virtualx-engine/editor/plugins
Rémi Verschelde 31a487660a
Merge pull request #12499 from Zylann/freelook_toggle_mode
Add option to use freelook with a toggle shortcut
2017-10-31 09:29:54 +01:00
..
abstract_polygon_2d_editor.cpp Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
abstract_polygon_2d_editor.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
animation_player_editor_plugin.cpp Added and improved some icons, plus some other minor visual fixes. 2017-10-12 14:43:11 -05:00
animation_player_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
animation_tree_editor_plugin.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
animation_tree_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
asset_library_editor_plugin.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
asset_library_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
camera_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
camera_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas_item_editor_plugin.cpp Merge pull request #12363 from groud/implement_guides 2017-10-30 22:58:46 +01:00
canvas_item_editor_plugin.h Implement guides 2017-10-24 22:32:00 +02:00
collision_polygon_2d_editor_plugin.cpp Restored files mode 2017-10-18 00:05:08 +02:00
collision_polygon_2d_editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
collision_polygon_editor_plugin.cpp AutoUse Pencil on Polygon creation 2017-08-30 12:52:06 +02:00
collision_polygon_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
collision_shape_2d_editor_plugin.cpp Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
collision_shape_2d_editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
cube_grid_theme_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
cube_grid_theme_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
curve_editor_plugin.cpp CurveEditor: fix can't edit right tangent 2017-10-03 03:48:11 +07:00
curve_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_preview_plugins.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
editor_preview_plugins.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
gi_probe_editor_plugin.cpp Clean up GI Probe baking, proper button and progress bar. 2017-10-30 16:33:37 -03:00
gi_probe_editor_plugin.h Clean up GI Probe baking, proper button and progress bar. 2017-10-30 16:33:37 -03:00
gradient_editor_plugin.cpp Fix files header 2017-09-01 21:07:55 +07:00
gradient_editor_plugin.h Fix files header 2017-09-01 21:07:55 +07:00
item_list_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
item_list_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
light_occluder_2d_editor_plugin.cpp Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
light_occluder_2d_editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
line_2d_editor_plugin.cpp Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
line_2d_editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
material_editor_plugin.cpp Merge pull request #12228 from hi-ogawa/fix-spatial-shader-conversion-with-texture 2017-10-20 23:55:58 +02:00
material_editor_plugin.h Create ParticlesMaterialConversionPlugin and format generated shader code 2017-10-12 21:30:19 +09:00
mesh_editor_plugin.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
mesh_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_instance_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_instance_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multimesh_editor_plugin.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
multimesh_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
navigation_mesh_editor_plugin.cpp Recast integration. 2017-09-04 21:41:57 +01:00
navigation_mesh_editor_plugin.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
navigation_mesh_generator.cpp Refactor Fixed to Physics 2017-10-21 21:28:08 +07:00
navigation_mesh_generator.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
navigation_polygon_editor_plugin.cpp Restored files mode 2017-10-18 00:05:08 +02:00
navigation_polygon_editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
particles_2d_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
particles_2d_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
particles_editor_plugin.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
particles_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
path_2d_editor_plugin.cpp Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
path_2d_editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
path_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
path_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
polygon_2d_editor_plugin.cpp Merge pull request #11401 from SaracenOne/snapped_drag 2017-10-22 12:06:00 +02:00
polygon_2d_editor_plugin.h Fixes snapping and replaces the _draw_canvas by forward_canvas_draw 2017-10-18 00:01:59 +02:00
resource_preloader_editor_plugin.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
resource_preloader_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
script_editor_plugin.cpp Added hotkey for Continue action 2017-10-25 00:01:18 +03:00
script_editor_plugin.h Several fixed to editor doc. 2017-09-14 01:13:37 -05:00
script_text_editor.cpp Consistant scroll when using members overview, issue 11648 2017-10-08 14:29:27 +01:00
script_text_editor.h Added correct initialization for script editor theme. 2017-10-02 18:33:42 -05:00
SCsub Refactoring: rename tools/editor/ to editor/ 2017-03-05 14:21:25 +01:00
shader_editor_plugin.cpp Added setting to toggle current line highlighting 2017-10-22 13:42:08 +01:00
shader_editor_plugin.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
shader_graph_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
shader_graph_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
spatial_editor_plugin.cpp Add option to use freelook with a toggle shortcut (like Blender) instead of holding RMB (like Unity) 2017-10-30 23:23:55 +01:00
spatial_editor_plugin.h Merge pull request #11401 from SaracenOne/snapped_drag 2017-10-22 12:06:00 +02:00
sprite_frames_editor_plugin.cpp Add copy button to sprite_frames_editor_plugin 2017-10-28 08:03:49 +08:00
sprite_frames_editor_plugin.h Add copy button to sprite_frames_editor_plugin 2017-10-28 08:03:49 +08:00
style_box_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
style_box_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
texture_editor_plugin.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
texture_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
texture_region_editor_plugin.cpp Finished transition of Patch9Rect to NinePatchRect 2017-10-24 13:01:45 +07:00
texture_region_editor_plugin.h Finished transition of Patch9Rect to NinePatchRect 2017-10-24 13:01:45 +07:00
theme_editor_plugin.cpp Change theme button name to edit theme 2017-10-22 11:54:37 +02:00
theme_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
tile_map_editor_plugin.cpp Use bresenham line in freehand tilemap painting to fill discontinuities 2017-10-23 01:26:51 +02:00
tile_map_editor_plugin.h Fix TileMap editor not getting input 2017-10-22 03:58:29 +02:00
tile_set_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
tile_set_editor_plugin.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00