Commit graph

2116 commits

Author SHA1 Message Date
Rémi Verschelde
ed1fb87429
Merge pull request #17435 from poke1024/output-error-icon
Show error icon at "Output" in case of errors
2018-03-13 11:22:28 +01:00
Rémi Verschelde
71cc0df311
Merge pull request #17441 from poke1024/fix-autoload-column-width
Fix column width on AutoLoad table on hidpi displays
2018-03-13 11:18:37 +01:00
Rémi Verschelde
08415d0f53
Merge pull request #17319 from eska014/polyclipper-toolsonly
Build polygon clipper only in tools builds
2018-03-13 11:01:28 +01:00
Rémi Verschelde
965feb9521
Merge pull request #17455 from Noshyaar/capitalize
ScriptTextEditor: fix capitalize offset
2018-03-13 09:55:15 +01:00
Rémi Verschelde
15626fa2d0
Merge pull request #17442 from Noshyaar/esr
EditorNode: fix clicking ok keeps trying to save
2018-03-13 09:36:55 +01:00
robfram
ea94a82596 Fix non working action names containing whitespaces
Now the action name is quoted if it contains spaces. Also, quotation
mark (") is added to the forbidden character list for action names, as
it was also a bug.

Fix #17322
2018-03-12 21:28:41 +01:00
Poommetee Ketson
caa0d513ab ScriptTextEditor: fix capitalize offset 2018-03-12 01:37:41 +07:00
Poommetee Ketson
e12e6cacdb EditorNode: fix clicking ok keeps trying to save 2018-03-11 21:33:21 +07:00
Bernhard Liebl
f494d5ac5c Fix column width on AutoLoad table on hidpi displays 2018-03-11 15:28:23 +01:00
Viktor Ferenczi
272ecddb28 Properly closing all files in Python code 2018-03-11 14:55:50 +01:00
Bernhard Liebl
5120690013 Show error icon at "Output" in case of errors 2018-03-11 14:20:32 +01:00
ShyRed
188ccf190b Update preview on filesystem change
Check and recreate a file's preview, if it has changes to it in the filesystem.
2018-03-10 14:21:17 +01:00
Bernhard Liebl
172aa6c61e Fix broken hover/select coloring of keys in animation editor 2018-03-10 12:57:27 +01:00
Bernhard Liebl
efc9633b33 Fix wrong pan direction in animation player ui 2018-03-10 11:38:33 +01:00
Bernhard Liebl
c223fac83b Fix overlapping timeline text in AnimationEditor 2018-03-09 23:53:53 +01:00
Bernhard Liebl
b553b38e7b AnimationPlayer: fix scrubbing after play backwards 2018-03-09 19:41:14 +01:00
Bernhard Liebl
6d51b6ab42 AnimationPlayer: fix popups close on double click 2018-03-09 19:06:44 +01:00
robfram
8ea4ea0d53 Fix overwriting all common properties when using Change Type tool
If you change the type of an existing node, it checks if you have
modified the initial value of their properties before overwriting
their values in the new node.

For example, if you created a `Label` and changed it to
`LineEdit`, the `mouse_filter` property was created as `Ignore`
for the original `Label` node, and was maintained after changing
it to `LineEdit` causing not to work as expected. Now it checks if
`Ignore` is the default value for `Label` nodes, and as it is, the
property value is left unchanged, maintaining the default value
for `LineEdit`, which is `Stop`.

Fix #13955 and alike.
2018-03-09 19:05:04 +01:00
poke1024
22fde84beb Allow Add and Clear Script on multiple nodes 2018-03-09 08:38:37 +01:00
Ranoller
2aae6fc2ec
FIX to broken item select list (zoom and RMB)
FIX to #17346. Compiled and tested.
2018-03-07 21:39:55 +01:00
Hein-Pieter van Braam
900384a622
Merge pull request #17243 from delftswa2018/trailingDotFix
Fix being able to create folder name with ending '.' on Windows
2018-03-07 14:09:20 +01:00
Felix Yang
96f61b2d65 Added a check for trailing dot when creating folder.
Merge the trailing dot test into existing test. Removed OS test.
2018-03-07 11:11:19 +01:00
Leon Krause
fa760082f5 Build polygon clipper only in tools builds 2018-03-06 21:53:37 +01:00
Marcelo Fernandez
0876502f72 Improved error checking at EditorExportPlatformPC::export_project 2018-03-06 14:23:17 -03:00
Rémi Verschelde
91ed678708
Merge pull request #17247 from poke1024/canvas-select-prio
In CanvasItemEditor, prioritize selected items when dragging
2018-03-05 21:07:22 +01:00
Bernhard Liebl
ced694e9cd In CanvasItemEditor, prioritize selected items 2018-03-05 19:09:59 +01:00
Emanuele Fornara
0071c04dcb skip demo download prompt if ssl is unavailable 2018-03-05 17:08:39 +01:00
Ivan Vodopiviz
68a4241131 Fix new Node dialog Create button behavior
Added a one-liner to update the Create button disabled state when
selecting an item from the search results list.

Fixes #17265, long live the Realm!
2018-03-04 23:27:18 +01:00
Marcelo Fernandez
2f1429eb24 Fix for a possible crash when a custom theme is not loaded properly 2018-03-03 20:47:57 -03:00
Rémi Verschelde
dd23f33b49 i18n: Sync translation templates with 3.0 source
(cherry picked from commit 65d214d3da)
2018-03-03 10:58:51 +01:00
Rémi Verschelde
7c7d3efb5b i18n: Sync translations with Weblate 2018-03-03 10:56:09 +01:00
Blazej Floch
934498d37a Add "Show Origin" and "Show Viewport" options to 2D Editor Viewport 2018-03-02 21:27:32 -05:00
Poommetee Ketson
54ecfc96ea TileSetEditorPlgn: use EditorHandle icon as handle 2018-03-02 23:15:32 +07:00
Poommetee Ketson
555a8c0b8d EditorAudioBus: expand effects list 2018-03-02 18:51:47 +07:00
Poommetee Ketson
86938a06aa TileSet&TextureRegion: fix error when getting nonexistent tile 2018-03-02 17:14:55 +07:00
Andreas Haas
1cfc43421e
ScriptEditor: Use EditorSettings instead of hardcoded values in constructor. 2018-03-01 21:45:24 +01:00
Geoffrey
030b59502f Moves the md5sum's from the <filename>.import file into .import/<filename>.md5
Saves asset md5sum's in a file that doesn't contain data that needs to be VC'd
Now saves the md5s to a different file (.import.md5)

Now reads the md5's from a separate file

Now uses a file in the .import folder to store md5s
2018-03-01 19:46:22 +01:00
Hein-Pieter van Braam
d702d7b335 Fix various valgrind reported uninitialized variable uses 2018-02-28 21:55:13 +01:00
poke1024
899f7b125e Fix round preview getting square on "run scene" (issue 16734) 2018-02-28 20:23:40 +01:00
Fabio Alessandrelli
3a25415a1c More threading in AssetLib
AssetLib now uses thread as requested to download previews and items
2018-02-28 15:08:17 +01:00
Hugo Locurcio
c1544c12ef
Add an hinting mode setting to DynamicFonts
- Editor font hinting can now be tweaked in the Editor Settings.
- DynamicFonts used in projects now have tweakable hinting settings
  in their DynamicFontData child. Changes will be visible upon
  reloading the scene in the editor.
2018-02-28 00:12:26 +01:00
Poommetee Ketson
762f241e10 TileSetEditorPlgn: Fix a leak 2018-02-27 09:58:27 +07:00
Poommetee Ketson
2de1dfa42f Update icons when theme changed 2018-02-25 23:04:16 +07:00
Juan Linietsky
125fc8cc44 Add a split editor to polygon 2D UV editor, moving an inch closer to adding support for in the future 2018-02-25 12:07:13 -03:00
Rémi Verschelde
eec9261a75 Fix version.txt validation logic for export templates .tpz
It assumed that the version would always be `x.y-status`,
with no dot possible in `status`, so:
- It would not work for 3.0.1-stable (nor 3.0.1.stable with new version logic)
- It would not support Mono templates when we provide them

The validation it did was not really useful anyway, so we just use the raw
string.
2018-02-25 15:24:33 +01:00
Paul Joannon
3ee4ce51a9
only show information we have in stacktrace
do not show line number and/or file if not defined
2018-02-24 21:18:57 +01:00
Poommetee Ketson
0f36c7aae5 Add icon to TileMapEditor popupmenu 2018-02-24 20:39:19 +07:00
Poommetee Ketson
7effe46461 TileMap: add fix_invalid_tiles 2018-02-24 19:34:41 +07:00
Rémi Verschelde
ed0d1a4404
Merge pull request #16957 from akien-mga/version-macros
Refactor version macros and fix related bugs
2018-02-24 01:20:50 +01:00
Rémi Verschelde
0712acec1c
Merge pull request #16920 from neikeq/mono-project-export
Mono project export
2018-02-23 22:04:50 +01:00