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shaders
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Style: Ensure consistent formatting with clang-format 15
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2022-09-21 13:35:34 +02:00 |
rasterizer_canvas_base_gles3.cpp
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More low priority redraw request cases
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2022-06-12 06:44:59 +01:00 |
rasterizer_canvas_base_gles3.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
rasterizer_canvas_gles3.cpp
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Prevent drawing MultiMesh with zero instance count
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2022-09-20 10:24:30 +02:00 |
rasterizer_canvas_gles3.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
rasterizer_gles3.cpp
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Add INFO_SHADER_COMPILES_IN_FRAME to GL ES 3 render info
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2022-06-13 18:53:15 +02:00 |
rasterizer_gles3.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
rasterizer_scene_gles3.cpp
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Prevent drawing MultiMesh with zero instance count
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2022-09-20 10:24:30 +02:00 |
rasterizer_scene_gles3.h
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Fix GLES directional shadow uninitialized data
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2022-09-09 14:29:55 +02:00 |
rasterizer_storage_gles3.cpp
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Fix shadow flickering with async shader compilation
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2022-08-08 16:25:37 +02:00 |
rasterizer_storage_gles3.h
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Fix skeleton 2D stale bounding rect
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2022-08-08 13:35:18 +02:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
shader_cache_gles3.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
shader_cache_gles3.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
shader_compiler_gles3.cpp
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Update copyright statements to 2022
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2022-01-13 15:54:13 +01:00 |
shader_compiler_gles3.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
shader_gles3.cpp
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Fix GI probes not working in the ubershader
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2022-08-08 16:25:37 +02:00 |
shader_gles3.h
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Fix GI probes not working in the ubershader
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2022-08-08 16:25:37 +02:00 |