virtualx-engine/servers/rendering/renderer_rd
Marcel Offermans 25f573ca63 Add a reflection mask to the reflection probes.
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-01-20 08:07:31 +01:00
..
effects Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
environment Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
forward_clustered Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
forward_mobile Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
shaders Fix SSR not working properly in stereo 2024-01-09 23:19:57 +11:00
spirv-reflect
storage_rd Add a reflection mask to the reflection probes. 2024-01-20 08:07:31 +01:00
api_context_rd.cpp Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
api_context_rd.h Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
cluster_builder_rd.cpp Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
cluster_builder_rd.h
framebuffer_cache_rd.cpp
framebuffer_cache_rd.h
pipeline_cache_rd.cpp
pipeline_cache_rd.h Some more fixes for compressed meshes 2023-10-24 09:38:12 +02:00
renderer_canvas_render_rd.cpp Fix incorrect mapping of initial action as clear region continue to clear. 2024-01-09 22:03:21 -03:00
renderer_canvas_render_rd.h Implement render info counters for the 2D renderer 2023-12-06 14:39:33 -07:00
renderer_compositor_rd.cpp Use render method from OS in compositor RD; Update related UI 2023-12-14 11:38:46 +08:00
renderer_compositor_rd.h Skip swapchain logic if there is nothing to present (Android OpenXR) 2024-01-08 21:51:04 +11:00
renderer_scene_render_rd.cpp Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
renderer_scene_render_rd.h Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
SCsub
shader_rd.cpp Add shader_cache_dir_valid check to _save_to_cache 2024-01-12 17:34:33 +08:00
shader_rd.h
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h