..
animated_sprite.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
animated_sprite.h
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
area_2d.cpp
Allow editing of some unbound properties when hinted (or no range hinted)
2018-05-16 09:13:41 -03:00
area_2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
audio_stream_player_2d.cpp
Fix possible bug with AudioStreamPlayer2D audio position
2018-07-10 22:57:50 -03:00
audio_stream_player_2d.h
Improved stream paused fade code
2018-07-09 21:58:33 -03:00
back_buffer_copy.cpp
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
back_buffer_copy.h
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
camera_2d.cpp
Fix Camera2D drag margin property is affected by zoom property #18912
2018-05-16 01:53:38 +02:00
camera_2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
canvas_item.cpp
Fix CanvasItem search for a CanvasLayer
2018-07-18 20:34:21 +02:00
canvas_item.h
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
canvas_modulate.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
canvas_modulate.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
collision_object_2d.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
collision_object_2d.h
Further fixes to KinematicBody2D API, support for sync motion in moving objects
2018-07-17 08:58:04 -03:00
collision_polygon_2d.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
collision_polygon_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
collision_shape_2d.cpp
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
collision_shape_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
joints_2d.cpp
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
joints_2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
light_2d.cpp
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
light_2d.h
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
light_occluder_2d.cpp
Fix binding some core API methods only in tools builds
2018-04-29 19:49:26 +02:00
light_occluder_2d.h
Fix binding some core API methods only in tools builds
2018-04-29 19:49:26 +02:00
line_2d.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
line_2d.h
Line2D texture stretch mode
2018-07-16 23:16:58 +02:00
line_builder.cpp
Removed unnecessary assignments
2018-07-24 09:51:03 +02:00
line_builder.h
Fix Line2D tile mode for non-square textures
2018-02-25 01:49:10 +01:00
mesh_instance_2d.cpp
Add missing copyright headers
2018-05-16 14:50:44 -03:00
mesh_instance_2d.h
Add missing copyright headers
2018-05-16 14:50:44 -03:00
navigation2d.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
navigation2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
navigation_polygon.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
navigation_polygon.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
node_2d.cpp
Further fixes to KinematicBody2D API, support for sync motion in moving objects
2018-07-17 08:58:04 -03:00
node_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
parallax_background.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
parallax_background.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
parallax_layer.cpp
Fixed some warnings found with Cppcheck.
2018-05-14 02:14:56 -03:00
parallax_layer.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
particles_2d.cpp
Allow editing of some unbound properties when hinted (or no range hinted)
2018-05-16 09:13:41 -03:00
particles_2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
path_2d.cpp
Allow editing of some unbound properties when hinted (or no range hinted)
2018-05-16 09:13:41 -03:00
path_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
path_texture.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
path_texture.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
physics_body_2d.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
physics_body_2d.h
Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods.
2018-07-24 05:00:56 -04:00
polygon_2d.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
polygon_2d.h
WIP Polygon2D weight editing
2018-05-02 11:01:12 -03:00
position_2d.cpp
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
position_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
ray_cast_2d.cpp
Use internal physics processing for Nodes' internal logic
2018-04-11 09:28:14 +02:00
ray_cast_2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
remote_transform_2d.cpp
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
remote_transform_2d.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
screen_button.cpp
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
screen_button.h
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
SCsub
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
skeleton_2d.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
skeleton_2d.h
Style: Apply clang-format (5.0) to some missed files
2018-05-31 09:00:37 +02:00
sprite.cpp
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
sprite.h
Fixes the bad calculation of margin & anchors when child of Node2D
2018-06-07 21:25:15 +02:00
tile_map.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
tile_map.h
Defer TileMap::update_dirty_quadrants once again.
2018-07-22 15:26:14 +02:00
visibility_notifier_2d.cpp
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
visibility_notifier_2d.h
Remove the selection rect for nodes that do not require it
2018-04-03 22:04:19 +02:00
y_sort.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
y_sort.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00