virtualx-engine/editor
2017-08-07 18:24:35 +07:00
..
collada Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
doc Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
fileserver Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
icons Some theme and usability improvements 2017-07-31 13:19:45 -05:00
import Full GLTF 2.0 Specification support! cheers! 2017-08-03 19:42:32 -03:00
io_plugins Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
plugins Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
translations i18n: Update template and sync translations 2017-06-25 14:19:51 +02:00
animation_editor.cpp Fixed slider centering when using SIZE_EXPAND_FILL. 2017-07-18 01:50:01 -05:00
animation_editor.h Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
array_property_edit.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
array_property_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
asset_library_editor_plugin.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
asset_library_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
call_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
call_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
code_editor.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
code_editor.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
connections_dialog.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
connections_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
create_dialog.cpp Merge pull request #8968 from noshyaar/pr-bug2 2017-05-28 09:29:51 +02:00
create_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
dependency_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dependency_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_code_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_title_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_about.cpp Label: update min size when regenerate wordcache 2017-07-25 17:06:16 +07:00
editor_about.h Move About dialog to editor_about.cpp 2017-07-23 00:14:44 +07:00
editor_asset_installer.cpp Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
editor_asset_installer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_audio_buses.cpp Added some missing icons, fixed some ui icons 2017-07-12 14:11:56 -05:00
editor_audio_buses.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_autoload_settings.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
editor_autoload_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_data.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
editor_data.h Make available more informations about editor for Tool Plugins 2017-07-18 17:48:19 +02:00
editor_dir_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_dir_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_export.cpp custom_features: fix typo 2017-07-20 11:48:00 +02:00
editor_export.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_file_dialog.cpp Make toggle between thumbnail and list for file dialog on editor 2017-06-14 23:00:39 +09:00
editor_file_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_file_system.cpp Added a .gdignore check to ignore specific folders. Closes #8461 2017-08-06 11:43:48 -03:00
editor_file_system.h Fix EditorFileSystem duplicating root folder in new folders 2017-06-16 23:32:46 +03:00
editor_fonts.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_fonts.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_help.cpp Icons can now be added inside line edits (Search icon). 2017-07-19 13:23:16 -05:00
editor_help.h EditorHelp: Help>Class now switch to script editor 2017-05-31 23:54:54 +07:00
editor_icons.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_initialize_ssl.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_initialize_ssl.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_log.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
editor_log.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_name_dialog.cpp Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER 2017-08-06 16:26:07 +03:00
editor_name_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_node.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
editor_node.h Fix !save_each_scene saving scenes with no filename 2017-07-26 18:57:34 +07:00
editor_path.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
editor_path.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_plugin.cpp EditorPlugin methods and signals rename 2017-07-20 19:16:34 +02:00
editor_plugin.h EditorPlugin methods and signals rename 2017-07-20 19:16:34 +02:00
editor_plugin_settings.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
editor_plugin_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_profiler.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
editor_profiler.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_reimport_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_reimport_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_resource_preview.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
editor_resource_preview.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
editor_run.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_native.cpp Use custom native-run icons for Android and HTML5 2017-06-27 21:06:26 +02:00
editor_run_native.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_script.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
editor_run_script.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_settings.cpp Added configurable modifier key to activate freelook 2017-07-23 02:13:08 +02:00
editor_settings.h Add ability to use custom script templates. 2017-06-13 20:03:08 +00:00
editor_sub_scene.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_sub_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_themes.cpp Some theme and usability improvements 2017-07-31 13:19:45 -05:00
editor_themes.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
export_template_manager.cpp Add a few missing copyright headers 2017-04-28 20:16:30 +02:00
export_template_manager.h Add a few missing copyright headers 2017-04-28 20:16:30 +02:00
file_type_cache.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
file_type_cache.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
filesystem_dock.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
filesystem_dock.h Right-clicking a folder in the FileSystem panel now gives the option Show in file manager 2017-04-24 22:18:24 +02:00
groups_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
groups_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
import_dock.cpp -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
import_dock.h -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
inspector_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
inspector_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
output_strings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
output_strings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pane_drag.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
pane_drag.h Multiple 3D viewports are not operational. 2017-06-11 11:29:51 -03:00
progress_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
progress_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_export.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
project_export.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
project_manager.cpp Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER 2017-08-06 16:26:07 +03:00
project_manager.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
project_settings_editor.cpp Some theme and usability improvements 2017-07-31 13:19:45 -05:00
project_settings_editor.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
property_editor.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
property_editor.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
property_selector.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
property_selector.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
pvrtc_compress.cpp Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
pvrtc_compress.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
quick_open.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
quick_open.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
register_exporters.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reparent_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
reparent_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resources_dock.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
resources_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_tree_dock.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
scene_tree_dock.h Clicking on subscene icon will open it 2017-07-03 16:53:46 +02:00
scene_tree_editor.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
scene_tree_editor.h Clicking on subscene icon will open it 2017-07-03 16:53:46 +02:00
script_create_dialog.cpp Some theme and usability improvements 2017-07-31 13:19:45 -05:00
script_create_dialog.h ScriptCreateDialog: fix open error crash, remember template 2017-07-07 20:42:39 +07:00
script_editor_debugger.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
script_editor_debugger.h Better user expirence with external text editors. 2017-06-27 12:55:16 +08:00
SCsub Fix Zlib license not extracted 2017-07-18 08:02:56 +07:00
settings_config_dialog.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
settings_config_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
spatial_editor_gizmos.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
spatial_editor_gizmos.h Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00