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skeleton
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
capsule_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
capsule_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
circle_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
circle_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
concave_polygon_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
concave_polygon_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
convex_polygon_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
convex_polygon_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
navigation_mesh_source_geometry_data_2d.cpp
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Cleanup of raw nullptr checks with Ref
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2024-08-31 15:01:09 +02:00 |
navigation_mesh_source_geometry_data_2d.h
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Add bounds function to NavigationMeshSourceGeometryData
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2024-08-19 00:12:37 +02:00 |
navigation_polygon.cpp
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Merge pull request #92560 from smix8/navmesh2d_bake_partition
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2024-08-19 16:04:49 +02:00 |
navigation_polygon.h
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Extract navigation-related defaults to separate header
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2024-08-27 20:12:10 +02:00 |
polygon_path_finder.cpp
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Use Vector* component-wise min/max/clamp functions where applicable
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2024-03-20 13:47:42 +01:00 |
polygon_path_finder.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
rectangle_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
rectangle_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
SCsub
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
segment_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
segment_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
separation_ray_shape_2d.cpp
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
separation_ray_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
shape_2d.cpp
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Make physics debug respect outline setting inside editor
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2024-04-01 19:52:57 +02:00 |
shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
tile_set.compat.inc
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Implement multiple occlusion polygons within each TileSet occlusion layer
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2024-09-03 15:38:51 +02:00 |
tile_set.cpp
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Merge pull request #70096 from rune-scape/stringname-dict
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2024-09-03 17:38:06 +02:00 |
tile_set.h
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Implement multiple occlusion polygons within each TileSet occlusion layer
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2024-09-03 15:38:51 +02:00 |
world_boundary_shape_2d.cpp
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Improve visualisation of worldboundary2d editor
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2024-02-27 14:07:24 +01:00 |
world_boundary_shape_2d.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |