08-06 12:31:33 +02:00
Rémi Verschelde
43d2ab280a
Merge pull request #95064 from RandomShaper/d3d12_flicker
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D3D12: Avoid cases of redundant render target clears
2024-08-06 12:31:28 +02:00
Rémi Verschelde
116a457542
Merge pull request #95062 from KoBeWi/adding_random_arguments_for_good_measure
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Fix project name cleared when browsing path
2024-08-06 12:31:23 +02:00
Rémi Verschelde
b27e9f0b3b
Merge pull request #95059 from Geometror/fix-graphedit-port-snapping-again
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Fix GraphEdit port snapping in certain edge cases
2024-08-06 12:31:17 +02:00
Rémi Verschelde
e54ffd21e2
Merge pull request #95046 from timothyqiu/typos
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Fix several typos in the documentation
2024-08-06 12:31:12 +02:00
Rémi Verschelde
d798b7a410
Merge pull request #95041 from AdamLearns/master
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Clean up English in JSON documentation
2024-08-06 12:31:07 +02:00
Rémi Verschelde
cd76e36132
Merge pull request #95023 from TokageItLab/snap-anim-end
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Snap current position to the edge on animation finished
2024-08-06 12:31:02 +02:00
Rémi Verschelde
2b65ff9249
Merge pull request #95009 from bruvzg/win_transp_checks
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[Windows] Check if transparency is enabled in the project setting before applying DWM blur.
2024-08-06 12:30:56 +02:00
Rémi Verschelde
945f70ef34
Merge pull request #95008 from bruvzg/x11_mm_state
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[X11] Use motion event button state instead of async state.
2024-08-06 12:30:52 +02:00
Rémi Verschelde
77353e72e1
Merge pull request #95004 from Calinou/doc-texture-import-premul-alpha
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Document support 3D premultiplied alpha in ResourceImporterTexture
2024-08-06 12:30:47 +02:00
Rémi Verschelde
0e244fcd97
Merge pull request #94997 from erictuvesson/fix/typo
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Fix typo in EditorPlugin `_forward_3d_draw_over_viewport(overlay)` method example
2024-08-06 12:30:42 +02:00
Rémi Verschelde
8c512c61ab
Merge pull request #94942 from jsjtxietian/multimwsh-custom
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Mention Multimesh custom data will be compressed to half in Compatibility
2024-08-06 12:30:37 +02:00
Rémi Verschelde
6519e2ecd2
Merge pull request #94299 from TokageItLab/docs-override-loop-tree
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Add a note of `loop_mode` for `custom_timeline` to the `NodeAnimation` docs
2024-08-06 12:30:29 +02:00
Adam Damiano
c138a0bb3a
Clean up English in JSON documentation
2024-08-06 11:21:45 +02:00
kobewi
30da21f073
Fix project name cleared when browsing path
2024-08-05 14:27:37 +02:00
jsjtxietian
7dab1a8215
Mention Multimesh custom data will be compressed to half in Compatibility
2024-08-05 12:27:59 +08:00
Fredia Huya-Kouadio
eaf85e6582
Enable the display scale option in the Project manager's quick settings dialog
2024-08-02 12:58:06 -07:00
Fabio Alessandrelli
764b7abe82
[ENet] Better handle disconnected peers in DTLS server
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The ENetDTLSServer socket implementation should avoid reporting errors
during send and receive operations, unless the socket is effectively no
longer usable (and thus ENet should close it).
2024-08-02 16:07:37 +02:00
Pedro J. Estébanez
8cf2903c7f
D3D12: Avoid cases of redundant render target clears
2024-08-02 14:26:17 +02:00
Hendrik Brucker
1f0eddca70
Fix GraphEdit port snapping in certain edge cases
2024-08-02 12:38:53 +02:00
Haoyu Qiu
7cf9ed5f65
Fix several typos in the documentation
2024-08-02 08:42:20 +08:00
Silc Lizard (Tokage) Renew
8323c3891d
Snap current position to the edge on animation finished
2024-08-01 23:57:47 +09:00
Silc Lizard (Tokage) Renew
dd32e2d331
Add a note of loop_mode for custom_timeline to the NodeAnimation docs
2024-08-01 18:52:32 +09:00
bruvzg
27474c9563
[Windows] Check if transparency is enabled in the project setting before applying DWM blur.
2024-08-01 10:30:46 +03:00
bruvzg
99b0100a06
[X11] Use motion event button state instead of async state.
2024-08-01 10:07:07 +03:00
Hugo Locurcio
e15a62e42c
Document support 3D premultiplied alpha in ResourceImporterTexture
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This is supported since Godot 4.3.
2024-08-01 03:59:49 +02:00
Eric Tuvesson
f810d18f09
Fix typo in EditorPlugin _forward_3d_draw_over_viewport(overlay)
method example
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Too few arguments for "draw_circle()" call. Expected at least 3 but received 2.
2024-08-01 00:10:16 +02:00
Rémi Verschelde
3978628c6c
Merge pull request #94994 from dsnopek/mobilevr-interface-docs-use-xr
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Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr`
2024-08-01 00:06:47 +02:00
Rémi Verschelde
e5035668b1
Merge pull request #94993 from akien-mga/scons-4.8.0-load-ninja-earlier
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SCons: Load optional ninja tool before setting its options
2024-08-01 00:06:43 +02:00
Rémi Verschelde
7e1b74b5f6
Merge pull request #94991 from Hilderin/fix-global-script-class-file-no-class
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Fix global class cache file not present when no class name
2024-08-01 00:06:41 +02:00
Rémi Verschelde
6e50da8a37
Merge pull request #94931 from KoBeWi/1_window_1_hack
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Use legacy color picking in single window mode
2024-08-01 00:06:38 +02:00
Rémi Verschelde
4aa0b52267
Merge pull request #94443 from wjt/get_supported_variation_list-example-typo
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Font: Fix typo in `get_supported_variation_list` example
2024-08-01 00:06:34 +02:00
Rémi Verschelde
3c7eb6a4a9
Merge pull request #94256 from alvinhochun/embree-include-order-dllexport-fix
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embree: Fix include order causing unwanted dllexport symbols
2024-08-01 00:06:31 +02:00
Rémi Verschelde
2add44c0dc
Merge pull request #94168 from Faless/net/wsl_peer_reuse
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[WebSocket] Allow reusing closing and closed peers
2024-08-01 00:06:26 +02:00
David Snopek
24b7d973fa
Fix type-o in MobileVRInterface
sample code in docs: xr
-> use_xr
2024-07-31 16:36:44 -05:00
Will Thompson
4fb07d4608
Font: Fix typo in get_supported_variation_list example
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FontVariation.set_base_font is a function, not a property. The property
is FontVariation.base_font.
2024-07-31 23:16:30 +02:00
Rémi Verschelde
d2064fea52
SCons: Load optional ninja tool before setting its options
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SCons 4.8.0 made this stricter, as we were advised in #94805 .
Fixes #94805 .
2024-07-31 23:03:59 +02:00
Hilderin
1ed723bd19
Fix global class cache file not present when no class name
2024-07-31 16:57:25 -04:00
Rémi Verschelde
b6dee96f68
Merge pull request #94987 from kitbdev/fix-update-mouse-cursor-state-pos
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Fix update mouse cursor state wrong mouse position
2024-07-31 22:33:11 +02:00
Rémi Verschelde
019cf2b40c
Merge pull request #94984 from Faless/mp/fix_safer_cache_cleanup
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[MP] Partially revert cache cleanup, track paths as fallback
2024-07-31 22:33:07 +02:00
Rémi Verschelde
8460a72f94
Merge pull request #94871 from rune-scape/fix-mismatched-parsers2
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GDScript: Fix common mismatched external parser errors (second try)
2024-07-31 22:33:03 +02:00
Rémi Verschelde
9559330187
Merge pull request #91011 from Faless/mp/fix_disconnect_on_change
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[MP] Fix `disconnect_peer` not doing the proper cleanup
2024-07-31 22:32:55 +02:00
rune-scape
6e8fa6dd50
GDScript: Fix common mismatched external parser errors
2024-07-31 12:54:16 -07:00
kit
fce60c2b3f
Fix update mouse cursor state wrong mouse position
2024-07-31 14:10:40 -04:00
Fabio Alessandrelli
90d5d26026
[MP] Partially revert cache cleanup, track paths as fallback
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Cleaning up remote NodePath cache is not trivial since the visibility
API allows for certain nodes to be despawned (and re-spawned) on some
peers while being retained in the authority.
This means that from the server point of view, the node has not changed,
and the path simplification protocol won't be run again after
respawning.
While we can track this information for synchronizers via the
replication API, we can't easily track this information for potential
child nodes that use RPCs (I'm convinced it is doable, but we need to
track the whole dependency tree which would require some more complex
refactoring).
This commit partially reverts some of the cache cleanup logic to always
retain remote IDs, and adds a NodePath lookup fallback when the ObjectID
is invalid.
2024-07-31 19:32:32 +02:00
Rémi Verschelde
6cd2876c98
i18n: Sync translations with Weblate
2024-07-31 17:56:37 +02:00
Rémi Verschelde
540c05e141
Merge pull request #94980 from Calinou/editor-doc-cache-make-version-specific
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Split editor documentation cache by minor version
2024-07-31 17:31:21 +02:00
Hugo Locurcio
789f3135ad
Split editor documentation cache by minor version
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This avoids conflicts with other editor versions and ensures the
cache remains valid if you regularly switch between editor versions.
2024-07-31 17:17:45 +02:00
Rémi Verschelde
db414b647a
Merge pull request #94978 from bruvzg/macos_pid_map
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[macOS] Fix `is_process_running` and `kill` for bundled apps.
2024-07-31 17:07:18 +02:00