Commit graph

65986 commits

Author SHA1 Message Date
bruvzg
1dfcbccfe6
[macOS] Fix is_process_running and kill for bundled apps. 2024-07-31 16:54:53 +02:00
Rémi Verschelde
1d57b81d26
Merge pull request #94976 from bruvzg/win_app_name
[Windows] Improve editor grouping, set friendly name registry key for exported projects.
2024-07-31 16:13:21 +02:00
Rémi Verschelde
0f172b1beb
Merge pull request #94975 from akien-mga/fix-reimport-textures-with-changed-settings
Fix reimporting textures after changing import project settings
2024-07-31 16:13:18 +02:00
Rémi Verschelde
e2be29c2a9
Merge pull request #93404 from TokisanGames/fix-empty-scene-crash
Fix crash in Node3DEditorViewport selecting on empty scene
2024-07-31 16:13:12 +02:00
bruvzg
3f8cc6678b [Windows] Improve editor grouping, set friendly name registry key for exported projects. 2024-07-31 15:04:00 +03:00
Rémi Verschelde
5914023be9
Fix reimporting textures after changing import project settings
Fixes #94882.
2024-07-31 13:48:42 +02:00
Rémi Verschelde
8d9a394f63
Merge pull request #94958 from adamscott/fix-missing-web-nullcheck-source
Add missing null check before disconnecting source
2024-07-31 11:37:47 +02:00
Rémi Verschelde
4cc56e1c22
Merge pull request #94932 from Hilderin/fix-editor-settings-still-displayed-when-replaced
Fix editor settings still displayed when replaced
2024-07-31 11:37:44 +02:00
Rémi Verschelde
372b3f8437
Merge pull request #94910 from RandomShaper/res_load_unlocked
ResourceLoader: Let resource setup late steps invoke loading in turn
2024-07-31 11:37:41 +02:00
Rémi Verschelde
3fce516155
Merge pull request #94428 from alvinhochun/windows-angle-resize-sync
Windows: Update ANGLE surface size when window is resized
2024-07-31 11:37:37 +02:00
Rémi Verschelde
9fe4cb6a76
Merge pull request #93284 from rune-scape/missing-import-settings-crash
Avoid crashing when scene import settings are empty
2024-07-31 11:37:34 +02:00
Rémi Verschelde
f763962aed
Merge pull request #85955 from PierceLBrooks/plb/fix-opensl-audio-driver-closure
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-31 11:37:26 +02:00
Hilderin
20f4d26510 Fix editor settings still displayed when replaced 2024-07-30 17:35:26 -04:00
Adam Scott
1776258b1c
Add missing null check before disconnecting source 2024-07-30 15:00:58 -04:00
Pierce Brooks
e3482a9336
Android: Ensure cleanup of all subobjects in the OpenSL audio driver 2024-07-30 17:20:46 +02:00
Rémi Verschelde
3e0c10d393
Merge pull request #94943 from bruvzg/arm64_gl_switch
[Windows] Improve OpenGL/ANGLE switching on ARM64.
2024-07-30 12:29:13 +02:00
Rémi Verschelde
862d881843
Merge pull request #94923 from m4gr3d/fix_crash_on_android_terminate
Fix crash that occurs on termination of the Godot engine on Android
2024-07-30 12:29:10 +02:00
Rémi Verschelde
fbcde49cb6
Merge pull request #94903 from bruvzg/astc_angle
Enable ASTC encoder build when building with ANGLE.
2024-07-30 12:29:07 +02:00
Rémi Verschelde
52f22902c7
Merge pull request #94902 from clayjohn/SHADER-hints
Restrict sampler hint validation to only screen texture hints
2024-07-30 12:29:04 +02:00
Rémi Verschelde
a92d7ed19f
Merge pull request #94887 from m4gr3d/fix_generate_apk_for_dev_build
Automatically enable `doNotStrip` for dev builds
2024-07-30 12:29:01 +02:00
Rémi Verschelde
8fd99580d5
Merge pull request #94869 from AThousandShips/web_volume_fix
[Web] Gracefully handle non-finite audio volumes
2024-07-30 12:28:58 +02:00
Rémi Verschelde
5271a39279
Merge pull request #94810 from maidopi-usagi/graphedit_signal_fix
[GraphEdit] Correctly disconnect signal to `connection_layer`
2024-07-30 12:28:55 +02:00
Rémi Verschelde
db79f52736
Merge pull request #94729 from Chaosus/vs_fix_param_set
Fix incorrect passing of parameter to visual shader preview
2024-07-30 12:28:51 +02:00
Rémi Verschelde
72315d5aae
Merge pull request #88386 from skyace65/BoneStroke
Fix Skeleton3D insert key tooltips
2024-07-30 12:28:48 +02:00
skyace65
cffc5cacbc
Fix Skeleton 3D insert key tooltips 2024-07-30 12:24:07 +02:00
bruvzg
fdeea4ac33
Enable ASTC encoder build when building with ANGLE. 2024-07-30 12:28:04 +03:00
bruvzg
ad0ab2f396
[Windows] Improve OpenGL/ANGLE switching on ARM64. 2024-07-30 10:11:58 +03:00
kobewi
385284311a Use legacy color picking in single window mode 2024-07-29 23:44:01 +02:00
Fredia Huya-Kouadio
30d63e8ab9 Fix the crash that occurs on termination of the Godot engine on Android 2024-07-29 09:20:50 -07:00
Pedro J. Estébanez
5640e8adc9 ResourceLoader: Let resource setup late steps invoke loading in turn 2024-07-29 18:13:37 +02:00
Fredia Huya-Kouadio
c1acddfeb4 Fix the generate_apk logic when dev_build or debug_symbols are enabled
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-07-29 06:48:49 -07:00
A Thousand Ships
61c4ce272c
[Web] Gracefully handle non-finite audio volumes 2024-07-29 15:48:06 +02:00
Rémi Verschelde
0e9caa2d9c
Merge pull request #94894 from BastiaanOlij/fix_regression_84244
Fix regression around OpenGL swapchain optimisation for OpenXR
2024-07-29 15:17:43 +02:00
Rémi Verschelde
6d46399bc9
Merge pull request #94879 from KoBeWi/color_conjuring_tricks
Document alternatives to some static Color methods
2024-07-29 15:17:40 +02:00
Rémi Verschelde
4f2d818680
Merge pull request #94875 from Chaosus/vs_fix_expanded_port_updating
Fix expanded output ports disconnection on updating in visual shader
2024-07-29 15:17:36 +02:00
Rémi Verschelde
46aff5ce10
Merge pull request #94848 from kitbdev/fix-placeholder-fit-content
Fix TextEdit placeholder fit content height
2024-07-29 15:17:32 +02:00
Rémi Verschelde
5793d79ec5
Merge pull request #94832 from alvinhochun/workerthreadpool-uaf
Fix use-after-free in WorkerThreadPool
2024-07-29 15:17:29 +02:00
Rémi Verschelde
9a8f18b9bf
Merge pull request #94796 from kus04e4ek/backfall
Windows: Fall back to D3D12 if Vulkan is not supported and vice versa
2024-07-29 15:17:26 +02:00
Rémi Verschelde
f9474f0925
Merge pull request #93764 from patwork/fix-aspect-div-by-zero
Fix division by zero in aspect ratio calculation
2024-07-29 15:17:22 +02:00
Rémi Verschelde
107fed8580
Merge pull request #93411 from raging-loon/issue-93235-fix
Fix `browse_dialog` in Blender scene importer to accept files
2024-07-29 15:17:14 +02:00
Alvin Wong
c9f4436073
Fix use-after-free in WorkerThreadPool 2024-07-29 14:26:48 +02:00
raging-loon
344ff6fe83
Fix browse_dialog in Blender scene importer to accept files
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-07-29 11:38:24 +02:00
clayjohn
a2f2699208 Restrict sampler hint validation to only screen texture hints 2024-07-28 22:31:57 -07:00
Bastiaan Olij
1eb0039b6e Fix regression around OpenGL swapchain optimisation for OpenXR 2024-07-29 12:46:58 +10:00
Rémi Verschelde
88d9325065
Merge pull request #94859 from TokageItLab/unstorage-node-time-info
Make NodeTimeInfo be not stored in tscn to prevent AnimationTree version control contamination
2024-07-28 17:47:12 +02:00
Rémi Verschelde
7aba10b170
Merge pull request #94858 from TokageItLab/early-break-loop-at-end
Determine `break_loop_at_end` 1 frame earlier using prediction by delta
2024-07-28 17:47:09 +02:00
Rémi Verschelde
c15242b12f
Merge pull request #94850 from nanodeath/patch-1
Fix doc on Vector2.cs's `/` operator
2024-07-28 17:47:05 +02:00
Rémi Verschelde
c2bf146fb6
Merge pull request #94842 from edassis/master
Fix typo in Array's `sort()` method description
2024-07-28 17:47:02 +02:00
Rémi Verschelde
65e046159b
Merge pull request #94836 from bruvzg/win7_angle
[Windows] Remove libSynchronization
2024-07-28 17:46:59 +02:00
Rémi Verschelde
036a3ef39c
Merge pull request #94834 from ze2j/fix_test_graph_node
Fix compilation failure in `test_graph_node.h` with `disable_exceptions=false`
2024-07-28 17:46:55 +02:00