Commit graph

478 commits

Author SHA1 Message Date
Ariel Manzur
62c17d65a8 clonning env for builtin ssl 2016-05-06 22:30:48 -03:00
eska
5619efe9f8 Ignore unneeded Opus file, fix JavaScript build 2016-05-05 19:21:57 +02:00
George Marques
81297f0fa1
Fix build for Windows 64-bits with GCC 2016-05-05 14:10:41 -03:00
Juan Linietsky
8043135e0d missing default value 2016-05-04 12:46:37 -03:00
Juan Linietsky
fd6667a7dc fix to avoid video texture scaling 2016-05-04 12:44:50 -03:00
Juan Linietsky
89d87294db ability to shrink all images x2 on load
this is for extreme cases when running on devices with very low video
memory, so you can still retain compatibility.
2016-05-04 12:37:07 -03:00
Rémi Verschelde
db0fde9d39 Merge pull request #4541 from vnen/pr-fix-win64-build
Fix windows 64-bits build.
2016-05-04 08:35:45 +02:00
George Marques
9424c6c58f
Fix windows 64-bits build.
The change in `tools/doc/doc_data.cpp` is needed because the MSVC
compiler does not support variable length arrays.

Fix #4113
2016-05-03 16:35:36 -03:00
mrezai
ab623c923d Update OpenSSL to 1.0.2h 2016-05-03 23:59:14 +04:30
George Marques
7c59d819a7
Update Opus driver to 1.1.2
And opusfile to 0.7.
2016-05-02 13:18:34 -03:00
Aren Villanueva
e5c1a2c3f7 Implements get_executable_path for OS X should proc_pidpath in os_osx.mm doesn't succeed. Silences the warning for javascript as the function currently appears superfluous. 2016-04-20 17:49:48 +10:00
Rémi Verschelde
206895afae Merge pull request #4329 from mrezai/openssl-1.0.2g
Update OpenSSL to version 1.0.2g
2016-04-18 19:21:46 +02:00
Zher Huei Lee
48b2dfab9f Fixed zero-length arrays in nrex. Fixes #4346 2016-04-18 10:06:47 +01:00
mrezai
e97922f220 Update OpenSSL to version 1.0.2g 2016-04-15 19:03:35 +04:30
mrezai
2cbd850979 Fix OpenSSL compilation on Windows
Fixes #4285.
2016-04-12 07:58:56 +02:00
Rémi Verschelde
925aa086a2 Merge pull request #4275 from mrezai/openssl-1.0.1s
Update OpenSSL to version 1.0.1s
2016-04-11 23:16:31 +02:00
mrezai
c860574d8b Update OpenSSL to version 1.0.1s 2016-04-10 17:48:59 +04:30
Zher Huei Lee
6207d56b95 Updated nrex to v0.2
* Fixed capturing groups matching to invalid results
 * Fixed parents of recursive quantifiers not expanding properly
 * Fixed LookAhead sometimes adding to result
2016-04-08 13:29:37 +01:00
MSC
7a9998370f free Material 'shadow_material_double_sided' on ::finish() 2016-04-03 19:24:14 +02:00
sanikoyes
dda9528dac Add etc1(pkm) texture loading support 2016-03-19 09:48:41 +08:00
Kyle Luce
674c6f2f2d Add function to convert Date time from a dictionary to Epoch
- Also changed get_time_from_unix_time to get_date_time_from_unix_time to be
  consistent.

Ticket:
https://github.com/godotengine/godot/issues/4038
2016-03-16 23:13:39 -07:00
Rémi Verschelde
c9a401e541 Merge pull request #3694 from techtonik/patch-1
Show driver information in verbose mode
2016-03-15 10:30:47 +01:00
Rémi Verschelde
aec4f57f95 Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
Ability to colourize baked lighting in real time.
2016-03-15 10:22:09 +01:00
Kyle Luce
feef563f3f Fixes the month consistency issue in enums and get_date etc
- Also updated the docs to reflect this.
- Added some vim temp files to gitignore
- Changed NaCL to be consistent with the other OS_Unix::get_date implementation
   (added 1 to month to map to 1-12)

Ticket:
https://github.com/godotengine/godot/issues/4025
2016-03-13 15:27:39 -07:00
Saracen
24bc7d8db7 Fix 'FLAG_RECEIVE_SHADOWS' flag for GeometryInstances so that turning it off now correctly disables shadows from affecting the instance. 2016-03-12 16:51:17 +00:00
Juan Linietsky
8b1dcbfe4d -Made editor support SSL certs by default (embedded them)
-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
Juan Linietsky
a3d6768199 Merge pull request #3958 from SaracenOne/cpu_skinning_path_fix
Fix to CPU skinning path when using GPU skinning (meshes with morphs)
2016-03-08 15:34:36 -03:00
Saracen
7fecebd8a8 Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
Conflicts:
	servers/visual/visual_server_raster.h
2016-03-07 23:14:14 +00:00
volzhs
db89a47e28 This will disable png arm neon optimizing for android template if compile on windows, but make compiling successful.
And arm neon opt is enabled if not on windows.
2016-03-07 21:20:32 +09:00
Saracen
23a4683879 Fix to CPU skinning path when using GPU skinning (meshes with morphs) causing modifications to root bone to have doubled offset and wasted performance. 2016-03-06 18:47:52 +00:00
Zher Huei Lee
d7052ddba3 Added relative paths for DirAccess::remove()
Follows similar behaviour to DirAccess::rename()
2016-03-01 10:40:31 +00:00
Rémi Verschelde
f740d0ced3 Merge pull request #3693 from SaracenOne/hardware_skinning_fix
Fixed hardware-accelerated skinning support.
2016-02-28 23:01:56 +01:00
anatoly techtonik
ba6858dd41 Show which video driver is used in verbose mode 2016-02-24 23:36:40 +03:00
Saracen
fe49ac19df Fixed hardware-accelerated skinning support. 2016-02-24 02:16:20 +00:00
est31
fb1e52f4d8 Fix allocation bug if compiled with modern clang or gcc
* Add overflow checked intrinsic abstractions that check on overflow.
* Use them for memory allocation code.
* Use size_t type for memory allocation code to support full platform dependent width.

Fixes #3756.
2016-02-19 07:58:42 +01:00
Julian Murgia - StraToN
aec721b61f Forgot to correct the ERR_FAIL_COND_V. 2016-02-12 07:50:35 +01:00
Julian Murgia - StraToN
e380ea8fac Added RegEx::get_capture_start() method 2016-02-12 07:45:12 +01:00
Saracen
de5281c398 Ability to colourize baked lighting in real time. 2016-02-06 18:03:20 +00:00
Juan Linietsky
80e88c6a50 Removed PE-bliss, win32 binares so far remain without icon, had many issues with it:
-corrupted 32 binaries without reason
-does not support upx binaries
-forces dependency o libstdc++
2016-02-04 20:03:03 -03:00
Juan Linietsky
f6a8a0f513 -Correctly flip BG texture if viewport is flipped, fixes #3507 2016-02-02 07:40:38 -03:00
Ariel Manzur
0cd8c054a2 thread renaming 2016-01-31 20:23:24 -03:00
Ariel Manzur
b406aae790 total pointers 2016-01-31 20:23:24 -03:00
Ariel Manzur
5b68608b10 checking for file? 2016-01-31 20:23:23 -03:00
Juan Linietsky
caddcca4f4 -Many fixes to windows build system with Mingw on Windows. Fixes #2690 2016-01-25 00:21:04 -03:00
Juan Linietsky
2fce78ad10 Correct viewport scaling with stretch mode viewport, fixes #1571 2016-01-24 00:46:26 -03:00
Juan Linietsky
784a3eeb90 -Fixed video stream theora not finishing when stream finishes, closes #3066 2016-01-23 17:58:17 -03:00
Juan Linietsky
08e536dbe0 -Support the TRNS flag on libpng, fixes #3097 2016-01-23 17:19:51 -03:00
Rémi Verschelde
d67df42cc8 Merge pull request #2180 from sketchyfun/SketchyFun
Billboards were displayed upside down when drawn to a render texture
2016-01-19 22:25:40 +01:00
Saracen
1cc5ccba1b Allows vec4 shader uniforms to be set by quaternion variant type. 2016-01-13 22:09:07 +00:00
Juan Linietsky
c633a29a39 improve reporting of error in wrong inheritance for autoload script 2016-01-13 09:42:03 -03:00
Ariel Manzur
761b08ec8f loading unaligned pbm 2016-01-12 06:24:47 -03:00
punto-
4a5db60843 Update bitmap_loader_pnm.cpp 2016-01-11 11:55:20 -03:00
Juan Linietsky
9e8f647440 fix issue loading binary pbm 2016-01-11 11:44:53 -03:00
Rémi Verschelde
7f82c8d7c5 Merge pull request #3230 from touilleMan/issue-55
Remove unnecessary null pointer checks
2016-01-11 12:00:44 +01:00
Juan Linietsky
6eb742d49f -Make a rare corner case where disabling/reenabling mipmaps causes invalid texture state. Fixes #3102 2016-01-10 21:45:58 -03:00
Juan Linietsky
a120c66f98 -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
Juan Linietsky
f6798d9d73 -Made tile parameter work, fixes #3167 2016-01-10 17:45:41 -03:00
Juan Linietsky
52e53d4513 -Added a new mode, WRITE_READ to File, to recover compatibility with old projects but also achieve desired functionality. Closes #3272 2016-01-10 15:15:04 -03:00
eska
a6c1a5c6d0 Fix pthread renaming in Open/FreeBSD 2016-01-09 15:56:31 +01:00
mrezai
88ecc29d1e Fix uint compile error 2016-01-05 15:45:02 +03:30
Emmanuel Leblond
cabf923484 Remove unnecessary null pointer checks 2016-01-04 11:46:16 +01:00
Juan Linietsky
908f75c23f having active items is pointless in input map 2016-01-03 18:52:42 -03:00
Juan Linietsky
e8fbf39f88 -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-03 17:14:28 -03:00
Juan Linietsky
eca92bb7ac make it impossible to shrink framebuffer < 0, fixes #2066 2016-01-02 21:08:57 -03:00
Juan Linietsky
8fb70142e4 Ability to use opacity on distance field textures, fixes #2148 2016-01-02 15:57:19 -03:00
Juan Linietsky
5769f8aaae Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes #2278 2016-01-02 12:03:33 -03:00
George Marques
5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
reduz
875bff2c4e -fix loading of samples in mod, s3m and xm. Fixes #2553 2015-12-29 16:06:45 -03:00
reduz
77b5b4f4df removed some prints 2015-12-29 12:56:58 -03:00
mrezai
92cc8fcc74 redundant TAB removed 2015-12-23 15:41:46 +03:30
mrezai
0897b73cd6 Fix ios libpng link error 2015-12-23 14:57:00 +03:30
Ariel Manzur
02d6669a38 threads 2015-12-22 10:08:20 -03:00
Ariel Manzur
83f2084cb8 testing patch for aligned reads by webp in javascript 2015-12-22 09:19:12 -03:00
mrezai
bf69e07ea6 Fix libpng link errors on android 2015-12-21 11:50:54 +03:30
Rémi Verschelde
6750c8a729 Update to libpng 1.5.26
Includes numerous security fixes compared to the previous version which was around 1.5.7 or so.
Fixes #2787
2015-12-19 20:41:22 +01:00
Ariel Manzur
4a7e5fafb1 thread rename for ios and osx (if called from the thread to be renamed) 2015-12-18 02:58:30 -03:00
Ariel Manzur
10298b9534 thread set name 2015-12-17 06:24:27 -03:00
Ariel Manzur
6c3c20fc35 compile thing 2015-12-16 02:40:02 -03:00
Juan Linietsky
a1142225bf -split view of property editor and editor settings 2015-12-15 23:39:36 -03:00
Juan Linietsky
b12a2f456c -fixes to theora video ending sooner than expected, fixes #3066 2015-12-15 09:17:32 -03:00
Juan Linietsky
95a469ad28 added binary API to StreamPeer, fixes #2863 2015-12-13 12:53:29 -03:00
Juan Linietsky
0f57bbb8e9 remove editor driver split
fixes #3001
2015-12-11 09:03:54 -03:00
est31
3dbf7dd7fa Fix windows build 2015-12-09 16:06:00 +01:00
Juan Linietsky
428984ec0c -New mask mode for lights, makes using masks MUCH easier. 2015-12-08 20:25:08 -03:00
Juan Linietsky
e176bb6a7c Merge pull request #2719 from SaracenOne/clipping_fix
Canvas Clipping fix
2015-12-08 17:18:19 -03:00
Juan Linietsky
eff81965af Merge pull request #2956 from est31/add_system_wide_export_path
Add way to look for templates at system wide level too
2015-12-08 17:04:24 -03:00
Juan Linietsky
afb895f197 Merge pull request #2993 from leezh/nrex-v0.1
updated the RegEx library nrex to v0.1
2015-12-08 17:00:27 -03:00
Juan Linietsky
5e2f327d4b Merge branch 'master' of https://github.com/godotengine/godot 2015-12-07 11:51:01 -03:00
Juan Linietsky
8bdf2be4a6 -Webp include paths are broken, hacked them to work, fixes #2995 2015-12-07 11:50:00 -03:00
Saracen
157b97b087 Extended clipping fix to missing clipping-related features. 2015-12-07 13:59:42 +00:00
Juan Linietsky
7ba484bc74 some fixes
-fix compilation on tres/tscn on MSVC
-fixed theora playback performance, closes #3004
2015-12-06 20:22:45 -03:00
Juan Linietsky
fe2a9bc746 optional streaming from thread for Theora 2015-12-05 23:16:41 -03:00
Zher Huei Lee
d0ddf150d9 updated the RegEx library nrex to v0.1
After implementing unit testing to nrex I caught and fixed some errors
so it should behave more like Python's RegEx In addition, I've added
version numbering so it should be able to tell if the library needs
updating. Here are a list of changes:

- Fixed zero count quantifiers failing.
- Fixed infinite recursion if quantifying zero length token.
- Fixed `$` (as a string pattern on its own) not matching.
- Fixed look behind rewinding beyond the start of the string.
- Added support for alternative back reference format `\g{1}` similar to
Python. This allows digits to be used immediately after back references.
- Number of capture groups are still limited to 9 by default but can now
be manually set, with option for no limit at all. (Python has no limit)
- Curly bracket quantifiers `{0}` no longer interpreted as a literal
string if previous token is not quantifiable. (Python behaviour)
2015-12-04 21:18:41 +00:00
Juan Linietsky
504e464c8a -Missing files in new webp version 2015-12-04 10:21:22 -03:00
Juan Linietsky
da113fe40d -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.
-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-04 10:18:28 -03:00
Juan Linietsky
4b1f0afb01 -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device. 2015-12-02 11:15:48 -03:00
est31
e1d02e4831 Make the setting unix-only.
For this, put the detection into the OS class and its subclass.
2015-11-30 02:35:59 +01:00
koalefant
2355e1c3b8 Fixed leak when saving PNG-s 2015-11-29 20:11:42 +01:00
George Marques
4057907cf4 Remove redundant Opus directive definition
Clean up the build command line another extra bit.
2015-11-27 19:59:50 -02:00
George Marques
fc0c4c6175 Remove Opus extra includes
Remove the extra directories to include that were needed by the Opus
library. Now the lib includes more specific paths to avoid those.
2015-11-27 19:59:13 -02:00