virtualx-engine/scene
lawnjelly 4ec4b5a60d Portals - fix duplication of instanced scenes during conversion
During room conversion, if a prefixed Spatial is converted to a Room / RoomGroup etc, when using instanced scenes the owner was incorrectly set, resulting in the instanced scene objects being duplicated.

This PR corrects this.
2022-03-01 09:44:40 +00:00
..
2d Fix CanvasItem visibility propagation 2022-02-21 11:11:03 +01:00
3d Portals - fix duplication of instanced scenes during conversion 2022-03-01 09:44:40 +00:00
animation Fix get_global_transform_interpolated() with multiple ticks per frame 2022-02-25 11:22:00 +00:00
audio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
debugger Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gui Add type variations to Theme 2022-02-17 15:24:10 +03:00
main Fix get_global_transform_interpolated() with multiple ticks per frame 2022-02-25 11:22:00 +00:00
resources Add sanity checks to lightmap unwrap texel size 2022-02-24 13:31:17 +01:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Backport FlowContainer 2022-02-11 14:48:40 +08:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
scene_string_names.h Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00