..
abstract_polygon_2d_editor.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
abstract_polygon_2d_editor.h
Universalize draw-over API for EditorPlugins
2017-11-24 21:24:15 +01:00
animation_player_editor_plugin.cpp
Implement onion skinning for the animation editor
2017-11-25 13:25:14 +01:00
animation_player_editor_plugin.h
Implement onion skinning for the animation editor
2017-11-25 13:25:14 +01:00
animation_tree_editor_plugin.cpp
Allow for getting/setting indexed properties of objects using get/set_indexed
2017-11-21 20:58:21 +02:00
animation_tree_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
asset_library_editor_plugin.cpp
Enhance undoredo action name, TTR, cleanup
2017-12-12 23:04:37 +07:00
asset_library_editor_plugin.h
Project Manager: Fix Templates search signal connection.
2017-12-09 22:57:34 +01:00
baked_lightmap_editor_plugin.cpp
-Add lightmapper
2017-12-14 09:01:27 -03:00
baked_lightmap_editor_plugin.h
-Add lightmapper
2017-12-14 09:01:27 -03:00
camera_editor_plugin.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
camera_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
canvas_item_editor_plugin.cpp
Fixed #14503
2017-12-11 02:43:27 +03:00
canvas_item_editor_plugin.h
When drag'n'drop (lets say, picture in 2D mode), automatically create dragged resource as a root node if you haven't any yet.
2017-11-22 05:28:02 +03:00
collision_polygon_2d_editor_plugin.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
collision_polygon_2d_editor_plugin.h
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
2017-10-18 00:01:59 +02:00
collision_polygon_editor_plugin.cpp
Rename Rect3 to AABB.
2017-11-17 11:01:41 -05:00
collision_polygon_editor_plugin.h
Remove dead ButtonGroup code
2017-09-06 14:41:34 +02:00
collision_shape_2d_editor_plugin.cpp
Universalize draw-over API for EditorPlugins
2017-11-24 21:24:15 +01:00
collision_shape_2d_editor_plugin.h
Universalize draw-over API for EditorPlugins
2017-11-24 21:24:15 +01:00
cube_grid_theme_editor_plugin.cpp
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
cube_grid_theme_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
curve_editor_plugin.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
curve_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
editor_preview_plugins.cpp
-Fix particles with size==0, closes #13931
2017-12-06 19:51:13 -03:00
editor_preview_plugins.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
gi_probe_editor_plugin.cpp
Clean up GI Probe baking, proper button and progress bar.
2017-10-30 16:33:37 -03:00
gi_probe_editor_plugin.h
Clean up GI Probe baking, proper button and progress bar.
2017-10-30 16:33:37 -03:00
gradient_editor_plugin.cpp
Fix files header
2017-09-01 21:07:55 +07:00
gradient_editor_plugin.h
Fix files header
2017-09-01 21:07:55 +07:00
item_list_editor_plugin.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
item_list_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
light_occluder_2d_editor_plugin.cpp
Universalize draw-over API for EditorPlugins
2017-11-24 21:24:15 +01:00
light_occluder_2d_editor_plugin.h
Universalize draw-over API for EditorPlugins
2017-11-24 21:24:15 +01:00
line_2d_editor_plugin.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
line_2d_editor_plugin.h
Use AbstractPolygon2DEditor for Line2D
2017-11-04 20:26:38 +01:00
material_editor_plugin.cpp
Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242
2017-11-14 15:45:30 -03:00
material_editor_plugin.h
Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242
2017-11-14 15:45:30 -03:00
mesh_editor_plugin.cpp
Rename Rect3 to AABB.
2017-11-17 11:01:41 -05:00
mesh_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
mesh_instance_editor_plugin.cpp
-Ability to and unwrap lightmap coordinates on import
2017-12-09 14:18:14 -03:00
mesh_instance_editor_plugin.h
-Ability to and unwrap lightmap coordinates on import
2017-12-09 14:18:14 -03:00
multimesh_editor_plugin.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
multimesh_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
navigation_mesh_editor_plugin.cpp
Recast integration.
2017-09-04 21:41:57 +01:00
navigation_mesh_editor_plugin.h
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
navigation_mesh_generator.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
navigation_mesh_generator.h
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
navigation_polygon_editor_plugin.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
navigation_polygon_editor_plugin.h
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
2017-10-18 00:01:59 +02:00
particles_2d_editor_plugin.cpp
Enhance undoredo action name, TTR, cleanup
2017-12-12 23:04:37 +07:00
particles_2d_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
particles_editor_plugin.cpp
Enhance undoredo action name, TTR, cleanup
2017-12-12 23:04:37 +07:00
particles_editor_plugin.h
Enhance undoredo action name, TTR, cleanup
2017-12-12 23:04:37 +07:00
path_2d_editor_plugin.cpp
Universalize draw-over API for EditorPlugins
2017-11-24 21:24:15 +01:00
path_2d_editor_plugin.h
Universalize draw-over API for EditorPlugins
2017-11-24 21:24:15 +01:00
path_editor_plugin.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
path_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
polygon_2d_editor_plugin.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
polygon_2d_editor_plugin.h
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
2017-10-18 00:01:59 +02:00
resource_preloader_editor_plugin.cpp
Replace Del icon by Remove icon
2017-11-10 21:57:39 +01:00
resource_preloader_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
script_editor_plugin.cpp
Add 'copy script path' to script editor plugin
2017-12-07 11:57:41 +08:00
script_editor_plugin.h
Add 'copy script path' to script editor plugin
2017-12-07 11:57:41 +08:00
script_text_editor.cpp
Modify shortcuts and menus to fold/unfold code
2017-12-08 19:21:48 +01:00
script_text_editor.h
Modify shortcuts and menus to fold/unfold code
2017-12-08 19:21:48 +01:00
SCsub
Refactoring: rename tools/editor/ to editor/
2017-03-05 14:21:25 +01:00
shader_editor_plugin.cpp
Changed current line draw order and added code folding color
2017-12-07 19:17:43 +00:00
shader_editor_plugin.h
shader editor context menu and line operations and style fix
2017-11-11 14:46:59 -05:00
shader_graph_editor_plugin.cpp
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
shader_graph_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
spatial_editor_plugin.cpp
Change statable to multistate, remove extra separator
2017-12-12 09:41:17 +07:00
spatial_editor_plugin.h
Merge pull request #11510 from AndreaCatania/skel
2017-12-10 13:03:53 +01:00
sprite_frames_editor_plugin.cpp
Focus on sprite animation list after adding a new one to allow renaming with f2
2017-11-26 20:54:26 -05:00
sprite_frames_editor_plugin.h
Add copy button to sprite_frames_editor_plugin
2017-10-28 08:03:49 +08:00
style_box_editor_plugin.cpp
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22 11:39:44 +02:00
style_box_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
texture_editor_plugin.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
texture_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
texture_region_editor_plugin.cpp
Fix misaligned zoom icon in Texture Region Editor plugin
2017-11-10 07:31:36 +01:00
texture_region_editor_plugin.h
Finished transition of Patch9Rect to NinePatchRect
2017-10-24 13:01:45 +07:00
theme_editor_plugin.cpp
Add menu to import current editor theme into theme editor
2017-11-07 13:32:04 +08:00
theme_editor_plugin.h
Add menu to import current editor theme into theme editor
2017-11-07 13:32:04 +08:00
tile_map_editor_plugin.cpp
TileMapEditor: Fix tile placement.
2017-12-13 16:46:22 +01:00
tile_map_editor_plugin.h
TileMap Fixes
2017-12-02 20:49:01 -03:00
tile_set_editor_plugin.cpp
Fixed Tileset editor button having the wrong text and not being translatable.
2017-12-12 17:06:44 -02:00
tile_set_editor_plugin.h
Implement auto-tiling
2017-11-20 06:27:47 -03:00