allison
c46b5af06b
fix astar partial path destination can be solid/disabled
...
* AStar2D, AStar3D and AStarGrid2D will now return a path when allow_partial_path is true even if the destination is a solid/disabled point.
# Conflicts:
# core/math/a_star_grid_2d.cpp
# core/math/a_star_grid_2d.h
2024-09-12 20:09:41 -07:00
Thaddeus Crews
b3d7960df4
Core: Fix operator[]
for typed dictionaries
2024-09-12 11:10:17 -05:00
A Thousand Ships
df29cc696f
[Core] Optionally delete Ref
nullptr
comparisons
...
Adds an optional (default false) compile option to enable comparing
`Ref` to `nullptr` to ensure correct use, as well as future expandsion
for more general dev checks (enabled with `dev_mode`)
2024-09-12 11:26:49 +02:00
bruvzg
b776f55bcb
Add Control+Shift+U (rebindabe) action for Unicode input, show hex as it is entered.
2024-09-12 11:47:24 +03:00
Rémi Verschelde
60ffa9645a
Merge pull request #96864 from KoBeWi/dictionerrory
...
Fix `Dictionary.merge()` type validation
2024-09-12 09:25:42 +02:00
Rémi Verschelde
f8fbb860f5
Merge pull request #95840 from raulsntos/char_metadata
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Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
Rémi Verschelde
23e51c3cb5
Merge pull request #92888 from Hilderin/fix-unable-to-use-resourceLoader-in-c#-after-threaded-load
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Fix inability to use ResourceLoader in C# after threaded load in GDScript
2024-09-12 09:25:05 +02:00
Rémi Verschelde
cd9da3344f
Merge pull request #95292 from aaronp64/is_parent_class_perf
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Improve `ClassDB::_is_parent_class` performance
2024-09-12 09:17:39 +02:00
Pedro J. Estébanez
10e2318bde
Object: Let debug lock handle callee destruction within call chain gracefully
...
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-09-12 08:51:24 +02:00
Raul Santos
aaffab8afb
Add metadata for char16_t
and char32_t
...
We don't seem to expose any API that uses `char16_t` yet, but I added it anyway since we make the type info for it.
I didn't add anything for `wchar_t` because we are not making a type info so maybe we don't have a need for it yet, it could be added in the future.
To prevent breaking compatibility with the C# bindings, we ignore the `char32_t` metadata and still use `System.Int64`.
2024-09-12 02:15:55 +02:00
Hilderin
27d1fb63e1
Fix Unable to use ResourceLoader in C# after threaded load in GDScript #92798
2024-09-11 19:03:55 -04:00
BlueCube3310
606eedb0c9
Betsy: Add caching and BC1 compression support
2024-09-11 23:48:29 +02:00
David Snopek
c2af6bcb59
GDExtension: Mark virtual function as is_required
in extension_api.json
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Co-authored-by: Jovan Gerodetti <jovan.gerodetti@titannano.de>
2024-09-11 16:48:14 -05:00
kobewi
48d5b8a8b8
Fix Dictionary.merge() type validation
2024-09-11 17:22:49 +02:00
Rémi Verschelde
d8e5d61f22
Merge pull request #96787 from raulsntos/gdextension/remove-get-rid-func
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Remove `get_rid_func` from `GDExtensionClassCreationInfo4`
2024-09-11 12:35:10 +02:00
Rémi Verschelde
658b8a8704
Merge pull request #96760 from RandomShaper/wtp_langs_exit_thread
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Make use of languages' thread enter/exit more correct
2024-09-11 12:35:07 +02:00
Rémi Verschelde
3cad849b1f
Merge pull request #96586 from rune-scape/fix-empty-stringname-hash
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StringName: Fix empty hash
2024-09-11 12:34:56 +02:00
Rémi Verschelde
0d3d4e67f3
Merge pull request #96501 from scgm0/Allow-class-names-to-be-unicode
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GDExtension: Allow class names to be unicode
2024-09-11 12:34:49 +02:00
Rémi Verschelde
d1caac5e75
Merge pull request #93856 from timothyqiu/expression-period
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Fix parsing of `4.` in Expression
2024-09-11 12:34:39 +02:00
Pedro J. Estébanez
c8acf561ef
Make languages' thread enter/exit more resilient
2024-09-10 17:22:32 +02:00
Raul Santos
9e57674550
Remove get_rid_func
from GDExtensionClassCreationInfo4
2024-09-10 12:35:24 +02:00
Pedro J. Estébanez
2d1dd41ef5
WorkerThreadPool: Enhance lifetime for more flexibility
2024-09-10 11:08:51 +02:00
bruvzg
3009073b39
[Resource Loader] Do not check property type for non registered properties.
2024-09-10 11:27:16 +03:00
rune-scape
0dde931bc9
StringName: Fix empty hash
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+Fixed compat hashes
2024-09-09 13:30:02 -07:00
scgm0
3badff1f53
Allow class names to be unicode
2024-09-07 05:46:28 +08:00
Rémi Verschelde
effbc07976
Merge pull request #96617 from RandomShaper/res_loader_pending
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ResourceLoader: Add last resort life-time insurance for tokens
2024-09-06 22:38:41 +02:00
Rémi Verschelde
8aae31b879
Merge pull request #94434 from bruvzg/nonblock_pipes
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Add support for non-blocking IO mode to `OS.execute_with_pipe`.
2024-09-06 22:38:21 +02:00
Rémi Verschelde
0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
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Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Pedro J. Estébanez
97197ff5e9
ResourceLoader: Fixup resource changed feature
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This is a complement to: https://github.com/godotengine/godot/pull/96593
2024-09-06 18:31:51 +02:00
Pedro J. Estébanez
ccd470d33c
ResourceLoader: Add last resort life-time insurance for tokens
2024-09-06 14:00:10 +02:00
bruvzg
10f3c1f587
Add support for non-blocking IO mode to OS.execute_with_pipe
.
2024-09-06 14:16:39 +03:00
Rémi Verschelde
05d985496c
Merge pull request #96593 from RandomShaper/res_changed_multiverse
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ResourceLoader: Add thread-aware resource changed mechanism
2024-09-06 11:11:13 +02:00
Rémi Verschelde
58b3481eaf
Merge pull request #89649 from dalexeev/core-bind-and-doc-iter-virtual-methods
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Core: Bind and document iterator API virtual methods
2024-09-06 11:10:58 +02:00
Pedro J. Estébanez
74b9c38d58
ResourceLoader: Add thread-aware resource changed mechanism
2024-09-06 08:57:09 +02:00
Rémi Verschelde
a8e3feb788
Merge pull request #96244 from Repiteo/scons/msvc-__cplusplus
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SCons: Pass `/Zc:__cplusplus` in MSVC builds
2024-09-05 19:42:51 +02:00
Rémi Verschelde
38447c545e
Merge pull request #93319 from 10Drenth/astar_jump_performance_improvement
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Improve `AStarGrid2D` performance when jumping is enabled
2024-09-05 19:42:44 +02:00
Thaddeus Crews
4c84cb6ae8
SCons: Pass /Zc:__cplusplus
in MSVC builds
2024-09-05 11:44:57 -05:00
Martijn
202e197717
Improve AStarGrid2D performance when jumping is enabled
2024-09-05 18:12:43 +02:00
Rémi Verschelde
4629f7d040
Merge pull request #96496 from aXu-AP/lerp-transform
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Add support for Transform2D/3D in `lerp()`
2024-09-05 17:44:11 +02:00
Pedro J. Estébanez
c450f4d667
ResourceLoader: Simplify handling of unregistered tasks
2024-09-05 09:54:03 +02:00
Ryan
8835f326b1
Expose get_rpc_config and get_node_rpc_config
...
add documentation
Update doc/classes/Node.xml
change name of get_node_rpc_config to get_rpc_config
Co-Authored-By: moondog <159832633+dog-on-moon@users.noreply.github.com>
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-09-04 15:45:22 -04:00
Rémi Verschelde
cb21a207b3
Merge pull request #96555 from dalexeev/doc-theme-items-deprecated-experimental
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Docs: Add missing deprecated/experimental tag support for theme items
2024-09-04 18:55:49 +02:00
Thaddeus Crews
9853a69144
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
Danil Alexeev
2dd043d1f6
Docs: Add missing deprecated/experimental tag support for theme items
2024-09-04 17:49:05 +03:00
Rémi Verschelde
906a4e9db9
Merge pull request #96525 from bruvzg/rem_gl_renderer_incl
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Store GLES over GL status in the OS to avoid direct renderer includes in the editor.
2024-09-04 11:16:48 +02:00
Rémi Verschelde
69ca549ef9
Merge pull request #92570 from rune-scape/rune-stringname-bits
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StringName: `operator==` compares in-place
2024-09-04 11:16:32 +02:00
rune-scape
6abd17265b
StringName: operator== compares in-place
2024-09-03 17:31:08 -07:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
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StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde
d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
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Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
aXu-AP
7218dd6a3a
Add support for Transform2D/3D in lerp()
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Implements godotengine/godot-proposals#10579
2024-09-03 16:59:15 +03:00
bruvzg
d4e78b8db5
Store GLES over GL status in the OS to avoid direct renderer includes in the editor.
2024-09-03 16:11:59 +03:00
Rémi Verschelde
262c8da104
Merge pull request #95887 from bruvzg/sysinfo_drv
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Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info.
2024-09-03 11:43:12 +02:00
Rémi Verschelde
866099684c
Merge pull request #92667 from Hilderin/fix-addon-requires-editor-restart
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Fix Addon requires editor restart to become functional
2024-09-03 11:42:52 +02:00
Hilderin
7dd235905e
Fix Addon requires editor restart to become functional
2024-09-02 16:54:45 -04:00
Rémi Verschelde
88197d4a51
Merge pull request #96462 from RandomShaper/opt_comp_loc
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TranslationServer: Add fast path for comparison of equal locales
2024-09-02 12:14:01 +02:00
Rémi Verschelde
04f1977199
Merge pull request #96406 from Bromeon/bugfix/bool-in-header
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Fix `bool` type appearing in GDExtension header
2024-09-02 12:13:42 +02:00
Pedro J. Estébanez
cfb7443e26
TranslationServer: Add fast path for comparison of equal locales
2024-09-02 10:50:14 +02:00
bruvzg
c273786758
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info.
2024-09-01 18:22:40 +03:00
BlueCube3310
205a10e0ae
Reduce code duplication in FileAccess
2024-09-01 12:39:32 +02:00
Jan Haller
82b2a58f4c
Fix bool
type appearing in GDExtension header
2024-08-31 22:40:48 +02:00
A Thousand Ships
194bdde947
Cleanup of raw nullptr
checks with Ref
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Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
Rémi Verschelde
52d1b0be4a
Merge pull request #96328 from object71/fix-animation-snap-96159
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Add `modf` function and fix animation editor snap behavior
2024-08-30 23:38:02 +02:00
Rémi Verschelde
4c0ce657d5
Merge pull request #96322 from RandomShaper/wtp_info
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WorkerThreadPool: Print info about thread count at startup
2024-08-30 23:37:58 +02:00
Danil Alexeev
49bcdf78a7
Core: Сheck r_error
after calling callp()
2024-08-30 21:09:30 +03:00
Hristo Iliev
fcc8518bce
Add modf function and fix snap behavior
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Fixes #96159
2024-08-30 17:49:57 +03:00
Pedro J. Estébanez
db4672f83f
WorkerThreadPool: Print info about thread count at startup
2024-08-30 13:04:46 +02:00
Rémi Verschelde
a5830f6eb9
Merge pull request #96317 from Chaosus/objectdb_write_path_instead_of_name_at_cleanup
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Write path instead of name at verbose output of leaked instances
2024-08-30 11:43:13 +02:00
Rémi Verschelde
acc48797e1
Merge pull request #96303 from MBCX/huf-decompress-x64-only
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zstd: Make sure `huf_decompress` is only applied to 64-bit x86.
2024-08-30 09:59:55 +02:00
Rémi Verschelde
909629d9f9
Merge pull request #96166 from AThousandShips/more_lock_raii
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Use `MutexLock` in more places
2024-08-30 09:59:19 +02:00
Rémi Verschelde
f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
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Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
Rémi Verschelde
4c6bac15a3
Merge pull request #92656 from fire/vsk-json-to-native-4.3
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Ability to convert native engine types to JSON and back.
2024-08-30 09:58:57 +02:00
Chaosus
75055a8278
Write path instead of name at verbose output of leaked instances
2024-08-30 10:58:50 +03:00
Rémi Verschelde
d5385491f6
Merge pull request #86183 from demolke/extras
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Import/export GLTF extras to `node->meta` and back
2024-08-30 09:58:47 +02:00
MBCX
6b13236956
Make sure huf_decompress is only applied to 64-bit x86.
2024-08-29 17:12:09 -04:00
rune-scape
154049ce17
StringName Dictionary keys
...
also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
K. S. Ernest (iFire) Lee
71bdbcdfb1
Ability to convert native engine types to JSON and back.
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Implements support for all engine types in JSON encoding/decoding
Co-Authored-By: Juan <reduzio@gmail.com>
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com>
2024-08-29 10:57:15 -07:00
demolke
c409e6d722
Import/export GLTF extras to node->meta
...
This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.
- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
David Snopek
6d0a57c9fd
Fix loading GDExtensions in exported games
2024-08-29 09:50:56 -05:00
A Thousand Ships
e33fdb4296
Use MutexLock
in more places
2024-08-29 14:12:59 +02:00
Hilderin
ef6f873938
Fix editor needs restart after adding GDExtensions
2024-08-29 06:15:32 -04:00
Rémi Verschelde
cb96fc95c3
Merge pull request #92316 from alula/msvc-clang
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Add support for compiling with VS clang-cl toolset
2024-08-29 10:36:17 +02:00
Alula
346cbc7f1f
Add support for compiling with VS clang-cl toolset
2024-08-28 13:30:44 -05:00
Rémi Verschelde
622393c115
Merge pull request #95317 from esainane/when-i-am-64
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binder_common: Fix uninitialized marshalling for `PtrToArg<char32_t>`
2024-08-28 17:15:05 +02:00
Rémi Verschelde
e439154407
Merge pull request #96225 from RandomShaper/wtp_fix_yield
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WorkerThreadPool: Fix end-of-yield logic potentially leading to deadlocks
2024-08-28 15:46:57 +02:00
Rémi Verschelde
9f05ca9fc5
Merge pull request #96218 from RandomShaper/res_loader_user_case
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ResourceLoader: Handle another case of user tokens
2024-08-28 15:46:53 +02:00
Rémi Verschelde
8c5d1b42ab
Merge pull request #92530 from Naros/expose-resource-cache-get-ref
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Expose `get_cached_ref` from `ResourceCache`
2024-08-28 15:46:35 +02:00
Pedro J. Estébanez
5dade0e08b
WorkerThreadPool: Fix end-of-yield logic potentially leading to deadlocks
2024-08-28 15:26:08 +02:00
Pedro J. Estébanez
0441c67de6
ResourceLoader: Handle another case of user tokens
2024-08-28 13:53:39 +02:00
Rémi Verschelde
de7d4b6f5b
Merge pull request #94920 from gongpha/bring-back-print-verbose-when-loading-resources
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Fix ResourceLoader is not printing a resource path on loading when `verbose_stdout` is enabled
2024-08-28 00:12:38 +02:00
Rémi Verschelde
56ffcabae1
Merge pull request #94792 from akien-mga/core-remove-poolallocator
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Core: Remove unused PoolAllocator
2024-08-28 00:12:20 +02:00
Rémi Verschelde
71accb9008
Merge pull request #94679 from rune-scape/remove-unused-initialize_ref
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Remove unused `initialize_ref`
2024-08-28 00:12:16 +02:00
Rémi Verschelde
3e8d051a4a
Merge pull request #94068 from dalexeev/core-remove-is-gpl-reversed
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Core: Remove unused method `_is_gpl_reversed()`
2024-08-28 00:11:58 +02:00
Rémi Verschelde
330fca1ffd
Merge pull request #93985 from alvinhochun/windows-gpu-pref
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Respect integrated GPU preference in Windows Settings
2024-08-28 00:11:45 +02:00
Rémi Verschelde
2fadd095a7
Merge pull request #93893 from Togira123/fix-rand-weighted-return-value
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Fix `rand_weighted` incorrectly returning -1
2024-08-28 00:11:35 +02:00
Rémi Verschelde
1e6b6eaf49
Merge pull request #92123 from timothyqiu/estimate-end
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Change param name of AStar's `_estimate_cost` method
2024-08-28 00:10:47 +02:00
Rémi Verschelde
9c7cf5440c
Merge pull request #91868 from Chaosus/astargrid_get_point_positions_in_region
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Add a method to retrieve all points within a region to `AStarGrid2D`
2024-08-28 00:10:42 +02:00
Kongfa Waroros
bfb5570c03
Fix ResourceLoader is not verbosely printing a resource path on loading
2024-08-28 03:37:51 +07:00
Rémi Verschelde
012ccbc301
Merge pull request #95048 from KoBeWi/keep_the_party_going
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Add `keep_screen_on` editor setting
2024-08-27 22:27:35 +02:00
Rémi Verschelde
8ae2c3a000
Merge pull request #93605 from RadiantUwU/thread-barriers
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Add optional count argument to `Semaphore::post`
2024-08-27 22:27:21 +02:00
Rémi Verschelde
6e3320446a
Merge pull request #92799 from BlueCube3310/image-detech-signed
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Image: Add a method for detecting signed values
2024-08-27 22:27:18 +02:00
Danil Alexeev
be5068d44b
Core: Bind and document iterator API virtual methods
2024-08-27 21:57:22 +03:00
Rémi Verschelde
142d33211c
Merge pull request #96173 from Repiteo/core/fix-unreachable-code
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Core: Fix unreachable code
2024-08-27 17:52:47 +02:00
Rémi Verschelde
431c5839fe
Merge pull request #96168 from CreatedBySeb/remove-user-prefix
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Remove confusing USER prefix from script-logged errors
2024-08-27 17:52:40 +02:00
Thaddeus Crews
231f3323d3
Core: Fix unreachable code
2024-08-27 10:26:06 -05:00
Radiant
6311ee5bd5
Add optional count argument to Sempahore::post
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Co-authored-by: RandomShaper <RandomShaper@users.noreply.github.com>
Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Mickeon <Mickeon@users.noreply.github.com>
2024-08-27 18:18:01 +03:00
Rémi Verschelde
9dfc41568a
Merge pull request #95984 from timothyqiu/what-identifier
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Add `String.is_valid_unicode_identifier()`
2024-08-27 16:55:06 +02:00
Sébastien Dunne Fulmer
c3ed8a842c
Remove confusing USER prefix from script-logged errors
2024-08-27 15:00:48 +01:00
Danil Alexeev
2d8f6c1b1d
GDScript: Fix message when calling non-tool function in tool mode
2024-08-27 12:30:15 +03:00
BlueCube3310
76c8211653
Image: Add a method for detecting signed values
2024-08-27 09:23:17 +02:00
Haoyu Qiu
8bf4ecc026
Add String.is_valid_unicode_identifier()
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- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Rémi Verschelde
2e825c7d9c
Merge pull request #93141 from RadiantUwU/add_static_classdb_calls
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Implement `ClassDB::class_call_static_method`
2024-08-26 23:28:36 +02:00
Rémi Verschelde
c7702b350a
Merge pull request #92548 from AThousandShips/string_cleaning
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[Core] Optimize some `String` methods
2024-08-26 23:28:24 +02:00
Rémi Verschelde
ac5a528620
Merge pull request #84944 from KoBeWi/legacy_of_ancient_godots
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Fix some legacy code
2024-08-26 23:28:14 +02:00
Rémi Verschelde
8019cdb444
Merge pull request #94137 from Craig-Stoneham/master
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Improve template class conditionals with constexpr (code style)
2024-08-26 22:45:17 +02:00
Rémi Verschelde
ce44c91223
Merge pull request #93739 from AThousandShips/lock_unlock
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[Core] Allow locking/unlocking of `MutexLock`
2024-08-26 22:45:13 +02:00
Rémi Verschelde
0f16336be0
Merge pull request #93526 from m4gr3d/add_apksigner_util
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[Android Editor] Add support for exporting platform binaries
2024-08-26 22:45:09 +02:00
Rémi Verschelde
b78da13e2a
Merge pull request #93064 from Hilderin/fix-fileSystem-dock-wont-show-any-file-folders
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Fix FileSystem dock won't show any file folders (v2)
2024-08-26 22:45:04 +02:00
Rémi Verschelde
8dad1ba482
Merge pull request #92933 from TokageItLab/match-concatenating
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Match the coding style for concatenating String
2024-08-26 22:44:59 +02:00
Fredia Huya-Kouadio
794ea99240
Update the storage access handler logic to support accessing / retrieving contents with the assets:/
prefix
2024-08-26 11:16:37 -07:00
Pedro J. Estébanez
9cbc3f1419
Change warning muting so it affects all levels, but locally
2024-08-26 13:13:29 +02:00
A Thousand Ships
723f5500f4
[Core] Allow locking/unlocking of MutexLock
2024-08-26 12:38:03 +02:00
Rémi Verschelde
0ba0be27c7
Merge pull request #94169 from RandomShaper/wtp_rl_prize
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Batch of fixes for `WorkerThreadPool` and `ResourceLoader`
2024-08-26 10:51:25 +02:00
Rémi Verschelde
04f6321ecc
Merge pull request #91166 from raulsntos/gdextension/loader
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GDExtension: Implement `GDExtensionLoader` concept
2024-08-26 10:51:21 +02:00
Rémi Verschelde
b4f268fae8
Merge pull request #91018 from Daylily-Zeleen/daylily-zeleen/optionally_postinitialization_for_extension_owner
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Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-26 10:51:17 +02:00
Craig-Stoneham
604df4fc83
Improve Template Class Conditionals (Code Style)
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Refactored the following template classes by replacing runtime checks with compile-time checks using if constexpr for improved code clarity and maintainability:
- RID_Alloc
- SortArray
- PagedAllocator
Changes made:
- Updated conditional checks for THREAD_SAFE in the RID_Alloc class.
- Updated conditional checks for Validate in the SortArray class.
- Updated conditional checks for thread_safe in the PagedAllocator class.
2024-08-25 18:10:51 +01:00
Matias N. Goldberg
59d0422dcd
Disable extra memory tracking by default
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PR #90993 added several debugging utilities.
Among them, advanced memory tracking through the use of custom
allocators and VK_EXT_device_memory_report.
However as issue #95967 reveals, it is dangerous to leave it on by
default because drivers (or even the Vulkan loader) can too easily
accidentally break custom allocators by allocating memory through std
malloc but then request us to deallocate it (or viceversa).
This PR fixes the following problems:
- Adds --extra-gpu-memory-tracking cmd line argument
- Adds missing enum entries to
RenderingContextDriverVulkan::VkTrackedObjectType
- Adds RenderingDevice::get_driver_and_device_memory_report
- GDScript users can easily check via print(
RenderingServer.get_rendering_device().get_driver_and_device_memory_report()
)
- Uses get_driver_and_device_memory_report on device lost for appending
further info.
Fixes #95967
2024-08-24 20:52:39 -03:00
Radiant
02fc4bbc2a
Implement ClassDB::class_call_static_method
2024-08-23 02:56:29 +03:00
Raul Santos
4dd6e8eca5
GDExtension: Implement GDExtensionLoader
concept
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- Implements the concept of GDExtension loaders that can be used to customize how GDExtensions are loaded and initialized.
- Moves the parsing of `.gdextension` config files to the new `GDExtensionLibraryLoader`.
- `GDExtensionManager` is now meant to be the main way to load/unload extensions and can optionally take a `GDExtensionLoader`.
- `EditorFileSystem` avoids unloading extensions if the file still exists, this should prevent unloading extensions that are outside the user project.
2024-08-22 05:29:11 +02:00
Rémi Verschelde
568589c9d8
Merge pull request #90993 from darksylinc/matias-TheForge
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Add debug utilities for Vulkan
2024-08-22 00:38:22 +02:00
Rémi Verschelde
39b77ea04e
Merge pull request #95790 from aaronfranke/rect-aabb-support
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Simplify Rect2/AABB `get_support` function
2024-08-22 00:10:39 +02:00
Rémi Verschelde
091212b4f1
Merge pull request #93602 from aaronp64/inspector_latency
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Improve Editor Inspector/Theme item lookup performance
2024-08-22 00:10:26 +02:00
Matias N. Goldberg
364f916f3f
Add debug utilities for Vulkan
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Features:
- Debug-only tracking of objects by type. See
get_driver_allocs_by_object_type et al.
- Debug-only Breadcrumb info for debugging GPU crashes and device lost
- Performance report per frame from get_perf_report
- Some VMA calls had to be modified in order to insert the necessary
memory callbacks
Functionality marked as "debug-only" is only available in debug or dev
builds.
Misc fixes:
- Early break optimization in RenderingDevice::uniform_set_create
============================
The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
2024-08-21 23:48:08 +02:00
Pedro J. Estébanez
f4d76853b9
WorkerThreadPool (plus friends): Overhaul unlock allowance zones
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This fixes a rare but possible deadlock, maybe due to undefined behavior. The new implementation is safer, at the cost of some added boilerplate.
2024-08-21 12:22:52 +02:00
Pedro J. Estébanez
df23858488
ResourceLoader: Fix edge cases in the management of user tokens
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1. Make handling of user tokens atomic:
Loads started with the external-facing API used to perform a two-step setup of the user token. Between both, the mutex was unlocked without its reference count having been increased. A non-user-initiated load could therefore destroy the load task when it unreferenced the token.
Those stages now happen atomically so in the one hand, the described race condition can't happen so the load task life insurance doesn't have a gap anymore and, on the other hand, the ugliness that the call to load could return `ERR_BUSY` if happening while other thread was between both steps is gone.
The code has been refactored so the user token concerns are still outside the inner load start function, which is agnostic to that for a cleaner implementation.
2. Clear ambiguity between load operations running on `WorkerThreadPool`:
The two cases are: single-loaded thread directly started by a user pool task and a load started by the system as part of a multi-threaded load.
Since ensuring all the code dealing with this distinction would make it very complex, and error-prone, a different measure is applied instead: just take one of the cases out of the dicotomy. We now ensure every load happening on a pool thread has been initiated by the system.
The way of achieving that is that a single-threaded user-started load initiated from a pool thread, is run as another task.
2024-08-21 12:22:52 +02:00
Pedro J. Estébanez
5c970db2e4
ResourceLoader: Optimize remap check by deferring until a non-mutex zone
2024-08-21 12:19:43 +02:00
Pedro J. Estébanez
28619e26cf
ResourceLoader: Enhance deadlock prevention
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Benefits:
- Simpler code. The main load function is renamed so it's apparent that it's not just a thread entry point anymore.
- Cache and thread modes of the original task are honored. A beautiful consequence of this is that, unlike formerly, re-issued loads can use the resource cache, which makes this mechanism much more performant.
- The newly added getter for caller task id in WorkerThreadPool allows to remove the custom tracking of that in ResourceLoader.
- The check to replace a cached resource and the replacement itself happen atomically. That fixes deadlock prevention leading to multiple resource instances of the same one on disk. As a side effect, it also makes the regular check for replace load mode more robust.
2024-08-21 12:19:43 +02:00
Pedro J. Estébanez
bd0959ebdd
ResourceLoader: Properly push & pop TLS state on recursive load tasks
2024-08-21 12:19:43 +02:00
Rémi Verschelde
5ca419e32c
Merge pull request #94801 from gamelessone/fix-cond-var
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Fix use-after-free of `ConditionVariable` in `ResourceLoader`
2024-08-21 11:14:22 +02:00
Rémi Verschelde
4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
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Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Hilderin
1b0c5cbc01
Fix FileSystem dock won't show any file folders (v2)
2024-08-20 21:23:13 -04:00
aaronp64
7593e55527
Improve Editor Inspector/Theme item lookup performance
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Changes to reduce the latency between changing node selection in the editor and seeing the new node reflected in the Inspector tab
- Use Vector instead of List for ThemeOwner::get_theme_type_dependencies and related functions
- Use Vector instead of List for ThemeContext::themes, set_themes(), and get_themes()
- Add ClassDB:get_inheritance_chain_nocheck to get all parent/ancestor classes at once, to avoid repeated ClassDB locking overhead
- Update BIND_THEME_ITEM macros and ThemeDB::update_class_instance_items to use provided StringNames for call to ThemeItemSetter, instead of creating a new StringName in each call
These changes reduce the time taken by EditorInspector::update_tree by around 30-35%
2024-08-20 13:39:40 -04:00
Daylily-Zeleen
3d575801ce
Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-20 20:19:02 +08:00
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
Rémi Verschelde
6a9ecdcf0c
Merge pull request #91818 from rburing/fti_multimesh
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Physics interpolation: `MultiMesh`
2024-08-20 10:01:46 +02:00
Aaron Franke
7db24a9ad5
Simplify and fix Rect2/AABB get_support function
2024-08-19 23:55:31 -07:00
Rémi Verschelde
af919a845f
Merge pull request #94683 from kisg/string_name_fix
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StringName: Use inline static field definitions
2024-08-19 16:05:16 +02:00
Rémi Verschelde
6a829d5a86
Merge pull request #95508 from Summersay415/loaded-when-not
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Return error when no ResourceFormatLoader found
2024-08-19 14:34:17 +02:00
Rémi Verschelde
86212c1fe4
Merge pull request #94666 from RandomShaper/fix_tangled_obj_clear_crash
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Avoid potential crash on signal disconnection
2024-08-19 14:33:44 +02:00
Pedro J. Estébanez
e9407d4877
ResourceLoader: Revert workaround resource loading crashes due to buggy TLS
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This reverts commit 41c0785636
.
2024-08-19 12:22:31 +02:00
Pedro J. Estébanez
32b7f835d8
Avoid potential crash on signal disconnection
2024-08-19 12:18:04 +02:00