Commit graph

2001 commits

Author SHA1 Message Date
Rémi Verschelde
ff3e1eaeb3
Merge pull request #16881 from fzwoch/gltf_embedded
gltf: improve embedded data discovery
2018-02-21 14:15:06 +01:00
Juan Linietsky
b2412c72a0 Was missing clearing computed UVs, sorry, realized late. 2018-02-21 09:40:01 -03:00
Juan Linietsky
9e3a1e5401 Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
geequlim
cfde737478 Don't print error message when select debugger stacks if the debugger is stopped.
Clear debugger stack inspector if the debugger is stopped when selected stack changed.
2018-02-21 19:28:26 +08:00
Florian Zwoch
1abf464b59 gltf: improve embedded data discovery
Some editors seems to use the image resource's mime type (e.g. "image/png") for data embedded uris instead of "application/octet-stream".
2018-02-21 12:18:52 +01:00
Rémi Verschelde
c291fc39ad
Merge pull request #16772 from damarindra/tileset_editor_improvement
Tileset Editor Improvement
2018-02-21 10:40:43 +01:00
Anish
1fdb8251d2 Godot now allows built-in irrespective of the filepath.
Since the file in the filepath is irrelevant when setting the file
as built-in, changes have been made to allow setting to built-in
even if the file in the path exists.

Fixes #16425
2018-02-21 14:47:23 +05:30
Rémi Verschelde
5d6c64969c
Merge pull request #16805 from Overblob/Dont_reset_viewport_on_debug
Fix Automatic switch to viewport when playing a scene
2018-02-21 09:59:45 +01:00
Michael Alexsander Silva Dias
0d13eb4225 Fixed Remote Tree not drawing relationship lines unless the setting is changed. 2018-02-20 18:12:44 -03:00
Damar Indra
e69dd47501 Tileset Editor Improvement 2018-02-20 22:33:59 +07:00
volzhs
36aa62802a Draw relationship line on scene tree dock if option is on 2018-02-20 22:26:40 +09:00
Rémi Verschelde
55f00d9655
Merge pull request #16455 from volzhs/close-docs
Keep to show current script when closing all docs
2018-02-20 09:40:29 +01:00
volzhs
df84290a7e Keep to show current script when closing all docs
also fix error when removing multiple tabs from TabContainer at same frame.
like closing multiple docs at once.

Fix #16403
2018-02-20 14:39:52 +09:00
Michael Alexsander Silva Dias
32e3f257ac Made the Debugger's Stack Frames items reselectable. 2018-02-20 00:02:37 -03:00
Nathan Warden
4bfb504c2f Added an auto quit and auto build flag to the command line options. 2018-02-19 16:22:55 -05:00
Rémi Verschelde
693f5426d4
Merge pull request #16709 from willnationsdev/autoload-edit
Enable EditorPlugin to add/remove autoloads
2018-02-19 22:04:42 +01:00
Rémi Verschelde
e7fb143515
Merge pull request #14433 from PJB3005/17-12-08-3d_grid_color_setting_update
Makes 3D editor grid color update without restart.
2018-02-19 22:02:02 +01:00
Bernhard Liebl
1d2d08da5b Add show path button to project manager 2018-02-19 21:56:28 +01:00
Stephen Traskal
e790ca084d Fixing folder/file case sensitive renaming issue
Example:
Could not rename "Objects" to "objects" or vice versa
2018-02-19 21:46:58 +01:00
Rémi Verschelde
f163b0e4b4
Merge pull request #16241 from Chaosus/zoomlabel
Added zoom label to code editor
2018-02-19 21:35:11 +01:00
Rémi Verschelde
3564895b63
Merge pull request #16430 from dragmz/download_tpl_to_file
Download export templates to a file (instead of memory) using separate thread
2018-02-19 21:31:26 +01:00
Rémi Verschelde
2a723519c0
Merge pull request #16491 from Chaosus/update_status_bar_font
Make status bar label fonts updateable
2018-02-19 21:28:55 +01:00
Rémi Verschelde
691d5d807c
Merge pull request #16583 from ShyRed/obj-import-scale
Add import option "scale_mesh" to obj file importer
2018-02-19 20:55:23 +01:00
Rémi Verschelde
3925e6a543
Merge pull request #16696 from BTaskaya/master
PEP3101 applied with changing old type string formatting as new ones
2018-02-19 20:38:37 +01:00
Rémi Verschelde
5efbb08a7a
Merge pull request #16697 from ianb96/script_list_no_sort
Add Option to disable sort in script list
2018-02-19 20:37:15 +01:00
Rémi Verschelde
b93d6a001b
Merge pull request #16566 from groud/gui_input_rework
2D Editor GUI input rework
2018-02-19 20:05:35 +01:00
Rémi Verschelde
959b3e6d8c
Merge pull request #16752 from Yanpas/dellines
Delete all selected lines using the "delete line" shortcut in script editor
2018-02-19 19:54:24 +01:00
Rémi Verschelde
7839076f95 Improve error reporting of ProjectSettings::setup()
And use it to better report errors in the console and project manager
when a project.godot file is corrupted.

Fixes #14963.
2018-02-19 16:41:43 +01:00
Unknown
d002b7d24a Fix Automatic switch to viewport when playing a scene #16357 2018-02-18 23:37:30 +01:00
George Marques
95f7879923
Fix infinite recursion with editor import plugins 2018-02-18 16:24:50 -03:00
Rémi Verschelde
3fd4a35ce6
Merge pull request #15235 from sersoong/master-batchtoggle
Enhanced Toggle Visibility button in scene tree editor
2018-02-18 17:20:15 +01:00
Poommetee Ketson
d5eba83fd5
Merge pull request #16774 from sudoio/fix-16773
Fix #16773 (Rename "Install" to "Download" in AssetLib)
2018-02-18 11:25:44 +07:00
Yan Pas
7368978a48 Delete all selected lines using the delete line shortcut in script editor 2018-02-17 17:56:13 +03:00
Artem Varaksa
d35e486228 Clean up some bad words from code comments 2018-02-17 16:00:39 +03:00
Artem Varaksa
69675463b0 Fix #16773 (Rename "Install" to "Download" in AssetLib) 2018-02-17 15:35:40 +03:00
Rémi Verschelde
2caf4aed61
Merge pull request #16748 from Chaosus/fixscriptpreview
Fix script previews
2018-02-16 16:26:55 +01:00
Chaosus
a8fbd082fe Fix script previews 2018-02-16 18:18:12 +03:00
damarindra
cceb176be3 fix crash autotile edit mode 2018-02-16 17:48:01 +07:00
Gilles Roudiere
8dad41e395 2D editor GUI input rework. Changes are:
- The input handling is done into several distinct functions, and the
  code is more consistent.
- The actions' history is more precise ("Edited CanvasItem"
  is now "Rotated CanvasItem","Moved CanvasItem",etc...)
- Fixed a little bug about input key events not forwarded correctly to plugins
- IK is followed by default when you move a bone node, the alt-key allow
  you to move it normally
2018-02-16 10:14:52 +01:00
Rémi Verschelde
133942cfeb
Merge pull request #16693 from marcelofg55/compile_fix
Fix for a possible compile error under OS X
2018-02-15 10:01:02 +01:00
Will Nations
dd6313710e Enable EditorPlugin to add/remove autoloads 2018-02-14 20:15:57 -06:00
Marcelo Fernandez
621d28adef Fix for a possible compile error under OS X 2018-02-14 19:48:35 -03:00
ianb96
e1778fb921 option to disable sort in script list 2018-02-14 11:38:02 -05:00
BTaskaya
78dba05fc0 PEP3101 applied with changing old type string formatting as new ones 2018-02-14 19:29:25 +03:00
Rémi Verschelde
79f48cde3d
Merge pull request #15193 from poke1024/script-preview
Rounded previews (and nicer script previews)
2018-02-14 17:11:38 +01:00
Rémi Verschelde
0ea6f7fa4d
Merge pull request #15260 from sersoong/master-addopeninprojectsettings
Add open feature to editor autoload settings
2018-02-14 17:10:58 +01:00
Rémi Verschelde
eb2b04c6eb
Merge pull request #15379 from ianb96/delete_key_fix
Filesystem and Visual Script Members delete key fix
2018-02-14 17:06:31 +01:00
Rémi Verschelde
0671035d4f
Merge pull request #15399 from poke1024/load-one-translation
Load needed editor translation only on demand
2018-02-14 17:04:44 +01:00
Rémi Verschelde
1e4b3ddfbf
Merge pull request #15492 from vigreco/select-tree-root
Select root node if search_box is empty in create_dialog
2018-02-14 17:04:08 +01:00
Rémi Verschelde
a2a216ac56
Merge pull request #15505 from YeldhamDev/type_icons
Re-enabled type icons
2018-02-14 16:58:22 +01:00