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effects
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Enable mipmaps in cubemap roughness shader
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2022-11-10 23:41:51 -08:00 |
environment
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Style: Misc docs and comment style and language fixes
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2022-11-02 19:01:18 +01:00 |
forward_clustered
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Ensure user shader is used in depth pass when point size is used
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2022-11-10 15:26:07 -08:00 |
forward_mobile
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Request redraw in OpenGL3 and mobile renderers when TIME used in shader
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2022-11-08 22:52:11 -08:00 |
shaders
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Merge pull request #67746 from SonnyBonds/fix_cluster_shader_mvk
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2022-11-11 21:05:20 +01:00 |
storage_rd
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Merge pull request #68186 from pkdawson/expose-texture-rd
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2022-11-11 10:43:57 +01:00 |
cluster_builder_rd.cpp
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
cluster_builder_rd.h
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Rename str2var to str_to_var and similar
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2022-08-26 14:58:22 +02:00 |
effects_rd.cpp
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Extracting render buffers and changing it to a more generic solution
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2022-09-01 20:01:45 +10:00 |
effects_rd.h
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Extracting render buffers and changing it to a more generic solution
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2022-09-01 20:01:45 +10:00 |
framebuffer_cache_rd.cpp
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Add a Framebuffer cache
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2022-08-05 13:37:29 +02:00 |
framebuffer_cache_rd.h
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Extracting render buffers and changing it to a more generic solution
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2022-09-01 20:01:45 +10:00 |
pipeline_cache_rd.cpp
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SCons: Re-enable treating #warning as error with werror
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2022-10-10 16:12:26 +02:00 |
pipeline_cache_rd.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
renderer_canvas_render_rd.cpp
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Merge pull request #67374 from MrBlockers/fix-draw-primitive
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2022-11-11 10:43:18 +01:00 |
renderer_canvas_render_rd.h
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Add 2D shadows and canvas SDF to OpenGL3 renderer
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2022-10-28 11:33:23 -07:00 |
renderer_compositor_rd.cpp
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SCons: Re-enable treating #warning as error with werror
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2022-10-10 16:12:26 +02:00 |
renderer_compositor_rd.h
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Add a Framebuffer cache
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2022-08-05 13:37:29 +02:00 |
renderer_scene_render_rd.cpp
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Make some Image methods static
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2022-10-14 14:34:15 +02:00 |
renderer_scene_render_rd.h
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Moving SSEffects settings into class
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2022-10-04 11:03:36 +11:00 |
SCsub
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shader_rd.cpp
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Polish rendering driver refactor further
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2022-10-06 21:08:54 +02:00 |
shader_rd.h
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uniform_set_cache_rd.cpp
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uniform_set_cache_rd.h
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Add a Framebuffer cache
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2022-08-05 13:37:29 +02:00 |