Juan Linietsky
|
ab99671bb8
|
-fixes to navigation, so edge-merging is more flexible on conflict
-add tab support to richtextlabel
-some click fixes to audio stream resampled
-ability to import largetextures (dialog)
|
2015-06-01 19:42:34 -03:00 |
|
reduz
|
07a466f6e6
|
mesh preview
|
2015-05-31 21:13:24 -03:00 |
|
Juan Linietsky
|
d5348eebdc
|
work in progress, resource previews
|
2015-05-31 02:00:18 -03:00 |
|
Juan Linietsky
|
f62961aba3
|
-fix bug in animation editor
-fix crash bug in physics motion, closes #1993
|
2015-05-27 17:30:50 -03:00 |
|
Juan Linietsky
|
9df77d2765
|
ability to run 2D physics in a thread
also, 2D physics is now thread safe too.
see physics_2d/thread_model
|
2015-05-26 01:06:05 -03:00 |
|
Juan Linietsky
|
f36e7dcb40
|
improved animation editor
-same-value link keys
-new layout
-forward, backwards playback
-integrated curve/property editor
-auto increment sprite frame after insert
-copy & paste animation resoucres
|
2015-05-25 01:47:02 -03:00 |
|
Biliogadafr
|
df9d48d9b5
|
Replace color phases with color ramp for Particles2D.
|
2015-05-24 21:18:52 +03:00 |
|
Juan Linietsky
|
bb5d46bb11
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-05-21 15:02:49 -03:00 |
|
Juan Linietsky
|
1e50677594
|
fixes on sample importing
|
2015-05-19 23:37:04 -03:00 |
|
Juan Linietsky
|
f220183e40
|
fix a crash situation when starting a thread and other small fixes
|
2015-05-18 12:45:53 -03:00 |
|
Juan Linietsky
|
5900e7f589
|
fix a compile error
|
2015-05-18 11:14:02 -03:00 |
|
Juan Linietsky
|
e323cc0505
|
-Rename unexisting by nonexistant, closes #1940
-Added function to retrieve list of actions fron InputMap
|
2015-05-18 10:20:54 -03:00 |
|
Juan Linietsky
|
5272853cdc
|
-changed some copyrights to 2015
|
2015-05-17 18:19:24 -03:00 |
|
Juan Linietsky
|
2696ecb769
|
reinstante focus into textedit after menu used in code editor
|
2015-05-17 15:38:24 -03:00 |
|
Juan Linietsky
|
e72717e373
|
properly save external resources, fixes #1924
added API to get scancode names to OS
|
2015-05-17 13:15:23 -03:00 |
|
Juan Linietsky
|
70c2c7a3f9
|
Merge pull request #1900 from guilhermefelipecgs/fix_#1898
Fix find option in Help tab. #1898
|
2015-05-16 16:18:17 -03:00 |
|
Juan Linietsky
|
744f778707
|
Merge pull request #1761 from est31/master
Fix headless exporting bugs
|
2015-05-16 13:43:38 -03:00 |
|
tommy3
|
282c392466
|
set initial flag 'show_hidden_files' for file dialogs in project manager initialization
|
2015-05-14 23:50:15 +02:00 |
|
Guilherme Felipe
|
96a86fdf75
|
Fix #1898
|
2015-05-13 23:27:13 -03:00 |
|
Juan Linietsky
|
4363798608
|
-Fixed bug in translation remaps, also added proper demo, maybe fixes #1729
|
2015-05-12 07:31:15 -03:00 |
|
Juan Linietsky
|
bc0ef64bed
|
fixed crash on make resources unique menu option, fixes #1874
|
2015-05-11 21:23:29 -03:00 |
|
Juan Linietsky
|
4b8745ad63
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-05-11 15:49:41 -03:00 |
|
Juan Linietsky
|
421b4fec3e
|
-compatibility option for physicsbody layers, fixes #1842
|
2015-05-10 15:58:08 -03:00 |
|
Juan Linietsky
|
1310e09c73
|
corrected copyright date in project manager, fixes #1870
|
2015-05-09 13:11:59 -03:00 |
|
ehriche
|
897a1aade5
|
optional formal changes
|
2015-05-06 01:22:31 +02:00 |
|
ehriche
|
dcc93a33fd
|
fixed SpatialEditor::_init_indications. loopcounter "i" used ambiguous
|
2015-05-06 00:49:00 +02:00 |
|
ehriche
|
d177e0f64a
|
fixed issue with format string in PCKPacker::flush
|
2015-05-06 00:46:02 +02:00 |
|
est31
|
584f4470c8
|
Abort when exporting fails
|
2015-05-05 18:19:14 +02:00 |
|
est31
|
1268e65aa5
|
Set settings directory variable when loading settings fails
This makes export work when you are first running godot for your user.
|
2015-05-05 18:19:14 +02:00 |
|
Juan Linietsky
|
74b0e0c296
|
fix crash in editor when using alt+arrows to indent, thanks adolson and romulox_x
|
2015-05-05 00:17:22 -03:00 |
|
Juan Linietsky
|
68700ee3a9
|
Proper support for code editor autosaving (disabled by default)
|
2015-05-04 23:32:40 -03:00 |
|
Juan Linietsky
|
2a02d3f96f
|
fix font import path on windows, closes #1675
|
2015-05-04 15:06:41 -03:00 |
|
Juan Linietsky
|
30f652998d
|
Merge pull request #1738 from jackmakesthings/master
Updating demo engine.cfgs where name is missing
|
2015-05-03 23:00:26 -03:00 |
|
Juan Linietsky
|
dda60296d8
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-05-01 23:20:41 -03:00 |
|
Juan Linietsky
|
fb8b740fcb
|
-fixed default godot logo
-made the packagename generated from name by default
|
2015-05-01 23:20:05 -03:00 |
|
Juan Linietsky
|
4804462ee0
|
-Fixes from source code analyzizer, closes #1768
|
2015-05-01 10:44:08 -03:00 |
|
Juan Linietsky
|
fa83cf3c96
|
label properly adjusted to size when inserting key, fixes #1607
|
2015-04-28 22:46:05 -03:00 |
|
Juan Linietsky
|
eeb0fcfb41
|
fix quit bug on linux when using alt-f4, fixes #1677
|
2015-04-26 19:02:32 -03:00 |
|
jack
|
d22a13e2e8
|
issue #1715 - menu separator
There was a request for a separator between Open Scene and Save Scene to avoid accidental mis-clicks. So here's that!
|
2015-04-25 22:45:49 -04:00 |
|
Juan Linietsky
|
807a811fad
|
changed some shortcuts in text editor, maybe fixes #1732
|
2015-04-24 16:25:27 -03:00 |
|
Juan Linietsky
|
4fb905ed29
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-04-24 15:09:47 -03:00 |
|
Juan Linietsky
|
115f55e972
|
local changes
|
2015-04-24 15:09:35 -03:00 |
|
Juan Linietsky
|
b09a8bd32f
|
fix to collada import crash
|
2015-04-23 22:42:52 -03:00 |
|
Juan Linietsky
|
5e03874571
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-04-22 23:31:09 -03:00 |
|
Juan Linietsky
|
c43dfddb65
|
Changed collada importer to properly handle ALL blend shape arrays, fixes problems with animated normals, uvs, etc.
|
2015-04-22 23:29:03 -03:00 |
|
Juan Linietsky
|
1721ef17d6
|
disable apply modifiers by default in export flag
|
2015-04-22 18:20:29 -03:00 |
|
Juan Linietsky
|
66c71c21df
|
resolved some cases wehre built-in doc is not properlt generated, fixes #1719
|
2015-04-22 00:25:13 -03:00 |
|
Juan Linietsky
|
8aab677906
|
corrected project manager popup, fixes #1721
|
2015-04-21 21:30:00 -03:00 |
|
Juan Linietsky
|
93ce7d92c1
|
-Many fixes and demo for RichTexLabel
-Proper ability to edit BBCode in RTL.
|
2015-04-21 16:01:58 -03:00 |
|
Juan Linietsky
|
59154cccf9
|
-Changed Godot exit to be clean.
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
|
2015-04-20 19:38:02 -03:00 |
|
Juan Linietsky
|
1de1a04b78
|
-fix local and global usage for DirAccess, fixes #791
please test anyway..
|
2015-04-18 20:11:33 -03:00 |
|
Juan Linietsky
|
b66b86b05e
|
-Fixed post-import script-reload buf, fixes #1683
|
2015-04-18 19:06:58 -03:00 |
|
Juan Linietsky
|
bedb4f1ab2
|
Merge pull request #1662 from TheHX/fix_plugins
Fix toolbar menu position(RichText and MultiMesh plugins)
|
2015-04-18 14:45:29 -03:00 |
|
Juan Linietsky
|
fdaa2920eb
|
Updated copyright year in all headers
|
2015-04-18 14:38:54 -03:00 |
|
Juan Linietsky
|
2998515442
|
-Fix issue of scene import script path being broken on reimport, fixes #1668
|
2015-04-13 09:21:34 -03:00 |
|
Juan Linietsky
|
2dfa1279ea
|
improved save path error messages for scene, textures and audio, fixes #1514
|
2015-04-12 16:45:59 -03:00 |
|
Juan Linietsky
|
ab6eaa3de4
|
renamed scrts to scripts, fixes #1525
|
2015-04-12 15:40:08 -03:00 |
|
Franklin Sobrinho
|
5cb4ba24d3
|
Fix toolbar menu position(RichText and MultiMesh plugins)
|
2015-04-09 09:48:46 -03:00 |
|
Franklin Sobrinho
|
59692d9012
|
Changed popup_centered by popup_centered_minsize in editor dialogs
|
2015-04-08 14:02:13 -03:00 |
|
Juan Linietsky
|
e18c6ef63b
|
-Better Collada now keeps mesh names properly from blender, makes the "overwrite existing, keep materials" import mode work properly.
|
2015-04-08 01:46:55 -03:00 |
|
Juan Linietsky
|
b016f3898b
|
fixed re-import of scene when new nodes are added, fixes #1620
|
2015-04-08 01:11:50 -03:00 |
|
Juan Linietsky
|
ef222aea89
|
Merge pull request #836 from adolson/new-default-project-icon
new default project icon
|
2015-04-07 20:25:33 -03:00 |
|
Juan Linietsky
|
e336306e91
|
Merge pull request #1554 from NateWardawg/inspectorupdate
Camel casing being capitalized only happens in the inspector now.
|
2015-04-07 20:22:09 -03:00 |
|
Juan Linietsky
|
d1567636f4
|
Merge pull request #1569 from sanikoyes/Pr-sort-sample-library
Pr-sort-sample-library
|
2015-04-07 20:17:16 -03:00 |
|
Juan Linietsky
|
5ed2600279
|
Merge pull request #1580 from UsernameIsAReservedWord/fixes_help_background_color_theme
fixes #332 : makes EditorHelp uses EditorSettings bg color
|
2015-04-07 20:15:06 -03:00 |
|
Juan Linietsky
|
b1bf4fcef2
|
Merge pull request #1591 from MostafaHassan/pr_FixCrashInVisualShader
(Fix crash) in visual shader for curve remap node
|
2015-04-07 20:14:10 -03:00 |
|
Juan Linietsky
|
9c1fef866f
|
Merge pull request #1602 from TheHX/fix_issue_#1594
Fix Issue #1594
|
2015-04-07 20:12:39 -03:00 |
|
Juan Linietsky
|
b36e41cb71
|
Added a PVRTC encoder for iOS
|
2015-04-06 21:48:20 -03:00 |
|
Franklin Sobrinho
|
f77349a4c2
|
Better fix
|
2015-04-03 10:28:30 -03:00 |
|
Franklin Sobrinho
|
aa929bc1f1
|
fix_issue_#1594
|
2015-04-02 15:32:37 -03:00 |
|
Juan Linietsky
|
1572238adb
|
merging okam changes
|
2015-04-02 07:22:17 -03:00 |
|
mostafahassan
|
78d734873d
|
Fixed crash when trying to add keypoints and deleting them while holding mouse button down.
|
2015-03-31 22:49:11 +02:00 |
|
mostafahassan
|
3d4cc27bad
|
New node will be added to root node if nothing is selected
|
2015-03-31 20:26:38 +02:00 |
|
yg2f
|
303ce0ea32
|
makes_editorhelp_uses_editor_settings_bg_color
This fixes issue #332 by using the "text_editor/background_color" editor
setting as background color for the EditorHelp.
|
2015-03-26 15:45:53 +01:00 |
|
sanikoyes
|
1515de217e
|
Sort sample lists by name(more readable)
|
2015-03-25 10:57:35 +08:00 |
|
Juan Linietsky
|
92905075d3
|
crash bug solved, fixes #1560
|
2015-03-23 13:44:03 -03:00 |
|
Juan Linietsky
|
7ad7f2f6a9
|
android fixes, please test
(can' t build android atm)
|
2015-03-23 11:31:23 -03:00 |
|
Nathan Warden
|
21eb3b2a83
|
Camel casing being capitalized only happens in the inspector now.
|
2015-03-23 00:08:07 -05:00 |
|
Carl Olsson
|
b9bd83e178
|
Merge branch 'master' of https://github.com/not-surt/godot into snapping2
|
2015-03-23 08:31:54 +10:00 |
|
Carl Olsson
|
817f9debe7
|
Add iostream include to collada plugin and change to light occluder to use canvas item snap function.
|
2015-03-23 08:24:52 +10:00 |
|
Carl Olsson
|
fb2cdfe7ed
|
Merge branch 'master' of https://github.com/not-surt/godot into snapping2
Conflicts:
tools/editor/plugins/canvas_item_editor_plugin.cpp
tools/editor/plugins/canvas_item_editor_plugin.h
|
2015-03-23 08:19:20 +10:00 |
|
Juan Linietsky
|
23e13ce3c2
|
fixes to new window management API
-needs testing on Linux
-needs testing on Windows
-NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
|
2015-03-22 19:00:50 -03:00 |
|
Juan Linietsky
|
c16276b414
|
Merge pull request #1378 from erbridge/settings_not_checkbox
Make View > Settings a non check item
|
2015-03-22 15:06:01 -03:00 |
|
Juan Linietsky
|
f706e3e5d1
|
Merge pull request #1380 from ElectricSolstice/wparentheses_removal
Changed code to remove gcc -Wparentheses warnings.
|
2015-03-22 15:05:47 -03:00 |
|
Juan Linietsky
|
68c3e82f7a
|
Merge pull request #1433 from cheece/patch-1
COLLADA load morph target normals
|
2015-03-22 15:01:01 -03:00 |
|
Juan Linietsky
|
6d813c81b8
|
Merge pull request #1460 from MarianoGnu/master
Create Checkbox class with support for Radio Buttons
|
2015-03-22 14:55:36 -03:00 |
|
Juan Linietsky
|
a8f55d11d3
|
Merge pull request #1480 from theuserbl/patch-2
Changed *_scene() to *_tree() in the time-example
|
2015-03-22 14:54:06 -03:00 |
|
Juan Linietsky
|
47efcff8bb
|
Merge pull request #1535 from rollenrolm/hidden_files
New option to show/hide hidden files
|
2015-03-22 14:46:09 -03:00 |
|
Juan Linietsky
|
1aaaee99e9
|
Merge pull request #1537 from rollenrolm/issue_#931
Fix issue #931: display current view name into editor's 3d scene viewpor...
|
2015-03-22 14:44:29 -03:00 |
|
rollenrolm
|
cde55bee91
|
Fix for Issue #1484: Don't strip whitespace on line comment
|
2015-03-22 10:25:18 +01:00 |
|
rollenrolm
|
4d30bb7241
|
Fix issue #931: display current view name into editor's 3d scene viewports
|
2015-03-21 21:47:21 +01:00 |
|
rollenrolm
|
db0a71fc58
|
New option to show/hide hidden files
|
2015-03-21 18:33:32 +01:00 |
|
Juan Linietsky
|
acc6f3b285
|
signed distance field font support
|
2015-03-21 00:43:33 -03:00 |
|
Juan Linietsky
|
90a84b4ddb
|
wip distance field font import
font import may not work if using distance field, this is WIP
|
2015-03-20 00:26:01 -03:00 |
|
Juan Linietsky
|
a969e2e6f1
|
Area2D can now detect overlap with other areas
this should make everything simpler, specially for newcomers to Godot
|
2015-03-17 00:45:25 -03:00 |
|
Juan Linietsky
|
53e1694e1e
|
New option to send canvas to render buffer
allows to use 3D environment effects for post processing such as Glow,
Bloom, HDR, etc. in 2D.
|
2015-03-16 01:14:59 -03:00 |
|
Juan Linietsky
|
650e13f3cd
|
back buffer copy node, to improve on texscreen()
back buffer copy node and respective demo
|
2015-03-12 01:05:50 -03:00 |
|
Juan Linietsky
|
57380f9aba
|
increase minimum range in property editor a bit
|
2015-03-10 09:53:22 -03:00 |
|
Juan Linietsky
|
91744e9ed3
|
New Demo, Screen Space Shaders
-Fixes to screen space shaders.
-Fixes to isometric light demo.
|
2015-03-10 00:53:50 -03:00 |
|
Juan Linietsky
|
09489e3a78
|
lot of work on 2D lighting and isometric maps
added a new demo, isometric_light that does full isometric sorting,
lights, shadows, etc.
|
2015-03-09 02:34:56 -03:00 |
|