.. |
config.py
|
style: Fix PEP8 blank lines issues in Python files
|
2016-11-01 00:35:16 +01:00 |
gd_compiler.cpp
|
Move Variant::evaluate() switch to computed goto
|
2017-09-17 22:49:23 +02:00 |
gd_compiler.h
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
gd_editor.cpp
|
Fixed signal connection dialog ignoring indentation settings when creating a function.
|
2017-11-13 17:45:13 -02:00 |
gd_function.cpp
|
Make sure we don't leak when an opcode is followed by itself
|
2017-11-09 17:57:43 +01:00 |
gd_function.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
gd_functions.cpp
|
Added new wrap functions
|
2017-10-13 11:10:45 +03:00 |
gd_functions.h
|
Added new wrap functions
|
2017-10-13 11:10:45 +03:00 |
gd_parser.cpp
|
Add support for the TAU constant. Fixes #12094.
|
2017-11-12 13:32:35 +01:00 |
gd_parser.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
gd_script.cpp
|
Move singleton management from ProjectSettings to Engine
|
2017-11-14 15:15:13 +01:00 |
gd_script.h
|
Removes Script::get_node_type()
|
2017-10-25 20:11:30 +02:00 |
gd_tokenizer.cpp
|
Allow underscores in GDScript numeric literals
|
2017-11-15 22:53:08 +02:00 |
gd_tokenizer.h
|
Add support for the TAU constant. Fixes #12094.
|
2017-11-12 13:32:35 +01:00 |
register_types.cpp
|
Dead code tells no tales
|
2017-08-27 22:13:45 +02:00 |
register_types.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
SCsub
|
SCsub: Add python shebang as a hint for syntax highlighting
|
2016-10-17 20:10:46 +02:00 |