Hein-Pieter van Braam-Stewart
6a146d405c
Use -latomic when using clang (server platform)
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version of c9b3a00a63
for the server
platform
2021-02-22 17:09:30 +01:00
Delf Neumärker
f054f760e6
Fix unchecked array access in build_*_planes
2021-02-22 16:32:51 +01:00
Rémi Verschelde
cb29e6c49c
Merge pull request #45994 from Jummit/expose-edit-selected
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Expose edit_selected in Tree
2021-02-22 16:29:03 +01:00
Jummit
13fb24cb6f
expose edit_selected in Tree
2021-02-22 15:50:21 +01:00
Rémi Verschelde
a0cb81b119
Merge pull request #46313 from goostengine/tests-init-translation-server
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Initialize `TranslationServer` in the test environment
2021-02-22 15:46:04 +01:00
Rémi Verschelde
12cc660d7d
Input: Swap events for ui_redo to favor Shift+Ctrl+Z over Ctrl+Y
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That's the most common one we've been using for the general editor, and while the script editor
also supports Ctrl+Y, it should have lower priority.
In theory this code should make both be supported the same but for some reason the general editor
only seems to use the first entry (the script editor does support both).
2021-02-22 15:04:09 +01:00
Andrii Doroshenko (Xrayez)
c7b91309f2
Initialize TranslationServer
in the test environment
2021-02-22 15:16:46 +02:00
Rémi Verschelde
8c5d4770e9
Merge pull request #46243 from Calinou/improve-get-node-error-message
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Improve the `get_node()` error message to be more descriptive
2021-02-22 13:02:48 +01:00
Rémi Verschelde
114beb1bee
Merge pull request #46309 from akien-mga/ci-no-debug-symbols
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CI: Build without debug symbols to reduce cache size
2021-02-22 12:49:54 +01:00
Rémi Verschelde
8107cbd66e
Merge pull request #45934 from angad-k/fix-smoothstep-function-documentation
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fix minor issue in smooth step function's documentation
2021-02-22 12:38:47 +01:00
Hugo Locurcio
e6abdc943d
Improve the get_node()
error message to be more descriptive
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- Mention the origin of the `get_node()` call.
- Mention whether the attempted path is absolute or relative.
See #46214 .
2021-02-22 12:19:23 +01:00
Rémi Verschelde
caea551d41
CI: Build without debug symbols to reduce cache size
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We often hit "Too Many Requests" errors when uploading the cache with
`actions/cache` because there's a limit of 10 GB every 5 minutes, and we can
easily go over it when we amend or merge several PRs in a short timespan.
This will make the CI artifacts less useful for debugging crashes but there's
no real way around this.
2021-02-22 11:51:55 +01:00
Pedro J. Estébanez
23907e6f19
Make glue generation shutdown more graceful
2021-02-22 11:06:33 +01:00
Rémi Verschelde
29f0ab0303
i18n: Sync translations with Weblate
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(cherry picked from commit d0bc914491
)
2021-02-22 11:06:33 +01:00
Rémi Verschelde
51d68919ff
Merge pull request #46263 from dalexeev/fix-help-shortcut-2
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Fix "editor/editor_help" shortcut (again)
2021-02-22 10:37:15 +01:00
Rémi Verschelde
40191a748b
Merge pull request #46253 from asmaloney/docs-theme
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[docs] Clarification on theme's get_stylebox
2021-02-22 10:35:35 +01:00
Rémi Verschelde
78f696a7a3
Merge pull request #46296 from madmiraal/remove-unused-variables
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Remove unused variables from full-size.html
2021-02-22 10:18:06 +01:00
Rémi Verschelde
14f6f92a72
Merge pull request #46230 from gongpha/keep-hue-value
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Keep Hue value when Saturation or Value is zero
2021-02-21 23:36:19 +01:00
Rémi Verschelde
54a1b0a2a4
Merge pull request #46297 from madmiraal/add-missing-semicolons
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Add missing semicolons to webxr.eterns.js
2021-02-21 22:54:12 +01:00
Rémi Verschelde
fd5d1ed442
Merge pull request #46295 from Calinou/doc-spinbox-theming
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Document theming a SpinBox's background
2021-02-21 20:00:19 +01:00
Hugo Locurcio
159581739a
Document theming a SpinBox's background
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This closes #46248 .
2021-02-21 19:32:11 +01:00
Marcel Admiraal
92e0a84a4c
Add missing semicolons to webxr.eterns.js
2021-02-21 16:10:26 +00:00
Marcel Admiraal
548edfc4fe
Remove unused variables from full-size.html
2021-02-21 16:02:15 +00:00
Rémi Verschelde
c97437a8b3
Merge pull request #46277 from angad-k/PathFollow2D-unit-test
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PathFollow2D unit test
2021-02-21 16:39:54 +01:00
Angad Kambli
eecfe4c981
set up PathFollow2D unit test
2021-02-21 19:47:49 +05:30
Rémi Verschelde
ee093a14ef
Merge pull request #46286 from kleonc/label_set_lines_skipped
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Label::set_lines_skipped Fail if passed a negative value
2021-02-21 15:08:19 +01:00
Rémi Verschelde
23f2f51924
Merge pull request #43731 from Calinou/test-add-resource
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Add a test suite for Resource
2021-02-21 14:43:58 +01:00
Rémi Verschelde
5bf741509d
Merge pull request #46284 from kleonc/line2d_set_point_position
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Line2D::set_point_position Fail if passed index is out of bounds
2021-02-21 14:42:26 +01:00
Rémi Verschelde
6fed9eb287
Merge pull request #46279 from hilfazer/prevent_select_noneditable_nodes_in_editors
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Prevent selecting hidden nodes in 3D and Canvas Item editors
2021-02-21 14:39:34 +01:00
kleonc
d7bb7cad47
Label::set_lines_skipped Fail if passed a negative value
2021-02-21 14:23:57 +01:00
kleonc
df49fdd189
Line2D::set_point_position Fail if passed index is out of bounds
2021-02-21 13:50:11 +01:00
Rémi Verschelde
ff8a1fdc19
Merge pull request #46244 from Calinou/editorconfig-yaml-spaces
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Use space indentation for all YAML files in `.editorconfig`
2021-02-21 12:38:28 +01:00
Rémi Verschelde
80a9408f1f
Merge pull request #46268 from Calinou/doc-button-touchscreenbutton
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Document that Button doesn't interpret touch input (= no multitouch)
2021-02-21 12:37:32 +01:00
Rémi Verschelde
b87f448785
Merge pull request #46275 from Chaosus/shader_fix_struct_crash
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Prevents shader crash if two struct with the same name are declared
2021-02-21 12:02:56 +01:00
hilfazer
442e550114
Prevent selecting hidden nodes in 3D and Canvas Item editors
2021-02-21 11:58:31 +01:00
Yuri Roubinsky
571f4396ea
Prevents shader crash if two struct with the same name are declared
2021-02-21 13:47:09 +03:00
Rémi Verschelde
3bb628d8fe
Merge pull request #46272 from Chaosus/shader_fix_struct_crash
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Prevents shader crash if passing invalid struct to the return statement
2021-02-21 09:43:51 +01:00
Rémi Verschelde
f6efa78173
Merge pull request #38565 from nekomatata/export-default-values
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Fixed export var default value in PackedScene when script is not loaded in editor
2021-02-21 08:53:58 +01:00
Yuri Roubinsky
f91e7e3ba4
Prevents shader crash if passing invalid struct to the return statement
2021-02-21 07:55:40 +03:00
Hugo Locurcio
f6087d3f2b
Document that Button doesn't interpret touch input (= no multitouch)
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TouchScreenButton should be used for gameplay actions instead.
2021-02-21 00:30:21 +01:00
Danil Alexeev
c6435e1d47
Fix "editor/editor_help" shortcut (again)
2021-02-21 00:15:26 +03:00
Hugo Locurcio
efd122a99a
Add a test suite for Resource
2021-02-20 19:47:20 +01:00
Hein-Pieter van Braam
d4d7535524
Merge pull request #46256 from hpvb/dri-prime-amd-master
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Add 'AMD' GPU vendor name to PRIME detector
2021-02-20 17:18:46 +01:00
Rémi Verschelde
29d5976d92
Merge pull request #46255 from hpvb/fix-clang-atomic
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Use -latomic when linking whe using clang on Linux
2021-02-20 16:59:28 +01:00
Hein-Pieter van Braam-Stewart
e6a5899646
Add 'AMD' GPU vendor name to PRIME detector
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Apparently some recent Mesa version also changed AMD's vendor string. In
addition I found a small uninitialized variable that's corrected now.
2021-02-20 16:49:06 +01:00
Hein-Pieter van Braam-Stewart
c9b3a00a63
Use -latomic when linking whe using clang on Linux
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According to the LLVM documentation when using GNU's libstdc++ clang
will not automatically link with -latomic. This is necessary since we
merged c++11 atomics support.
This fixes linking using Clang on Linux
2021-02-20 16:40:55 +01:00
Andy Maloney
d397c32169
[docs] Clarification on theme's get_stylebox
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Remove reference to "icon" (must have been a copy-paste error) & clarify where to find out what names & node_types are valid.
2021-02-20 10:10:28 -05:00
Rémi Verschelde
ed8333f6bc
Merge pull request #45158 from aaronfranke/cs-packedarray
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Add C# array features from core PackedArrays
2021-02-20 09:42:30 +01:00
Rémi Verschelde
67916b6751
Merge pull request #46237 from hpvb/dylib_old_inttypes
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An update to the dylibloader for older inttypes
2021-02-20 08:54:33 +01:00
Rémi Verschelde
bb13ec98f3
Merge pull request #34923 from Calinou/debug-collision-shapes-draw-outline
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Draw an outline for 2D debug collision shapes
2021-02-20 08:45:28 +01:00