virtualx-engine/modules/mono/editor/GodotTools
Lorenz Junglas 519f369795 C# GodotTools: Replace platform Identifier "OSX" with "macOS"
Because `Strings OS_OSX::get_name() const` now returns "macOS" (15a9f94346)
The C# GodotTools were still using "OSX" as identifier a few things were borken (e.g. dotnet/msbuild detection).
2020-10-08 13:51:19 +02:00
..
GodotTools C# GodotTools: Replace platform Identifier "OSX" with "macOS" 2020-10-08 13:51:19 +02:00
GodotTools.BuildLogger C#: Fix null exception in our MSBuild logger 2020-08-21 01:47:47 +02:00
GodotTools.Core C#: Fix csproj not synced on file move/removal from FS dock 2020-09-13 03:46:27 +02:00
GodotTools.IdeMessaging Rename the ".mono" folder to ".godot/mono" 2020-09-23 15:42:29 -04:00
GodotTools.IdeMessaging.CLI Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
GodotTools.OpenVisualStudio Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
GodotTools.ProjectEditor C#: Use BOM when creating a solution 2020-09-08 20:06:07 +02:00
.gitignore
GodotTools.sln C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00