virtualx-engine/drivers
lawnjelly 17a51b3a9e Batching - fix item_batch_flags stale state
Fixes bdata.joined_item_batch_flags not being kept up to date during the rendering pass.
2021-05-23 12:39:15 +01:00
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alsa Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
alsamidi Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
coreaudio Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
coremidi Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
dummy Add VIEW_INDEX variable in shader so we know which eye/view we're rendering for 2021-05-05 16:22:03 +10:00
gl_context SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
gles2 Backport dd0874e "Allow passing varying from fragment to light shader function" to 3.4 2021-05-14 11:28:48 -07:00
gles3 Backport dd0874e "Allow passing varying from fragment to light shader function" to 3.4 2021-05-14 11:28:48 -07:00
gles_common Batching - fix item_batch_flags stale state 2021-05-23 12:39:15 +01:00
png Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
pulseaudio Handle having no sinks in the PulseAudio driver. 2021-05-14 10:16:32 +02:00
unix Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
wasapi Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
windows Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
winmidi Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
xaudio2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_driver_types.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
register_driver_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00