465a6569e4
The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.
The user can always rename the C# project and solution manually and
change the setting to the new name.
Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
(cherry picked from commit
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.. | ||
Build | ||
Export | ||
Ides | ||
Internals | ||
Utils | ||
CsProjOperations.cs | ||
ExternalEditorId.cs | ||
GodotSharpEditor.cs | ||
GodotTools.csproj | ||
HotReloadAssemblyWatcher.cs | ||
PlaySettings.cs |