Commit graph

4961 commits

Author SHA1 Message Date
Juan Linietsky
f93e333e85 Properly transform sub-viewport input, closes #3580 2016-07-18 17:16:49 -03:00
Juan Linietsky
f10bd217a2 properly fixed notificaitons for theme changed, closes #5774 2016-07-18 16:41:59 -03:00
Rémi Verschelde
4f9dea3aed Revert "Change default extension to .tscn when import 3d scene"
Also adds a comment as to why this extension should not be changed.
This commit reverts edf7082326.
2016-07-18 21:32:10 +02:00
Rémi Verschelde
b0c2801458 Merge pull request #5780 from TheHX/script-editor-layout
Fix ScriptEditor don't saving the layout when opening a help page
2016-07-18 17:52:24 +02:00
Rémi Verschelde
f04137b942 Merge pull request #5781 from vnen/create-node-base-icon
Add icon for root node in Create Dialog
2016-07-18 17:52:13 +02:00
George Marques
0610c77e43
Add icon for root node in Create Dialog
Close #5766
2016-07-18 12:39:59 -03:00
Franklin Sobrinho
3ca6e584e5 Fix ScriptEditor don't saving the layout when opening a help page
- Use ScriptEditor::_update_script_names just once when re-creating the layout
2016-07-18 12:30:43 -03:00
Rémi Verschelde
72194ceede Merge pull request #5778 from volzhs/import-3d-scene-tscn
Change default extension to .tscn when import 3d scene
2016-07-18 16:57:37 +02:00
Rémi Verschelde
e91bd708d9 Merge pull request #5777 from Paulb23/caret_stretching
Fixed caret width on tabs
2016-07-18 16:57:12 +02:00
Rémi Verschelde
f53e7efefe Merge pull request #5527 from djrm/color_picker_fixes
Color picker fixes
2016-07-18 16:43:41 +02:00
Rémi Verschelde
3725114a16 Merge pull request #5383 from Ovnuniarchos/OptimizeOneWay
Optimized one-way collision loops.
2016-07-18 16:37:50 +02:00
volzhs
edf7082326 Change default extension to .tscn when import 3d scene 2016-07-18 23:28:13 +09:00
Paulb23
5505f0c776 Fixed caret width on tabs 2016-07-18 15:15:40 +01:00
Juan Linietsky
254d79a560 Add a function to notify font users that the font changed. Closes #5774 2016-07-18 10:00:26 -03:00
Rémi Verschelde
c328693e83 Merge pull request #5709 from akien-mga/pr-get-engine-version
OS: Add get_engine_version method
2016-07-18 00:55:29 +02:00
Rémi Verschelde
b2953bc1cc OS: Add get_engine_version method
Fixes #5693.
2016-07-18 00:54:56 +02:00
Rémi Verschelde
be563a1663 Merge pull request #5757 from Razzlegames/blendIndexFix
Could not use pre multiply alpha for material in editor
2016-07-18 00:54:38 +02:00
Rémi Verschelde
d6f2e41e6f Merge pull request #5750 from TheHX/issue-5681
Keep debugger selected tab open when pressing the pause button
2016-07-18 00:54:32 +02:00
Rémi Verschelde
4958963abe Merge pull request #5742 from Ovnuniarchos/TreeItemSetButton
TreeItem.set_button exposed.
2016-07-18 00:53:39 +02:00
Rémi Verschelde
62eae7cbe2 Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde
8de5aedb9e Merge pull request #5718 from jay3d/master
Added gyroscope support to Godot and Android
2016-07-18 00:52:15 +02:00
Rémi Verschelde
3183834c5d Merge pull request #5657 from Paulb23/block_caret
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Rémi Verschelde
523e46ad0a Revert "Make editor compatible with Windows high contrast themes"
This reverts commit 85a5290ee8.

The patch itself is good and it could maybe be readded in the future,
but right now Microsoft forced its Windows 10 "update" on people with older
Intel HD Graphics 3000 IGP without ensuring that they can ship proper drivers,
and such users seem to get Godot crashing due to this patch. Sorry :(
Closes #5452.
2016-07-18 00:24:21 +02:00
Rémi Verschelde
e6cf0d444b Merge pull request #5758 from TheHX/issue-5756
Fix editor states saving, and remove related error messages
2016-07-17 23:44:16 +02:00
Franklin Sobrinho
7767aa2722 Fix editor states saving, and remove related error messages 2016-07-17 16:59:15 -03:00
Kyle Luce
4e69bc3bff Could not use pre multiply alpha for material in editor
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time
  a blend mode is added
2016-07-17 11:09:47 -07:00
Rémi Verschelde
7b28976af5 Merge pull request #5755 from TheHX/issue-5716
Fix empty reference pages after restarting Godot
2016-07-17 19:06:03 +02:00
Juan Linietsky
5218f35b7f Forgot to clear signals on recompile, closes #5729 2016-07-17 13:49:59 -03:00
Franklin Sobrinho
18f165b494 Fix empty reference pages after restarting Godot 2016-07-17 13:29:50 -03:00
Rémi Verschelde
22419082d9 Remove some noisy debug prints
Part of #5031
2016-07-17 18:25:21 +02:00
Franklin Sobrinho
f20680947b Keep debugger selected tab open when pressing the pause button 2016-07-17 09:27:36 -03:00
Rémi Verschelde
b23889eb41 Merge pull request #5743 from TheHX/issue-5740
Fix signals/group button on Scene dock
2016-07-16 23:43:24 +02:00
Franklin Sobrinho
60f1656fff Fix signals/group button on Scene dock 2016-07-16 18:22:44 -03:00
Ovnuniarchos
10be575aa1 TreeItem.set_button exposed. 2016-07-16 22:36:19 +02:00
Rémi Verschelde
6a5e11c075 Merge pull request #5735 from neikeq/menu-accept-event-fix
MenuButton: Fix regression
2016-07-16 15:22:30 +02:00
Ignacio Etcheverry
671c21dce7 MenuButton: Fix regression 2016-07-16 15:16:26 +02:00
Rémi Verschelde
e2ad08c56b Merge pull request #4848 from neikeq/menu-accept-event
MenuButton: Avoid key event propagation if handled as hotkey
2016-07-16 14:45:08 +02:00
Ignacio Etcheverry
f9d1e03018 MenuButton: Avoid event propagation if handled as hotkey 2016-07-16 14:36:55 +02:00
Juan Linietsky
24d86e33a6 Merge pull request #5467 from RandomShaper/enhance-tidy-extensions
Enhance/tidy file extensions management
2016-07-16 09:28:49 -03:00
Rémi Verschelde
f07d4f556a i18n: Add missing locale identifiers for Bengali and Urdu
Fixes errors showing up since the addition of those WIP translations.
2016-07-16 13:17:09 +02:00
Rémi Verschelde
966eabb07b Fonts: add missing license information
Droid Sans is under Apache 2.0, Source Code Pro under SIL OFL 1.1.
2016-07-16 11:53:57 +02:00
Rémi Verschelde
69b0835986 Merge pull request #5730 from neikeq/pr-issue-4856
CanvasItemEditor: Changed Frame Selection shortcut
2016-07-16 11:24:02 +02:00
Ignacio Etcheverry
2bba1bf770 CanvasItemEditor: Changed Frame Selection shortcut 2016-07-15 21:38:43 +02:00
Daniel J. Ramirez
b10b16ee49 Added documentation for color picker raw mode 2016-07-15 13:34:57 -05:00
Daniel J. Ramirez
7b846d62ac Color picker fixes:
- fixed alpha channel slider range in raw mode to go from 0 to 1 fixes #4396
 - fixed HS bars going outside the control area
 - fixed color text field changing to hex mode even if script mode was selected
2016-07-15 13:33:01 -05:00
Jamil Halabi
370ae3512d Added gyroscope support to Godot and Android 2016-07-16 01:43:32 +08:00
Paulb23
2c9468a46a Update docs with breakpoint_toggled signal 2016-07-15 15:05:57 +01:00
Paulb23
b550471a14 Fixed breakpoint gutter toggle not updating when game is running, issue 5712 2016-07-15 15:02:55 +01:00
Rémi Verschelde
4c4ab140b4 Merge pull request #5702 from Paulb23/zoom_shortcuts
Added code editor zoom shortcuts
2016-07-15 13:28:20 +02:00
Rémi Verschelde
eaeee58b9e Merge pull request #5705 from StraToN/doc-update
Docs-update: AnimatedSprite, AnimatedSprite3D (unfinished)
2016-07-15 13:04:22 +02:00