virtualx-engine/servers
PouleyKetchoupp 0c354047e1 Handle test body motion with 0 margin
Margin needs to have a high enough value for test body motion to work
properly (separate using the margin, move without then gather rest info
with the margin again).

Fixes issues with test motion returning no collision in some cases with
margin equal to 0.
2021-12-09 10:52:27 -07:00
..
audio Rename VideoPlayer to VideoStreamPlayer for consistency 2021-12-06 19:01:28 +01:00
camera Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs. 2021-08-13 12:32:01 +03:00
physics_2d Handle test body motion with 0 margin 2021-12-09 10:52:27 -07:00
physics_3d Handle test body motion with 0 margin 2021-12-09 10:52:27 -07:00
rendering Make compile shader function to use struct instead long parameter list 2021-12-08 11:34:40 +03:00
text Add methods to get position from column and line in TextEdit 2021-11-22 15:13:13 +03:00
xr Fix double _get_tracking_status declaration 2021-10-20 17:39:08 +11:00
audio_server.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
audio_server.h Allow AudioStreamPlayer(2D) to provide pitch_scale on playback 2021-10-10 18:52:29 -03:00
camera_server.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
camera_server.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
display_server.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
display_server.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
display_server_headless.h Added more empty definitions for headless display server 2021-11-25 16:28:23 +00:00
navigation_server_2d.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
physics_server_2d.cpp Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
physics_server_2d.h Merge pull request #55602 from nekomatata/improve-rigidbody-contacts 2021-12-06 16:49:42 +01:00
physics_server_2d_wrap_mt.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
physics_server_2d_wrap_mt.h Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
physics_server_3d.cpp Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
physics_server_3d.h Merge pull request #55602 from nekomatata/improve-rigidbody-contacts 2021-12-06 16:49:42 +01:00
physics_server_3d_wrap_mt.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
physics_server_3d_wrap_mt.h Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
register_server_types.cpp Use parameter classes instead of arguments for all physics queries 2021-11-04 11:44:39 -07:00
register_server_types.h
rendering_server.cpp Merge pull request #35901 from nathanfranke/pool-byte-array-subarray-exclusive 2021-12-07 14:00:59 +01:00
rendering_server.h Fixed minimum size of aabb in ImmediateMesh to draw only one vertex 2021-12-02 08:33:33 +09:00
SCsub Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
server_wrap_mt_common.h
text_server.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
text_server.h Add methods to get position from column and line in TextEdit 2021-11-22 15:13:13 +03:00
xr_server.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
xr_server.h Rework XR positional trackers 2021-10-17 12:12:20 +11:00