..
@GlobalScope.xml
Rename or_lesser
range property hint to or_less
2022-09-02 19:08:20 +02:00
AABB.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
AcceptDialog.xml
Add dumb and manual theme caching systems to Window
2022-09-01 16:05:02 +03:00
AESContext.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimatedSprite3D.xml
Merge pull request #64157 from Mickeon/remove-mysterious-is-playing
2022-09-01 17:40:32 +02:00
AnimatedTexture.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Animation.xml
Add linear/cubic angle interpolation to Animation interpolation type
2022-08-27 07:58:22 +09:00
AnimationLibrary.xml
Improve documentation for get_animation()
2022-08-29 14:54:57 +08:00
AnimationNode.xml
[doc] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
2022-08-15 09:47:04 -04:00
AnimationNodeAdd2.xml
refactor sync in AnimationTree
2022-07-16 21:45:32 +09:00
AnimationNodeAdd3.xml
refactor sync in AnimationTree
2022-07-16 21:45:32 +09:00
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
refactor sync in AnimationTree
2022-07-16 21:45:32 +09:00
AnimationNodeBlend3.xml
refactor sync in AnimationTree
2022-07-16 21:45:32 +09:00
AnimationNodeBlendSpace1D.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimationNodeBlendSpace2D.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimationNodeBlendTree.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimationNodeOneShot.xml
refactor sync in AnimationTree
2022-07-16 21:45:32 +09:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimationNodeStateMachinePlayback.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AnimationNodeStateMachineTransition.xml
Fix missing URL text in the classref
2022-08-25 13:10:54 +08:00
AnimationNodeSync.xml
refactor sync in AnimationTree
2022-07-16 21:45:32 +09:00
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
enhancement: Rename declared property AnimationNodeTransition::input_count to AnimationNodeTransition::enabled_inputs
2022-08-31 10:34:03 +02:00
AnimationPlayer.xml
Improve documentation for get_animation()
2022-08-29 14:54:57 +08:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Area2D.xml
Document behavior of areas with concave shapes
2022-08-23 22:22:35 +02:00
Area3D.xml
Document behavior of areas with concave shapes
2022-08-23 22:22:35 +02:00
Array.xml
[doc] Fix grammar in class docs: less vs. fewer/lower
2022-08-18 12:35:54 -04:00
ArrayMesh.xml
Revert usage of typed array in add_surface_from_arrays
parameters
2022-09-02 18:08:43 +03:00
ArrayOccluder3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AspectRatioContainer.xml
Link to Container tutorial
2022-04-28 00:22:43 -07:00
AStar2D.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
AStar3D.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
AStarGrid2D.xml
Implement AStarGrid2D
class with jump-point pathfinding
2022-08-30 17:29:23 +03:00
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectBandLimitFilter.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectBandPassFilter.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectCapture.xml
Improve documentation related to audio input permissions
2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
AudioEffectCompressor.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectDelay.xml
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml
AudioEffectEQ.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioEffectEQ6.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectEQ10.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectEQ21.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectHighShelfFilter.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectInstance.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioEffectLimiter.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectLowPassFilter.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectLowShelfFilter.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectNotchFilter.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectPanner.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectPhaser.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectPitchShift.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectRecord.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioEffectReverb.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioEffectStereoEnhance.xml
Cleanup audio effect class reference pages
2022-06-19 22:25:00 -04:00
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml
Improve documentation related to audio input permissions
2022-09-02 19:22:34 +02:00
AudioStream.xml
Rename every instance of "OGG" to "Ogg"
2022-07-28 16:41:38 -03:00
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AudioStreamMicrophone.xml
Improve documentation related to audio input permissions
2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioStreamPlaybackResampled.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioStreamPlayer.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AudioStreamPlayer2D.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AudioStreamPlayer3D.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AudioStreamRandomizer.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioStreamWAV.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
BackBufferCopy.xml
BaseButton.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
BaseMaterial3D.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
Basis.xml
Expose Basis set_orthogonal_index
method as a GridMap function
2022-08-20 21:42:20 -05:00
BitMap.xml
Refactor BitMap and add tests
2022-09-01 18:39:17 +02:00
Bone2D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
BoneAttachment3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
BoneMap.xml
[doc] Use "param" instead of "code" to refer to parameters (7)
2022-08-12 13:19:48 -04:00
bool.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
BoxContainer.xml
Rework oriented containers
2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml
Fix case where h_separation
might not work in Button
2022-08-12 19:57:08 +08:00
ButtonGroup.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
Callable.xml
Mention that grab_focus is more reliable deferred
2022-08-30 14:20:43 +02:00
CallbackTweener.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Camera2D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Camera3D.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
CameraAttributes.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
CameraAttributesPhysical.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml
Rename CanvasItem.update()
to queue_redraw()
2022-08-29 14:59:47 +02:00
CanvasItemMaterial.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
CanvasLayer.xml
Improve the description of follow_viewport_enabled
2022-09-05 18:34:52 +02:00
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
Link to Container tutorial
2022-04-28 00:22:43 -07:00
CharacterBody2D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
CharacterBody3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
CharFXTransform.xml
CheckBox.xml
Fix case where h_separation
might not work in Button
2022-08-12 19:57:08 +08:00
CheckButton.xml
Fix case where h_separation
might not work in Button
2022-08-12 19:57:08 +08:00
CircleShape2D.xml
ClassDB.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
CodeEdit.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
CodeHighlighter.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
CollisionObject2D.xml
Expose input interaction virtual functions in CollisionObject
2022-08-29 14:04:52 +02:00
CollisionObject3D.xml
Expose input interaction virtual functions in CollisionObject
2022-08-29 14:04:52 +02:00
CollisionPolygon2D.xml
Mention that Area2D doesn't support one_way_collision
2022-05-09 15:00:53 +02:00
CollisionPolygon3D.xml
CollisionShape2D.xml
Document behavior of areas with concave shapes
2022-08-23 22:22:35 +02:00
CollisionShape3D.xml
Document behavior of areas with concave shapes
2022-08-23 22:22:35 +02:00
Color.xml
[doc] Use "param" instead of "code" to refer to parameters (7)
2022-08-12 13:19:48 -04:00
ColorPicker.xml
ColorPicker UX improvements
2022-09-06 21:42:20 +05:30
ColorPickerButton.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ColorRect.xml
CompressedCubemap.xml
CompressedCubemapArray.xml
CompressedTexture2D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
CompressedTexture2DArray.xml
CompressedTexture3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
CompressedTextureLayered.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ConcavePolygonShape2D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
ConfigFile.xml
Add support for scene/resource customization in export plugins
2022-09-01 11:16:00 +02:00
ConfirmationDialog.xml
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
2022-07-09 10:47:08 -05:00
Container.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Control.xml
Mention that grab_focus is more reliable deferred
2022-08-30 14:20:43 +02:00
ConvexPolygonShape2D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ConvexPolygonShape3D.xml
CPUParticles2D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
CPUParticles3D.xml
Document 3D particle color properties requiring vertex color as albedo
2022-08-29 16:20:26 +02:00
Crypto.xml
[doc] Use "param" instead of "code" to refer to parameters (7)
2022-08-12 13:19:48 -04:00
CryptoKey.xml
[doc] Use "param" instead of "code" to refer to parameters (7)
2022-08-12 13:19:48 -04:00
Cubemap.xml
CubemapArray.xml
Curve.xml
Rename Curve/Curve2D/Curve3D/Gradient interpolate()
to sample()
2022-08-30 22:08:38 +02:00
Curve2D.xml
Rename Curve/Curve2D/Curve3D/Gradient interpolate()
to sample()
2022-08-30 22:08:38 +02:00
Curve3D.xml
Rename Curve/Curve2D/Curve3D/Gradient interpolate()
to sample()
2022-08-30 22:08:38 +02:00
CurveTexture.xml
Document the CurveXYZTexture class, improve CurveTexture documentation
2022-06-12 19:33:27 +02:00
CurveXYZTexture.xml
Document the CurveXYZTexture class, improve CurveTexture documentation
2022-06-12 19:33:27 +02:00
CylinderMesh.xml
Add properties to disable top/bottom cap generation in CylinderMesh
2022-05-21 02:06:53 +02:00
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Dictionary.xml
Add Dictionary.find_key()
2022-08-16 13:48:59 +02:00
DirectionalLight2D.xml
DirectionalLight3D.xml
Add a new HashMap implementation
2022-05-12 11:21:29 +02:00
Directory.xml
[doc] Use "param" instead of "code" to refer to parameters (7)
2022-08-12 13:19:48 -04:00
DisplayServer.xml
Add support for system dark mode (Linux)
2022-09-02 16:49:21 +02:00
DTLSServer.xml
[doc] Use "param" instead of "code" to refer to parameters (7)
2022-08-12 13:19:48 -04:00
EditorCommandPalette.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorDebuggerPlugin.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorExportPlatform.xml
Add support for scene/resource customization in export plugins
2022-09-01 11:16:00 +02:00
EditorExportPlugin.xml
Add support for scene/resource customization in export plugins
2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorFileDialog.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorFileSystem.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorFileSystemDirectory.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorFileSystemImportFormatSupportQuery.xml
Fix typos with codespell
2022-05-23 21:32:19 +02:00
EditorImportPlugin.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
EditorInspector.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
EditorInspectorPlugin.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorInterface.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
EditorNode3DGizmo.xml
[doc] Fix grammar in class docs: less vs. fewer/lower
2022-08-18 12:35:54 -04:00
EditorNode3DGizmoPlugin.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorPaths.xml
Move editor paths into the EditorPaths class
2022-07-29 11:07:30 -05:00
EditorPlugin.xml
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
EditorProperty.xml
Add missing parameters for signal in docs
2022-08-29 20:13:01 -04:00
EditorResourceConversionPlugin.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
EditorResourcePicker.xml
Disable editing properties in foreign resources
2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorResourcePreviewGenerator.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorSceneFormatImporter.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
EditorScenePostImport.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
EditorScenePostImportPlugin.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
EditorScript.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorScriptPicker.xml
EditorSelection.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
EditorSettings.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
EditorSpinSlider.xml
Expose EditorSpinSlider.hide_slider
2022-04-09 16:31:22 -05:00
EditorSyntaxHighlighter.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
EditorUndoRedoManager.xml
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
EditorVCSInterface.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
EncodedObjectAsID.xml
Engine.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
EngineDebugger.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EngineProfiler.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
Environment.xml
Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
2022-09-01 23:52:34 +02:00
Expression.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
File.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
FileDialog.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
FileSystemDock.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
float.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
FlowContainer.xml
Rework oriented containers
2022-09-01 22:13:46 +02:00
FogMaterial.xml
FogVolume.xml
Add Cone and Cylinder shapes to FogVolume
2022-05-25 12:35:53 +02:00
Font.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
FontFile.xml
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
2022-08-26 11:59:07 +02:00
FontVariation.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
Generic6DOFJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
Geometry2D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
Geometry3D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
GPUParticles2D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticles3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesAttractor3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml
Document GPUParticles3D attractors and collision
2022-05-16 08:21:46 +02:00
GPUParticlesAttractorSphere3D.xml
Document GPUParticles3D attractors and collision
2022-05-16 08:21:46 +02:00
GPUParticlesAttractorVectorField3D.xml
Document GPUParticles3D attractors and collision
2022-05-16 08:21:46 +02:00
GPUParticlesCollision3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
Gradient.xml
Rename Curve/Curve2D/Curve3D/Gradient interpolate()
to sample()
2022-08-30 22:08:38 +02:00
GradientTexture1D.xml
Document the CurveXYZTexture class, improve CurveTexture documentation
2022-06-12 19:33:27 +02:00
GradientTexture2D.xml
Document the CurveXYZTexture class, improve CurveTexture documentation
2022-06-12 19:33:27 +02:00
GraphEdit.xml
Add read-only mode to AnimationTreeEditor plugins
2022-08-25 16:29:36 +01:00
GraphNode.xml
Add GraphNode 'selected' and 'deselected' signals, simplify GraphEdit
2022-09-05 02:32:06 -04:00
GridContainer.xml
Merge pull request #60405 from CheetoMonster/documentation-edits
2022-04-29 08:04:32 +02:00
GrooveJoint2D.xml
HashingContext.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
HBoxContainer.xml
Link to Container tutorial
2022-04-28 00:22:43 -07:00
HeightMapShape3D.xml
HFlowContainer.xml
Rename theme properties to include underscores
2022-04-23 11:16:18 -05:00
HingeJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
HMACContext.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
ColorPicker UX improvements
2022-09-06 21:42:20 +05:30
HSplitContainer.xml
Link to Container tutorial
2022-04-28 00:22:43 -07:00
HTTPClient.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
HTTPRequest.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
Image.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
ImageTexture.xml
Create a SVG default project icon in new projects
2022-08-20 01:01:11 +02:00
ImageTexture3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ImageTextureLayered.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
ImmediateMesh.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ImporterMesh.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
ImporterMeshInstance3D.xml
Input.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
InputEvent.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
Fix typos with codespell
2022-03-31 14:07:29 +02:00
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml
[macOS, Windows, X11] Add stylus inverted/eraser support to
2022-07-04 10:36:53 -07:00
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventShortcut.xml
InputEventWithModifiers.xml
InputEventWithModifiers: Improve docs of 'command' and 'meta'
2022-08-29 12:42:19 +02:00
InputMap.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
int.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
IntervalTweener.xml
IP.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
ItemList.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
JavaClass.xml
JavaClassWrapper.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
JavaScript.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
JavaScriptObject.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
JSON.xml
Make JSON methods static
2022-08-16 14:29:38 +02:00
JSONRPC.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
KinematicCollision2D.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
KinematicCollision3D.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Label.xml
Rename hint_tooltip
to tooltip_text
& setget
2022-08-27 01:35:01 +02:00
Label3D.xml
Hide properties that have no effect in Label3D inspector
2022-08-15 18:41:32 +02:00
LabelSettings.xml
Change LabelSettings default values to match default theme.
2022-08-01 13:33:06 +03:00
Light2D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Light3D.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
LightmapGI.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
LightmapGIData.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Lightmapper.xml
Document LightmapGI, LightmapGIData and LightmapProbe
2022-06-13 15:46:15 +02:00
LightmapperRD.xml
Document LightmapGI, LightmapGIData and LightmapProbe
2022-06-13 15:46:15 +02:00
LightmapProbe.xml
Document LightmapGI, LightmapGIData and LightmapProbe
2022-06-13 15:46:15 +02:00
LightOccluder2D.xml
Line2D.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
LineEdit.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
LinkButton.xml
Refactor Font configuration and import UI, and Font resources.
2022-07-06 14:12:36 +03:00
MainLoop.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
MarginContainer.xml
Link to Container tutorial
2022-04-28 00:22:43 -07:00
Marker2D.xml
Rename Position* nodes to Marker*
2022-08-23 19:49:50 +02:00
Marker3D.xml
Rename Position* nodes to Marker*
2022-08-23 19:49:50 +02:00
Marshalls.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Material.xml
MenuBar.xml
Implement MenuBar
control to wrap PopupMenu
s or native menu, use native menu for editor.
2022-08-18 22:25:44 +03:00
MenuButton.xml
Fix case where h_separation
might not work in Button
2022-08-12 19:57:08 +08:00
Mesh.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
MeshDataTool.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
MeshInstance2D.xml
Update name of Convert to MeshInstance2D button in MeshInstance2D doc
2022-06-11 21:52:39 +02:00
MeshInstance3D.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
MeshLibrary.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
MeshTexture.xml
MethodTweener.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
MissingNode.xml
Implement missing Node & Resource placeholders
2022-05-03 17:08:09 +02:00
MissingResource.xml
Implement missing Node & Resource placeholders
2022-05-03 17:08:09 +02:00
MovieWriter.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
MultiMesh.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
MultiplayerAPI.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
MultiplayerAPIExtension.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
MultiplayerPeer.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
MultiplayerPeerExtension.xml
Simplify network GDExtension bindings using EXBIND macros.
2022-09-01 19:10:22 +02:00
Mutex.xml
NativeExtension.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
NativeExtensionManager.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
NavigationAgent2D.xml
doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
2022-09-01 12:32:29 -05:00
NavigationAgent3D.xml
doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
2022-09-01 12:32:29 -05:00
NavigationLink2D.xml
Added node for Navigation links
2022-08-26 22:05:15 -07:00
NavigationLink3D.xml
Added node for Navigation links
2022-08-26 22:05:15 -07:00
NavigationMesh.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
NavigationMeshGenerator.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
NavigationObstacle2D.xml
Note that NavigationObstacles should only be used if necessary and for moving objects only
2022-06-02 01:24:43 +02:00
NavigationObstacle3D.xml
Note that NavigationObstacles should only be used if necessary and for moving objects only
2022-06-02 01:24:43 +02:00
NavigationPolygon.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
NavigationRegion2D.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
NavigationRegion3D.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
NavigationServer2D.xml
Added node for Navigation links
2022-08-26 22:05:15 -07:00
NavigationServer3D.xml
Added node for Navigation links
2022-08-26 22:05:15 -07:00
NinePatchRect.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Node.xml
Merge pull request #64410 from MewPurPur/rename-notification-instanced
2022-08-30 12:01:58 +02:00
Node2D.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Node3D.xml
Rename str2var
to str_to_var
and similar
2022-08-26 14:58:22 +02:00
Node3DGizmo.xml
NodePath.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Object.xml
Remove VisualScript module for 4.0
2022-08-24 12:08:17 +02:00
Occluder3D.xml
OccluderInstance3D.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
OccluderPolygon2D.xml
OmniLight3D.xml
Add a new HashMap implementation
2022-05-12 11:21:29 +02:00
OptimizedTranslation.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
OptionButton.xml
Merge pull request #64218 from Rindbee/fix-button-minimum-size-calculation
2022-08-22 22:40:59 +02:00
ORMMaterial3D.xml
Add a description to ORMMaterial3D and StandardMaterial3D
2022-06-15 22:25:45 -04:00
OS.xml
Merge pull request #65031 from akien-mga/os-drop-obsolete-resource-debugging
2022-08-29 15:04:17 +02:00
PackedByteArray.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedColorArray.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedDataContainer.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PackedDataContainerRef.xml
PackedFloat32Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedFloat64Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedInt32Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedInt64Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedScene.xml
Merge pull request #64410 from MewPurPur/rename-notification-instanced
2022-08-30 12:01:58 +02:00
PackedStringArray.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedVector2Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedVector3Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PacketPeer.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
PacketPeerDTLS.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
PacketPeerExtension.xml
Simplify network GDExtension bindings using EXBIND macros.
2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
Panel.xml
PanelContainer.xml
Link to Container tutorial
2022-04-28 00:22:43 -07:00
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
Mention an issue with infinite scroll on mirroring of Parallax layer
2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml
Document 3D particle color properties requiring vertex color as albedo
2022-08-29 16:20:26 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
Rename PathFollow's offset
s to progress
& progress_ratio
2022-08-24 01:56:03 +02:00
PathFollow3D.xml
Rename PathFollow's offset
s to progress
& progress_ratio
2022-08-24 01:56:03 +02:00
PCKPacker.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
Performance.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
PhysicalBone2D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PhysicalSkyMaterial.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
PhysicsBody2D.xml
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
PhysicsBody3D.xml
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
PhysicsDirectBodyState2D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
PhysicsDirectBodyState2DExtension.xml
Create GDExtension classes for PhysicsServer2D
2022-09-04 12:04:08 +02:00
PhysicsDirectBodyState3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
PhysicsDirectBodyState3DExtension.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PhysicsDirectSpaceState2D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml
Create GDExtension classes for PhysicsServer2D
2022-09-04 12:04:08 +02:00
PhysicsDirectSpaceState3D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
PhysicsPointQueryParameters3D.xml
PhysicsRayQueryParameters2D.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
PhysicsRayQueryParameters3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PhysicsServer2D.xml
Create GDExtension classes for PhysicsServer2D
2022-09-04 12:04:08 +02:00
PhysicsServer2DExtension.xml
Create GDExtension classes for PhysicsServer2D
2022-09-04 12:04:08 +02:00
PhysicsServer3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
PhysicsServer3DExtension.xml
Add collision weight to PhysicsBody for penetrations must be avoided
2022-08-18 08:10:31 +09:00
PhysicsServer3DRenderingServerHandler.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PhysicsShapeQueryParameters2D.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
PhysicsShapeQueryParameters3D.xml
PhysicsTestMotionParameters2D.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
PhysicsTestMotionParameters3D.xml
Add motion parameter to toggle whether recovery is reported as a collision
2022-05-18 16:40:29 +02:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PinJoint2D.xml
PinJoint3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PlaceholderCubemap.xml
Implement placeholder assets
2022-04-28 12:19:01 +02:00
PlaceholderCubemapArray.xml
Implement placeholder assets
2022-04-28 12:19:01 +02:00
PlaceholderMaterial.xml
Implement placeholder assets
2022-04-28 12:19:01 +02:00
PlaceholderMesh.xml
Implement placeholder assets
2022-04-28 12:19:01 +02:00
PlaceholderTexture2D.xml
Implement placeholder assets
2022-04-28 12:19:01 +02:00
PlaceholderTexture2DArray.xml
Implement placeholder assets
2022-04-28 12:19:01 +02:00
PlaceholderTexture3D.xml
Implement placeholder assets
2022-04-28 12:19:01 +02:00
PlaceholderTextureLayered.xml
Implement placeholder assets
2022-04-28 12:19:01 +02:00
Plane.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
PlaneMesh.xml
Remove QuadMesh and add orientation parameter to PlaneMesh
2022-08-24 18:51:18 -07:00
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
Rename Polygon2D.invert_enable
to end with "d"
2022-08-24 13:09:44 +02:00
PolygonOccluder3D.xml
PolygonPathFinder.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Popup.xml
PopupMenu.xml
Fix some corner cases in the Menu/OptionButton
item auto-highlight
2022-08-28 01:15:03 -03:00
PopupPanel.xml
Mention the stretching behavior of PopupPanel
2022-08-17 02:29:19 +02:00
PortableCompressedTexture2D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PrimitiveMesh.xml
Remove QuadMesh and add orientation parameter to PlaneMesh
2022-08-24 18:51:18 -07:00
PrismMesh.xml
Decrease default sizes of some primitive and CSG meshes for consistency
2022-04-27 22:45:38 +02:00
ProceduralSkyMaterial.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
ProgressBar.xml
Add fill_mode to ProgressBar
2022-05-10 19:34:48 +08:00
Projection.xml
Add constructor accepting four Vector4's to Projection
2022-08-24 08:30:40 +03:00
ProjectSettings.xml
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vulkan and OpenGL rendering drivers).
2022-09-03 19:16:03 +03:00
PropertyTweener.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
QuadOccluder3D.xml
Quaternion.xml
Make cubic_interpolate()
consider key time in animation
2022-08-19 14:48:37 +09:00
RandomNumberGenerator.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
Range.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
RayCast2D.xml
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
RayCast3D.xml
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RDShaderSource.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RDShaderSPIRV.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RDTextureFormat.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RDTextureView.xml
RDUniform.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
Rect2.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
Rect2i.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
RectangleShape2D.xml
RefCounted.xml
ReferenceRect.xml
ReflectionProbe.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
RenderingServer.xml
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
2022-09-02 13:57:02 +02:00
Resource.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
ResourceFormatLoader.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
ResourceFormatSaver.xml
fix arg naming in ResourceFormatLoader extension
2022-08-24 06:49:03 -04:00
ResourceImporter.xml
ResourceLoader.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
ResourcePreloader.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
ResourceSaver.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
ResourceUID.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RibbonTrailMesh.xml
RichTextEffect.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
RichTextLabel.xml
Rename Label & RichTextLabel.percent_visible
to visible_ratio
2022-08-26 12:15:57 +02:00
RID.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RigidBody2D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
RigidBody3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
RootMotionView.xml
Don't replace RootMotionView with Node in a running project
2022-08-03 02:48:02 +02:00
SceneState.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SceneTree.xml
Some improvements to the SceneTreeTimer
2022-09-03 11:44:11 +02:00
SceneTreeTimer.xml
Fix description about SceneTreeTimer auto free
2022-06-10 18:04:34 +08:00
Script.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
ScriptCreateDialog.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ScriptEditor.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ScriptExtension.xml
added missing virtual to ScriptExtension
2022-08-20 06:29:39 -04:00
ScriptLanguage.xml
ScriptLanguageExtension.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ScrollBar.xml
ScrollContainer.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
ShaderGlobalsOverride.xml
ShaderInclude.xml
Adding shader preprocessor support
2022-07-22 22:51:57 +02:00
ShaderMaterial.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
Shape2D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
Shape3D.xml
ShapeCast2D.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
ShapeCast3D.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
Shortcut.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
Signal.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
Skeleton2D.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
Skeleton3D.xml
Clean-up/change some Skeleton3D API
2022-08-30 23:03:12 +09:00
SkeletonIK3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SkeletonModification2D.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SkeletonModification2DCCDIK.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
SkeletonModification2DFABRIK.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
SkeletonModification2DJiggle.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SkeletonModification2DLookAt.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SkeletonModification2DPhysicalBones.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
SkeletonModification2DStackHolder.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SkeletonModification2DTwoBoneIK.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SkeletonModification3D.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SkeletonModification3DCCDIK.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
SkeletonModification3DFABRIK.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SkeletonModification3DJiggle.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SkeletonModification3DLookAt.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SkeletonModification3DStackHolder.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SkeletonModification3DTwoBoneIK.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SkeletonModificationStack2D.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SkeletonModificationStack3D.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
SkeletonProfile.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SkeletonProfileHumanoid.xml
add position track normalization & post process key value for retarget
2022-07-26 18:48:08 +09:00
Skin.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SkinReference.xml
Sky.xml
Slider.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SliderJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
SoftBody3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
SphereMesh.xml
Decrease default sizes of some primitive and CSG meshes for consistency
2022-04-27 22:45:38 +02:00
SphereOccluder3D.xml
SphereShape3D.xml
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
2022-05-22 08:46:01 +02:00
SpinBox.xml
Independent spinbox arrow step precision
2022-08-04 14:48:46 +02:00
SplitContainer.xml
Rework oriented containers
2022-09-01 22:13:46 +02:00
SpotLight3D.xml
SpringArm3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Sprite2D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Sprite3D.xml
Added to Sprite3D Documentation
2022-08-08 21:08:26 -07:00
SpriteBase3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SpriteFrames.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
StandardMaterial3D.xml
Add a description to ORMMaterial3D and StandardMaterial3D
2022-06-15 22:25:45 -04:00
StaticBody2D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
StaticBody3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
StreamPeer.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
StreamPeerBuffer.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
StreamPeerExtension.xml
Simplify network GDExtension bindings using EXBIND macros.
2022-09-01 19:10:22 +02:00
StreamPeerSSL.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
StreamPeerTCP.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
String.xml
Add String.to_{camel,pascal,snake}_case
methods
2022-08-30 12:36:24 +03:00
StringName.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
StyleBox.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
StyleBoxEmpty.xml
StyleBoxFlat.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
StyleBoxLine.xml
StyleBoxTexture.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SubViewport.xml
Tweak the Viewport configuration warning to mention 2×2 size requirement
2022-04-29 20:25:05 +02:00
SubViewportContainer.xml
SurfaceTool.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SyntaxHighlighter.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SystemFont.xml
Add font LCD sub-pixel anti-aliasing support.
2022-08-23 08:47:21 +03:00
TabBar.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TabContainer.xml
Add background to TabContainer's tabbar and editor docks
2022-08-29 23:43:32 +03:00
TCPServer.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TextEdit.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
TextLine.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TextMesh.xml
Add line breaking support to the TextMesh.
2022-08-10 23:53:48 +03:00
TextParagraph.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TextServer.xml
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
2022-09-02 13:57:02 +02:00
TextServerDummy.xml
TextServerExtension.xml
Change Array arguments to TypedArray
2022-09-01 13:13:19 +02:00
TextServerManager.xml
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
Texture.xml
Texture2D.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
Texture2DArray.xml
Texture3D.xml
TextureButton.xml
TextureLayered.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TextureProgressBar.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
TextureRect.xml
Theme.xml
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
ThemeDB.xml
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
Thread.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TileData.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TileMap.xml
Easier setting properties of last TileMap layer
2022-08-26 12:54:13 +02:00
TileMapPattern.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TileSet.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TileSetAtlasSource.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TileSetScenesCollectionSource.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TileSetSource.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
Time.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
Timer.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TorusMesh.xml
Add TorusMesh
2022-08-04 13:45:54 -05:00
TouchScreenButton.xml
Transform2D.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
Transform3D.xml
Discontinued spherical_interpolate_with in Transform3D
2022-08-31 16:35:38 +09:00
Translation.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TranslationServer.xml
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
Tree.xml
implemented right click on Tree control header
2022-08-24 08:10:40 -04:00
TreeItem.xml
Rename TreeItem's set_tooltip
to set_tooltip_text
2022-08-30 11:16:23 +02:00
TriangleMesh.xml
TubeTrailMesh.xml
Decrease default sizes of some primitive and CSG meshes for consistency
2022-04-27 22:45:38 +02:00
Tween.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
Tweener.xml
Miscellaneous Tween fixes
2022-04-28 21:19:01 +08:00
UDPServer.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
UndoRedo.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
Variant.xml
Remove VisualScript module for 4.0
2022-08-24 12:08:17 +02:00
VBoxContainer.xml
Link to Container tutorial
2022-04-28 00:22:43 -07:00
Vector2.xml
Add is_zero_approx
methods to Vector2
, 3
, and 4
2022-09-02 00:29:50 -04:00
Vector2i.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
Vector3.xml
Add is_zero_approx
methods to Vector2
, 3
, and 4
2022-09-02 00:29:50 -04:00
Vector3i.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
Vector4.xml
Document Vector4i
2022-09-03 17:06:36 +02:00
Vector4i.xml
Document Vector4i
2022-09-03 17:06:36 +02:00
VehicleBody3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
VehicleWheel3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
VFlowContainer.xml
Rename theme properties to include underscores
2022-04-23 11:16:18 -05:00
VideoStream.xml
VideoStreamPlayer.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
Viewport.xml
Merge pull request #63003 from Geometror/msaa-2d
2022-08-30 14:54:20 +02:00
ViewportTexture.xml
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
VisualShader.xml
Allow using integer varyings with flat
interpolation modifier
2022-08-25 13:21:02 +03:00
VisualShaderNode.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
Push HSV2RGB/RGB2HSV
to ColorFunc
(from VecFunc
) in visual shaders
2022-05-07 09:49:12 +03:00
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
VisualShaderNodeDerivativeFunc.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml
Implement custom non-trivial shader functions
2022-08-27 22:59:12 +02:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
Fix typo "Frac" instead of "Fract"
2022-06-05 19:20:32 -06:00
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml
Implement custom non-trivial shader functions
2022-08-27 22:59:12 +02:00
VisualShaderNodeMix.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeMultiplyAdd.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeParameterRef.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml
VisualShaderNodeParticleBoxEmitter.xml
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMeshEmitter.xml
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeProximityFade.xml
Implement custom non-trivial shader functions
2022-08-27 22:59:12 +02:00
VisualShaderNodeRandomRange.xml
Implement custom non-trivial shader functions
2022-08-27 22:59:12 +02:00
VisualShaderNodeRemap.xml
Implement custom non-trivial shader functions
2022-08-27 22:59:12 +02:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeStep.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeSwitch.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeTexture.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture2DParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameterTriplanar.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUVFunc.xml
Improve the make_rst.py
parser for BBCode tags
2022-08-15 17:45:10 +03:00
VisualShaderNodeUVPolarCoord.xml
Implement custom non-trivial shader functions
2022-08-27 22:59:12 +02:00
VisualShaderNodeVarying.xml
VisualShaderNodeVaryingGetter.xml
VisualShaderNodeVaryingSetter.xml
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorCompose.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorDecompose.xml
Add Vector4 to VisualShader
2022-04-12 19:09:29 +02:00
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
Fix typo "Frac" instead of "Fract"
2022-06-05 19:20:32 -06:00
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
Allow vec2 and vec4 for reflect and refract
2022-08-07 18:03:16 +02:00
VoxelGI.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
VoxelGIData.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
VScrollBar.xml
VSeparator.xml
VSlider.xml
ColorPicker UX improvements
2022-09-06 21:42:20 +05:30
VSplitContainer.xml
Link to Container tutorial
2022-04-28 00:22:43 -07:00
WeakRef.xml
adds null case to weakref docs
2022-08-02 11:53:28 -05:00
Window.xml
[macOS] Extend editor contents to the window titlebar for better space usage.
2022-08-26 15:12:43 +03:00
WorkerThreadPool.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
World2D.xml
World3D.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
X509Certificate.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
XMLParser.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
XRAnchor3D.xml
XRCamera3D.xml
Fix tutorial links in XR classes docs
2022-07-22 15:05:31 +03:00
XRController3D.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
XRInterface.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
XRInterfaceExtension.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
XRNode3D.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
XROrigin3D.xml
Fix tutorial links in XR classes docs
2022-07-22 15:05:31 +03:00
XRPose.xml
XRPositionalTracker.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
XRServer.xml
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00