virtualx-engine/modules/mono/editor/GodotTools
Raul Santos 465a6569e4 C#: Use custom project setting for C# project files name
The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.

The user can always rename the C# project and solution manually and
change the setting to the new name.

Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
(cherry picked from commit 31d09a807e)
2022-08-29 17:10:14 +02:00
..
GodotTools C#: Use custom project setting for C# project files name 2022-08-29 17:10:14 +02:00
GodotTools.BuildLogger [3.x] Some more C# formatting and style fixes 2021-09-18 12:11:03 -05:00
GodotTools.Core [3.x] Some more C# formatting and style fixes 2021-09-18 12:11:03 -05:00
GodotTools.IdeMessaging Mono: Update Newtonsoft.Json to 13.0.1 2022-06-24 10:12:13 +02:00
GodotTools.IdeMessaging.CLI Mono: Update Newtonsoft.Json to 13.0.1 2022-06-24 10:12:13 +02:00
GodotTools.OpenVisualStudio Fixed opening new instances of VS 2022 while a instance is already open 2022-02-11 09:50:58 +01:00
GodotTools.ProjectEditor Avoid modifying csproj globbing includes on remove 2022-03-25 16:45:25 +01:00
.gitignore [3.x] Add a simple C# .editorconfig 2021-07-24 16:27:57 -04:00
GodotTools.sln [3.2] C#: Add VisualStudio support 2020-06-23 21:01:54 +02:00