Juan Linietsky
f93e333e85
Properly transform sub-viewport input, closes #3580
2016-07-18 17:16:49 -03:00
Juan Linietsky
f10bd217a2
properly fixed notificaitons for theme changed, closes #5774
2016-07-18 16:41:59 -03:00
Rémi Verschelde
4f9dea3aed
Revert "Change default extension to .tscn when import 3d scene"
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Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326
.
2016-07-18 21:32:10 +02:00
Rémi Verschelde
b0c2801458
Merge pull request #5780 from TheHX/script-editor-layout
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Fix ScriptEditor don't saving the layout when opening a help page
2016-07-18 17:52:24 +02:00
Rémi Verschelde
f04137b942
Merge pull request #5781 from vnen/create-node-base-icon
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Add icon for root node in Create Dialog
2016-07-18 17:52:13 +02:00
George Marques
0610c77e43
Add icon for root node in Create Dialog
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Close #5766
2016-07-18 12:39:59 -03:00
Franklin Sobrinho
3ca6e584e5
Fix ScriptEditor don't saving the layout when opening a help page
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- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18 12:30:43 -03:00
Rémi Verschelde
72194ceede
Merge pull request #5778 from volzhs/import-3d-scene-tscn
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Change default extension to .tscn when import 3d scene
2016-07-18 16:57:37 +02:00
Rémi Verschelde
e91bd708d9
Merge pull request #5777 from Paulb23/caret_stretching
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Fixed caret width on tabs
2016-07-18 16:57:12 +02:00
Rémi Verschelde
f53e7efefe
Merge pull request #5527 from djrm/color_picker_fixes
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Color picker fixes
2016-07-18 16:43:41 +02:00
Rémi Verschelde
3725114a16
Merge pull request #5383 from Ovnuniarchos/OptimizeOneWay
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Optimized one-way collision loops.
2016-07-18 16:37:50 +02:00
volzhs
edf7082326
Change default extension to .tscn when import 3d scene
2016-07-18 23:28:13 +09:00
Paulb23
5505f0c776
Fixed caret width on tabs
2016-07-18 15:15:40 +01:00
Juan Linietsky
254d79a560
Add a function to notify font users that the font changed. Closes #5774
2016-07-18 10:00:26 -03:00
Rémi Verschelde
c328693e83
Merge pull request #5709 from akien-mga/pr-get-engine-version
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OS: Add get_engine_version method
2016-07-18 00:55:29 +02:00
Rémi Verschelde
b2953bc1cc
OS: Add get_engine_version method
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Fixes #5693 .
2016-07-18 00:54:56 +02:00
Rémi Verschelde
be563a1663
Merge pull request #5757 from Razzlegames/blendIndexFix
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Could not use pre multiply alpha for material in editor
2016-07-18 00:54:38 +02:00
Rémi Verschelde
d6f2e41e6f
Merge pull request #5750 from TheHX/issue-5681
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Keep debugger selected tab open when pressing the pause button
2016-07-18 00:54:32 +02:00
Rémi Verschelde
4958963abe
Merge pull request #5742 from Ovnuniarchos/TreeItemSetButton
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TreeItem.set_button exposed.
2016-07-18 00:53:39 +02:00
Rémi Verschelde
62eae7cbe2
Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
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Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde
8de5aedb9e
Merge pull request #5718 from jay3d/master
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Added gyroscope support to Godot and Android
2016-07-18 00:52:15 +02:00
Rémi Verschelde
3183834c5d
Merge pull request #5657 from Paulb23/block_caret
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Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Rémi Verschelde
523e46ad0a
Revert "Make editor compatible with Windows high contrast themes"
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This reverts commit 85a5290ee8
.
The patch itself is good and it could maybe be readded in the future,
but right now Microsoft forced its Windows 10 "update" on people with older
Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers,
and such users seem to get Godot crashing due to this patch. Sorry :(
Closes #5452 .
2016-07-18 00:24:21 +02:00
Rémi Verschelde
e6cf0d444b
Merge pull request #5758 from TheHX/issue-5756
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Fix editor states saving, and remove related error messages
2016-07-17 23:44:16 +02:00
Franklin Sobrinho
7767aa2722
Fix editor states saving, and remove related error messages
2016-07-17 16:59:15 -03:00
Kyle Luce
4e69bc3bff
Could not use pre multiply alpha for material in editor
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- 3 was hard coded, I just changed to 4. Unfortunately this will break every time
a blend mode is added
2016-07-17 11:09:47 -07:00
Rémi Verschelde
7b28976af5
Merge pull request #5755 from TheHX/issue-5716
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Fix empty reference pages after restarting Godot
2016-07-17 19:06:03 +02:00
Juan Linietsky
5218f35b7f
Forgot to clear signals on recompile, closes #5729
2016-07-17 13:49:59 -03:00
Franklin Sobrinho
18f165b494
Fix empty reference pages after restarting Godot
2016-07-17 13:29:50 -03:00
Rémi Verschelde
22419082d9
Remove some noisy debug prints
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Part of #5031
2016-07-17 18:25:21 +02:00
Franklin Sobrinho
f20680947b
Keep debugger selected tab open when pressing the pause button
2016-07-17 09:27:36 -03:00
Rémi Verschelde
b23889eb41
Merge pull request #5743 from TheHX/issue-5740
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Fix signals/group button on Scene dock
2016-07-16 23:43:24 +02:00
Franklin Sobrinho
60f1656fff
Fix signals/group button on Scene dock
2016-07-16 18:22:44 -03:00
Ovnuniarchos
10be575aa1
TreeItem.set_button exposed.
2016-07-16 22:36:19 +02:00
Rémi Verschelde
6a5e11c075
Merge pull request #5735 from neikeq/menu-accept-event-fix
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MenuButton: Fix regression
2016-07-16 15:22:30 +02:00
Ignacio Etcheverry
671c21dce7
MenuButton: Fix regression
2016-07-16 15:16:26 +02:00
Rémi Verschelde
e2ad08c56b
Merge pull request #4848 from neikeq/menu-accept-event
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MenuButton: Avoid key event propagation if handled as hotkey
2016-07-16 14:45:08 +02:00
Ignacio Etcheverry
f9d1e03018
MenuButton: Avoid event propagation if handled as hotkey
2016-07-16 14:36:55 +02:00
Juan Linietsky
24d86e33a6
Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
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Enhance/tidy file extensions management
2016-07-16 09:28:49 -03:00
Rémi Verschelde
f07d4f556a
i18n: Add missing locale identifiers for Bengali and Urdu
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Fixes errors showing up since the addition of those WIP translations.
2016-07-16 13:17:09 +02:00
Rémi Verschelde
966eabb07b
Fonts: add missing license information
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Droid Sans is under Apache 2.0, Source Code Pro under SIL OFL 1.1.
2016-07-16 11:53:57 +02:00
Rémi Verschelde
69b0835986
Merge pull request #5730 from neikeq/pr-issue-4856
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CanvasItemEditor: Changed Frame Selection shortcut
2016-07-16 11:24:02 +02:00
Ignacio Etcheverry
2bba1bf770
CanvasItemEditor: Changed Frame Selection shortcut
2016-07-15 21:38:43 +02:00
Daniel J. Ramirez
b10b16ee49
Added documentation for color picker raw mode
2016-07-15 13:34:57 -05:00
Daniel J. Ramirez
7b846d62ac
Color picker fixes:
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- fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396
- fixed HS bars going outside the control area
- fixed color text field changing to hex mode even if script mode was selected
2016-07-15 13:33:01 -05:00
Jamil Halabi
370ae3512d
Added gyroscope support to Godot and Android
2016-07-16 01:43:32 +08:00
Paulb23
2c9468a46a
Update docs with breakpoint_toggled signal
2016-07-15 15:05:57 +01:00
Paulb23
b550471a14
Fixed breakpoint gutter toggle not updating when game is running, issue 5712
2016-07-15 15:02:55 +01:00
Rémi Verschelde
4c4ab140b4
Merge pull request #5702 from Paulb23/zoom_shortcuts
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Added code editor zoom shortcuts
2016-07-15 13:28:20 +02:00
Rémi Verschelde
eaeee58b9e
Merge pull request #5705 from StraToN/doc-update
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Docs-update: AnimatedSprite, AnimatedSprite3D (unfinished)
2016-07-15 13:04:22 +02:00