.. |
animation_player_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
animation_player_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
animation_tree_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
animation_tree_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
asset_library_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
asset_library_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
camera_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
camera_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
canvas_item_editor_plugin.cpp
|
Add missing NULL checks on CanvasItemEditor
|
2017-09-20 16:28:16 -03:00 |
canvas_item_editor_plugin.h
|
Add some options and reorganize the 2D editor menus. Makes available forced snapping.
|
2017-09-18 23:20:18 +02:00 |
collision_polygon_2d_editor_plugin.cpp
|
AutoUse Pencil on Polygon creation
|
2017-08-30 12:52:06 +02:00 |
collision_polygon_2d_editor_plugin.h
|
Remove dead ButtonGroup code
|
2017-09-06 14:41:34 +02:00 |
collision_polygon_editor_plugin.cpp
|
AutoUse Pencil on Polygon creation
|
2017-08-30 12:52:06 +02:00 |
collision_polygon_editor_plugin.h
|
Remove dead ButtonGroup code
|
2017-09-06 14:41:34 +02:00 |
collision_shape_2d_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
collision_shape_2d_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
cube_grid_theme_editor_plugin.cpp
|
-Changed KinematicBody API yet again to make it friendlier
|
2017-09-04 07:49:42 -03:00 |
cube_grid_theme_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
curve_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
curve_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
editor_preview_plugins.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
editor_preview_plugins.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
gi_probe_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
gi_probe_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
gradient_editor_plugin.cpp
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
gradient_editor_plugin.h
|
Fix files header
|
2017-09-01 21:07:55 +07:00 |
item_list_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
item_list_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
light_occluder_2d_editor_plugin.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
light_occluder_2d_editor_plugin.h
|
Remove dead ButtonGroup code
|
2017-09-06 14:41:34 +02:00 |
line_2d_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
line_2d_editor_plugin.h
|
Remove dead ButtonGroup code
|
2017-09-06 14:41:34 +02:00 |
material_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
material_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
mesh_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
mesh_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
mesh_instance_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
mesh_instance_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
multimesh_editor_plugin.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
multimesh_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
navigation_mesh_editor_plugin.cpp
|
Recast integration.
|
2017-09-04 21:41:57 +01:00 |
navigation_mesh_editor_plugin.h
|
Renamed function arguments to keep them consistent between declaration and implementation
|
2017-09-14 13:49:15 -04:00 |
navigation_mesh_generator.cpp
|
Recast integration.
|
2017-09-04 21:41:57 +01:00 |
navigation_mesh_generator.h
|
Renamed function arguments to keep them consistent between declaration and implementation
|
2017-09-14 13:49:15 -04:00 |
navigation_polygon_editor_plugin.cpp
|
AutoUse Pencil on Polygon creation
|
2017-08-30 12:52:06 +02:00 |
navigation_polygon_editor_plugin.h
|
Remove dead ButtonGroup code
|
2017-09-06 14:41:34 +02:00 |
particles_2d_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_2d_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
particles_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
path_2d_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
path_2d_editor_plugin.h
|
Remove dead ButtonGroup code
|
2017-09-06 14:41:34 +02:00 |
path_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
path_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
polygon_2d_editor_plugin.cpp
|
Add some options and reorganize the 2D editor menus. Makes available forced snapping.
|
2017-09-18 23:20:18 +02:00 |
polygon_2d_editor_plugin.h
|
Remove dead ButtonGroup code
|
2017-09-06 14:41:34 +02:00 |
resource_preloader_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
resource_preloader_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
script_editor_plugin.cpp
|
Fixed segfault on loading text editor theme
|
2017-09-17 13:19:38 +00:00 |
script_editor_plugin.h
|
Several fixed to editor doc.
|
2017-09-14 01:13:37 -05:00 |
script_text_editor.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
script_text_editor.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
SCsub
|
Refactoring: rename tools/editor/ to editor/
|
2017-03-05 14:21:25 +01:00 |
shader_editor_plugin.cpp
|
Added adaptive text editor theme, this includes the shader editor
|
2017-09-15 16:08:22 -05:00 |
shader_editor_plugin.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
shader_graph_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
shader_graph_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
spatial_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
spatial_editor_plugin.h
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
sprite_frames_editor_plugin.cpp
|
Rename pos to position in user facing methods and variables
|
2017-09-20 13:11:10 +02:00 |
sprite_frames_editor_plugin.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
style_box_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
style_box_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
texture_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
texture_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
texture_region_editor_plugin.cpp
|
Fix use of unitialized variables
|
2017-09-02 01:59:26 +02:00 |
texture_region_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
theme_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
theme_editor_plugin.h
|
Remove dead ButtonGroup code
|
2017-09-06 14:41:34 +02:00 |
tile_map_editor_plugin.cpp
|
Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use
|
2017-09-17 13:09:04 +02:00 |
tile_map_editor_plugin.h
|
Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use
|
2017-09-17 13:09:04 +02:00 |
tile_set_editor_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
tile_set_editor_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |